isle-portable/LEGO1/lego/sources
Anonymous Maarten 196259c6c9
Parse cli arguments + log with SDL_Log (#30)
* cmake: copy DLL dependencies to output path

This also copies SDL3.dll from an external path when using system
dependencies.

* Only include <SDL3/SDL.h>

* isle: parse cli argument (--ini for custom ini path)

* Use SDL_CreateWIndowWithProperties to create SDL window

Less branching => Clearer code

* Log mxdirectx failure using SDL_Log + E_NOINTERFACE

* Fix d3drm32.def for msvc

* Define D3DRM_WINE when using d3drm from wine

* Ignore failed assertions from d3drm unimplemented functions

* inparser will/should create libiniparser.lib for static libraries and iniparser.lib for a shared library
2024-06-26 11:24:40 -07:00
..
3dmanager Parse cli arguments + log with SDL_Log (#30) 2024-06-26 11:24:40 -07:00
anim Implement LegoAnimScene::FUN_1009f490 (#1032) 2024-06-13 17:53:45 -04:00
geom Rename LegoEdge::GetOpposingPoint to LegoEdge::CWVertex (#977) 2024-05-30 20:04:06 -04:00
misc Add support for building x64 executables (#29) 2024-06-25 18:47:43 -07:00
roi Fix camera glitch (#1031) 2024-06-13 22:09:14 +02:00