isle-portable/LEGO1/lego/legoomni/include/isleactor.h
Christian Semmler 492954f347
Updates from isledecomp/isle (#27)
* Implement/match Bike (#1036)

* Implement/match Motocycle, consistent notification names (#1037)

* Implement/match Motocycle, consistent notification names

* Format

* Fix

* Fix return types

* Fix return type

* Fix annotations

* Rename function

* Bootstrap LegoPlantManager, add plants data (#1038)

* Bootstrap LegoPlantManager, add plants data

* Naming

* Move

* Fix

* Implement/match LegoPlantManager::CreatePlant (#1039)

* Implement/match LegoPlantManager::CreatePlant

* Update names

* Fix name

* Fix

* Fix

* Implement/match more LegoPlantManager functions (#1040)

* Implement/match LegoPlantManager interaction functions (#1041)

* Implement AnimState (#1042)

* Implement LegoAnim

* fix: minor issues

* fix ncc complaints

* refactor: address review comments

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>

* Implement/match LegoPlantManager::FUN_10026c50 (#1043)

* Minor fixes

* Implement/match LegoPlantManager::FUN_10026c50

* Backports of isle-portable x64 fixes (#1044)

* Introduce LPD3DRM_APPDATA typedef for setting d3drm appdata

* Fix warning about assigning const string literals to variable char pointers

* Don't cast pointers to integers on non-32-bit architectures

* memset 2nd argument is int

* Assume cpuid is available on x86_64, needs testing on i386 and unavailable on anything else

* Store HFILE in its own member variable

* Updates

---------

Co-authored-by: jonschz <17198703+jonschz@users.noreply.github.com>
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2024-06-25 18:12:08 +02:00

65 lines
1.7 KiB
C++

#ifndef ISLEACTOR_H
#define ISLEACTOR_H
#include "legoactor.h"
class LegoControlManagerNotificationParam;
class LegoPathStructNotificationParam;
class LegoWorld;
class MxEndActionNotificationParam;
class MxNotificationParam;
// VTABLE: LEGO1 0x100d5178
// SIZE 0x7c
class IsleActor : public LegoActor {
public:
MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x1000e660
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f07dc
return "IsleActor";
}
// FUNCTION: LEGO1 0x1000e670
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, IsleActor::ClassName()) || LegoActor::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
// FUNCTION: LEGO1 0x1000e5f0
virtual MxLong HandleClick() { return 0; } // vtable+0x68
// FUNCTION: LEGO1 0x1000e600
virtual MxLong VTable0x6c() { return 0; } // vtable+0x6c
// FUNCTION: LEGO1 0x1000e610
virtual MxLong HandleEndAnim() { return 0; } // vtable+0x70
// FUNCTION: LEGO1 0x1000e620
virtual MxLong HandleEndAction(MxEndActionNotificationParam&) { return 0; } // vtable+0x74
// FUNCTION: LEGO1 0x1000e630
virtual MxLong HandleButtonDown(LegoControlManagerNotificationParam&) { return 0; } // vtable+0x78
// FUNCTION: LEGO1 0x1000e640
virtual MxLong HandleButtonUp(LegoControlManagerNotificationParam&) { return 0; } // vtable+0x7c
// FUNCTION: LEGO1 0x1000e650
virtual MxLong HandlePathStruct(LegoPathStructNotificationParam&) { return 0; } // vtable+0x80
protected:
LegoWorld* m_world; // 0x78
};
// SYNTHETIC: LEGO1 0x1000e940
// IsleActor::~IsleActor
// SYNTHETIC: LEGO1 0x1000e990
// IsleActor::`scalar deleting destructor'
#endif // ISLEACTOR_H