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* Begin refactor Serialize functions * Match more Serialize functions * Match `LegoVehicleBuildState::Serialize` * Match `LegoGameState::Username::Serialize` * Match `LegoGameState::ScoreItem::Serialize` * Match `LegoGameState::History::Serialize` * Var name * Var name * Revert "Var name" This reverts commit 1c0cccfba799450cfe4f75566dc1f32db1c76a6b. * Add other Serialize implementations * Add remaining Serialize implementations * Add Read for char* * Improvements |
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| .. | ||
| legocontainer.cpp | ||
| legocontainer.h | ||
| legoimage.cpp | ||
| legoimage.h | ||
| legostorage.cpp | ||
| legostorage.h | ||
| legotexture.cpp | ||
| legotexture.h | ||
| legotree.cpp | ||
| legotree.h | ||
| legotypes.h | ||
| legounknown.cpp | ||
| legounknown.h | ||
| legoutil.h | ||
| version.h | ||