isle-portable/LEGO1/lego/legoomni/src/actors/dunebuggy.cpp
Christian Semmler 492954f347
Updates from isledecomp/isle (#27)
* Implement/match Bike (#1036)

* Implement/match Motocycle, consistent notification names (#1037)

* Implement/match Motocycle, consistent notification names

* Format

* Fix

* Fix return types

* Fix return type

* Fix annotations

* Rename function

* Bootstrap LegoPlantManager, add plants data (#1038)

* Bootstrap LegoPlantManager, add plants data

* Naming

* Move

* Fix

* Implement/match LegoPlantManager::CreatePlant (#1039)

* Implement/match LegoPlantManager::CreatePlant

* Update names

* Fix name

* Fix

* Fix

* Implement/match more LegoPlantManager functions (#1040)

* Implement/match LegoPlantManager interaction functions (#1041)

* Implement AnimState (#1042)

* Implement LegoAnim

* fix: minor issues

* fix ncc complaints

* refactor: address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>

* Implement/match LegoPlantManager::FUN_10026c50 (#1043)

* Minor fixes

* Implement/match LegoPlantManager::FUN_10026c50

* Backports of isle-portable x64 fixes (#1044)

* Introduce LPD3DRM_APPDATA typedef for setting d3drm appdata

* Fix warning about assigning const string literals to variable char pointers

* Don't cast pointers to integers on non-32-bit architectures

* memset 2nd argument is int

* Assume cpuid is available on x86_64, needs testing on i386 and unavailable on anything else

* Store HFILE in its own member variable

* Updates

---------

Co-authored-by: jonschz <17198703+jonschz@users.noreply.github.com>
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2024-06-25 18:12:08 +02:00

59 lines
859 B
C++

#include "dunebuggy.h"
#include "decomp.h"
DECOMP_SIZE_ASSERT(DuneBuggy, 0x16c)
// FUNCTION: LEGO1 0x10067bb0
DuneBuggy::DuneBuggy()
{
this->m_maxLinearVel = 25.0;
this->m_unk0x164 = 1.0;
}
// STUB: LEGO1 0x10067e30
MxResult DuneBuggy::Create(MxDSAction& p_dsAction)
{
// TODO
return SUCCESS;
}
// STUB: LEGO1 0x10067ec0
void DuneBuggy::VTable0x70(float p_float)
{
// TODO
}
// STUB: LEGO1 0x10067fa0
void DuneBuggy::Exit()
{
// TODO
}
// STUB: LEGO1 0x10068060
MxLong DuneBuggy::HandleClick()
{
// TODO
return 0;
}
// STUB: LEGO1 0x100681b0
MxLong DuneBuggy::HandleControl(LegoControlManagerNotificationParam& p_param)
{
// TODO
return 0;
}
// STUB: LEGO1 0x10068270
MxLong DuneBuggy::HandlePathStruct(LegoPathStructNotificationParam& p_param)
{
// TODO
return 0;
}
// STUB: LEGO1 0x10068350
void DuneBuggy::FUN_10068350()
{
// TODO
}