isle-portable/LEGO1/lego/legoomni/src/act2/legoact2state.cpp
Christian Semmler c9db98c4c3
Fix writing/reading of game state (#834)
* Fix writing/reading of game state

* Match existing state serialization functions
2024-04-21 15:42:08 +02:00

10 lines
157 B
C++

#include "legoact2state.h"
DECOMP_SIZE_ASSERT(LegoAct2State, 0x10)
// FUNCTION: LEGO1 0x1000df70
MxBool LegoAct2State::IsSerializable()
{
return FALSE;
}