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d3drm_impl.h
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Restructure miniwin and add support for 3D backends
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2025-05-29 04:07:53 +02:00 |
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d3drmdevice_impl.h
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Add IDirect3DRMMiniwinDevice interface (#267)
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2025-06-09 16:34:37 +00:00 |
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d3drmframe_impl.h
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Restructure miniwin and add support for 3D backends
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2025-05-29 04:07:53 +02:00 |
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d3drmlight_impl.h
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Add lighting (#200)
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2025-05-31 01:12:54 +02:00 |
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d3drmmesh_impl.h
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Simplify access to groups internally (#270)
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2025-06-09 21:42:24 +02:00 |
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d3drmobject_impl.h
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Restructure miniwin and add support for 3D backends
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2025-05-29 04:07:53 +02:00 |
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d3drmrenderer_opengl15.h
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Use indexed faces (#257)
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2025-06-09 04:56:29 +02:00 |
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d3drmrenderer_sdl3gpu.h
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Use indexed faces (#257)
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2025-06-09 04:56:29 +02:00 |
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d3drmrenderer_software.h
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Use dedicated path for flat shading (#248)
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2025-06-09 05:06:19 +02:00 |
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d3drmrenderer.h
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Add IDirect3DRMMiniwinDevice interface (#267)
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2025-06-09 16:34:37 +00:00 |
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d3drmtexture_impl.h
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Add texture rendering to the software rendere (#211)
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2025-06-01 05:21:59 +02:00 |
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d3drmviewport_impl.h
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Simplify access to groups internally (#270)
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2025-06-09 21:42:24 +02:00 |
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d3drmvisual_impl.h
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Restructure miniwin and add support for 3D backends
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2025-05-29 04:07:53 +02:00 |
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ddpalette_impl.h
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Restructure miniwin and add support for 3D backends
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2025-05-29 04:07:53 +02:00 |
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ddraw_impl.h
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miniwin: Compartmentalize EnumDevices (#222)
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2025-06-03 02:18:20 +02:00 |
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ddsurface_impl.h
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Push textures to the rendere (#209)
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2025-05-31 23:48:20 +02:00 |
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mathutils.h
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Use indexed faces (#257)
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2025-06-09 04:56:29 +02:00 |
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meshutils.cpp
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Use indexed faces (#257)
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2025-06-09 04:56:29 +02:00 |
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meshutils.h
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Use indexed faces (#257)
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2025-06-09 04:56:29 +02:00 |
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miniwin.h
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Restructure miniwin and add support for 3D backends
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2025-05-29 04:07:53 +02:00 |