isle-portable/LEGO1/lego/legoomni/src/isle/jukeboxstate.cpp
Christian Semmler c9db98c4c3
Fix writing/reading of game state (#834)
* Fix writing/reading of game state

* Match existing state serialization functions
2024-04-21 15:42:08 +02:00

10 lines
154 B
C++

#include "jukeboxstate.h"
DECOMP_SIZE_ASSERT(JukeBoxState, 0x10)
// FUNCTION: LEGO1 0x1000f300
MxBool JukeBoxState::IsSerializable()
{
return FALSE;
}