isle-portable/CONFIG/config.h
Christian Semmler d62054db2e
Updates from isledecomp/isle (#1)
* Implement/match LegoAnimationManager::FUN_10064b50 (#926)

* Implement/match LegoAnimationManager::FUN_10063d10 (#927)

* Implement/match LegoAnimationManager::FUN_10064380 (#928)

* Implement/match LegoAnimationManager::FUN_10064380

* Fix naming

* Revert

* Implement/matche LegoAnimationManager::FUN_10064740 and FUN_10064670 (#929)

* Implement/match FUN_1003ef00 and related (#931)

* Implement/match LegoAnimationManager::FUN_10064120 (#932)

* Implement/match LegoAnimationManager::FUN_10064120

* Fix naming

* Fix parentheses

* Implement LegoAnimationManager::FUN_10064010 (#933)

* Implement/match ViewManager::FUN_100a6150 (#934)

* Implement/match PlayCamAnim and CameraTriggerFire (#935)

* Implement/match PlayCamAnim and CameraTriggerFire

* Fix type

* Name var

* Implement/match LegoAnimationManager::FUN_10063fb0 (#936)

* basic name improvements (#930)

* basic name improvements

* clang-format

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>

* Implement/match LegoPathBoundary::Intersect (#937)

* Implement LegoPathActor::VTable0x68 (#938)

* Implement LegoPathActor::VTable0x68

* Fix naming

* Implement/match LegoPathBoundary::FUN_100575b0 (#939)

* Implement LegoUnknown::FUN_1009a1e0 (#940)

* Implement/match LegoPathController::FUN_1004a240 (#941)

* Implement LegoPathActor::VTable0x9c (#942)

* Implement LegoPathActor::VTable0x9c

* Add annotation

* Implement/match LegoPathActor::SwitchBoundary (#943)

* Implement/match LegoPathActor::SwitchBoundary

* Rename var

* Implement/match LegoPathStruct (#944)

* Implement/match LegoPathStruct

* Rename some nums

* Consistent naming

* Naming

* relax regex

* Name some functions

* Improve naming

* Rename

* Implement/match LegoPathActor::VTable0xa4 and VTable0xa8 (#945)

* Implement/match LegoPathActor::VTable0xa4

* Implement/match LegoPathActor::VTable0xa8

* Name enum constants

---------

Co-authored-by: Cameron <25990062+crtdll@users.noreply.github.com>
2024-05-23 18:09:49 +02:00

92 lines
2.5 KiB
C++

#if !defined(AFX_CONFIG_H)
#define AFX_CONFIG_H
#include "StdAfx.h"
#include "compat.h"
#include "decomp.h"
#include <d3d.h>
class MxDeviceEnumerate;
struct Direct3DDeviceInfo;
struct MxDriver;
#define currentConfigApp ((CConfigApp*) afxCurrentWinApp)
// VTABLE: CONFIG 0x00406040
// SIZE 0x108
class CConfigApp : public CWinApp {
public:
CConfigApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CConfigApp)
public:
BOOL InitInstance() override;
int ExitInstance() override;
//}}AFX_VIRTUAL
// Implementation
BOOL WriteReg(const char* p_key, const char* p_value) const;
BOOL ReadReg(LPCSTR p_key, LPCSTR p_value, DWORD p_size) const;
BOOL ReadRegBool(LPCSTR p_key, BOOL* p_bool) const;
BOOL ReadRegInt(LPCSTR p_key, int* p_value) const;
BOOL IsDeviceInBasicRGBMode() const;
D3DCOLORMODEL GetHardwareDeviceColorModel() const;
BOOL IsPrimaryDriver() const;
BOOL ReadRegisterSettings();
BOOL ValidateSettings();
DWORD GetConditionalDeviceRenderBitDepth() const;
DWORD GetDeviceRenderBitStatus() const;
BOOL AdjustDisplayBitDepthBasedOnRenderStatus();
void CConfigApp::WriteRegisterSettings() const;
//{{AFX_MSG(CConfigApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
BOOL IsLegoNotRunning();
public:
MxDeviceEnumerate* m_device_enumerator; // 0x0c4
MxDriver* m_driver; // 0x0c8
Direct3DDeviceInfo* m_device; // 0x0cc
int m_display_bit_depth; // 0x0d0
BOOL m_flip_surfaces; // 0x0d4
BOOL m_full_screen; // 0x0d8
BOOL m_3d_video_ram; // 0x0dc
BOOL m_wide_view_angle; // 0x0e0
BOOL m_3d_sound; // 0x0e4
BOOL m_draw_cursor; // 0x0e8
BOOL m_use_joystick; // 0x0ec
int m_joystick_index; // 0x0f0
BOOL m_run_config_dialog; // 0x0f4
int m_model_quality; // 0x0f8
int m_texture_quality; // 0x0fc
undefined m_unk0x100[4]; // 0x100
BOOL m_music; // 0x104
};
// SYNTHETIC: CONFIG 0x00402cd0
// CConfigApp::`scalar deleting destructor'
// FUNCTION: CONFIG 0x402c20
// CConfigApp::_GetBaseMessageMap
// FUNCTION: CONFIG 0x402c30
// CConfigApp::GetMessageMap
// GLOBAL: CONFIG 0x406008
// CConfigApp::messageMap
// GLOBAL: CONFIG 0x406010
// CConfigApp::_messageEntries
#endif // !defined(AFX_CONFIG_H)