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26 lines
740 B
C++
26 lines
740 B
C++
#include "config.h"
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#include "mxstring.h"
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#include <SDL3/SDL_filesystem.h>
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#include <SDL3/SDL_log.h>
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#include <iniparser.h>
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void IOS_SetupDefaultConfigOverrides(dictionary* p_dictionary)
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{
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SDL_Log("Overriding default config for iOS");
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// Use DevelopmentFiles path for disk and cd paths
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// It's good to use that path since user can easily
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// connect through SMB and copy the files
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MxString documentFolder = SDL_GetUserFolder(SDL_FOLDER_DOCUMENTS);
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documentFolder += "isle";
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if (!SDL_GetPathInfo(documentFolder.GetData(), NULL)) {
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SDL_CreateDirectory(documentFolder.GetData());
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}
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iniparser_set(p_dictionary, "isle:diskpath", documentFolder.GetData());
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iniparser_set(p_dictionary, "isle:cdpath", documentFolder.GetData());
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}
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