isle-portable/LEGO1/tgl/d3drm
Christian Semmler 492954f347
Updates from isledecomp/isle (#27)
* Implement/match Bike (#1036)

* Implement/match Motocycle, consistent notification names (#1037)

* Implement/match Motocycle, consistent notification names

* Format

* Fix

* Fix return types

* Fix return type

* Fix annotations

* Rename function

* Bootstrap LegoPlantManager, add plants data (#1038)

* Bootstrap LegoPlantManager, add plants data

* Naming

* Move

* Fix

* Implement/match LegoPlantManager::CreatePlant (#1039)

* Implement/match LegoPlantManager::CreatePlant

* Update names

* Fix name

* Fix

* Fix

* Implement/match more LegoPlantManager functions (#1040)

* Implement/match LegoPlantManager interaction functions (#1041)

* Implement AnimState (#1042)

* Implement LegoAnim

* fix: minor issues

* fix ncc complaints

* refactor: address review comments

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>

* Implement/match LegoPlantManager::FUN_10026c50 (#1043)

* Minor fixes

* Implement/match LegoPlantManager::FUN_10026c50

* Backports of isle-portable x64 fixes (#1044)

* Introduce LPD3DRM_APPDATA typedef for setting d3drm appdata

* Fix warning about assigning const string literals to variable char pointers

* Don't cast pointers to integers on non-32-bit architectures

* memset 2nd argument is int

* Assume cpuid is available on x86_64, needs testing on i386 and unavailable on anything else

* Store HFILE in its own member variable

* Updates

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Co-authored-by: jonschz <17198703+jonschz@users.noreply.github.com>
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2024-06-25 18:12:08 +02:00
..
camera.cpp initial commit 2024-05-16 19:42:54 -04:00
device.cpp initial commit 2024-05-16 19:42:54 -04:00
group.cpp initial commit 2024-05-16 19:42:54 -04:00
impl.h Updates from isledecomp/isle (#27) 2024-06-25 18:12:08 +02:00
light.cpp initial commit 2024-05-16 19:42:54 -04:00
mesh.cpp initial commit 2024-05-16 19:42:54 -04:00
meshbuilder.cpp initial commit 2024-05-16 19:42:54 -04:00
renderer.cpp initial commit 2024-05-16 19:42:54 -04:00
texture.cpp Updates from isledecomp/isle (#27) 2024-06-25 18:12:08 +02:00
view.cpp Updates from isledecomp/isle (#27) 2024-06-25 18:12:08 +02:00