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* Fix remaining vtordisp issues (#1016) * Fix LegoRaceActor * Fix LegoRaceMap * Fix LegoCarRaceActor * Fix LegoJetskiRaceActor * Fix LegoJetski * Fix LegoRaceCar * Downgrade orig addr unique message to debug * Implement/match Ambulance::HandleEndAction (#1018) * Implement/match Ambulance::HandleClick (#1019) * Implement/match Ambulance::HandleClick * Remove junk * Add Ambulance::FUN_10036e60 * Implement/match Ambulance::Tickle (#1021) * Match LegoMeterPresenter::ParseExtra (#1022) * Match LegoMeterPresenter::ParseExtra * Add LegoMeterPresenter to factory * Add call to parent * Add missing TODO * Implement/match Ambulance::ActivateSceneActions (#1023) * Fix CaveEntity class (#1024) * Fix CaveEntity class * Rename function * Implement/match JailEntity::HandleClick and CaveEntity::HandleClick (#1025) * Implement/match JailEntity::HandleClick and CaveEntity::HandleClick * Fix * Add remaining classes, implement/match LegoObjectFactory (#1026) * Add missing classes * Match LegoObjectFactory * Remove semicolon * Add symbol * Fix * Implement/match Ambulance::VTable0x70 (#1027) * Implement/match Ambulance::HandleButtonDown (#1028) * Implement/match Ambulance::HandlePathStruct (#1029) * Implement/match Ambulance::HandlePathStruct * Add annotation * Implement/match remaining Ambulance functions (#1030) * Fix camera glitch (#1031) * Implement LegoAnimScene::FUN_1009f490 (#1032) * Implement LegoAnimScene::FUN_1009f490 * Update legoanim.cpp * Update legoanim.cpp * Update legoanim.cpp * Bugfix for LegoMeterPresenter::DrawMeter (#1033) * feat: Implement several ::Serialize functions (#1017) * feat: Implement many ::Serialize functions * address review comments, part 1 [skip ci] * address review comments, part 2 [skip ci] * review comments (final part) * refactor: Remove Read/Write duplication * fix merge conflict * Match PizzeriaState::Serialize again * Remove unused variable, add LegoVehicleBuildState::Serialize * Implement AnimState::Serialize * fix: Conform with naming scheme * refactor: change names back * refactor: int to MxS32 --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com> --------- Co-authored-by: MS <disinvite@users.noreply.github.com> Co-authored-by: jonschz <17198703+jonschz@users.noreply.github.com> Co-authored-by: jonschz <jonschz@users.noreply.github.com>
58 lines
1.2 KiB
C++
58 lines
1.2 KiB
C++
#include "isleactor.h"
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#include "legoentity.h"
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#include "legoworld.h"
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#include "misc.h"
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#include "mxnotificationparam.h"
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#include "scripts.h"
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DECOMP_SIZE_ASSERT(IsleActor, 0x7c)
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// FUNCTION: LEGO1 0x1002c780
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MxResult IsleActor::Create(MxDSAction& p_dsAction)
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{
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MxResult result = LegoEntity::Create(p_dsAction);
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if (result == SUCCESS) {
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m_world = CurrentWorld();
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if (!m_world) {
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result = FAILURE;
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}
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}
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return result;
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}
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// FUNCTION: LEGO1 0x1002c7b0
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MxLong IsleActor::Notify(MxParam& p_param)
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{
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MxLong result = 0;
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switch (((MxNotificationParam&) p_param).GetNotification()) {
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case c_notificationType0:
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result = VTable0x6c();
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break;
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case c_notificationEndAction:
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result = HandleEndAction((MxEndActionNotificationParam&) p_param);
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break;
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case c_notificationButtonUp:
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result = HandleButtonUp((MxNotificationParam&) p_param);
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break;
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case c_notificationButtonDown:
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result = HandleButtonDown((MxNotificationParam&) p_param);
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break;
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case c_notificationClick:
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result = HandleClick();
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break;
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case c_notificationEndAnim:
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result = VTable0x70();
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break;
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case c_notificationPathStruct:
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result = VTable0x80(p_param);
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break;
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}
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return result;
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}
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