isle-portable/LEGO1/lego/legoomni/src/actors/isleactor.cpp
Christian Semmler 6ddd86dcbe
Updates from isledecomp/isle (#3)
* Implement/match LegoPathActor::ParseAction (#946)

* Implement/match LegoPathActor::ParseAction

* Fix naming

* Space

* Implement/match Isle::UpdateGlobe (#947)

* Implement/match Isle::UpdateGlobe

* Change function access

* Implement/match Isle::CreateState and related (#948)

* Implement/match actor Create functions (#949)

* Implement/match Isle::Escape (#950)

* Implement/match Isle::FUN_10033350 (#951)

* Implement/match Isle::HandleType19Notification (#952)

* Implement/match Isle::HandleType19Notification

* Fix

* Implement/match LegoAnimationManager::FUN_10063b90 (#953)

* Implement/match LegoAnimationManager::FUN_100648f0 (#954)

* Implement LegoROI::FUN_100a9410 (#955)

* WIP

* WIP

* Remove space

* Fix

* Implement/match LegoExtraActor::VTable0x6c (#956)

* Match LegoUnknown::FUN_1009a1e0 (#957)

* Fix extra actor collisions (#958)

* Implement/match IslePathActor::FUN_1001b660 (#960)

* Refactor MxBitmap (again) (#961)

* Remove this

* Starting list of beta addrs

* Static for height-specific abs, fix StrechBits

* MxBitmap refactor

* Implement/match LegoPathBoundary::FUN_100586e0 and FUN_10057fe0 (#962)

* Implement/match LegoAnimPresenter::FUN_1006b140 (#963)

* Implement LegoMeterPresenter::DrawMeter (#964)

* Implement LegoMeterPresenter::DrawMeter

* New MxRect16 header, offsets and size annotations

* Missing mxtypes include

* Implement/match LegoAnimationManager::FUN_10063270 (#965)

* Implement/match LegoAnimMMPresenter::FUN_1004b840 (#966)

* Implement/match LegoAnimationManager::FUN_10062e20 (#967)

* Beta match MxPalette (#968)

* Beta match MxPalette

* Modern compiler fix

* Implement/match LegoCameraController::FUN_10012290 and FUN_10012320 (#969)

* Implement/match LegoControlManager::FUN_100293c0 (#970)

* Implement/match Pizzeria::HandleClick (#971)

* Implement/match Lego3DWavePresenter::StartingTickle (#972)

* Implement/match Lego3DWavePresenter::StartingTickle

* Fix annotation

* Add StreamingTickle

* Rename

* Add static HandlerClassName function (#973)

* Add static HandlerClassName function

* Use method in PresenterNameDispatch

---------

Co-authored-by: disinvite@users.noreply.github.com <disinvite@users.noreply.github.com>
2024-05-30 19:20:36 +02:00

58 lines
1.2 KiB
C++

#include "isleactor.h"
#include "legoentity.h"
#include "legoworld.h"
#include "misc.h"
#include "mxnotificationparam.h"
#include "scripts.h"
DECOMP_SIZE_ASSERT(IsleActor, 0x7c)
// FUNCTION: LEGO1 0x1002c780
MxResult IsleActor::Create(MxDSAction& p_dsAction)
{
MxResult result = LegoEntity::Create(p_dsAction);
if (result == SUCCESS) {
m_world = CurrentWorld();
if (!m_world) {
result = FAILURE;
}
}
return result;
}
// FUNCTION: LEGO1 0x1002c7b0
MxLong IsleActor::Notify(MxParam& p_param)
{
MxLong result = 0;
switch (((MxNotificationParam&) p_param).GetNotification()) {
case c_notificationType0:
result = VTable0x6c();
break;
case c_notificationEndAction:
result = HandleEndAction((MxEndActionNotificationParam&) p_param);
break;
case c_notificationButtonUp:
result = HandleButtonUp((MxNotificationParam&) p_param);
break;
case c_notificationButtonDown:
result = HandleButtonDown((MxNotificationParam&) p_param);
break;
case c_notificationClick:
result = HandleClick();
break;
case c_notificationEndAnim:
result = VTable0x70();
break;
case c_notificationType19:
result = VTable0x80(p_param);
break;
}
return result;
}