mirror of
https://github.com/isledecomp/isle-portable.git
synced 2026-02-03 12:31:15 +00:00
291 lines
5.6 KiB
C++
291 lines
5.6 KiB
C++
#include "legocachsound.h"
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#include "legosoundmanager.h"
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#include "misc.h"
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#include "mxomni.h"
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#include <assert.h>
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DECOMP_SIZE_ASSERT(LegoCacheSound, 0x88)
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// FUNCTION: LEGO1 0x100064d0
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LegoCacheSound::LegoCacheSound()
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{
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Init();
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}
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// FUNCTION: LEGO1 0x10006630
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LegoCacheSound::~LegoCacheSound()
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{
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Destroy();
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}
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// FUNCTION: LEGO1 0x100066d0
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void LegoCacheSound::Init()
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{
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SDL_zero(m_buffer);
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SDL_zero(m_cacheSound);
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m_data = NULL;
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m_unk0x58 = FALSE;
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memset(&m_wfx, 0, sizeof(m_wfx));
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m_unk0x6a = FALSE;
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m_unk0x70 = FALSE;
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m_looping = TRUE;
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m_volume = 79;
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m_muted = FALSE;
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}
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// FUNCTION: LEGO1 0x10006710
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// FUNCTION: BETA10 0x10066505
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MxResult LegoCacheSound::Create(
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MxWavePresenter::WaveFormat& p_pwfx,
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MxString p_mediaSrcPath,
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MxS32 p_volume,
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MxU8* p_data,
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MxU32 p_dataSize
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)
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{
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// [library:audio] These should never be null
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assert(p_data != NULL && p_dataSize != 0);
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assert(p_pwfx.m_formatTag == g_supportedFormatTag);
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assert(p_pwfx.m_bitsPerSample == 8 || p_pwfx.m_bitsPerSample == 16);
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CopyData(p_data, p_dataSize);
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ma_format format = p_pwfx.m_bitsPerSample == 16 ? ma_format_s16 : ma_format_u8;
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ma_uint32 bytesPerFrame = ma_get_bytes_per_frame(format, p_pwfx.m_channels);
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ma_uint32 bufferSizeInFrames = p_dataSize / bytesPerFrame;
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ma_audio_buffer_config config =
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ma_audio_buffer_config_init(format, p_pwfx.m_channels, bufferSizeInFrames, m_data, NULL);
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config.sampleRate = p_pwfx.m_samplesPerSec;
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if (ma_audio_buffer_init(&config, &m_buffer) != MA_SUCCESS) {
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return FAILURE;
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}
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if (ma_sound_init_from_data_source(
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SoundManager()->GetEngine(),
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&m_buffer,
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MxOmni::IsSound3D() ? 0 : MA_SOUND_FLAG_NO_SPATIALIZATION,
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NULL,
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&m_cacheSound
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) != MA_SUCCESS) {
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return FAILURE;
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}
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m_volume = p_volume;
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MxS32 volume = m_volume * SoundManager()->GetVolume() / 100;
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ma_sound_set_volume(&m_cacheSound, SoundManager()->GetAttenuation(volume));
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if (m_sound.Create(&m_cacheSound, NULL, m_volume) != SUCCESS) {
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return FAILURE;
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}
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m_unk0x48 = FUN_10006d80(p_mediaSrcPath);
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m_wfx = p_pwfx;
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x100068e0
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// FUNCTION: BETA10 0x100667a0
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void LegoCacheSound::CopyData(MxU8* p_data, MxU32 p_dataSize)
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{
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delete[] m_data;
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m_dataSize = p_dataSize;
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m_data = new MxU8[m_dataSize];
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memcpy(m_data, p_data, m_dataSize);
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}
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// FUNCTION: LEGO1 0x10006920
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void LegoCacheSound::Destroy()
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{
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ma_sound_uninit(&m_cacheSound);
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ma_audio_buffer_uninit(&m_buffer);
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delete[] m_data;
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Init();
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}
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// FUNCTION: LEGO1 0x10006960
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// FUNCTION: BETA10 0x100668cf
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LegoCacheSound* LegoCacheSound::Clone()
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{
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LegoCacheSound* pnew = new LegoCacheSound();
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if (pnew->Create(m_wfx, m_unk0x48, m_volume, m_data, m_dataSize) == SUCCESS) {
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return pnew;
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}
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delete pnew;
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return NULL;
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}
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// FUNCTION: LEGO1 0x10006a30
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// FUNCTION: BETA10 0x10066a23
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MxResult LegoCacheSound::Play(const char* p_name, MxBool p_looping)
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{
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if (m_data == NULL || m_dataSize == 0) {
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return FAILURE;
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}
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m_unk0x6a = FALSE;
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m_sound.FUN_10011a60(&m_cacheSound, p_name);
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if (p_name != NULL) {
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m_unk0x74 = p_name;
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}
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if (ma_sound_seek_to_pcm_frame(&m_cacheSound, 0) != MA_SUCCESS) {
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return FAILURE;
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}
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ma_sound_set_looping(&m_cacheSound, p_looping);
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if (ma_sound_start(&m_cacheSound) != MA_SUCCESS) {
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return FAILURE;
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}
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if (p_looping == FALSE) {
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m_looping = FALSE;
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}
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else {
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m_looping = TRUE;
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}
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m_unk0x58 = TRUE;
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m_unk0x70 = TRUE;
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x10006b80
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void LegoCacheSound::Stop()
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{
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ma_sound_stop(&m_cacheSound);
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m_unk0x58 = FALSE;
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m_unk0x6a = FALSE;
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m_sound.Reset();
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if (m_unk0x74.GetLength() != 0) {
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m_unk0x74 = "";
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}
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}
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// FUNCTION: LEGO1 0x10006be0
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void LegoCacheSound::FUN_10006be0()
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{
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if (!m_looping) {
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if (m_unk0x70) {
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if (!ma_sound_is_playing(&m_cacheSound)) {
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return;
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}
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m_unk0x70 = FALSE;
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}
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if (!ma_sound_is_playing(&m_cacheSound)) {
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ma_sound_stop(&m_cacheSound);
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m_sound.Reset();
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if (m_unk0x74.GetLength() != 0) {
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m_unk0x74 = "";
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}
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m_unk0x58 = FALSE;
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return;
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}
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}
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if (m_unk0x74.GetLength() != 0 && !m_muted) {
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if (!m_sound.UpdatePosition(&m_cacheSound)) {
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if (m_unk0x6a) {
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return;
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}
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ma_sound_stop(&m_cacheSound);
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m_unk0x6a = TRUE;
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}
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else if (m_unk0x6a) {
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ma_sound_start(&m_cacheSound);
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m_unk0x6a = FALSE;
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}
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}
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}
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// FUNCTION: LEGO1 0x10006cb0
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void LegoCacheSound::SetDistance(MxS32 p_min, MxS32 p_max)
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{
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m_sound.SetDistance(p_min, p_max);
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}
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// FUNCTION: LEGO1 0x10006cd0
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void LegoCacheSound::FUN_10006cd0(undefined4, undefined4)
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{
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}
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// FUNCTION: LEGO1 0x10006ce0
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void LegoCacheSound::MuteSilence(MxBool p_muted)
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{
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if (m_muted != p_muted) {
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m_muted = p_muted;
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if (m_muted) {
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ma_sound_set_volume(&m_cacheSound, ma_volume_db_to_linear(-3000.0f / 100.0f));
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}
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else {
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MxS32 volume = m_volume * SoundManager()->GetVolume() / 100;
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ma_sound_set_volume(&m_cacheSound, SoundManager()->GetAttenuation(volume));
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}
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}
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}
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// FUNCTION: LEGO1 0x10006d40
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// FUNCTION: BETA10 0x10066ec8
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void LegoCacheSound::MuteStop(MxBool p_muted)
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{
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if (m_muted != p_muted) {
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m_muted = p_muted;
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if (m_muted) {
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ma_sound_stop(&m_cacheSound);
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}
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else {
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ma_sound_start(&m_cacheSound);
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}
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}
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}
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// FUNCTION: LEGO1 0x10006d80
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// FUNCTION: BETA10 0x100670e7
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MxString LegoCacheSound::FUN_10006d80(const MxString& p_str)
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{
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// TODO: Clean up code
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char* str = p_str.GetData();
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MxU32 length = strlen(str);
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char* local28 = str + length;
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char* local14 = local28;
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char* pVar1 = local28;
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do {
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local14 = pVar1;
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pVar1 = local14 + -1;
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if (str == local14) {
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break;
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}
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if (*pVar1 == '.') {
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local28 = pVar1;
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}
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} while (*pVar1 != '\\');
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local14 = pVar1;
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MxString local24;
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local14++;
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*local28 = '\0';
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return local24 = local14;
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}
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