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* Fix remaining vtordisp issues (#1016) * Fix LegoRaceActor * Fix LegoRaceMap * Fix LegoCarRaceActor * Fix LegoJetskiRaceActor * Fix LegoJetski * Fix LegoRaceCar * Downgrade orig addr unique message to debug * Implement/match Ambulance::HandleEndAction (#1018) * Implement/match Ambulance::HandleClick (#1019) * Implement/match Ambulance::HandleClick * Remove junk * Add Ambulance::FUN_10036e60 * Implement/match Ambulance::Tickle (#1021) * Match LegoMeterPresenter::ParseExtra (#1022) * Match LegoMeterPresenter::ParseExtra * Add LegoMeterPresenter to factory * Add call to parent * Add missing TODO * Implement/match Ambulance::ActivateSceneActions (#1023) * Fix CaveEntity class (#1024) * Fix CaveEntity class * Rename function * Implement/match JailEntity::HandleClick and CaveEntity::HandleClick (#1025) * Implement/match JailEntity::HandleClick and CaveEntity::HandleClick * Fix * Add remaining classes, implement/match LegoObjectFactory (#1026) * Add missing classes * Match LegoObjectFactory * Remove semicolon * Add symbol * Fix * Implement/match Ambulance::VTable0x70 (#1027) * Implement/match Ambulance::HandleButtonDown (#1028) * Implement/match Ambulance::HandlePathStruct (#1029) * Implement/match Ambulance::HandlePathStruct * Add annotation * Implement/match remaining Ambulance functions (#1030) * Fix camera glitch (#1031) * Implement LegoAnimScene::FUN_1009f490 (#1032) * Implement LegoAnimScene::FUN_1009f490 * Update legoanim.cpp * Update legoanim.cpp * Update legoanim.cpp * Bugfix for LegoMeterPresenter::DrawMeter (#1033) * feat: Implement several ::Serialize functions (#1017) * feat: Implement many ::Serialize functions * address review comments, part 1 [skip ci] * address review comments, part 2 [skip ci] * review comments (final part) * refactor: Remove Read/Write duplication * fix merge conflict * Match PizzeriaState::Serialize again * Remove unused variable, add LegoVehicleBuildState::Serialize * Implement AnimState::Serialize * fix: Conform with naming scheme * refactor: change names back * refactor: int to MxS32 --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com> --------- Co-authored-by: MS <disinvite@users.noreply.github.com> Co-authored-by: jonschz <17198703+jonschz@users.noreply.github.com> Co-authored-by: jonschz <jonschz@users.noreply.github.com>
32 lines
835 B
C++
32 lines
835 B
C++
#ifndef ACT3BRICKSTER_H
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#define ACT3BRICKSTER_H
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#include "act3actor.h"
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// VTABLE: LEGO1 0x100d7838 LegoPathActor
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// VTABLE: LEGO1 0x100d7908 LegoAnimActor
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// SIZE 0x1b4
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class Act3Brickster : public Act3Actor {
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public:
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Act3Brickster();
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~Act3Brickster() override;
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void ParseAction(char* p_extra) override; // vtable+0x20
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void VTable0x70(float p_und) override; // vtable+0x70
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MxResult VTable0x94(LegoPathActor*, MxBool) override; // vtable+0x94
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void SwitchBoundary(
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LegoPathBoundary*& p_boundary,
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LegoUnknown100db7f4*& p_edge,
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float& p_unk0xe4
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) override; // vtable+0x98
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MxResult VTable0x9c() override; // vtable+0x9c
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// SYNTHETIC: LEGO1 0x10043250
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// Act3Brickster::`scalar deleting destructor'
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private:
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undefined4 m_unk0x20[15]; // 0x20
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};
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#endif // ACT3BRICKSTER_H
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