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* Implement Save, Load, DeleteState * WIP * WIP * Match LegoGameState::Save * Spacing * Match LegoGameState::DeleteState() * More match * Match * Move vars * Other fixes * Rename * Fix error --------- Co-authored-by: Christian Semmler <mail@csemmler.com> |
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| .. | ||
| animstate.cpp | ||
| legoactioncontrolpresenter.cpp | ||
| legobackgroundcolor.cpp | ||
| legofullscreenmovie.cpp | ||
| legogamestate.cpp | ||
| legoobjectfactory.cpp | ||
| legoplantmanager.cpp | ||
| legostate.cpp | ||
| legotextureinfo.cpp | ||
| legounksavedatawriter.cpp | ||
| legoutil.cpp | ||
| legovariables.cpp | ||
| mxcompositemediapresenter.cpp | ||