isle-portable/LEGO1/lego/legoomni/include/legonavcontroller.h
foxtacles 7e4a86fb39
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Add third person camera extension (#786)
Introduces a third person camera system with orbit camera, input handling
(mouse/keyboard/touch/gamepad), display actor cloning, and camera-relative
movement. Includes shared character utilities (animator, cloner, customizer)
and an IExtraAnimHandler interface for optional animation extensions.
Also includes generic base game fixes and extension system improvements.
2026-03-31 01:00:07 +02:00

180 lines
4.9 KiB
C++

#ifndef __LEGONAVCONTROLLER_H
#define __LEGONAVCONTROLLER_H
#include "decomp.h"
#include "extensions/fwd.h"
#include "mxcore.h"
#include "mxtypes.h"
struct LegoLocation;
class Vector3;
//////////////////////////////////////////////////////////////////////////////
//
// LegoMouseController
// VTABLE: LEGO1 0x100d85b8
// VTABLE: BETA10 0x101bcc80
// SIZE 0x70
class LegoNavController : public MxCore {
public:
LegoNavController();
~LegoNavController() override;
MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x10054b80
// FUNCTION: BETA10 0x1009e5f0
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f66d8
return "LegoNavController";
}
// FUNCTION: LEGO1 0x10054b90
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, ClassName()) || MxCore::IsA(p_name);
}
void SetTargets(int p_hPos, int p_vPos, MxBool p_accel);
void SetControlMax(int p_hMax, int p_vMax);
void SetToDefaultParams();
MxBool CalculateNewPosDir(
const Vector3& p_curPos,
const Vector3& p_curDir,
Vector3& p_newPos,
Vector3& p_newDir,
const Vector3* p_up
);
static void GetDefaults(
int* p_dz,
float* p_lv,
float* p_rv,
float* p_la,
float* p_ra,
float* p_ld,
float* p_rd,
float* p_lmina,
float* p_rmina,
float* p_rs,
MxBool* p_urs
);
static void SetDefaults(
int p_dz,
float p_lv,
float p_rv,
float p_la,
float p_ra,
float p_ld,
float p_rd,
float p_lmina,
float p_rmina,
float p_rs,
MxBool p_urs
);
static MxResult UpdateLocation(MxU32 p_location);
static MxResult UpdateLocation(const char* p_location);
static MxS32 GetNumLocations();
static LegoLocation* GetLocation(MxU32 p_location);
// FUNCTION: BETA10 0x100b0f40
void SetLinearVel(MxFloat p_linearVel) { m_linearVel = p_linearVel; }
// FUNCTION: BETA10 0x100c99e0
void SetDeadZone(MxS32 p_deadZone) { m_deadZone = p_deadZone; }
// FUNCTION: BETA10 0x100c7880
void SetTrackDefault(MxS32 p_trackDefault) { m_trackDefault = p_trackDefault; }
// FUNCTION: BETA10 0x100178a0
void Reset()
{
m_trackDefault = TRUE;
SetToDefaultParams();
}
MxFloat GetLinearVel() { return m_linearVel; }
MxFloat GetRotationalVel() { return m_rotationalVel; }
MxFloat GetMaxLinearVel() { return m_maxLinearVel; }
MxFloat GetMaxLinearAccel() { return m_maxLinearAccel; }
MxFloat GetMaxLinearDeccel() { return m_maxLinearDeccel; }
void ResetMaxLinearVel(MxFloat p_maxLinearVel)
{
m_maxLinearVel = p_maxLinearVel;
m_trackDefault = FALSE;
}
void ResetMaxLinearAccel(MxFloat p_maxLinearAccel)
{
m_maxLinearAccel = p_maxLinearAccel;
m_trackDefault = FALSE;
}
void ResetMaxLinearDeccel(MxFloat p_maxLinearDeccel)
{
m_maxLinearDeccel = p_maxLinearDeccel;
m_trackDefault = FALSE;
}
// FUNCTION: BETA10 0x100c9a10
int GetDefaultDeadZone() { return g_defdeadZone; }
// SYNTHETIC: LEGO1 0x10054c10
// LegoNavController::`scalar deleting destructor'
protected:
friend class Extensions::ThirdPersonCamera::OrbitCamera;
friend class Extensions::ThirdPersonCamera::Controller;
float CalculateNewVel(float p_targetVel, float p_currentVel, float p_accel, float p_time);
float CalculateNewTargetVel(int p_pos, int p_center, float p_max);
float CalculateNewAccel(int p_pos, int p_center, float p_max, int p_min);
MxResult ProcessJoystickInput(MxBool& p_rotatedY);
MxResult ProcessKeyboardInput();
int m_hMax; // 0x08
int m_vMax; // 0x0c
int m_deadZone; // 0x10
float m_zeroThreshold; // 0x14
float m_linearVel; // 0x18
float m_rotationalVel; // 0x1c
float m_targetLinearVel; // 0x20
float m_targetRotationalVel; // 0x24
float m_maxLinearVel; // 0x28
float m_maxRotationalVel; // 0x2c
float m_linearAccel; // 0x30
float m_rotationalAccel; // 0x34
float m_maxLinearAccel; // 0x38
float m_maxRotationalAccel; // 0x3c
float m_minLinearAccel; // 0x40
float m_minRotationalAccel; // 0x44
float m_maxLinearDeccel; // 0x48
float m_maxRotationalDeccel; // 0x4c
float m_rotSensitivity; // 0x50
MxBool m_useRotationalVel; // 0x54
MxTime m_lastTime; // 0x58
MxBool m_trackDefault; // 0x5c
MxBool m_keyPressed; // 0x5d
float m_additionalHeightOffset; // 0x60
float m_additionalScale; // 0x64
float m_additionalRotationY; // 0x68
MxBool m_isAccelerating; // 0x6c
// one copy of defaults (these can be set by App.)
static int g_defdeadZone;
static float g_defzeroThreshold;
static float g_defmaxLinearVel;
static float g_defmaxRotationalVel;
static float g_defmaxLinearAccel;
static float g_defmaxRotationalAccel;
static float g_defminLinearAccel;
static float g_defminRotationalAccel;
static float g_defmaxLinearDeccel;
static float g_defmaxRotationalDeccel;
static float g_defrotSensitivity;
static MxBool g_defuseRotationalVel;
};
#endif // __LEGOPOVCONTROLLER_H