isle-portable/LEGO1/lego/legoomni/src/build/legocarbuild.cpp
2025-10-21 17:45:44 -04:00

1748 lines
53 KiB
C++

#include "legocarbuild.h"
#include "copter_actions.h"
#include "dunebuggy.h"
#include "dunecar_actions.h"
#include "helicopter.h"
#include "isle_actions.h"
#include "jetski.h"
#include "jetski_actions.h"
#include "jukebox_actions.h"
#include "legocarbuildpresenter.h"
#include "legocontrolmanager.h"
#include "legogamestate.h"
#include "legoinputmanager.h"
#include "legomain.h"
#include "legosoundmanager.h"
#include "legoutils.h"
#include "misc.h"
#include "mxactionnotificationparam.h"
#include "mxbackgroundaudiomanager.h"
#include "mxcontrolpresenter.h"
#include "mxmisc.h"
#include "mxnotificationmanager.h"
#include "mxsoundpresenter.h"
#include "mxstillpresenter.h"
#include "mxticklemanager.h"
#include "mxtransitionmanager.h"
#include "mxvariabletable.h"
#include "racecar.h"
#include "racecar_actions.h"
#include "scripts.h"
#include <SDL3/SDL_stdinc.h>
#include <SDL3/SDL_timer.h>
#include <isle.h>
#include <stdio.h>
#include <vec.h>
// Names and values verified by BETA10 0x1006d742.
// Note that these were probably hard-coded numbers in the original.
#define Helicopter_Actor CopterScript::c_Helicopter_Actor
#define DuneBugy_Actor DunecarScript::c_DuneBugy_Actor
#define Jetski_Actor JetskiScript::c_Jetski_Actor
#define RaceCar_Actor RacecarScript::c_RaceCar_Actor
DECOMP_SIZE_ASSERT(LegoCarBuild, 0x34c)
DECOMP_SIZE_ASSERT(LegoVehicleBuildState, 0x50)
DECOMP_SIZE_ASSERT(LegoCarBuild::LookupTableActions, 0x1c);
// These four structs can be matched to the vehicle types using BETA10 0x10070520
// GLOBAL: LEGO1 0x100d65b0
// GLOBAL: BETA10 0x101bb7c0
LegoCarBuild::LookupTableActions LegoCarBuild::g_actorScripts[] = {
{DunecarScript::c_igs001d3_RunAnim,
DunecarScript::c_igs002d3_RunAnim,
DunecarScript::c_igs003d3_RunAnim,
DunecarScript::c_igs004d3_RunAnim,
DunecarScript::c_igs005d3_RunAnim,
DunecarScript::c_igs004d3_RunAnim,
DunecarScript::c_igsxx1d3_RunAnim},
{JetskiScript::c_ijs001d4_RunAnim,
JetskiScript::c_ijs003d4_RunAnim,
JetskiScript::c_ijs004d4_RunAnim,
JetskiScript::c_ijs005d4_RunAnim,
JetskiScript::c_ijs006d4_RunAnim,
JetskiScript::c_ijs007d4_RunAnim,
JetskiScript::c_ijsxx2d4_RunAnim},
{CopterScript::c_ips001d2_RunAnim,
CopterScript::c_ips002d2_RunAnim,
CopterScript::c_ips003d2_RunAnim,
CopterScript::c_ips005d2_RunAnim,
CopterScript::c_ips004d2_RunAnim,
CopterScript::c_ips004d2_RunAnim,
CopterScript::c_ipsxx1d2_RunAnim},
{RacecarScript::c_irt001d1_RunAnim,
RacecarScript::c_irt002d1_RunAnim,
RacecarScript::c_irt003d1_RunAnim,
RacecarScript::c_irt004d1_RunAnim,
RacecarScript::c_irt005d1_RunAnim,
RacecarScript::c_irt004d1_RunAnim,
RacecarScript::c_irtxx4d1_RunAnim}
};
// GLOBAL: LEGO1 0x100d65a4
MxFloat LegoCarBuild::g_selectedPartRotationAngleStepYAxis = -0.1f;
// GLOBAL: LEGO1 0x100d65a8
MxFloat LegoCarBuild::g_rotationAngleStepYAxis = 0.07;
// GLOBAL: LEGO1 0x100f11cc
MxS16 LegoCarBuild::g_lastTickleState = -1;
// FUNCTION: LEGO1 0x100226d0
// FUNCTION: BETA10 0x1006ac10
LegoCarBuild::LegoCarBuild()
{
m_clickState = e_idle;
m_selectedPart = 0;
m_resetPlacedSelectedPart = c_disabled;
m_displayedPartIsPlaced = FALSE;
m_animPresenter = NULL;
m_ColorBook_Bitmap = NULL;
m_Yellow_Ctl = NULL;
m_Red_Ctl = NULL;
m_Blue_Ctl = NULL;
m_Green_Ctl = NULL;
m_Gray_Ctl = NULL;
m_Black_Ctl = NULL;
m_Shelf_Sound = NULL;
m_PlaceBrick_Sound = NULL;
m_GetBrick_Sound = NULL;
m_Paint_Sound = NULL;
m_Decal_Sound = NULL;
m_Decal_Bitmap = NULL;
m_Decals_Ctl = NULL;
m_Decals_Ctl1 = NULL;
m_Decals_Ctl2 = NULL;
m_Decals_Ctl3 = NULL;
m_Decals_Ctl4 = NULL;
m_Decals_Ctl5 = NULL;
m_Decals_Ctl6 = NULL;
m_Decals_Ctl7 = NULL;
m_tickledControl = NULL;
m_buildState = NULL;
m_unk0x104 = 0;
m_missclickCounter = 0;
m_numAnimsRun = 0;
m_jukeboxPresenter = 0;
m_destLocation = LegoGameState::e_undefined;
m_playingActorScript = DS_NOT_A_STREAM;
m_alreadyFinished = 0;
NotificationManager()->Register(this);
}
// FUNCTION: LEGO1 0x10022a80
// FUNCTION: BETA10 0x1006aea3
LegoCarBuild::~LegoCarBuild()
{
m_clickState = e_idle;
m_selectedPart = NULL;
if (m_animPresenter) {
m_animPresenter->SetShelfState(LegoCarBuildAnimPresenter::e_selected);
m_animPresenter->SetTickleState(MxPresenter::e_idle);
m_animPresenter = NULL;
}
ControlManager()->Unregister(this);
TickleManager()->UnregisterClient(this);
if (InputManager()->GetWorld() == this) {
InputManager()->ClearWorld();
}
InputManager()->UnRegister(this);
NotificationManager()->Unregister(this);
}
// FUNCTION: LEGO1 0x10022b70
// FUNCTION: BETA10 0x1006afd9
MxResult LegoCarBuild::Create(MxDSAction& p_dsAction)
{
MxResult result = LegoWorld::Create(p_dsAction);
if (!result) {
// TickleManager()->RegisterClient(this, 100);
InputManager()->SetWorld(this);
ControlManager()->Register(this);
SetIsWorldActive(FALSE);
InputManager()->Register(this);
// variable name verified by BETA10 0x1006b1a6
const char* buildStateClassName = NULL;
if (m_atomId == *g_copterScript) {
buildStateClassName = "LegoCopterBuildState";
GameState()->m_currentArea = LegoGameState::e_copterbuild;
m_carId = Helicopter_Actor;
}
else if (m_atomId == *g_dunecarScript) {
buildStateClassName = "LegoDuneCarBuildState";
GameState()->m_currentArea = LegoGameState::e_dunecarbuild;
m_carId = DuneBugy_Actor;
}
else if (m_atomId == *g_jetskiScript) {
buildStateClassName = "LegoJetskiBuildState";
GameState()->m_currentArea = LegoGameState::e_jetskibuild;
m_carId = Jetski_Actor;
}
else if (m_atomId == *g_racecarScript) {
buildStateClassName = "LegoRaceCarBuildState";
GameState()->m_currentArea = LegoGameState::e_racecarbuild;
m_carId = RaceCar_Actor;
}
LegoGameState* gameState = GameState();
LegoVehicleBuildState* buildState = (LegoVehicleBuildState*) gameState->GetState(buildStateClassName);
if (!buildState) {
buildState = (LegoVehicleBuildState*) gameState->CreateState(buildStateClassName);
}
m_buildState = buildState;
m_alreadyFinished = m_buildState->m_finishedBuild;
GameState()->StopArea(LegoGameState::e_previousArea);
m_buildState->m_animationState = LegoVehicleBuildState::e_entering;
m_clickState = e_idle;
BackgroundAudioManager()->Stop();
EnableAnimations(FALSE);
result = SUCCESS;
}
return result;
}
// FUNCTION: LEGO1 0x10022cd0
MxS16 LegoCarBuild::GetPlacedPartCount()
{
if (m_buildState) {
return m_buildState->m_placedPartCount;
}
else {
return 0;
}
}
// FUNCTION: LEGO1 0x10022cf0
void LegoCarBuild::SetPlacedPartCount(MxU8 p_placedPartCount)
{
if (m_buildState) {
m_buildState->m_placedPartCount = p_placedPartCount;
}
}
// FUNCTION: LEGO1 0x10022d10
// FUNCTION: BETA10 0x1006b27a
void LegoCarBuild::InitPresenters()
{
m_ColorBook_Bitmap = (MxStillPresenter*) Find("MxStillPresenter", "ColorBook_Bitmap");
assert(m_ColorBook_Bitmap);
m_Yellow_Ctl = (MxControlPresenter*) Find("MxControlPresenter", "Yellow_Ctl");
assert(m_Yellow_Ctl);
m_Red_Ctl = (MxControlPresenter*) Find("MxControlPresenter", "Red_Ctl");
assert(m_Red_Ctl);
m_Blue_Ctl = (MxControlPresenter*) Find("MxControlPresenter", "Blue_Ctl");
assert(m_Blue_Ctl);
m_Green_Ctl = (MxControlPresenter*) Find("MxControlPresenter", "Green_Ctl");
assert(m_Green_Ctl);
m_Gray_Ctl = (MxControlPresenter*) Find("MxControlPresenter", "Gray_Ctl");
assert(m_Gray_Ctl);
m_Black_Ctl = (MxControlPresenter*) Find("MxControlPresenter", "Black_Ctl");
assert(m_Black_Ctl);
m_Shelf_Sound = (MxSoundPresenter*) Find("MxSoundPresenter", "Shelf_Sound");
assert(m_Shelf_Sound);
m_PlaceBrick_Sound = (MxSoundPresenter*) Find("MxSoundPresenter", "PlaceBrick_Sound");
assert(m_PlaceBrick_Sound);
m_GetBrick_Sound = (MxSoundPresenter*) Find("MxSoundPresenter", "GetBrick_Sound");
assert(m_GetBrick_Sound);
m_Paint_Sound = (MxSoundPresenter*) Find("MxSoundPresenter", "Paint_Sound");
assert(m_Paint_Sound);
m_Decal_Sound = (MxSoundPresenter*) Find("MxSoundPresenter", "Decal_Sound");
m_Decals_Ctl = (MxControlPresenter*) Find("MxControlPresenter", "Decals_Ctl");
m_Decals_Ctl1 = (MxControlPresenter*) Find("MxControlPresenter", "Decals_Ctl1");
m_Decals_Ctl2 = (MxControlPresenter*) Find("MxControlPresenter", "Decals_Ctl2");
m_Decal_Bitmap = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap");
#ifdef BETA10
assert(m_Decal_Bitmap);
#endif
if (m_Decal_Bitmap) {
m_Decals_Ctl3 = (MxControlPresenter*) Find("MxControlPresenter", "Decals_Ctl3");
assert(m_Decals_Ctl3);
m_Decals_Ctl4 = (MxControlPresenter*) Find("MxControlPresenter", "Decals_Ctl4");
assert(m_Decals_Ctl4);
m_Decals_Ctl5 = (MxControlPresenter*) Find("MxControlPresenter", "Decals_Ctl5");
assert(m_Decals_Ctl5);
m_Decals_Ctl6 = (MxControlPresenter*) Find("MxControlPresenter", "Decals_Ctl6");
assert(m_Decals_Ctl6);
m_Decals_Ctl7 = (MxControlPresenter*) Find("MxControlPresenter", "Decals_Ctl7");
assert(m_Decals_Ctl7);
}
}
// FUNCTION: LEGO1 0x10022f00
void LegoCarBuild::DisplaySelectedPart()
{
if (m_selectedPart) {
InitializeDisplayingTransform();
m_animPresenter->SetShelfState(LegoCarBuildAnimPresenter::e_selected);
m_clickState = e_displaying;
}
}
// FUNCTION: LEGO1 0x10022f30
// FUNCTION: BETA10 0x1006b835
void LegoCarBuild::ResetSelectedPart()
{
if (m_selectedPart) {
EnableColorControlsForSelectedPart(FALSE);
EnableDecalForSelectedPart(FALSE);
if (m_animPresenter->PartIsPlaced(m_selectedPart->GetName())) {
m_PlaceBrick_Sound->Enable(FALSE);
m_PlaceBrick_Sound->Enable(TRUE);
}
m_animPresenter->SetShelfState(LegoCarBuildAnimPresenter::e_stopped);
m_animPresenter->PutFrame();
m_selectedPart = NULL;
m_clickState = e_idle;
}
}
// FUNCTION: LEGO1 0x10022fc0
// FUNCTION: BETA10 0x1006b90b
void LegoCarBuild::InitializeDisplayingTransform()
{
m_selectedPartStartTransform = m_displayTransform;
m_selectedPart->WrappedSetLocal2WorldWithWorldDataUpdate(m_selectedPartStartTransform);
m_selectedPartStartPosition = Vector4(m_selectedPart->GetWorldPosition());
CalculateStartAndTargetScreenPositions();
}
// FUNCTION: LEGO1 0x10023020
// FUNCTION: BETA10 0x1006b991
void LegoCarBuild::CalculateStartAndTargetScreenPositions()
{
MxFloat worldPos[3];
MxFloat screenPos[4];
worldPos[0] = m_selectedPartStartPosition[0];
worldPos[1] = m_selectedPartStartPosition[1];
worldPos[2] = m_selectedPartStartPosition[2];
TransformWorldToScreen(worldPos, screenPos);
m_selectedPartStartScreenPosition[0] = screenPos[0] / screenPos[3];
m_selectedPartStartScreenPosition[1] = screenPos[1] / screenPos[3];
worldPos[0] = m_selectedPartTargetPosition[0];
worldPos[1] = m_selectedPartTargetPosition[1];
worldPos[2] = m_selectedPartTargetPosition[2];
TransformWorldToScreen(worldPos, screenPos);
m_selectedPartTargetScreenPosition[0] = screenPos[0] / screenPos[3];
m_selectedPartTargetScreenPosition[1] = screenPos[1] / screenPos[3];
m_normalizedDistance =
sqrt((MxDouble) DISTSQRD2(m_selectedPartStartScreenPosition, m_selectedPartTargetScreenPosition));
m_draggingQuarternionTransformer.SetStartEnd(m_selectedPartStartTransform, m_selectedPartTargetTransform);
}
// FUNCTION: LEGO1 0x10023130
// FUNCTION: BETA10 0x1006bb22
void LegoCarBuild::CalculateSelectedPartMatrix(MxLong p_x, MxLong p_y)
{
if (m_selectedPart) {
MxFloat screenCoordinatesForRay[2];
MxFloat local30[3];
MxFloat local84[3];
p_x += (m_selectedPartStartScreenPosition[0] - m_selectedPartStartMousePosition[0]);
p_y += (m_selectedPartStartScreenPosition[1] - m_selectedPartStartMousePosition[1]);
screenCoordinatesForRay[0] = p_x;
screenCoordinatesForRay[1] = p_y;
if (CalculateRayOriginDirection(screenCoordinatesForRay, local30, local84)) {
MxFloat positionOffset[3];
MxFloat screenPosition[2];
screenPosition[0] = p_x;
screenPosition[1] = p_y;
positionOffset[0] = 0;
positionOffset[1] = 0;
positionOffset[2] = 0;
MxMatrix transform;
if (p_y < m_selectedPartStartScreenPosition[1]) {
CalculateDragPositionAbove(screenPosition, positionOffset);
}
else if (p_y > m_selectedPartTargetScreenPosition[1]) {
CalculateDragPositionOnGround(screenPosition, positionOffset);
}
else if (p_y >= m_selectedPartStartScreenPosition[1]) {
CalculateDragPositionBetween(screenPosition, positionOffset);
}
MxS32 currentDistance[2];
currentDistance[0] = p_x - m_selectedPartStartScreenPosition[0];
currentDistance[1] = p_y - m_selectedPartStartScreenPosition[1];
MxFloat distanceRatio = sqrt((double) (NORMSQRD2(currentDistance))) / m_normalizedDistance;
m_draggingQuarternionTransformer.InterpolateToMatrix(transform, distanceRatio);
transform[3][0] = m_selectedPartStartTransform[3][0] + positionOffset[0];
transform[3][1] = m_selectedPartStartTransform[3][1] + positionOffset[1];
transform[3][2] = m_selectedPartStartTransform[3][2] + positionOffset[2];
transform[3][3] = 1.0;
m_selectedPart->WrappedSetLocal2WorldWithWorldDataUpdate(transform);
}
}
}
// FUNCTION: LEGO1 0x10023500
// FUNCTION: BETA10 0x1006bdf6
void LegoCarBuild::CalculateDragPositionAbove(MxFloat p_coordinates[2], MxFloat p_position[3])
{
MxFloat planeFactor;
MxFloat origin[3];
MxFloat direction[3];
CalculateRayOriginDirection(p_coordinates, direction, origin);
planeFactor = (m_selectedPartStartPosition[2] - origin[2]) / direction[2];
p_position[0] = (planeFactor * direction[0] + origin[0]) - m_selectedPartStartPosition[0];
p_position[1] = (planeFactor * direction[1] + origin[1]) - m_selectedPartStartPosition[1];
p_position[2] = 0.0;
}
// FUNCTION: LEGO1 0x10023570
// FUNCTION: BETA10 0x1006be91
void LegoCarBuild::CalculateDragPositionBetween(MxFloat p_coordinates[2], MxFloat p_position[3])
{
MxFloat planeFactor;
MxFloat direction[3];
MxFloat origin[3];
CalculateRayOriginDirection(p_coordinates, direction, origin);
p_position[2] = m_selectedPartStartPosition[2] +
(m_selectedPartTargetPosition[2] - m_selectedPartStartPosition[2]) *
((p_coordinates[1] - m_selectedPartStartScreenPosition[1]) /
(m_selectedPartTargetScreenPosition[1] - m_selectedPartStartScreenPosition[1]));
planeFactor = (p_position[2] - origin[2]) / direction[2];
p_position[0] = planeFactor * direction[0] - m_selectedPartStartPosition[0] + origin[0];
p_position[1] = planeFactor * direction[1] - m_selectedPartStartPosition[1] + origin[1];
p_position[2] = p_position[2] - m_selectedPartStartPosition[2];
}
// FUNCTION: LEGO1 0x10023620
// FUNCTION: BETA10 0x1006bfb5
void LegoCarBuild::CalculateDragPositionOnGround(MxFloat p_coordinates[2], MxFloat p_position[3])
{
MxFloat direction[3];
MxFloat origin[3];
CalculateRayOriginDirection(p_coordinates, direction, origin);
MxFloat planeFactor = (m_selectedPartTargetPosition[1] - origin[1]) / direction[1];
p_position[0] = planeFactor * direction[0] - m_selectedPartStartPosition[0] + origin[0];
p_position[1] = m_selectedPartTargetPosition[1] - m_selectedPartStartPosition[1];
p_position[2] = planeFactor * direction[2] - m_selectedPartStartPosition[2] + origin[2];
}
// FUNCTION: LEGO1 0x100236a0
// FUNCTION: BETA10 0x100701f0
void LegoCarBuild::VTable0x80(MxFloat p_param1[2], MxFloat p_param2[2], MxFloat p_param3, MxFloat p_param4[2])
{
if (p_param1[1] == 0.0f) {
return;
}
p_param4[0] = ((p_param3 - p_param2[1]) / p_param1[1]) * p_param1[0] + p_param2[0];
p_param4[1] = p_param3;
}
// FUNCTION: LEGO1 0x100236d0
// FUNCTION: BETA10 0x1006c076
void LegoCarBuild::AddSelectedPartToBuild()
{
MxS32 jukeboxScript;
EnableColorControlsForSelectedPart(FALSE);
EnableDecalForSelectedPart(FALSE);
m_animPresenter->AddPartToBuildByName(m_selectedPart->GetName());
m_animPresenter->SetShelfState(LegoCarBuildAnimPresenter::e_stopped);
m_selectedPart = NULL;
m_clickState = e_idle;
if (m_animPresenter->AllPartsPlaced() && !Lego()->IsVersion10()) {
// Note the code duplication with LEGO1 0x10025ee0
switch (m_carId) {
case Helicopter_Actor:
jukeboxScript = JukeboxScript::c_HelicopterBuild_Movie;
break;
case DuneBugy_Actor:
jukeboxScript = JukeboxScript::c_DuneCarBuild_Movie;
break;
case Jetski_Actor:
jukeboxScript = JukeboxScript::c_JetskiBuild_Movie;
break;
case RaceCar_Actor:
jukeboxScript = JukeboxScript::c_RaceCarBuild_Movie;
}
BackgroundAudioManager()->Init();
InvokeAction(Extra::e_stop, *g_jukeboxScript, jukeboxScript, NULL);
if (m_numAnimsRun > 0) {
DeleteObjects(&m_atomId, 500, 510);
}
if (GameState()->GetCurrentAct() == LegoGameState::e_act2) {
InitExiting();
}
else {
m_buildState->m_finishedBuild = TRUE;
InvokeAction(Extra::e_start, m_atomId, m_carId, NULL);
NotificationManager()->Send(this, MxNotificationParam());
m_buildState->m_animationState = LegoVehicleBuildState::e_finishedBuild;
m_buildState->m_placedPartCount = 0;
}
}
}
#define LEGOCARBUILD_TICKLE_CASE(subtract, start, end, str) \
if (start < dTime && dTime < end) { \
TickleControl(str, dTime - subtract); \
break; \
}
// FUNCTION: LEGO1 0x100238b0
// FUNCTION: BETA10 0x1006c18f
MxResult LegoCarBuild::Tickle()
{
if (!m_worldStarted) {
LegoWorld::Tickle();
return SUCCESS;
}
if (m_resetPlacedSelectedPart == c_enabled) {
if (m_rotateBuild == 1) {
RotateVehicle();
}
if (m_selectedPart) {
if (m_animPresenter->PartIsPlaced(m_selectedPart->GetName())) {
ResetSelectedPart();
}
}
}
if (m_clickState == e_displaying && m_selectedPart) {
RotateY(m_selectedPart, g_selectedPartRotationAngleStepYAxis);
}
if (m_lastActorScript) {
MxULong time = SDL_GetTicks();
MxULong dTime = (time - m_lastActorScriptStartTime) / 100;
if (m_carId == RaceCar_Actor) {
switch (m_lastActorScript) {
case RacecarScript::c_irt001d1_RunAnim:
LEGOCARBUILD_TICKLE_CASE(160, 160, 180, "Exit_Ctl")
LEGOCARBUILD_TICKLE_CASE(260, 260, 280, "ShelfUp_Ctl")
LEGOCARBUILD_TICKLE_CASE(330, 330, 340, "Yellow_Ctl")
LEGOCARBUILD_TICKLE_CASE(340, 340, 360, "Platform_Ctl")
LEGOCARBUILD_TICKLE_CASE(390, 390, 410, "Exit_Ctl")
break;
case RacecarScript::c_irt004d1_RunAnim:
LEGOCARBUILD_TICKLE_CASE(50, 50, 60, "ShelfUp_Ctl")
LEGOCARBUILD_TICKLE_CASE(63, 65, 70, "Yellow_Ctl")
LEGOCARBUILD_TICKLE_CASE(70, 70, 80, "Platform_Ctl")
LEGOCARBUILD_TICKLE_CASE(95, 95, 105, "Exit_Ctl")
break;
case RacecarScript::c_irtxx4d1_RunAnim:
LEGOCARBUILD_TICKLE_CASE(22, 24, 29, "Exit_Ctl")
LEGOCARBUILD_TICKLE_CASE(33, 35, 40, "ShelfUp_Ctl")
LEGOCARBUILD_TICKLE_CASE(43, 45, 50, "Yellow_Ctl")
LEGOCARBUILD_TICKLE_CASE(56, 58, 63, "Platform_Ctl")
break;
}
}
else if (m_carId == Jetski_Actor) {
switch (m_lastActorScript) {
case JetskiScript::c_ijs001d4_RunAnim:
LEGOCARBUILD_TICKLE_CASE(291, 291, 311, "Exit_Ctl")
LEGOCARBUILD_TICKLE_CASE(311, 311, 331, "ShelfUp_Ctl")
LEGOCARBUILD_TICKLE_CASE(412, 412, 432, "Yellow_Ctl")
LEGOCARBUILD_TICKLE_CASE(437, 437, 457, "Platform_Ctl")
LEGOCARBUILD_TICKLE_CASE(485, 485, 505, "Exit_Ctl")
break;
case JetskiScript::c_ijsxx2d4_RunAnim:
LEGOCARBUILD_TICKLE_CASE(32, 34, 39, "Exit_Ctl")
LEGOCARBUILD_TICKLE_CASE(68, 70, 75, "ShelfUp_Ctl")
LEGOCARBUILD_TICKLE_CASE(105, 105, 115, "Yellow_Ctl")
LEGOCARBUILD_TICKLE_CASE(133, 135, 140, "Platform_Ctl")
break;
case JetskiScript::c_ijs005d4_RunAnim:
LEGOCARBUILD_TICKLE_CASE(78, 78, 98, "Exit_Ctl")
break;
case JetskiScript::c_ijs006d4_RunAnim:
LEGOCARBUILD_TICKLE_CASE(93, 93, 113, "Exit_Ctl")
break;
}
}
else if (m_carId == DuneBugy_Actor) {
switch (m_lastActorScript) {
case DunecarScript::c_igs001d3_RunAnim:
LEGOCARBUILD_TICKLE_CASE(155, 155, 175, "Exit_Ctl")
LEGOCARBUILD_TICKLE_CASE(215, 215, 235, "ShelfUp_Ctl")
LEGOCARBUILD_TICKLE_CASE(285, 285, 305, "Yellow_Ctl")
LEGOCARBUILD_TICKLE_CASE(300, 300, 320, "Platform_Ctl")
LEGOCARBUILD_TICKLE_CASE(340, 340, 360, "Exit_Ctl")
break;
case DunecarScript::c_igsxx1d3_RunAnim:
LEGOCARBUILD_TICKLE_CASE(23, 23, 33, "Exit_Ctl")
LEGOCARBUILD_TICKLE_CASE(37, 39, 44, "ShelfUp_Ctl")
LEGOCARBUILD_TICKLE_CASE(105, 105, 115, "Yellow_Ctl")
LEGOCARBUILD_TICKLE_CASE(122, 124, 129, "Platform_Ctl")
break;
}
}
else if (m_carId == Helicopter_Actor) {
switch (m_lastActorScript) {
case CopterScript::c_ips001d2_RunAnim:
LEGOCARBUILD_TICKLE_CASE(185, 185, 205, "Exit_Ctl")
LEGOCARBUILD_TICKLE_CASE(235, 235, 255, "ShelfUp_Ctl")
LEGOCARBUILD_TICKLE_CASE(292, 292, 312, "Yellow_Ctl")
LEGOCARBUILD_TICKLE_CASE(315, 315, 335, "Platform_Ctl")
LEGOCARBUILD_TICKLE_CASE(353, 353, 373, "Exit_Ctl")
break;
case CopterScript::c_ipsxx1d2_RunAnim:
LEGOCARBUILD_TICKLE_CASE(43, 45, 50, "Exit_Ctl")
LEGOCARBUILD_TICKLE_CASE(72, 74, 79, "ShelfUp_Ctl")
LEGOCARBUILD_TICKLE_CASE(114, 116, 121, "Yellow_Ctl")
LEGOCARBUILD_TICKLE_CASE(128, 130, 135, "Platform_Ctl")
break;
case CopterScript::c_ips005d2_RunAnim:
LEGOCARBUILD_TICKLE_CASE(30, 30, 40, "ShelfUp_Ctl")
LEGOCARBUILD_TICKLE_CASE(60, 60, 70, "Yellow_Ctl")
LEGOCARBUILD_TICKLE_CASE(48, 48, 58, "Platform_Ctl")
break;
}
}
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x10024050
// FUNCTION: BETA10 0x1006c976
MxLong LegoCarBuild::Notify(MxParam& p_param)
{
MxLong result = LegoWorld::Notify(p_param);
MxNotificationParam& param = (MxNotificationParam&) p_param;
if (m_worldStarted) {
switch (param.GetNotification()) {
case c_notificationType0:
HandleType0Notification((MxNotificationParam*) &p_param);
result = 1;
break;
case c_notificationEndAction:
result = HandleEndAction((MxActionNotificationParam*) &p_param);
break;
case c_notificationKeyPress:
result = HandleKeyPress((LegoEventNotificationParam*) &p_param);
break;
case c_notificationButtonUp:
result = HandleButtonUp(
((LegoEventNotificationParam&) p_param).GetX(),
((LegoEventNotificationParam&) p_param).GetY()
);
if (result || m_lastActorScript ||
m_buildState->m_animationState == LegoVehicleBuildState::e_finishedBuild ||
m_buildState->m_animationState == LegoVehicleBuildState::e_exiting) {
m_missclickCounter = 0;
break;
}
if (++m_missclickCounter > 2) {
StartActorScriptByType(LookupTableActionType::e_shortExplanation);
m_missclickCounter = 0;
}
break;
case c_notificationButtonDown:
assert(m_buildState);
if (((m_buildState->m_animationState != LegoVehicleBuildState::e_finishedBuild) &&
(m_buildState->m_animationState != LegoVehicleBuildState::e_exiting)) &&
(m_buildState->m_animationState != LegoVehicleBuildState::e_settingUpMovie)) {
m_buildState->m_animationState = LegoVehicleBuildState::e_none;
result = SelectPartFromMousePosition(
((LegoEventNotificationParam&) p_param).GetX(),
((LegoEventNotificationParam&) p_param).GetY()
);
}
break;
case c_notificationMouseMove:
result = HandleMouseMove(
((LegoEventNotificationParam&) p_param).GetX(),
((LegoEventNotificationParam&) p_param).GetY()
);
if (result == 1) {
m_missclickCounter = 0;
}
break;
case c_notificationControl:
result = HandleControl(&p_param);
if (result == 1) {
m_missclickCounter = 0;
}
break;
case c_notificationEndAnim:
if (m_numAnimsRun > 0) {
m_numAnimsRun -= 1;
}
HandleEndAnim();
m_lastActorScript = 0;
result = 1;
break;
case c_notificationTransitioned:
assert(m_destLocation != LegoGameState::e_undefined);
GameState()->SwitchArea(m_destLocation);
}
}
return result;
}
// FUNCTION: LEGO1 0x10024250
// FUNCTION: BETA10 0x1006cc48
MxLong LegoCarBuild::HandleKeyPress(LegoEventNotificationParam* p_param)
{
if (p_param->GetKey() == ' ' && m_buildState->m_animationState != LegoVehicleBuildState::e_finishedBuild &&
m_buildState->m_animationState != LegoVehicleBuildState::e_settingUpMovie) {
if (m_numAnimsRun > 0) {
DeleteObjects(&m_atomId, 500, 0x1fe);
BackgroundAudioManager()->RaiseVolume();
m_missclickCounter = 0;
}
return 1;
}
return 0;
}
// FUNCTION: LEGO1 0x100242c0
void LegoCarBuild::ReadyWorld()
{
m_presentersEnabled = FALSE;
InitPresenters();
if (BackgroundAudioManager()->GetEnabled()) {
InvokeAction(Extra::ActionType::e_start, *g_jukeboxScript, GetBuildMovieId(m_carId), NULL);
m_buildState->m_animationState = LegoVehicleBuildState::e_settingUpMovie;
NotificationManager()->Send(this, MxNotificationParam());
}
else {
StartIntroduction();
}
}
// FUNCTION: LEGO1 0x100243a0
void LegoCarBuild::InitExiting()
{
switch (m_carId) {
case Helicopter_Actor:
if (GameState()->GetCurrentAct() == LegoGameState::Act::e_act2) {
m_destLocation = LegoGameState::Area::e_act3script;
TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 50, FALSE, FALSE);
break;
}
else {
m_destLocation = LegoGameState::Area::e_polidoor;
TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 50, FALSE, FALSE);
break;
}
case DuneBugy_Actor:
m_destLocation = LegoGameState::Area::e_garadoor;
TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 50, FALSE, FALSE);
break;
case Jetski_Actor:
m_destLocation = LegoGameState::Area::e_jetskibuildExited;
TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 50, FALSE, FALSE);
break;
case RaceCar_Actor:
m_destLocation = LegoGameState::Area::e_racecarbuildExited;
TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 50, FALSE, FALSE);
}
}
// FUNCTION: LEGO1 0x10024480
MxLong LegoCarBuild::HandleEndAction(MxActionNotificationParam* p_param)
{
MxLong result = 0;
switch (m_buildState->m_animationState) {
case LegoVehicleBuildState::e_cutscene:
BackgroundAudioManager()->RaiseVolume();
m_buildState->m_animationState = LegoVehicleBuildState::e_none;
result = 1;
break;
case LegoVehicleBuildState::e_exiting:
if (p_param->GetAction()->GetObjectId() == m_playingActorScript) {
InitExiting();
result = 1;
break;
}
}
return result;
}
// FUNCTION: LEGO1 0x100244e0
// FUNCTION: BETA10 0x1006cfb6
MxLong LegoCarBuild::SelectPartFromMousePosition(MxLong p_x, MxLong p_y)
{
m_selectedPartStartMousePosition[0] = p_x;
m_selectedPartStartMousePosition[1] = p_y;
LegoROI* roi = PickROI(p_x, p_y);
if (!roi || !m_animPresenter->StringEndsOnYOrN(roi->GetName())) {
return 0;
}
if (m_selectedPart != roi) {
ResetSelectedPart();
m_selectedPart = roi;
EnableColorControlsForSelectedPart(TRUE);
EnableDecalForSelectedPart(TRUE);
}
if (m_clickState == e_displaying && m_animPresenter->PartIsPlaced(m_selectedPart->GetName())) {
m_displayedPartIsPlaced = TRUE;
}
else {
m_displayedPartIsPlaced = FALSE;
}
CalculateStartAndTargetTransforms();
CalculateStartAndTargetScreenPositions();
if (m_animPresenter->PartIsPlaced(m_selectedPart->GetName())) {
if (m_clickState != e_displaying) {
m_selectedPartStartMousePosition[0] +=
m_selectedPartStartScreenPosition[0] - m_selectedPartTargetScreenPosition[0];
m_selectedPartStartMousePosition[1] +=
m_selectedPartStartScreenPosition[1] - m_selectedPartTargetScreenPosition[1];
}
if (m_clickState == e_idle) {
m_targetBoundingSphere = m_selectedPart->GetWorldBoundingSphere();
}
}
else {
if (m_animPresenter->IsNextPartToPlace(m_selectedPart->GetName())) {
m_targetBoundingSphere = m_animPresenter->GetTargetBoundingSphere();
}
}
switch (m_clickState) {
case e_idle:
m_clickState = e_selecting;
break;
case e_displaying:
m_clickState = e_returning;
break;
}
m_GetBrick_Sound->Enable(FALSE);
m_GetBrick_Sound->Enable(TRUE);
m_animPresenter->SetShelfState(LegoCarBuildAnimPresenter::e_selected);
return 1;
}
// FUNCTION: LEGO1 0x100246e0
// FUNCTION: BETA10 0x1006d25a
MxLong LegoCarBuild::HandleButtonUp(MxLong p_x, MxLong p_y)
{
MxLong result = 0;
switch (m_clickState) {
case e_returning:
ResetSelectedPart();
result = 1;
break;
case e_selecting:
DisplaySelectedPart();
result = 1;
break;
case e_dragging:
if (m_animPresenter->PartIsPlaced(m_selectedPart->GetName()) &&
SpheresIntersect(m_targetBoundingSphere, m_selectedPart->GetWorldBoundingSphere())) {
EnableColorControlsForSelectedPart(FALSE);
EnableDecalForSelectedPart(FALSE);
m_clickState = e_idle;
m_selectedPart = NULL;
m_PlaceBrick_Sound->Enable(FALSE);
m_PlaceBrick_Sound->Enable(TRUE);
m_animPresenter->SetShelfState(LegoCarBuildAnimPresenter::e_stopped);
}
else if (m_animPresenter->IsNextPartToPlace(m_selectedPart->GetName())) {
if (SpheresIntersect(m_targetBoundingSphere, m_selectedPart->GetWorldBoundingSphere())) {
m_PlaceBrick_Sound->Enable(FALSE);
m_PlaceBrick_Sound->Enable(TRUE);
AddSelectedPartToBuild();
}
else {
InitializeDisplayingTransform();
m_clickState = e_displaying;
}
}
else {
InitializeDisplayingTransform();
m_clickState = e_displaying;
}
result = 1;
break;
}
return result;
}
// FUNCTION: LEGO1 0x10024850
// FUNCTION: BETA10 0x1006d48e
MxLong LegoCarBuild::HandleMouseMove(MxLong p_x, MxLong p_y)
{
MxLong result = 0;
switch (m_clickState) {
case e_returning:
case e_selecting:
m_clickState = e_dragging;
case e_dragging:
CalculateSelectedPartMatrix(p_x, p_y);
result = 1;
break;
}
return result;
}
#ifndef BETA10
// FUNCTION: LEGO1 0x10024890
MxLong LegoCarBuild::HandleControl(MxParam* p_param)
{
MxLong result = 0;
LegoControlManagerNotificationParam* param = (LegoControlManagerNotificationParam*) p_param;
assert(m_buildState);
if (param->m_enabledChild) {
switch (param->m_clickedObjectId) {
// The enum values are all identical between CopterScript, DunecarScript, JetskiScript, and RacecarScript
case CopterScript::c_Info_Ctl:
if (m_buildState->m_animationState != LegoVehicleBuildState::e_finishedBuild &&
m_buildState->m_animationState != LegoVehicleBuildState::e_settingUpMovie &&
m_buildState->m_animationState != LegoVehicleBuildState::e_exiting &&
GameState()->GetCurrentAct() != LegoGameState::e_act2) {
if (m_numAnimsRun > 0) {
DeleteObjects(&m_atomId, 500, 510);
}
m_animPresenter->SetShelfState(LegoCarBuildAnimPresenter::e_selected);
m_destLocation = LegoGameState::e_infomain;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
result = 1;
}
break;
case CopterScript::c_Exit_Ctl:
if (m_buildState->m_animationState != LegoVehicleBuildState::e_exiting &&
m_buildState->m_animationState != LegoVehicleBuildState::e_finishedBuild) {
if (m_numAnimsRun > 0) {
DeleteObjects(&m_atomId, 500, 510);
}
m_animPresenter->SetShelfState(LegoCarBuildAnimPresenter::e_selected);
if (GameState()->GetCurrentAct() == LegoGameState::e_act2) {
InitExiting();
}
else if (m_animPresenter->AllPartsPlaced() || m_buildState->m_finishedBuild) {
m_buildState->m_finishedBuild = TRUE;
InvokeAction(Extra::e_start, m_atomId, m_carId, NULL);
NotificationManager()->Send(this, MxNotificationParam());
m_buildState->m_animationState = LegoVehicleBuildState::e_finishedBuild;
}
else {
StartActorScriptByType(LookupTableActionType::e_leaveUnfinished);
m_buildState->m_animationState = LegoVehicleBuildState::e_exiting;
}
result = 1;
}
break;
case CopterScript::c_ShelfUp_Ctl:
MoveShelves();
m_Shelf_Sound->Enable(FALSE);
m_Shelf_Sound->Enable(TRUE);
result = 1;
break;
case CopterScript::c_Platform_Ctl:
RotateVehicle();
m_resetPlacedSelectedPart = c_enabled;
m_rotateBuild = param->m_enabledChild;
result = 1;
break;
default:
if ((m_Decals_Ctl && m_Decals_Ctl->GetAction()->GetObjectId() == param->m_clickedObjectId) ||
(m_Decals_Ctl1 && m_Decals_Ctl1->GetAction()->GetObjectId() == param->m_clickedObjectId) ||
(m_Decals_Ctl2 && m_Decals_Ctl2->GetAction()->GetObjectId() == param->m_clickedObjectId) ||
(m_Decals_Ctl3 && m_Decals_Ctl3->GetAction()->GetObjectId() == param->m_clickedObjectId) ||
(m_Decals_Ctl4 && m_Decals_Ctl4->GetAction()->GetObjectId() == param->m_clickedObjectId) ||
(m_Decals_Ctl5 && m_Decals_Ctl5->GetAction()->GetObjectId() == param->m_clickedObjectId) ||
(m_Decals_Ctl6 && m_Decals_Ctl6->GetAction()->GetObjectId() == param->m_clickedObjectId) ||
(m_Decals_Ctl7 && m_Decals_Ctl7->GetAction()->GetObjectId() == param->m_clickedObjectId)) {
m_animPresenter->SetPartObjectIdByName(m_selectedPart->GetName(), param->m_clickedObjectId);
m_Decal_Sound->Enable(FALSE);
m_Decal_Sound->Enable(TRUE);
}
else {
SetPartColor(param->m_clickedObjectId);
}
result = 1;
}
}
else {
m_resetPlacedSelectedPart = c_disabled;
m_rotateBuild = -1;
}
// It is a bit unexpected that LEGO1 and BETA10 match so well with the `return 1`
// and ignoring the `result` variable, but the match is hard to argue with
return 1;
}
#else
// FUNCTION: BETA10 0x1006d512
MxLong LegoCarBuild::HandleControl(MxParam* p_param)
{
MxLong result = 0;
LegoControlManagerNotificationParam* param = (LegoControlManagerNotificationParam*) p_param;
assert(m_buildState);
if (param->m_enabledChild) {
switch (param->m_clickedObjectId) {
case CopterScript::c_Info_Ctl:
m_animPresenter->SetShelfState(LegoCarBuildAnimPresenter::e_selected);
m_destLocation = LegoGameState::e_infomain;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
result = 1;
break;
case CopterScript::c_Exit_Ctl:
if (m_buildState->m_animationState != LegoVehicleBuildState::e_exiting) {
m_animPresenter->SetShelfState(LegoCarBuildAnimPresenter::e_selected);
if (m_animPresenter->AllPartsPlaced() || m_buildState->m_finishedBuild) {
m_buildState->m_finishedBuild = TRUE;
// GameState()->GetCurrentAct() returns an MxS16 in BETA10
if (GameState()->GetCurrentAct() == 0) {
InvokeAction(Extra::e_start, m_atomId, m_carId, NULL);
NotificationManager()->Send(this, MxNotificationParam());
assert(m_buildState);
m_buildState->m_animationState = LegoVehicleBuildState::e_finishedBuild;
}
else {
StartActorScriptByType(LookupTableActionType::e_completed);
m_buildState->m_animationState = LegoVehicleBuildState::e_exiting;
}
}
else {
StartActorScriptByType(LookupTableActionType::e_leaveUnfinished);
m_buildState->m_animationState = LegoVehicleBuildState::e_exiting;
}
switch (GameState()->m_currentArea) {
case LegoGameState::e_copterbuild:
assert(m_carId == Helicopter_Actor);
break;
case LegoGameState::e_dunecarbuild:
assert(m_carId == DuneBugy_Actor);
break;
case LegoGameState::e_jetskibuild:
assert(m_carId == Jetski_Actor);
break;
case LegoGameState::e_racecarbuild:
assert(m_carId == RaceCar_Actor);
break;
}
result = 1;
}
break;
case CopterScript::c_ShelfUp_Ctl:
MoveShelves();
m_Shelf_Sound->Enable(FALSE);
m_Shelf_Sound->Enable(TRUE);
result = 1;
break;
case CopterScript::c_Platform_Ctl:
RotateVehicle();
m_resetPlacedSelectedPart = c_enabled;
m_rotateBuild = param->m_enabledChild;
result = 1;
break;
default:
if ((m_Decals_Ctl && m_Decals_Ctl->GetAction()->GetObjectId() == param->m_clickedObjectId) ||
(m_Decals_Ctl1 && m_Decals_Ctl1->GetAction()->GetObjectId() == param->m_clickedObjectId) ||
(m_Decals_Ctl2 && m_Decals_Ctl2->GetAction()->GetObjectId() == param->m_clickedObjectId) ||
(m_Decals_Ctl3 && m_Decals_Ctl3->GetAction()->GetObjectId() == param->m_clickedObjectId) ||
(m_Decals_Ctl4 && m_Decals_Ctl4->GetAction()->GetObjectId() == param->m_clickedObjectId) ||
(m_Decals_Ctl5 && m_Decals_Ctl5->GetAction()->GetObjectId() == param->m_clickedObjectId) ||
(m_Decals_Ctl6 && m_Decals_Ctl6->GetAction()->GetObjectId() == param->m_clickedObjectId) ||
(m_Decals_Ctl7 && m_Decals_Ctl7->GetAction()->GetObjectId() == param->m_clickedObjectId)) {
m_animPresenter->SetPartObjectIdByName(m_selectedPart->GetName(), param->m_clickedObjectId);
m_Decal_Sound->Enable(FALSE);
m_Decal_Sound->Enable(TRUE);
}
else {
SetPartColor(param->m_clickedObjectId);
}
result = 1;
}
}
else {
m_resetPlacedSelectedPart = c_disabled;
m_rotateBuild = -1;
}
return 1;
}
#endif
// FUNCTION: LEGO1 0x10024c20
// FUNCTION: BETA10 0x1006db21
MxLong LegoCarBuild::HandleType0Notification(MxNotificationParam* p_param)
{
LegoEntity* entity;
assert(m_buildState);
switch (m_buildState->m_animationState) {
case LegoVehicleBuildState::AnimationState::e_finishedBuild:
entity = (LegoEntity*) Find(m_atomId, m_carId);
if (entity && entity->GetROI()) {
// This function was changed between BETA10 and LEGO1.
// These lines looks like a relic from older code.
LegoWorld* destWorld = NULL;
destWorld = FindWorld(*g_isleScript, IsleScript::c__Isle);
Act1State* gameState = (Act1State*) GameState()->GetState("Act1State");
switch (GameState()->m_currentArea) {
case LegoGameState::e_copterbuild:
if (gameState->m_helicopter) {
delete gameState->m_helicopter;
}
gameState->m_helicopter = (Helicopter*) entity;
gameState->m_helicopterPlane.Reset();
break;
case LegoGameState::e_dunecarbuild:
if (gameState->m_dunebuggy) {
delete gameState->m_dunebuggy;
}
gameState->m_dunebuggy = (DuneBuggy*) entity;
gameState->m_dunebuggyPlane.Reset();
break;
case LegoGameState::e_jetskibuild:
if (gameState->m_jetski) {
delete gameState->m_jetski;
}
gameState->m_jetski = (Jetski*) entity;
gameState->m_jetskiPlane.Reset();
break;
case LegoGameState::e_racecarbuild:
if (gameState->m_racecar) {
delete gameState->m_racecar;
}
gameState->m_racecar = (RaceCar*) entity;
gameState->m_racecarPlane.Reset();
break;
}
assert(destWorld);
m_buildState->m_animationState = LegoVehicleBuildState::e_exiting;
if (!m_animPresenter->AllPartsPlaced()) {
InitExiting();
}
else {
StartActorScriptByType(LookupTableActionType::e_completed);
}
}
else {
NotificationManager()->Send(this, MxNotificationParam());
}
break;
case LegoVehicleBuildState::AnimationState::e_settingUpMovie:
MxU32 jukeboxScript;
switch (m_carId) {
case Helicopter_Actor:
jukeboxScript = JukeboxScript::c_HelicopterBuild_Music;
break;
case DuneBugy_Actor:
jukeboxScript = JukeboxScript::c_DuneCarBuild_Music;
break;
case Jetski_Actor:
jukeboxScript = JukeboxScript::c_JetskiBuild_Music;
break;
case RaceCar_Actor:
jukeboxScript = JukeboxScript::c_RaceCarBuild_Music;
}
m_jukeboxPresenter = SoundManager()->FindPresenter(*g_jukeboxScript, jukeboxScript);
if (m_jukeboxPresenter) {
BackgroundAudioManager()->SetPendingPresenter(m_jukeboxPresenter, 5, MxPresenter::e_repeating);
StartIntroduction();
}
else {
// In BETA10, NotificationManager->Send() also takes __FILE__ and __LINE__ arguments
NotificationManager()->Send(this, MxNotificationParam());
}
break;
}
return 1;
}
// FUNCTION: LEGO1 0x10024ef0
void LegoCarBuild::StartIntroduction()
{
ResetViewVelocity();
m_buildState->m_animationState = LegoVehicleBuildState::e_cutscene;
StartActorScriptByType(GetNextIntroduction());
m_buildState->m_introductionCounter += 1;
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
}
// FUNCTION: LEGO1 0x10024f30
// FUNCTION: BETA10 0x1006dfa0
void LegoCarBuild::MoveShelves()
{
ResetSelectedPart();
m_animPresenter->SetShelfState(LegoCarBuildAnimPresenter::e_moving);
}
// FUNCTION: LEGO1 0x10024f50
// FUNCTION: BETA10 0x1006dfce
void LegoCarBuild::RotateVehicle()
{
m_displayedPartIsPlaced = FALSE;
m_animPresenter->RotateAroundYAxis(g_rotationAngleStepYAxis);
}
// FUNCTION: LEGO1 0x10024f70
// FUNCTION: BETA10 0x1006e002
void LegoCarBuild::EnableColorControlsForSelectedPart(MxBool p_enabled)
{
if (m_animPresenter->StringEndsOnY(m_selectedPart->GetName())) {
SetColorControlsEnabled(p_enabled);
}
}
// FUNCTION: LEGO1 0x10024fa0
// FUNCTION: BETA10 0x1006e04f
void LegoCarBuild::SetColorControlsEnabled(MxBool p_enabled)
{
m_presentersEnabled = p_enabled;
m_ColorBook_Bitmap->Enable(p_enabled);
m_Yellow_Ctl->Enable(p_enabled);
m_Red_Ctl->Enable(p_enabled);
m_Blue_Ctl->Enable(p_enabled);
m_Green_Ctl->Enable(p_enabled);
m_Gray_Ctl->Enable(p_enabled);
m_Black_Ctl->Enable(p_enabled);
}
// FUNCTION: LEGO1 0x10025010
void LegoCarBuild::ToggleColorControlsEnabled()
{
m_ColorBook_Bitmap->Enable(!m_ColorBook_Bitmap->IsEnabled());
m_Yellow_Ctl->Enable(!m_Yellow_Ctl->IsEnabled());
m_Red_Ctl->Enable(!m_Red_Ctl->IsEnabled());
m_Blue_Ctl->Enable(!m_Blue_Ctl->IsEnabled());
m_Green_Ctl->Enable(!m_Green_Ctl->IsEnabled());
m_Gray_Ctl->Enable(!m_Gray_Ctl->IsEnabled());
m_Black_Ctl->Enable(!m_Black_Ctl->IsEnabled());
}
// FUNCTION: LEGO1 0x100250e0
// FUNCTION: BETA10 0x1006e124
void LegoCarBuild::EnableDecalForSelectedPart(MxBool p_enabled)
{
if (m_animPresenter->StringDoesNotEndOnZero(m_selectedPart->GetName()) && m_Decals_Ctl) {
if (SDL_strncasecmp(m_selectedPart->GetName(), "JSFRNT", strlen("JSFRNT")) == 0) {
m_Decal_Bitmap->Enable(p_enabled);
m_Decals_Ctl->Enable(p_enabled);
m_Decals_Ctl1->Enable(p_enabled);
m_Decals_Ctl2->Enable(p_enabled);
m_Decals_Ctl3->Enable(p_enabled);
}
else if (SDL_strncasecmp(m_selectedPart->GetName(), "JSWNSH", strlen("JSWNSH")) == 0) {
m_Decal_Bitmap->Enable(p_enabled);
m_Decals_Ctl4->Enable(p_enabled);
m_Decals_Ctl5->Enable(p_enabled);
m_Decals_Ctl6->Enable(p_enabled);
m_Decals_Ctl7->Enable(p_enabled);
}
else if (SDL_strncasecmp(m_selectedPart->GetName(), "RCBACK", strlen("RCBACK")) == 0) {
m_Decals_Ctl1->Enable(p_enabled);
}
else if (SDL_strncasecmp(m_selectedPart->GetName(), "RCTAIL", strlen("RCTAIL")) == 0) {
m_Decals_Ctl2->Enable(p_enabled);
}
else if (m_Decals_Ctl1 && SDL_strncasecmp(m_selectedPart->GetName(), "chljety", strlen("chljety")) == 0) {
m_Decals_Ctl1->Enable(p_enabled);
}
else if (m_Decals_Ctl2 && SDL_strncasecmp(m_selectedPart->GetName(), "chrjety", strlen("chrjety")) == 0) {
m_Decals_Ctl2->Enable(p_enabled);
}
else if (m_Decals_Ctl) {
m_Decals_Ctl->Enable(p_enabled);
}
}
}
// FUNCTION: LEGO1 0x10025350
// FUNCTION: BETA10 0x1006e3c0
void LegoCarBuild::SetPartColor(MxS32 p_objectId)
{
const LegoChar* color;
LegoChar buffer[256];
if (!m_selectedPart) {
return;
}
if (m_Yellow_Ctl->GetAction()->GetObjectId() == p_objectId) {
color = "lego yellow";
}
else if (m_Red_Ctl->GetAction()->GetObjectId() == p_objectId) {
color = "lego red";
}
else if (m_Blue_Ctl->GetAction()->GetObjectId() == p_objectId) {
color = "lego blue";
}
else if (m_Green_Ctl->GetAction()->GetObjectId() == p_objectId) {
color = "lego green";
}
else if (m_Gray_Ctl->GetAction()->GetObjectId() == p_objectId) {
color = "lego white";
}
else if (m_Black_Ctl->GetAction()->GetObjectId() == p_objectId) {
color = "lego black";
}
else {
return;
}
m_Paint_Sound->Enable(FALSE);
m_Paint_Sound->Enable(TRUE);
m_selectedPart->FUN_100a93b0(color);
sprintf(buffer, "c_%s", m_selectedPart->GetName());
VariableTable()->SetVariable(buffer, color);
}
// FUNCTION: LEGO1 0x10025450
// FUNCTION: BETA10 0x1006e599
void LegoCarBuild::CalculateStartAndTargetTransforms()
{
m_originalSelectedPartTransform = m_selectedPart->GetLocal2World();
m_displayTransform = m_originalSelectedPartTransform;
Vector3 displayPosition(m_displayTransform[3]);
displayPosition = Vector3(m_animPresenter->GetBuildViewMatrix()[3]);
// This looks odd, but it improves the LEGO1 match while breaking the BETA10 match.
// I don't know whether this is due to compiler entropy.
// Feel free to replace selectedPartStartTransform -> m_selectedPartStartTransform and remove this variable if it
// improves the LEGO1 match in the future.
MxMatrix* selectedPartStartTransform = &m_selectedPartStartTransform;
*selectedPartStartTransform = m_originalSelectedPartTransform;
if (m_animPresenter->PartIsPlaced(m_selectedPart->GetName())) {
m_selectedPartStartPosition = Vector4(m_selectedPart->GetWorldPosition());
if (!m_displayedPartIsPlaced) {
m_selectedPartTargetPosition = m_selectedPartStartPosition;
m_selectedPartTargetTransform = m_originalSelectedPartTransform;
m_selectedPartStartPosition[0] += m_displayTransform[3][0] - m_selectedPartTargetTransform[3][0];
m_selectedPartStartPosition[1] += m_displayTransform[3][1] - m_selectedPartTargetTransform[3][1];
m_selectedPartStartPosition[2] += m_displayTransform[3][2] - m_selectedPartTargetTransform[3][2];
}
*selectedPartStartTransform = m_displayTransform;
}
else {
const LegoChar* wiredName;
if (!m_animPresenter->IsNextPartToPlace(m_selectedPart->GetName())) {
wiredName = m_animPresenter->GetWiredNameByPartName(m_selectedPart->GetName());
}
else {
wiredName = m_animPresenter->GetWiredNameOfLastPlacedPart();
}
LegoROI* parentROI = (LegoROI*) m_selectedPart->GetParentROI();
m_selectedPartTargetTransform = parentROI->FindChildROI(wiredName, parentROI)->GetLocal2World();
m_selectedPartTargetPosition = Vector4(parentROI->FindChildROI(wiredName, parentROI)->GetWorldPosition());
m_selectedPartStartPosition = Vector4(m_selectedPart->GetWorldPosition());
m_selectedPartStartPosition[2] += (m_displayTransform[3][2] - m_originalSelectedPartTransform[3][2]);
m_selectedPartStartTransform[3][2] = m_displayTransform[3][2];
}
}
// FUNCTION: LEGO1 0x100256c0
// FUNCTION: BETA10 0x1006e96c
void LegoCarBuild::Enable(MxBool p_enable)
{
LegoWorld::Enable(p_enable);
if (p_enable) {
InputManager()->SetWorld(this);
SetIsWorldActive(FALSE);
}
else {
BackgroundAudioManager()->Init();
if (InputManager()->GetWorld() == this) {
InputManager()->ClearWorld();
}
}
}
// FUNCTION: BETA10 0x10070520
inline MxU32 LegoCarBuild::GetLookupIndex()
{
switch (m_carId) {
case Helicopter_Actor:
return 2;
case DuneBugy_Actor:
return 0;
case Jetski_Actor:
return 1;
case RaceCar_Actor:
return 3;
default:
assert(0);
return 0;
}
}
inline void LegoCarBuild::StopPlayingActorScript()
{
// There is no direct evidence for this inline function in LEGO1,
// but some code doesn't make much sense otherwise. For example,
// sometimes `m_playingActorScript` is set to another value right below this call,
// which the original developer would likely have refactored.
if (m_playingActorScript != DS_NOT_A_STREAM) {
InvokeAction(Extra::ActionType::e_stop, m_atomId, m_playingActorScript, NULL);
m_playingActorScript = DS_NOT_A_STREAM;
}
}
// FUNCTION: LEGO1 0x10025720
// FUNCTION: BETA10 0x1006e9df
void LegoCarBuild::StartActorScriptByType(MxS32 p_actionType)
{
m_numAnimsRun++;
m_lastActorScript = 0;
MxS32 nextActorScript;
#ifndef BETA10
if (GameState()->GetCurrentAct() == LegoGameState::e_act2) {
// This is most likely related to the helicopter rebuild in Act 2
switch (p_actionType) {
case LookupTableActionType::e_introduction0:
case LookupTableActionType::e_introduction1:
case LookupTableActionType::e_introduction2:
case LookupTableActionType::e_introduction3:
switch (SDL_rand(3)) {
case 0:
m_lastActorScript = CopterScript::c_ips004d2_RunAnim;
StopPlayingActorScript();
m_playingActorScript = CopterScript::c_ips004d2_RunAnim;
BackgroundAudioManager()->LowerVolume();
InvokeAction(Extra::ActionType::e_start, m_atomId, CopterScript::c_ips004d2_RunAnim, NULL);
break;
case 1:
m_lastActorScript = CopterScript::c_ips006d2_RunAnim;
StopPlayingActorScript();
m_playingActorScript = CopterScript::c_ips006d2_RunAnim;
BackgroundAudioManager()->LowerVolume();
InvokeAction(Extra::ActionType::e_start, m_atomId, CopterScript::c_ips006d2_RunAnim, NULL);
break;
case 2:
m_lastActorScript = CopterScript::c_slp01xd2_RunAnim;
StopPlayingActorScript();
m_playingActorScript = CopterScript::c_slp01xd2_RunAnim;
BackgroundAudioManager()->LowerVolume();
InvokeAction(Extra::ActionType::e_start, m_atomId, CopterScript::c_slp01xd2_RunAnim, NULL);
break;
}
break;
case LookupTableActionType::e_leaveUnfinished:
StartActorScript(g_actorScripts[GetLookupIndex()].m_leaveUnfinished);
break;
case LookupTableActionType::e_completed:
StartActorScript(g_actorScripts[GetLookupIndex()].m_completed);
break;
case LookupTableActionType::e_shortExplanation:
m_lastActorScript = g_actorScripts[GetLookupIndex()].m_shortExplanation;
nextActorScript = m_lastActorScript;
StopPlayingActorScript();
if (nextActorScript != DS_NOT_A_STREAM) {
m_playingActorScript = nextActorScript;
BackgroundAudioManager()->LowerVolume();
InvokeAction(Extra::ActionType::e_start, m_atomId, nextActorScript, NULL);
}
break;
default:
m_numAnimsRun--;
return;
}
}
else {
#endif
// This part doesn't match BETA10 perfectly, but it's the closest we get without hundreds of #ifdef's
switch (p_actionType) {
case LookupTableActionType::e_introduction0:
m_lastActorScript = g_actorScripts[GetLookupIndex()].m_introduction0;
StartActorScript(m_lastActorScript);
break;
case LookupTableActionType::e_introduction1:
m_lastActorScript = g_actorScripts[GetLookupIndex()].m_introduction1;
StartActorScript(m_lastActorScript);
if (m_carId == DuneBugy_Actor) {
m_lastActorScript = 0;
}
break;
case LookupTableActionType::e_introduction2:
m_lastActorScript = g_actorScripts[GetLookupIndex()].m_introduction2;
StartActorScript(m_lastActorScript);
if (m_carId != Jetski_Actor) {
m_lastActorScript = 0;
}
break;
case LookupTableActionType::e_introduction3:
StartActorScript(g_actorScripts[GetLookupIndex()].m_introduction3);
break;
case LookupTableActionType::e_leaveUnfinished:
StartActorScript(g_actorScripts[GetLookupIndex()].m_leaveUnfinished);
break;
case LookupTableActionType::e_completed:
StartActorScript(g_actorScripts[GetLookupIndex()].m_completed);
break;
case LookupTableActionType::e_shortExplanation:
m_lastActorScript = g_actorScripts[GetLookupIndex()].m_shortExplanation;
StartActorScript(m_lastActorScript);
break;
default:
assert(0);
m_numAnimsRun--;
// Weird: This assertion can never be executed. The `assert(0)` above was probably introduced later.
assert(m_numAnimsRun >= 0);
return;
}
#ifndef BETA10
}
#endif
if (m_lastActorScript != 0) {
m_lastActorScriptStartTime = SDL_GetTicks();
}
}
// FUNCTION: LEGO1 0x10025d10
// FUNCTION: BETA10 0x10070490
void LegoCarBuild::StartActorScript(MxS32 p_streamId)
{
// this function has a different signature and partially different body in BETA10, but it is called in the same
// places
if (m_playingActorScript != DS_NOT_A_STREAM) {
InvokeAction(Extra::ActionType::e_stop, m_atomId, m_playingActorScript, NULL);
m_playingActorScript = DS_NOT_A_STREAM;
}
if (p_streamId != DS_NOT_A_STREAM) {
m_playingActorScript = p_streamId;
BackgroundAudioManager()->LowerVolume();
InvokeAction(Extra::ActionType::e_start, m_atomId, p_streamId, NULL);
}
}
// FUNCTION: LEGO1 0x10025d70
MxS32 LegoCarBuild::GetNextIntroduction()
{
switch (m_buildState->m_introductionCounter % 3) {
case 1:
return LookupTableActionType::e_introduction1;
case 2:
return LookupTableActionType::e_introduction2;
case 3:
return LookupTableActionType::e_introduction3;
default:
return LookupTableActionType::e_introduction0;
}
}
// FUNCTION: LEGO1 0x10025db0
// FUNCTION: BETA10 0x1006ed18
void LegoCarBuild::TickleControl(const char* p_controlName, MxULong p_time)
{
m_tickledControl = (MxControlPresenter*) Find("MxControlPresenter", p_controlName);
MxS16 expectedState = 1 - ((p_time / 5) & 1);
if (m_Yellow_Ctl == m_tickledControl) {
if (expectedState != g_lastTickleState) {
ToggleColorControlsEnabled();
g_lastTickleState = expectedState;
}
}
else {
if (m_tickledControl->GetEnabledChild() != expectedState) {
m_tickledControl->UpdateEnabledChild(expectedState);
}
g_lastTickleState = -1;
SetColorControlsEnabled(m_presentersEnabled);
}
}
// FUNCTION: LEGO1 0x10025e40
void LegoCarBuild::HandleEndAnim()
{
SetColorControlsEnabled(m_presentersEnabled);
if (m_tickledControl && m_Yellow_Ctl != m_tickledControl) {
m_tickledControl->UpdateEnabledChild(0);
}
}
// FUNCTION: LEGO1 0x10025e70
MxBool LegoCarBuild::Escape()
{
BackgroundAudioManager()->Init();
MxS32 targetEntityId = GetBuildMovieId(m_carId);
InvokeAction(Extra::ActionType::e_stop, *g_jukeboxScript, targetEntityId, NULL);
DeleteObjects(&m_atomId, 500, 999);
m_buildState->m_animationState = LegoVehicleBuildState::e_none;
m_destLocation = LegoGameState::e_infomain;
return TRUE;
}
// FUNCTION: LEGO1 0x10025ee0
MxS32 LegoCarBuild::GetBuildMovieId(MxS32 p_carId)
{
switch (p_carId) {
case Helicopter_Actor:
return JukeboxScript::c_HelicopterBuild_Movie;
case DuneBugy_Actor:
return JukeboxScript::c_DuneCarBuild_Movie;
case Jetski_Actor:
return JukeboxScript::c_JetskiBuild_Movie;
case RaceCar_Actor:
return JukeboxScript::c_RaceCarBuild_Movie;
default:
return -1;
}
}
// FUNCTION: LEGO1 0x10025f30
LegoVehicleBuildState::LegoVehicleBuildState(const char* p_classType)
{
m_className = p_classType;
m_introductionCounter = 0;
m_finishedBuild = FALSE;
m_playedExitScript = FALSE;
m_placedPartCount = 0;
}
// FUNCTION: LEGO1 0x10026120
// FUNCTION: BETA10 0x1006eef0
MxResult LegoVehicleBuildState::Serialize(LegoStorage* p_storage)
{
LegoState::Serialize(p_storage);
if (p_storage->IsReadMode()) {
p_storage->ReadU8(m_introductionCounter);
p_storage->ReadU8(m_finishedBuild);
p_storage->ReadU8(m_playedExitScript);
#ifndef BETA10
p_storage->ReadU8(m_placedPartCount);
#endif
}
else {
p_storage->WriteU8(m_introductionCounter);
p_storage->WriteU8(m_finishedBuild);
p_storage->WriteU8(m_playedExitScript);
#ifndef BETA10
p_storage->WriteU8(m_placedPartCount);
#endif
}
return SUCCESS;
}