isle-portable/LEGO1/lego/legoomni/src/video/legotexturepresenter.cpp
Christian Semmler 8069923651
Refactor files based on beta debug build (#645)
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager

* Refactor mxomni into mxomni/mxmisc

* Refactor legoomni into legoomni/misc

* Resolve deps

* Refactor atom

* Refactor mxutil

* Refactor mxio

* Rename/relocate files

* Fix format
2024-03-09 21:07:52 +01:00

134 lines
3.0 KiB
C++

#include "legotexturepresenter.h"
#include "legovideomanager.h"
#include "misc.h"
#include "misc/legocontainer.h"
#include "misc/legoimage.h"
#include "misc/legostorage.h"
#include "mxcompositepresenter.h"
DECOMP_SIZE_ASSERT(LegoTexturePresenter, 0x54)
DECOMP_SIZE_ASSERT(LegoNamedTexture, 0x14)
DECOMP_SIZE_ASSERT(LegoNamedTextureList, 0x18)
DECOMP_SIZE_ASSERT(LegoNamedTextureListCursor, 0x10)
// FUNCTION: LEGO1 0x1004eb40
LegoTexturePresenter::~LegoTexturePresenter()
{
VideoManager()->UnregisterPresenter(*this);
}
// FUNCTION: LEGO1 0x1004ebb0
MxResult LegoTexturePresenter::AddToManager()
{
VideoManager()->RegisterPresenter(*this);
return SUCCESS;
}
// FUNCTION: LEGO1 0x1004ebd0
MxResult LegoTexturePresenter::Read(MxDSChunk& p_chunk)
{
MxResult result = FAILURE;
LegoMemory storage(p_chunk.GetData());
LegoChar* textureName = NULL;
LegoS32 hardwareMode = VideoManager()->GetDirect3D()->AssignedDevice()->GetHardwareMode();
m_textures = new LegoNamedTextureList();
LegoU32 numTextures, i;
if (storage.Read(&numTextures, sizeof(numTextures)) != SUCCESS) {
goto done;
}
for (i = 0; i < numTextures; i++) {
LegoU32 textureNameLength;
LegoTexture* texture;
LegoNamedTexture* namedTexture;
if (storage.Read(&textureNameLength, sizeof(textureNameLength)) != SUCCESS) {
goto done;
}
textureName = new LegoChar[textureNameLength + 1];
if (storage.Read(textureName, textureNameLength) != SUCCESS) {
goto done;
}
textureName[textureNameLength] = '\0';
strlwr(textureName);
texture = new LegoTexture();
if (texture->Read(&storage, hardwareMode) != SUCCESS) {
goto done;
}
namedTexture = new LegoNamedTexture(textureName, texture);
m_textures->Append(namedTexture);
delete[] textureName;
textureName = NULL;
}
result = SUCCESS;
done:
if (textureName != NULL) {
delete[] textureName;
}
if (result != SUCCESS && m_textures != NULL) {
delete m_textures;
m_textures = NULL;
}
return result;
}
// FUNCTION: LEGO1 0x1004f290
MxResult LegoTexturePresenter::Store()
{
LegoNamedTextureListCursor cursor(m_textures);
LegoNamedTexture* namedTexture;
VideoManager();
while (cursor.Next(namedTexture)) {
LegoTexture* texture = namedTexture->GetTexture();
LegoTextureInfo* textureInfo = TextureContainer()->Get(namedTexture->GetName()->GetData());
if (textureInfo == NULL) {
textureInfo = LegoTextureInfo::Create(namedTexture->GetName()->GetData(), texture);
if (textureInfo != NULL) {
TextureContainer()->Add(namedTexture->GetName()->GetData(), textureInfo);
}
}
else {
textureInfo->FUN_10066010(texture->GetImage()->GetBits());
}
}
if (m_textures != NULL) {
delete m_textures;
}
m_textures = NULL;
return SUCCESS;
}
// STUB: LEGO1 0x1004fc60
MxResult LegoTexturePresenter::PutData()
{
// TODO
return FAILURE;
}
// FUNCTION: LEGO1 0x1004fcb0
void LegoTexturePresenter::DoneTickle()
{
if (this->m_compositePresenter && !this->m_compositePresenter->VTable0x64(2)) {
SetTickleState(e_idle);
return;
}
MxMediaPresenter::DoneTickle();
}