isle-portable/miniwin/src
Christian Semmler 176aef1d90
Fix software renderer ignoring texture in transparent render path
The transparent code path skipped texture sampling entirely, producing
a solid colored rectangle instead of the textured shape. Move texture
sampling before the opaque/transparent branch so both paths get texel
color modulation, and use texel alpha for per-pixel transparency.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 12:54:17 -07:00
..
d3drm Fix software renderer ignoring texture in transparent render path 2026-03-16 12:54:17 -07:00
ddraw Plug memory leaks while moving around in the Information Center (#768) 2026-01-06 04:17:23 +01:00
internal Plug memory leaks while moving around in the Information Center (#768) 2026-01-06 04:17:23 +01:00
windows Plug leaks until Information Center, detected by the LeakSanitizer (#764) 2026-01-04 03:35:42 +01:00