| .. |
|
d3drm_impl.h
|
Restructure miniwin and add support for 3D backends
|
2025-05-29 04:07:53 +02:00 |
|
d3drmdevice_impl.h
|
Restructure miniwin and add support for 3D backends
|
2025-05-29 04:07:53 +02:00 |
|
d3drmframe_impl.h
|
Restructure miniwin and add support for 3D backends
|
2025-05-29 04:07:53 +02:00 |
|
d3drmlight_impl.h
|
Add lighting (#200)
|
2025-05-31 01:12:54 +02:00 |
|
d3drmmesh_impl.h
|
Cache bounding box (#225)
|
2025-06-03 19:30:25 +02:00 |
|
d3drmobject_impl.h
|
Restructure miniwin and add support for 3D backends
|
2025-05-29 04:07:53 +02:00 |
|
d3drmrenderer_opengl15.h
|
Add texture support for OpenGL (#239)
|
2025-06-05 13:26:06 +02:00 |
|
d3drmrenderer_sdl3gpu.h
|
Refactor renderers (#237)
|
2025-06-05 04:07:42 +02:00 |
|
d3drmrenderer_software.h
|
Refactor renderers (#237)
|
2025-06-05 04:07:42 +02:00 |
|
d3drmrenderer.h
|
Refactor renderers (#237)
|
2025-06-05 04:07:42 +02:00 |
|
d3drmtexture_impl.h
|
Add texture rendering to the software rendere (#211)
|
2025-06-01 05:21:59 +02:00 |
|
d3drmviewport_impl.h
|
Refactor renderers (#237)
|
2025-06-05 04:07:42 +02:00 |
|
d3drmvisual_impl.h
|
Restructure miniwin and add support for 3D backends
|
2025-05-29 04:07:53 +02:00 |
|
ddpalette_impl.h
|
Restructure miniwin and add support for 3D backends
|
2025-05-29 04:07:53 +02:00 |
|
ddraw_impl.h
|
miniwin: Compartmentalize EnumDevices (#222)
|
2025-06-03 02:18:20 +02:00 |
|
ddsurface_impl.h
|
Push textures to the rendere (#209)
|
2025-05-31 23:48:20 +02:00 |
|
mathutils.h
|
Refactor renderers (#237)
|
2025-06-05 04:07:42 +02:00 |
|
miniwin.h
|
Restructure miniwin and add support for 3D backends
|
2025-05-29 04:07:53 +02:00 |