isle-portable/.gitignore
Christian Semmler 5c8a2ffd3b
Implement multiplayer MVP: WebSocket networking, remote player rendering, vehicle support
- WebSocket relay server (Cloudflare Worker + Durable Object)
- Remote player character cloning with walk/idle/ride animations
- Vehicle support for remote players
- INI config for relay URL
- Extension hook for world transition ROI management
2026-02-28 12:00:01 -08:00

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Debug/
Release/
*.ncb
/.vs
/.vscode
/.idea
.env
.venv
.gradle
env/
venv/
ENV/
VENV/
env.bak/
venv.bak/
local.properties
/build*/
/legobin/
*.swp
LEGO1PROGRESS.*
ISLEPROGRESS.*
*.pyc
tools/ghidra_scripts/import.log
# By convention we put the retail binaries into ./legobin.
# These entries are kept for now since that convention has not always been around.
ISLE.EXE
LEGO1.DLL
.DS_Store
# Kate - Text
/.cache
# Flatpak build cache
**/.flatpak-builder/
# Flatpak build dir
**/flatpak-build/