isle-portable/miniwin/src/d3drm
Anders Jenbo 5be9b09b40
SDL3 GPU texture support (#254)
Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
2025-06-09 01:04:19 +02:00
..
backends SDL3 GPU texture support (#254) 2025-06-09 01:04:19 +02:00
d3drm.cpp Implement OpenGL 1.5 backend renderer (#223) 2025-06-03 03:28:53 +02:00
d3drmdevice.cpp Restructure miniwin and add support for 3D backends 2025-05-29 04:07:53 +02:00
d3drmframe.cpp Restructure miniwin and add support for 3D backends 2025-05-29 04:07:53 +02:00
d3drmlight.cpp Add lighting (#200) 2025-05-31 01:12:54 +02:00
d3drmmesh.cpp Big performance boost (#242) 2025-06-06 03:08:38 +02:00
d3drmtexture.cpp Correct status of Direct3DRMTextureImpl::Direct3DRMTextureImpl(IDirectDrawSurface* surface) 2025-06-02 02:09:04 +02:00
d3drmviewport.cpp Replace GeometryVertex with D3DRMVERTEX (#259) 2025-06-08 23:06:38 +02:00