isle-portable/miniwin/src/internal
2025-06-09 21:42:24 +02:00
..
d3drm_impl.h Restructure miniwin and add support for 3D backends 2025-05-29 04:07:53 +02:00
d3drmdevice_impl.h Add IDirect3DRMMiniwinDevice interface (#267) 2025-06-09 16:34:37 +00:00
d3drmframe_impl.h Restructure miniwin and add support for 3D backends 2025-05-29 04:07:53 +02:00
d3drmlight_impl.h Add lighting (#200) 2025-05-31 01:12:54 +02:00
d3drmmesh_impl.h Simplify access to groups internally (#270) 2025-06-09 21:42:24 +02:00
d3drmobject_impl.h Restructure miniwin and add support for 3D backends 2025-05-29 04:07:53 +02:00
d3drmrenderer_opengl15.h Use indexed faces (#257) 2025-06-09 04:56:29 +02:00
d3drmrenderer_sdl3gpu.h Use indexed faces (#257) 2025-06-09 04:56:29 +02:00
d3drmrenderer_software.h Use dedicated path for flat shading (#248) 2025-06-09 05:06:19 +02:00
d3drmrenderer.h Add IDirect3DRMMiniwinDevice interface (#267) 2025-06-09 16:34:37 +00:00
d3drmtexture_impl.h Add texture rendering to the software rendere (#211) 2025-06-01 05:21:59 +02:00
d3drmviewport_impl.h Simplify access to groups internally (#270) 2025-06-09 21:42:24 +02:00
d3drmvisual_impl.h Restructure miniwin and add support for 3D backends 2025-05-29 04:07:53 +02:00
ddpalette_impl.h Restructure miniwin and add support for 3D backends 2025-05-29 04:07:53 +02:00
ddraw_impl.h miniwin: Compartmentalize EnumDevices (#222) 2025-06-03 02:18:20 +02:00
ddsurface_impl.h Push textures to the rendere (#209) 2025-05-31 23:48:20 +02:00
mathutils.h Use indexed faces (#257) 2025-06-09 04:56:29 +02:00
meshutils.cpp Use indexed faces (#257) 2025-06-09 04:56:29 +02:00
meshutils.h Use indexed faces (#257) 2025-06-09 04:56:29 +02:00
miniwin.h Restructure miniwin and add support for 3D backends 2025-05-29 04:07:53 +02:00