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* Implement/match LegoPathActor::ParseAction (#946) * Implement/match LegoPathActor::ParseAction * Fix naming * Space * Implement/match Isle::UpdateGlobe (#947) * Implement/match Isle::UpdateGlobe * Change function access * Implement/match Isle::CreateState and related (#948) * Implement/match actor Create functions (#949) * Implement/match Isle::Escape (#950) * Implement/match Isle::FUN_10033350 (#951) * Implement/match Isle::HandleType19Notification (#952) * Implement/match Isle::HandleType19Notification * Fix * Implement/match LegoAnimationManager::FUN_10063b90 (#953) * Implement/match LegoAnimationManager::FUN_100648f0 (#954) * Implement LegoROI::FUN_100a9410 (#955) * WIP * WIP * Remove space * Fix * Implement/match LegoExtraActor::VTable0x6c (#956) * Match LegoUnknown::FUN_1009a1e0 (#957) * Fix extra actor collisions (#958) * Implement/match IslePathActor::FUN_1001b660 (#960) * Refactor MxBitmap (again) (#961) * Remove this * Starting list of beta addrs * Static for height-specific abs, fix StrechBits * MxBitmap refactor * Implement/match LegoPathBoundary::FUN_100586e0 and FUN_10057fe0 (#962) * Implement/match LegoAnimPresenter::FUN_1006b140 (#963) * Implement LegoMeterPresenter::DrawMeter (#964) * Implement LegoMeterPresenter::DrawMeter * New MxRect16 header, offsets and size annotations * Missing mxtypes include * Implement/match LegoAnimationManager::FUN_10063270 (#965) * Implement/match LegoAnimMMPresenter::FUN_1004b840 (#966) * Implement/match LegoAnimationManager::FUN_10062e20 (#967) * Beta match MxPalette (#968) * Beta match MxPalette * Modern compiler fix * Implement/match LegoCameraController::FUN_10012290 and FUN_10012320 (#969) * Implement/match LegoControlManager::FUN_100293c0 (#970) * Implement/match Pizzeria::HandleClick (#971) * Implement/match Lego3DWavePresenter::StartingTickle (#972) * Implement/match Lego3DWavePresenter::StartingTickle * Fix annotation * Add StreamingTickle * Rename * Add static HandlerClassName function (#973) * Add static HandlerClassName function * Use method in PresenterNameDispatch --------- Co-authored-by: disinvite@users.noreply.github.com <disinvite@users.noreply.github.com>
55 lines
1.7 KiB
C++
55 lines
1.7 KiB
C++
#ifndef LEGOCAMERACONTROLLER_H
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#define LEGOCAMERACONTROLLER_H
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#include "legopointofviewcontroller.h"
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#include "mxgeometry/mxgeometry3d.h"
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#include "mxgeometry/mxmatrix.h"
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#include "mxpoint32.h"
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// VTABLE: LEGO1 0x100d57b0
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// SIZE 0xc8
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class LegoCameraController : public LegoPointOfViewController {
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public:
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LegoCameraController();
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~LegoCameraController() override; // vtable+0x00
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MxLong Notify(MxParam& p_param) override; // vtable+04
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// FUNCTION: LEGO1 0x10011ec0
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0850
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return "LegoCameraController";
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}
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// FUNCTION: LEGO1 0x10011ed0
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, ClassName()) || MxCore::IsA(p_name);
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}
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virtual void OnLButtonDown(MxPoint32 p_point); // vtable+0x30
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virtual void OnLButtonUp(MxPoint32 p_point); // vtable+0x34
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virtual void OnRButtonDown(MxPoint32 p_point); // vtable+0x38
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virtual void OnRButtonUp(MxPoint32 p_point); // vtable+0x3c
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virtual void OnMouseMove(MxU8 p_modifier, MxPoint32 p_point); // vtable+0x40
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virtual MxResult Create(); // vtable+0x44
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void SetWorldTransform(const Vector3& p_at, const Vector3& p_dir, const Vector3& p_up);
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void FUN_10012290(float p_angle);
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void FUN_10012320(float p_angle);
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void FUN_100123e0(const Matrix4& p_transform, MxU32 p_und);
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Mx3DPointFloat GetWorldUp();
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Mx3DPointFloat GetWorldLocation();
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Mx3DPointFloat GetWorldDirection();
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private:
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MxMatrix m_matrix1; // 0x38
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MxMatrix m_matrix2; // 0x80
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};
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// SYNTHETIC: LEGO1 0x10011f50
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// LegoCameraController::`scalar deleting destructor'
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#endif // LEGOCAMERACONTROLLER_H
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