isle-portable/LEGO1/lego/legoomni/include
2025-01-15 16:53:43 -07:00
..
actions add actions forward decl header (#699) 2024-03-19 15:54:13 -04:00
act2actor.h Order functions in binary up to end of Act2Actor (#1312) 2025-01-05 21:00:50 +01:00
act2brick.h Fix -Wwrite-strings warnings (#1267) 2024-12-23 17:11:38 -07:00
act2genactor.h Implement/match Act3Brickster::HitActor (#1212) 2024-12-12 17:10:44 +01:00
act2policestation.h Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
act3.h Order functions in binary up to end of Act2Actor (#1312) 2025-01-05 21:00:50 +01:00
act3actors.h Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
act3ammo.h Implement/match Act3Brickster::FUN_100417c0 (#1240) 2024-12-19 20:22:34 +01:00
ambulance.h Order compilation units according to retail, match and align Score class (#1271) 2024-12-24 19:38:15 +01:00
bike.h Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
buildingentity.h Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
buildings.h Order functions in binary up to end of Act2Actor (#1312) 2025-01-05 21:00:50 +01:00
bumpbouy.h Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
carrace.h Implement CarRace (#1165) 2024-11-23 12:33:15 -07:00
doors.h Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
dunebuggy.h Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
elevatorbottom.h Order functions in binary up to end of Act2Actor (#1312) 2025-01-05 21:00:50 +01:00
extra.h begin implementation of InfoCenter class (#444) 2024-01-17 17:53:53 +01:00
gasstation.h Merge remote-tracking branch 'isle/master' into isleupd 2025-01-06 16:15:16 -07:00
helicopter.h Order functions in binary up to end of Act2Actor (#1312) 2025-01-05 21:00:50 +01:00
historybook.h Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
hospital.h Use SDL_KeyCode in LEGO1.dll (#51) 2024-12-29 18:56:47 +01:00
infocenter.h Use SDL_KeyCode in LEGO1.dll (#51) 2024-12-29 18:56:47 +01:00
infocenterdoor.h Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
isle.h Improve match of LegoPathActor::FUN_1002edd0, reorder (#1332) 2025-01-12 21:31:58 +01:00
isleactor.h Order functions in binary up to end of Act2Actor (#1312) 2025-01-05 21:00:50 +01:00
islepathactor.h Add missing SpawnLocation ctor annotation (#1320) 2025-01-09 01:36:54 +01:00
jetski.h Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
jetskirace.h Order functions in binary up to end of Act2Actor (#1312) 2025-01-05 21:00:50 +01:00
jukebox.h Order functions in binary up to end of Act2Actor (#1312) 2025-01-05 21:00:50 +01:00
jukeboxentity.h Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
lego3dsound.h Replace DirectSound with miniaudio (#21) 2024-06-25 20:02:58 +02:00
lego3dwavepresenter.h Add clang-tidy readability-redundant-inline-specifier (#1060) 2024-07-05 01:06:32 +02:00
legoact2.h Order functions in binary up to end of Act2Actor (#1312) 2025-01-05 21:00:50 +01:00
legoactioncontrolpresenter.h Add clang-tidy readability-redundant-inline-specifier (#1060) 2024-07-05 01:06:32 +02:00
legoactor.h Order functions in binary up to the end of Helicopter; refactor vector/matrix classes (#1309) 2025-01-04 15:07:04 -07:00
legoactorpresenter.h Add clang-tidy readability-redundant-inline-specifier (#1060) 2024-07-05 01:06:32 +02:00
legoactors.h Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood (#995) 2024-06-05 19:40:44 +02:00
legoanimactor.h Implement/match Act3Cop::ParseAction (#1230) 2024-12-15 18:09:29 +01:00
legoanimationmanager.h Merge remote-tracking branch 'isle/master' into isleupd 2025-01-06 16:15:16 -07:00
legoanimmmpresenter.h Implement new functions in LegoAnimManager (#1170) 2024-11-27 18:13:37 +01:00
legoanimpresenter.h Order functions in binary up to end of Act2Actor (#1312) 2025-01-05 21:00:50 +01:00
legobackgroundcolor.h Implement/match LegoBackgroundColor::SetLightColor and related (#758) 2024-03-29 21:50:00 +01:00
legobuildingmanager.h Use SDL3 functions in more locations (#44) 2024-12-24 18:04:46 -07:00
legocachesoundlist.h Refactor files based on beta debug build (#645) 2024-03-09 21:07:52 +01:00
legocachesoundmanager.h Use SDL3 functions in more locations (#44) 2024-12-24 18:04:46 -07:00
legocachsound.h Merge remote-tracking branch 'isle/master' into merge 2024-12-23 09:38:55 -07:00
legocameracontroller.h Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
legocarbuild.h Merge remote-tracking branch 'isle/master' 2025-01-15 16:53:43 -07:00
legocarbuildpresenter.h Complete LegoCarBuild (#1144) 2024-11-11 15:44:03 +01:00
legocharactermanager.h Merge remote-tracking branch 'isle/master' into isleupd 2025-01-06 16:15:16 -07:00
legocontrolmanager.h Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
legoendanimnotificationparam.h Add clang-tidy readability-redundant-inline-specifier (#1060) 2024-07-05 01:06:32 +02:00
legoentity.h Fix Vector2/Vector3 order (#1272) 2024-12-24 22:21:26 +01:00
legoentitylist.h (Refactor) Use more forward declarations (#881) 2024-05-03 18:19:12 +02:00
legoentitypresenter.h Add clang-tidy readability-redundant-inline-specifier (#1060) 2024-07-05 01:06:32 +02:00
legoeventnotificationparam.h Use SDL_KeyCode in LEGO1.dll (#51) 2024-12-29 18:56:47 +01:00
legoextraactor.h Improve symbol order until LegoActor, match LegoPlantManager::ScheduleAnimation (#1327) 2025-01-11 01:42:03 +01:00
legoflctexturepresenter.h Add clang-tidy readability-redundant-inline-specifier (#1060) 2024-07-05 01:06:32 +02:00
legofullscreenmovie.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legogamestate.h Merge remote-tracking branch 'isle/master' 2025-01-15 16:53:43 -07:00
legohideanimpresenter.h Add clang-tidy readability-redundant-inline-specifier (#1060) 2024-07-05 01:06:32 +02:00
legoinputmanager.h Use SDL_KeyCode in LEGO1.dll (#51) 2024-12-29 18:56:47 +01:00
legojetskiraceactor.h Refactor actor states, define enum (#1220) 2024-12-13 20:30:50 +01:00
legoloadcachesoundpresenter.h merge 2024-07-04 16:09:48 -07:00
legolocations.h Implement/match PlayCamAnim and CameraTriggerFire (#935) 2024-05-18 20:43:19 +02:00
legolocomotionanimpresenter.h Order functions in binary up to end of Act2Actor (#1312) 2025-01-05 21:00:50 +01:00
legolodlist.h Implement/match LegoPartPresenter::Store (#643) 2024-03-09 19:03:21 +01:00
legoloopinganimpresenter.h Add clang-tidy readability-redundant-inline-specifier (#1060) 2024-07-05 01:06:32 +02:00
legomain.h More use of SDL (#47) 2024-12-27 18:44:14 +01:00
legometerpresenter.h Implement LegoMeterPresenter::DrawMeter (#964) 2024-05-29 16:47:25 +02:00
legomodelpresenter.h Merge remote-tracking branch 'isle/master' into isleupd 2025-01-06 16:15:16 -07:00
legonamedpart.h Match MxPtrList<LegoNamedPart>::Destroy (#1285) 2024-12-26 20:57:30 +01:00
legonamedpartlist.h Implement/match LegoPartPresenter::Store (#643) 2024-03-09 19:03:21 +01:00
legonamedplane.h Match Serialize functions to BETA10 (#1334) 2025-01-16 00:52:29 +01:00
legonamedtexture.h Implement/match Act1State::PlaceActors and related (#1142) 2024-11-10 21:26:48 +01:00
legonamedtexturelist.h Implement LegoTexturePresenter::Read and Store (#641) 2024-03-09 16:49:13 +01:00
legonavcontroller.h Implement/match several functions in Act3, refactor (#1197) 2024-12-08 18:00:57 +01:00
legoobjectfactory.h Implement RaceSkel, add BETA10 annotations (#1088) 2024-08-21 22:30:27 +02:00
legopalettepresenter.h Add clang-tidy readability-redundant-inline-specifier (#1060) 2024-07-05 01:06:32 +02:00
legopartpresenter.h Merge remote-tracking branch 'isle/master' into isleupd 2025-01-06 16:15:16 -07:00
legopathactor.h Improve match of LegoPathActor::FUN_1002edd0, reorder (#1332) 2025-01-12 21:31:58 +01:00
legopathboundary.h Fix name ambiguities (#1202) 2024-12-09 06:57:45 -07:00
legopathcontroller.h Implement/match LegoWorld::ActorExists (#1330) 2025-01-11 17:55:19 +01:00
legopathcontrollerlist.h Minor tweak to MxList template (#1083) 2024-08-11 13:23:39 -07:00
legopathedgecontainer.h Implement LegoPathController::FUN_10048310 (#1192) 2024-12-06 20:50:40 +01:00
legopathpresenter.h Add clang-tidy readability-redundant-inline-specifier (#1060) 2024-07-05 01:06:32 +02:00
legopathstruct.h Finish JetskiRace (#1158) 2024-11-16 20:24:03 +01:00
legophoneme.h Add clang-tidy readability-redundant-inline-specifier (#1060) 2024-07-05 01:06:32 +02:00
legophonemelist.h Beta matching MxString (#842) 2024-04-24 12:10:51 -04:00
legophonemepresenter.h Add clang-tidy readability-redundant-inline-specifier (#1060) 2024-07-05 01:06:32 +02:00
legoplantmanager.h Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
legoplants.h Implement/match LegoPlantManager::FUN_10026c50 (#1043) 2024-06-25 17:28:10 +02:00
legopointofviewcontroller.h Add clang-tidy readability-redundant-inline-specifier (#1060) 2024-07-05 01:06:32 +02:00
legorace.h Match Serialize functions to BETA10 (#1334) 2025-01-16 00:52:29 +01:00
legoraceactor.h Order functions in binary up to end of Act2Actor (#1312) 2025-01-05 21:00:50 +01:00
legoracemap.h Refactor actor states, define enum (#1220) 2024-12-13 20:30:50 +01:00
legoracers.h Order functions in binary up to end of Act2Actor (#1312) 2025-01-05 21:00:50 +01:00
legoracespecial.h Refactor actor states, define enum (#1220) 2024-12-13 20:30:50 +01:00
legoroilist.h Implement/match LegoAnimPresenter::FUN_100699e0 (#793) 2024-04-13 16:02:55 +02:00
legoroimaplist.h Implement/match LegoLocomotionAnimPresenter (#925) 2024-05-15 21:29:00 +02:00
legosoundmanager.h merge from isle/master 2024-12-15 08:24:45 -07:00
legostate.h Match Serialize functions to BETA10 (#1334) 2025-01-16 00:52:29 +01:00
legotextureinfo.h Fix warnings triggered by isle-portable (#1304) 2024-12-29 22:45:00 +01:00
legotexturepresenter.h Add clang-tidy readability-redundant-inline-specifier (#1060) 2024-07-05 01:06:32 +02:00
legotraninfo.h Implement/match PlayCamAnim and CameraTriggerFire (#935) 2024-05-18 20:43:19 +02:00
legotraninfolist.h Imlpement/match LegoAnimMMPresenter::ParseExtra and related (#822) 2024-04-20 15:32:10 +02:00
legoutils.h More use of SDL (#47) 2024-12-27 18:44:14 +01:00
legovariables.h Implement/match TowTrack::VTable0x70 (#1062) 2024-07-06 04:44:01 +02:00
legovideomanager.h Use SDL3 functions in more locations (#44) 2024-12-24 18:04:46 -07:00
legoworld.h Implement/match LegoWorld::ActorExists (#1330) 2025-01-11 17:55:19 +01:00
legoworldlist.h Minor style/naming fixes (#593) 2024-02-25 15:14:39 +01:00
legoworldpresenter.h Use SDL3 functions in more locations (#44) 2024-12-24 18:04:46 -07:00
misc.h Use SDL3 functions in more locations (#44) 2024-12-24 18:04:46 -07:00
motorcycle.h Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
mxbackgroundaudiomanager.h Use SDL3 functions in more locations (#44) 2024-12-24 18:04:46 -07:00
mxcompositemediapresenter.h Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
mxcontrolpresenter.h Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
mxtransitionmanager.h Use SDL3 functions in more locations (#44) 2024-12-24 18:04:46 -07:00
pizza.h Merge remote-tracking branch 'isle/master' 2025-01-15 16:53:43 -07:00
pizzeria.h Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
police.h Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
racecar.h Add all BETA10 ClassName() functions and vtables (#1258) 2024-12-22 08:13:34 -07:00
raceskel.h Implement RaceSkel, add BETA10 annotations (#1088) 2024-08-21 22:30:27 +02:00
radio.h Improve symbol order until LegoActor, match LegoPlantManager::ScheduleAnimation (#1327) 2025-01-11 01:42:03 +01:00
registrationbook.h Use SDL_KeyCode in LEGO1.dll (#51) 2024-12-29 18:56:47 +01:00
score.h Order functions in binary up to end of Act2Actor (#1312) 2025-01-05 21:00:50 +01:00
scripts.h Refactor LegoOmni into LegoMain/Scripts (#883) 2024-05-04 14:06:32 +02:00
skateboard.h SkateBoard: name m_unk0x160 -> m_pizzaVisible (#1269) 2024-12-24 07:50:37 -07:00
towtrack.h Order compilation units according to retail, match and align Score class (#1271) 2024-12-24 19:38:15 +01:00