mirror of
https://github.com/isledecomp/isle-portable.git
synced 2026-02-03 12:31:15 +00:00
* Fix remaining vtordisp issues (#1016) * Fix LegoRaceActor * Fix LegoRaceMap * Fix LegoCarRaceActor * Fix LegoJetskiRaceActor * Fix LegoJetski * Fix LegoRaceCar * Downgrade orig addr unique message to debug * Implement/match Ambulance::HandleEndAction (#1018) * Implement/match Ambulance::HandleClick (#1019) * Implement/match Ambulance::HandleClick * Remove junk * Add Ambulance::FUN_10036e60 * Implement/match Ambulance::Tickle (#1021) * Match LegoMeterPresenter::ParseExtra (#1022) * Match LegoMeterPresenter::ParseExtra * Add LegoMeterPresenter to factory * Add call to parent * Add missing TODO * Implement/match Ambulance::ActivateSceneActions (#1023) * Fix CaveEntity class (#1024) * Fix CaveEntity class * Rename function * Implement/match JailEntity::HandleClick and CaveEntity::HandleClick (#1025) * Implement/match JailEntity::HandleClick and CaveEntity::HandleClick * Fix * Add remaining classes, implement/match LegoObjectFactory (#1026) * Add missing classes * Match LegoObjectFactory * Remove semicolon * Add symbol * Fix * Implement/match Ambulance::VTable0x70 (#1027) * Implement/match Ambulance::HandleButtonDown (#1028) * Implement/match Ambulance::HandlePathStruct (#1029) * Implement/match Ambulance::HandlePathStruct * Add annotation * Implement/match remaining Ambulance functions (#1030) * Fix camera glitch (#1031) * Implement LegoAnimScene::FUN_1009f490 (#1032) * Implement LegoAnimScene::FUN_1009f490 * Update legoanim.cpp * Update legoanim.cpp * Update legoanim.cpp * Bugfix for LegoMeterPresenter::DrawMeter (#1033) * feat: Implement several ::Serialize functions (#1017) * feat: Implement many ::Serialize functions * address review comments, part 1 [skip ci] * address review comments, part 2 [skip ci] * review comments (final part) * refactor: Remove Read/Write duplication * fix merge conflict * Match PizzeriaState::Serialize again * Remove unused variable, add LegoVehicleBuildState::Serialize * Implement AnimState::Serialize * fix: Conform with naming scheme * refactor: change names back * refactor: int to MxS32 --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com> --------- Co-authored-by: MS <disinvite@users.noreply.github.com> Co-authored-by: jonschz <17198703+jonschz@users.noreply.github.com> Co-authored-by: jonschz <jonschz@users.noreply.github.com>
90 lines
2.1 KiB
C++
90 lines
2.1 KiB
C++
#ifndef JUKEBOX_H
|
|
#define JUKEBOX_H
|
|
|
|
#include "decomp.h"
|
|
#include "legogamestate.h"
|
|
#include "legostate.h"
|
|
#include "legoworld.h"
|
|
|
|
class LegoControlManagerEvent;
|
|
|
|
// VTABLE: LEGO1 0x100d4a90
|
|
// SIZE 0x10
|
|
class JukeBoxState : public LegoState {
|
|
public:
|
|
enum Music {
|
|
e_pasquell = 0,
|
|
e_right,
|
|
e_decal,
|
|
e_wallis,
|
|
e_nelson,
|
|
e_torpedos
|
|
};
|
|
|
|
JukeBoxState() : m_music(e_pasquell), m_active(FALSE) {}
|
|
|
|
// FUNCTION: LEGO1 0x1000f310
|
|
inline const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// STRING: LEGO1 0x100f02bc
|
|
return "JukeBoxState";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1000f320
|
|
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, JukeBoxState::ClassName()) || LegoState::IsA(p_name);
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1000f300
|
|
MxBool IsSerializable() override { return FALSE; } // vtable+0x14
|
|
|
|
// SYNTHETIC: LEGO1 0x1000f3d0
|
|
// JukeBoxState::`scalar deleting destructor'
|
|
|
|
Music m_music; // 0x08
|
|
MxU32 m_active; // 0x0c
|
|
};
|
|
|
|
// VTABLE: LEGO1 0x100d8958
|
|
// SIZE 0x104
|
|
class JukeBox : public LegoWorld {
|
|
public:
|
|
JukeBox();
|
|
~JukeBox() override;
|
|
|
|
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
|
MxResult Tickle() override; // vtable+0x08
|
|
|
|
// FUNCTION: LEGO1 0x1005d6f0
|
|
inline const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// STRING: LEGO1 0x100f02cc
|
|
return "JukeBox";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1005d700
|
|
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, JukeBox::ClassName()) || LegoWorld::IsA(p_name);
|
|
}
|
|
|
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
|
void ReadyWorld() override; // vtable+0x50
|
|
MxBool VTable0x5c() override; // vtable+0x5c
|
|
MxBool Escape() override; // vtable+0x64
|
|
void Enable(MxBool p_enable) override; // vtable+0x68
|
|
|
|
// SYNTHETIC: LEGO1 0x1005d810
|
|
// JukeBox::`scalar deleting destructor'
|
|
|
|
private:
|
|
MxBool HandleControl(LegoControlManagerEvent& p_param);
|
|
|
|
LegoGameState::Area m_destLocation; // 0xf8
|
|
JukeBoxState* m_state; // 0xfc
|
|
undefined2 m_unk0x100; // 0x100
|
|
};
|
|
|
|
#endif // JUKEBOX_H
|