mirror of
https://github.com/isledecomp/isle-portable.git
synced 2026-02-03 12:31:15 +00:00
* Implement/match Bike (#1036) * Implement/match Motocycle, consistent notification names (#1037) * Implement/match Motocycle, consistent notification names * Format * Fix * Fix return types * Fix return type * Fix annotations * Rename function * Bootstrap LegoPlantManager, add plants data (#1038) * Bootstrap LegoPlantManager, add plants data * Naming * Move * Fix * Implement/match LegoPlantManager::CreatePlant (#1039) * Implement/match LegoPlantManager::CreatePlant * Update names * Fix name * Fix * Fix * Implement/match more LegoPlantManager functions (#1040) * Implement/match LegoPlantManager interaction functions (#1041) * Implement AnimState (#1042) * Implement LegoAnim * fix: minor issues * fix ncc complaints * refactor: address review comments --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com> * Implement/match LegoPlantManager::FUN_10026c50 (#1043) * Minor fixes * Implement/match LegoPlantManager::FUN_10026c50 * Backports of isle-portable x64 fixes (#1044) * Introduce LPD3DRM_APPDATA typedef for setting d3drm appdata * Fix warning about assigning const string literals to variable char pointers * Don't cast pointers to integers on non-32-bit architectures * memset 2nd argument is int * Assume cpuid is available on x86_64, needs testing on i386 and unavailable on anything else * Store HFILE in its own member variable * Updates --------- Co-authored-by: jonschz <17198703+jonschz@users.noreply.github.com> Co-authored-by: jonschz <jonschz@users.noreply.github.com> Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
92 lines
2.4 KiB
C++
92 lines
2.4 KiB
C++
#ifndef POLICE_H
|
|
#define POLICE_H
|
|
|
|
#include "decomp.h"
|
|
#include "legogamestate.h"
|
|
#include "legostate.h"
|
|
#include "legoworld.h"
|
|
#include "radio.h"
|
|
|
|
class LegoControlManagerNotificationParam;
|
|
class LegoEventNotificationParam;
|
|
class MxDSAction;
|
|
|
|
// VTABLE: LEGO1 0x100d8af0
|
|
// SIZE 0x10
|
|
class PoliceState : public LegoState {
|
|
public:
|
|
PoliceState();
|
|
~PoliceState() override {}
|
|
|
|
// FUNCTION: LEGO1 0x1005e860
|
|
inline const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// STRING: LEGO1 0x100f0444
|
|
return "PoliceState";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1005e870
|
|
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, PoliceState::ClassName()) || LegoState::IsA(p_name);
|
|
}
|
|
|
|
MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
|
|
|
|
// SYNTHETIC: LEGO1 0x1005e920
|
|
// PoliceState::`scalar deleting destructor'
|
|
|
|
inline undefined4 GetUnknown0x0c() { return m_unk0x0c; }
|
|
inline void SetUnknown0x0c(undefined4 p_unk0x0c) { m_unk0x0c = p_unk0x0c; }
|
|
|
|
void FUN_1005ea40();
|
|
|
|
// TODO: Most likely getters/setters are not used according to BETA.
|
|
|
|
PoliceScript::Script m_policeScript; // 0x08
|
|
undefined4 m_unk0x0c; // 0x0c
|
|
};
|
|
|
|
// VTABLE: LEGO1 0x100d8a80
|
|
// SIZE 0x110
|
|
class Police : public LegoWorld {
|
|
public:
|
|
Police();
|
|
~Police() override; // vtable+0x00
|
|
|
|
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
|
|
|
// FUNCTION: LEGO1 0x1005e1e0
|
|
inline const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// STRING: LEGO1 0x100f0450
|
|
return "Police";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1005e1f0
|
|
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, Police::ClassName()) || LegoWorld::IsA(p_name);
|
|
}
|
|
|
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
|
void ReadyWorld() override; // vtable+0x50
|
|
MxBool VTable0x5c() override; // vtable+0x5c
|
|
MxBool Escape() override; // vtable+0x64
|
|
void Enable(MxBool p_enable) override; // vtable+0x68
|
|
|
|
// SYNTHETIC: LEGO1 0x1005e300
|
|
// Police::`scalar deleting destructor'
|
|
|
|
private:
|
|
MxLong HandleControl(LegoControlManagerNotificationParam& p_param);
|
|
MxLong HandleEndAction(MxEndActionNotificationParam& p_param);
|
|
MxLong HandleKeyPress(LegoEventNotificationParam& p_param);
|
|
|
|
Radio m_radio; // 0xf8
|
|
PoliceState* m_policeState; // 0x108
|
|
LegoGameState::Area m_destLocation; // 0x10c
|
|
};
|
|
|
|
#endif // POLICE_H
|