isle-portable/LEGO1/lego/legoomni/src/actors/pizzeria.cpp
Christian Semmler 492954f347
Updates from isledecomp/isle (#27)
* Implement/match Bike (#1036)

* Implement/match Motocycle, consistent notification names (#1037)

* Implement/match Motocycle, consistent notification names

* Format

* Fix

* Fix return types

* Fix return type

* Fix annotations

* Rename function

* Bootstrap LegoPlantManager, add plants data (#1038)

* Bootstrap LegoPlantManager, add plants data

* Naming

* Move

* Fix

* Implement/match LegoPlantManager::CreatePlant (#1039)

* Implement/match LegoPlantManager::CreatePlant

* Update names

* Fix name

* Fix

* Fix

* Implement/match more LegoPlantManager functions (#1040)

* Implement/match LegoPlantManager interaction functions (#1041)

* Implement AnimState (#1042)

* Implement LegoAnim

* fix: minor issues

* fix ncc complaints

* refactor: address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>

* Implement/match LegoPlantManager::FUN_10026c50 (#1043)

* Minor fixes

* Implement/match LegoPlantManager::FUN_10026c50

* Backports of isle-portable x64 fixes (#1044)

* Introduce LPD3DRM_APPDATA typedef for setting d3drm appdata

* Fix warning about assigning const string literals to variable char pointers

* Don't cast pointers to integers on non-32-bit architectures

* memset 2nd argument is int

* Assume cpuid is available on x86_64, needs testing on i386 and unavailable on anything else

* Store HFILE in its own member variable

* Updates

---------

Co-authored-by: jonschz <17198703+jonschz@users.noreply.github.com>
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2024-06-25 18:12:08 +02:00

98 lines
2.2 KiB
C++

#include "pizzeria.h"
#include "isle_actions.h"
#include "islepathactor.h"
#include "legoanimationmanager.h"
#include "legogamestate.h"
#include "legopathactor.h"
#include "legoutils.h"
#include "legoworld.h"
#include "misc.h"
#include "pizza.h"
#include "scripts.h"
DECOMP_SIZE_ASSERT(Pizzeria, 0x84)
DECOMP_SIZE_ASSERT(PizzeriaState, 0x58)
DECOMP_SIZE_ASSERT(PizzeriaState::StateStruct, 0x14)
// FUNCTION: LEGO1 0x100179c0
MxResult Pizzeria::Create(MxDSAction& p_dsAction)
{
MxResult result = IsleActor::Create(p_dsAction);
if (result == SUCCESS) {
CreateState();
}
return result;
}
// FUNCTION: LEGO1 0x100179f0
void Pizzeria::CreateState()
{
LegoGameState* gameState = GameState();
PizzeriaState* pizzeriaState = (PizzeriaState*) gameState->GetState("PizzeriaState");
if (pizzeriaState == NULL) {
pizzeriaState = (PizzeriaState*) gameState->CreateState("PizzeriaState");
}
m_pizzeriaState = pizzeriaState;
gameState = GameState();
PizzaMissionState* pizzaMissionState = (PizzaMissionState*) gameState->GetState("PizzaMissionState");
if (pizzaMissionState == NULL) {
pizzaMissionState = (PizzaMissionState*) gameState->CreateState("PizzaMissionState");
}
m_pizzaMissionState = pizzaMissionState;
}
// FUNCTION: LEGO1 0x10017a50
MxLong Pizzeria::HandleClick()
{
if (FUN_1003ef60() && m_pizzaMissionState->m_unk0x0c == 0) {
if (UserActor()->GetActorId() != GameState()->GetActorId()) {
if (!UserActor()->IsA("SkateBoard")) {
((IslePathActor*) UserActor())->Exit();
}
}
AnimationManager()->FUN_10061010(FALSE);
Pizza* pizza = (Pizza*) CurrentWorld()->Find(*g_isleScript, IsleScript::c_Pizza_Actor);
pizza->FUN_10038220(m_pizzeriaState->FUN_10017d70());
}
return 1;
}
// STUB: LEGO1 0x10017af0
PizzeriaState::PizzeriaState()
{
// TODO
}
// STUB: LEGO1 0x10017d70
MxU32 PizzeriaState::FUN_10017d70()
{
return 0;
}
// FUNCTION: LEGO1 0x10017da0
// FUNCTION: BETA10 0x100efe33
MxResult PizzeriaState::Serialize(LegoFile* p_file)
{
MxResult res = LegoState::Serialize(p_file);
if (p_file->IsReadMode()) {
for (MxS16 i = 0; i < 5; i++) {
m_unk0x08[i].ReadFromFile(p_file);
}
}
else {
for (MxS16 i = 0; i < 5; i++) {
m_unk0x08[i].WriteToFile(p_file);
}
}
return res;
}