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176 lines
5.0 KiB
C++
176 lines
5.0 KiB
C++
#ifndef LEGOCARRACEACTOR_H
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#define LEGOCARRACEACTOR_H
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#include "legoraceactor.h"
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extern const char* g_raceState;
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extern const char* g_fuel;
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extern const char* g_racing;
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// VTABLE: LEGO1 0x100da0c0 LegoRaceActor
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// VTABLE: LEGO1 0x100da0c8 LegoAnimActor
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// VTABLE: LEGO1 0x100da0d8 LegoPathActor
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// VTABLE: LEGO1 0x100da1a8 LegoCarRaceActor
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// VTABLE: BETA10 0x101bea74 LegoRaceActor
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// VTABLE: BETA10 0x101bea78 LegoAnimActor
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// VTABLE: BETA10 0x101bea90 LegoPathActor
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// VTABLE: BETA10 0x101beb80 LegoCarRaceActor
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// SIZE 0x1a0
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class LegoCarRaceActor : public virtual LegoRaceActor {
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public:
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LegoCarRaceActor();
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// FUNCTION: LEGO1 0x10081660
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// FUNCTION: BETA10 0x100aab10
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0568
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return "LegoCarRaceActor";
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}
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// FUNCTION: LEGO1 0x10081680
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// FUNCTION: BETA10 0x100aa9e0
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MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, LegoCarRaceActor::ClassName()) || LegoRaceActor::IsA(p_name);
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}
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MxU32 CheckPresenterAndActorIntersections(
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LegoPathBoundary* p_boundary,
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Vector3& p_rayOrigin,
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Vector3& p_rayDirection,
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float p_rayLength,
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float p_radius,
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Vector3& p_intersectionPoint
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) override; // vtable+0x6c
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void Animate(float p_time) override; // vtable+0x70
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void SwitchBoundary(
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LegoPathBoundary*& p_boundary,
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LegoOrientedEdge*& p_edge,
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float& p_unk0xe4
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) override; // vtable+0x98
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MxResult CalculateSpline() override; // vtable+0x9c
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// LegoCarRaceActor vtable
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virtual void FUN_10080590(float p_time); // vtable+0x00
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// FUNCTION: LEGO1 0x10012bb0
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virtual void FUN_10012bb0(float p_unk0x14) { m_unk0x14 = p_unk0x14; } // vtable+0x04
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// FUNCTION: LEGO1 0x10012bc0
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virtual float FUN_10012bc0() { return m_unk0x14; } // vtable+0x08
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// FUNCTION: LEGO1 0x10012bd0
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virtual void FUN_10012bd0(float p_unk0x10) { m_unk0x10 = p_unk0x10; } // vtable+0x0c
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// FUNCTION: LEGO1 0x10012be0
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virtual float FUN_10012be0() { return m_unk0x10; } // vtable+0x10
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// FUNCTION: LEGO1 0x10012bf0
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virtual void FUN_10012bf0(float p_unk0x18) { m_unk0x18 = p_unk0x18; } // vtable+0x14
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// FUNCTION: LEGO1 0x10012c00
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virtual float FUN_10012c00() { return m_unk0x18; } // vtable+0x18
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virtual MxS32 VTable0x1c(LegoPathBoundary* p_boundary, LegoEdge* p_edge); // vtable+0x1c
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// SYNTHETIC: LEGO1 0x10012c30
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// LegoCarRaceActor::`vbase destructor'
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// SYNTHETIC: LEGO1 0x10081620
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// LegoCarRaceActor::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x10012d80
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// LegoCarRaceActor::~LegoCarRaceActor
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protected:
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MxFloat m_unk0x08; // 0x08
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MxU8 m_animState; // 0x0c
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// Could be a multiplier for the maximum speed when going straight
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MxFloat m_unk0x10; // 0x10
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// Could be the acceleration
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MxFloat m_unk0x14; // 0x14
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MxFloat m_unk0x18; // 0x18
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// Could be the current timestamp for time-based movement
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MxFloat m_unk0x1c; // 0x1c
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static MxFloat g_unk0x100f7aec;
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};
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// VTABLE: LEGO1 0x100da208 LegoCarRaceActor
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// VTABLE: LEGO1 0x100da228 LegoRaceActor
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// VTABLE: LEGO1 0x100da230 LegoAnimActor
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// VTABLE: LEGO1 0x100da240 LegoPathActor
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// VTABLE: BETA10 0x101bd348 LegoCarRaceActor
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// VTABLE: BETA10 0x101bd370 LegoRaceActor
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// VTABLE: BETA10 0x101bd378 LegoAnimActor
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// VTABLE: BETA10 0x101bd390 LegoPathActor
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// SIZE 0x1a8
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class LegoJetskiRaceActor : public virtual LegoCarRaceActor {
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public:
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LegoJetskiRaceActor();
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// FUNCTION: LEGO1 0x10081d90
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// FUNCTION: BETA10 0x100aa920
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0554
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return "LegoJetskiRaceActor";
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}
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// FUNCTION: LEGO1 0x10081db0
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// FUNCTION: BETA10 0x100aa960
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MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, LegoJetskiRaceActor::ClassName()) || LegoCarRaceActor::IsA(p_name);
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}
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MxU32 CheckPresenterAndActorIntersections(
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LegoPathBoundary* p_boundary,
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Vector3& p_rayOrigin,
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Vector3& p_rayDirection,
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float p_rayLength,
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float p_radius,
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Vector3& p_intersectionPoint
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) override; // vtable+0x6c
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void Animate(float p_time) override; // vtable+0x70
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MxS32 VTable0x1c(LegoPathBoundary* p_boundary, LegoEdge* p_edge) override; // vtable+0x1c
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// SYNTHETIC: LEGO1 0x10013a80
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// LegoJetskiRaceActor::`vbase destructor'
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// SYNTHETIC: LEGO1 0x10081d50
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// LegoJetskiRaceActor::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x10013ba0
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// LegoJetskiRaceActor::~LegoJetskiRaceActor
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};
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// GLOBAL: LEGO1 0x100da0b0
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// LegoCarRaceActor::`vbtable'
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// GLOBAL: LEGO1 0x100da0a8
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// LegoCarRaceActor::`vbtable'{for `LegoAnimActor'}
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// GLOBAL: LEGO1 0x100da098
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// LegoCarRaceActor::`vbtable'{for `LegoRaceActor'}
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// GLOBAL: LEGO1 0x100da1f0
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// LegoJetskiRaceActor::`vbtable'{for `LegoJetskiRaceActor'}
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// GLOBAL: LEGO1 0x100da1e8
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// LegoJetskiRaceActor::`vbtable'{for `LegoAnimActor'}
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// GLOBAL: LEGO1 0x100da1d8
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// LegoJetskiRaceActor::`vbtable'{for `LegoRaceActor'}
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// GLOBAL: LEGO1 0x100da1c8
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// LegoJetskiRaceActor::`vbtable'{for `LegoCarRaceActor'}
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#endif // LEGOCARRACEACTOR_H
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