isle-portable/LEGO1/lego/sources/geom/legowegedge.h
Christian Semmler 6ddd86dcbe
Updates from isledecomp/isle (#3)
* Implement/match LegoPathActor::ParseAction (#946)

* Implement/match LegoPathActor::ParseAction

* Fix naming

* Space

* Implement/match Isle::UpdateGlobe (#947)

* Implement/match Isle::UpdateGlobe

* Change function access

* Implement/match Isle::CreateState and related (#948)

* Implement/match actor Create functions (#949)

* Implement/match Isle::Escape (#950)

* Implement/match Isle::FUN_10033350 (#951)

* Implement/match Isle::HandleType19Notification (#952)

* Implement/match Isle::HandleType19Notification

* Fix

* Implement/match LegoAnimationManager::FUN_10063b90 (#953)

* Implement/match LegoAnimationManager::FUN_100648f0 (#954)

* Implement LegoROI::FUN_100a9410 (#955)

* WIP

* WIP

* Remove space

* Fix

* Implement/match LegoExtraActor::VTable0x6c (#956)

* Match LegoUnknown::FUN_1009a1e0 (#957)

* Fix extra actor collisions (#958)

* Implement/match IslePathActor::FUN_1001b660 (#960)

* Refactor MxBitmap (again) (#961)

* Remove this

* Starting list of beta addrs

* Static for height-specific abs, fix StrechBits

* MxBitmap refactor

* Implement/match LegoPathBoundary::FUN_100586e0 and FUN_10057fe0 (#962)

* Implement/match LegoAnimPresenter::FUN_1006b140 (#963)

* Implement LegoMeterPresenter::DrawMeter (#964)

* Implement LegoMeterPresenter::DrawMeter

* New MxRect16 header, offsets and size annotations

* Missing mxtypes include

* Implement/match LegoAnimationManager::FUN_10063270 (#965)

* Implement/match LegoAnimMMPresenter::FUN_1004b840 (#966)

* Implement/match LegoAnimationManager::FUN_10062e20 (#967)

* Beta match MxPalette (#968)

* Beta match MxPalette

* Modern compiler fix

* Implement/match LegoCameraController::FUN_10012290 and FUN_10012320 (#969)

* Implement/match LegoControlManager::FUN_100293c0 (#970)

* Implement/match Pizzeria::HandleClick (#971)

* Implement/match Lego3DWavePresenter::StartingTickle (#972)

* Implement/match Lego3DWavePresenter::StartingTickle

* Fix annotation

* Add StreamingTickle

* Rename

* Add static HandlerClassName function (#973)

* Add static HandlerClassName function

* Use method in PresenterNameDispatch

---------

Co-authored-by: disinvite@users.noreply.github.com <disinvite@users.noreply.github.com>
2024-05-30 19:20:36 +02:00

79 lines
1.8 KiB
C++

#ifndef __LEGOWEGEDGE_H
#define __LEGOWEGEDGE_H
#include "decomp.h"
#include "legoweedge.h"
#include "mxgeometry/mxgeometry3d.h"
class LegoPathStruct;
// might be a struct with public members
// VTABLE: LEGO1 0x100db7f8
// SIZE 0x54
class LegoWEGEdge : public LegoWEEdge {
public:
enum {
c_bit1 = 0x01,
c_bit2 = 0x02,
c_bit3 = 0x04,
c_bit5 = 0x10
};
// SIZE 0x0c
struct PathWithTrigger {
// FUNCTION: LEGO1 0x10048280
// FUNCTION: BETA10 0x100bd450
PathWithTrigger()
{
m_pathStruct = NULL;
m_data = 0;
m_unk0x08 = 0.0f;
}
LegoPathStruct* m_pathStruct; // 0x00
unsigned int m_data; // 0x04
float m_unk0x08; // 0x08
};
LegoWEGEdge();
~LegoWEGEdge() override;
LegoResult VTable0x04() override; // vtable+0x04
inline LegoU32 GetFlag0x10() { return m_flags & c_bit5 ? FALSE : TRUE; }
inline Mx4DPointFloat* GetUnknown0x14() { return &m_unk0x14; }
inline Mx4DPointFloat* GetEdgeNormal(int index) { return &m_edgeNormals[index]; }
inline LegoChar* GetName() { return m_name; }
inline void SetFlag0x10(LegoU32 p_disable)
{
if (p_disable) {
m_flags &= ~c_bit5;
}
else {
m_flags |= c_bit5;
}
}
inline LegoU8 GetMask0x03() { return m_flags & (c_bit1 | c_bit2); }
// SYNTHETIC: LEGO1 0x1009a7e0
// LegoWEGEdge::`scalar deleting destructor'
friend class LegoPathController;
protected:
LegoU8 m_flags; // 0x0c
LegoU8 m_unk0x0d; // 0x0d
LegoChar* m_name; // 0x10
Mx4DPointFloat m_unk0x14; // 0x14
Mx4DPointFloat* m_edgeNormals; // 0x2c
Mx3DPointFloat m_unk0x30; // 0x30
float m_unk0x44; // 0x44
LegoU8 m_unk0x48; // 0x48
PathWithTrigger* m_pathTrigger; // 0x4c
Mx3DPointFloat* m_unk0x50; // 0x50
};
#endif // __LEGOWEGEDGE_H