mirror of
https://github.com/isledecomp/isle-portable.git
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* add psvita to cmake * no PIE for vita * add modules to vpk * use custom pvr apphint * select correct renderer for sdl renderer * patch sdl3 shaders, got something on screen! * use proper cmake patch for sdl * add missing module * remove test window which causes a bug in the vita sdl port to show up * add gxm renderer (not working with display yet) * avoid sdl renderer for vita, seems broken * make gxm renderer work with new d3drm * fix rendering somewhat, some geometry shows up * support paletted textures directly to avoid copying the texture twice * fix Draw2DImage * make 3d work, broken lights * clean up a bit * fix normals matrix * remove some unneeded changes * forgot env var * wrong env dest * run clang format * correct texture address mode, use tlsf instead of sceClibMspace * double buffered uniforms seem to work now * missed a line * update GXMRenderer_EnumDevice * hopefully actually fix uniform buffers * run clang-format * remove a change thats not needed * improve fragment shader performance * add vita to dist folder * add base for vita config app * add config self to vpk * transform touch events to virtual size * add livearea graphics * Update cmake file to include livearea assets * put manual in the right place * add sample rco * add messagebox on vita * triple buffer textures because fences arent a thing on vita and making draw&cpu sync would be too slow * make config app not crash on launch * change defaults * update gxm renderer with interface changes * split 2d and 3d shaders completely * update gxm renderer * fix transition on gxm * clang format * move config cmake * move CONFIG_vita * always clear before drawing 2d image * hopefully fix windows build * clang-format fix broken includes * order again * undo moving qt cmake to its own list * move uic search path * use ifdefs for all d3drm backends, cpack to generate vpk * cmake wrong escape * small cleanups in gxm renderer * defer texture delete to avoid overwriting the texture during a frame * clang-format * more of the layout for config * remove top buttons * use SceAppSettings instead of custom ui * use select for back to info center on vita, to make screenshots possible again * remove accidentally left in add_subdirectory * adjust diskpath to be like other ports * use vita_create_vpk and not cpack * gxm: msaa support, fix wrong file path * gxm: add mipmaps (disabled) * clang-format * fix open isle.ini with fopen * add missing strings * use iniparser_set not dictionary_set * add default save path to config * load config app after initializing ini on vita * fix config build * change the default disk & cd path, update the paf library * update paf library headers * include orders for clang-format * clean up * make shader compiler not required * move asm language * warn instead of error when shader source is changed when no compiler is found --------- Co-authored-by: Li <li@silica.codes> Co-authored-by: Christian Semmler <mail@csemmler.com>
35 lines
1.4 KiB
XML
35 lines
1.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<resource version="0.1" type="normal" id="config_plugin">
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<filetable>
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<file src="settings.xml" type="application/xml" id="settings.xml" compress="off" />
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</filetable>
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<stringtable>
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<!--
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<locale src_="locale/ja.xml" compress="on" id="ja" />
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-->
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<locale src="locale/en.xml" compress="on" id="en" />
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<!--
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<locale src_="locale/en-gb.xml" compress="on" id="en-gb" />
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<locale src_="locale/zh-s.xml" compress="on" id="zh-s" />
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<locale src_="locale/zh-t.xml" compress="on" id="zh-t" />
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<locale src_="locale/da.xml" compress="on" id="da" />
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<locale src_="locale/nl.xml" compress="on" id="nl" />
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<locale src_="locale/fi.xml" compress="on" id="fi" />
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<locale src_="locale/fr.xml" compress="on" id="fr" />
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<locale src_="locale/de.xml" compress="on" id="de" />
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<locale src_="locale/it.xml" compress="on" id="it" />
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<locale src_="locale/ko.xml" compress="on" id="ko" />
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<locale src_="locale/no.xml" compress="on" id="no" />
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<locale src_="locale/pl.xml" compress="on" id="pl" />
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<locale src_="locale/pt.xml" compress="on" id="pt" />
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<locale src_="locale/ru.xml" compress="on" id="ru" />
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<locale src_="locale/es.xml" compress="on" id="es" />
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<locale src_="locale/sv.xml" compress="on" id="sv" />
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<locale src_="locale/pt-br.xml" compress="on" id="pt-br" />
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<locale src_="locale/tr.xml" compress="on" id="tr" />
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-->
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</stringtable>
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</resource>
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