isle-portable/LEGO1
Christian Semmler 9c83acb3b1
Replace Windows threads with SDL threads (#8)
* Replace Windows threads with SDL threads

* Wait for thread in dtor
2024-05-30 22:56:44 +02:00
..
lego Use USHRT_MAX instead of MAXWORD (#975) (#6) 2024-05-30 22:04:55 +02:00
modeldb initial commit 2024-05-16 19:42:54 -04:00
mxdirectx initial commit 2024-05-16 19:42:54 -04:00
mxgeometry Updates from isledecomp/isle (#3) 2024-05-30 19:20:36 +02:00
mxstl initial commit 2024-05-16 19:42:54 -04:00
omni Replace Windows threads with SDL threads (#8) 2024-05-30 22:56:44 +02:00
realtime Updates from isledecomp/isle (#3) 2024-05-30 19:20:36 +02:00
res initial commit 2024-05-16 19:42:54 -04:00
tgl initial commit 2024-05-16 19:42:54 -04:00
viewmanager Updates from isledecomp/isle (#1) 2024-05-23 18:09:49 +02:00
define.cpp Updates from isledecomp/isle (#3) 2024-05-30 19:20:36 +02:00
define.h Updates from isledecomp/isle (#3) 2024-05-30 19:20:36 +02:00
LegoOmni.def initial commit 2024-05-16 19:42:54 -04:00
LegoOmni.mingw.def initial commit 2024-05-16 19:42:54 -04:00
library_msvc.h initial commit 2024-05-16 19:42:54 -04:00
library_smack.h initial commit 2024-05-16 19:42:54 -04:00
main.cpp initial commit 2024-05-16 19:42:54 -04:00