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* Implement/match Bike (#1036) * Implement/match Motocycle, consistent notification names (#1037) * Implement/match Motocycle, consistent notification names * Format * Fix * Fix return types * Fix return type * Fix annotations * Rename function * Bootstrap LegoPlantManager, add plants data (#1038) * Bootstrap LegoPlantManager, add plants data * Naming * Move * Fix * Implement/match LegoPlantManager::CreatePlant (#1039) * Implement/match LegoPlantManager::CreatePlant * Update names * Fix name * Fix * Fix * Implement/match more LegoPlantManager functions (#1040) * Implement/match LegoPlantManager interaction functions (#1041) * Implement AnimState (#1042) * Implement LegoAnim * fix: minor issues * fix ncc complaints * refactor: address review comments --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com> * Implement/match LegoPlantManager::FUN_10026c50 (#1043) * Minor fixes * Implement/match LegoPlantManager::FUN_10026c50 * Backports of isle-portable x64 fixes (#1044) * Introduce LPD3DRM_APPDATA typedef for setting d3drm appdata * Fix warning about assigning const string literals to variable char pointers * Don't cast pointers to integers on non-32-bit architectures * memset 2nd argument is int * Assume cpuid is available on x86_64, needs testing on i386 and unavailable on anything else * Store HFILE in its own member variable * Updates --------- Co-authored-by: jonschz <17198703+jonschz@users.noreply.github.com> Co-authored-by: jonschz <jonschz@users.noreply.github.com> Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
65 lines
1.7 KiB
C++
65 lines
1.7 KiB
C++
#ifndef ISLEACTOR_H
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#define ISLEACTOR_H
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#include "legoactor.h"
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class LegoControlManagerNotificationParam;
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class LegoPathStructNotificationParam;
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class LegoWorld;
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class MxEndActionNotificationParam;
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class MxNotificationParam;
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// VTABLE: LEGO1 0x100d5178
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// SIZE 0x7c
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class IsleActor : public LegoActor {
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public:
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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// FUNCTION: LEGO1 0x1000e660
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f07dc
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return "IsleActor";
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}
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// FUNCTION: LEGO1 0x1000e670
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, IsleActor::ClassName()) || LegoActor::IsA(p_name);
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}
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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// FUNCTION: LEGO1 0x1000e5f0
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virtual MxLong HandleClick() { return 0; } // vtable+0x68
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// FUNCTION: LEGO1 0x1000e600
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virtual MxLong VTable0x6c() { return 0; } // vtable+0x6c
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// FUNCTION: LEGO1 0x1000e610
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virtual MxLong HandleEndAnim() { return 0; } // vtable+0x70
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// FUNCTION: LEGO1 0x1000e620
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virtual MxLong HandleEndAction(MxEndActionNotificationParam&) { return 0; } // vtable+0x74
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// FUNCTION: LEGO1 0x1000e630
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virtual MxLong HandleButtonDown(LegoControlManagerNotificationParam&) { return 0; } // vtable+0x78
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// FUNCTION: LEGO1 0x1000e640
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virtual MxLong HandleButtonUp(LegoControlManagerNotificationParam&) { return 0; } // vtable+0x7c
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// FUNCTION: LEGO1 0x1000e650
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virtual MxLong HandlePathStruct(LegoPathStructNotificationParam&) { return 0; } // vtable+0x80
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protected:
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LegoWorld* m_world; // 0x78
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};
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// SYNTHETIC: LEGO1 0x1000e940
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// IsleActor::~IsleActor
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// SYNTHETIC: LEGO1 0x1000e990
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// IsleActor::`scalar deleting destructor'
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#endif // ISLEACTOR_H
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