isle-portable/LEGO1/lego/legoomni/include/legohideanimpresenter.h
Christian Semmler 6ddd86dcbe
Updates from isledecomp/isle (#3)
* Implement/match LegoPathActor::ParseAction (#946)

* Implement/match LegoPathActor::ParseAction

* Fix naming

* Space

* Implement/match Isle::UpdateGlobe (#947)

* Implement/match Isle::UpdateGlobe

* Change function access

* Implement/match Isle::CreateState and related (#948)

* Implement/match actor Create functions (#949)

* Implement/match Isle::Escape (#950)

* Implement/match Isle::FUN_10033350 (#951)

* Implement/match Isle::HandleType19Notification (#952)

* Implement/match Isle::HandleType19Notification

* Fix

* Implement/match LegoAnimationManager::FUN_10063b90 (#953)

* Implement/match LegoAnimationManager::FUN_100648f0 (#954)

* Implement LegoROI::FUN_100a9410 (#955)

* WIP

* WIP

* Remove space

* Fix

* Implement/match LegoExtraActor::VTable0x6c (#956)

* Match LegoUnknown::FUN_1009a1e0 (#957)

* Fix extra actor collisions (#958)

* Implement/match IslePathActor::FUN_1001b660 (#960)

* Refactor MxBitmap (again) (#961)

* Remove this

* Starting list of beta addrs

* Static for height-specific abs, fix StrechBits

* MxBitmap refactor

* Implement/match LegoPathBoundary::FUN_100586e0 and FUN_10057fe0 (#962)

* Implement/match LegoAnimPresenter::FUN_1006b140 (#963)

* Implement LegoMeterPresenter::DrawMeter (#964)

* Implement LegoMeterPresenter::DrawMeter

* New MxRect16 header, offsets and size annotations

* Missing mxtypes include

* Implement/match LegoAnimationManager::FUN_10063270 (#965)

* Implement/match LegoAnimMMPresenter::FUN_1004b840 (#966)

* Implement/match LegoAnimationManager::FUN_10062e20 (#967)

* Beta match MxPalette (#968)

* Beta match MxPalette

* Modern compiler fix

* Implement/match LegoCameraController::FUN_10012290 and FUN_10012320 (#969)

* Implement/match LegoControlManager::FUN_100293c0 (#970)

* Implement/match Pizzeria::HandleClick (#971)

* Implement/match Lego3DWavePresenter::StartingTickle (#972)

* Implement/match Lego3DWavePresenter::StartingTickle

* Fix annotation

* Add StreamingTickle

* Rename

* Add static HandlerClassName function (#973)

* Add static HandlerClassName function

* Use method in PresenterNameDispatch

---------

Co-authored-by: disinvite@users.noreply.github.com <disinvite@users.noreply.github.com>
2024-05-30 19:20:36 +02:00

108 lines
4.4 KiB
C++

#ifndef LEGOHIDEANIMPRESENTER_H
#define LEGOHIDEANIMPRESENTER_H
#include "decomp.h"
#include "legoloopinganimpresenter.h"
class LegoPathBoundary;
struct LegoHideAnimStructComparator {
MxBool operator()(const char* const& p_a, const char* const& p_b) const { return strcmp(p_a, p_b) < 0; }
};
// SIZE 0x08
struct LegoHideAnimStruct {
LegoPathBoundary* m_boundary; // 0x00
MxU32 m_index; // 0x04
};
typedef map<const char*, LegoHideAnimStruct, LegoHideAnimStructComparator> LegoHideAnimStructMap;
// VTABLE: LEGO1 0x100d9278
// SIZE 0xc4
class LegoHideAnimPresenter : public LegoLoopingAnimPresenter {
public:
LegoHideAnimPresenter();
~LegoHideAnimPresenter() override;
// FUNCTION: BETA10 0x1005d4a0
static const char* HandlerClassName()
{
// STRING: LEGO1 0x100f06cc
return "LegoHideAnimPresenter";
}
// FUNCTION: LEGO1 0x1006d880
// FUNCTION: BETA10 0x1005d470
inline const char* ClassName() const override // vtable+0x0c
{
return HandlerClassName();
}
// FUNCTION: LEGO1 0x1006d890
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, ClassName()) || LegoAnimPresenter::IsA(p_name);
}
void ReadyTickle() override; // vtable+0x18
void StartingTickle() override; // vtable+0x18
MxResult AddToManager() override; // vtable+0x34
void Destroy() override; // vtable+0x38
void EndAction() override; // vtable+0x40
void PutFrame() override; // vtable+0x6c
void VTable0x8c() override; // vtable+0x8c
void VTable0x90() override; // vtable+0x90
void FUN_1006db40(LegoTime p_time);
private:
void Init();
void Destroy(MxBool p_fromDestructor);
void FUN_1006db60(LegoTreeNode* p_node, LegoTime p_time);
void FUN_1006dc10();
void FUN_1006e3f0(LegoHideAnimStructMap& p_map, LegoTreeNode* p_node);
void FUN_1006e470(
LegoHideAnimStructMap& p_map,
LegoAnimNodeData* p_data,
const char* p_name,
LegoPathBoundary* p_boundary
);
LegoPathBoundary** m_boundaryMap; // 0xc0
};
// clang-format off
// SYNTHETIC: LEGO1 0x1006d9d0
// LegoHideAnimPresenter::`scalar deleting destructor'
// TEMPLATE: LEGO1 0x1006ddb0
// _Tree<char const *,pair<char const * const,LegoHideAnimStruct>,map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Kfn,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::~_Tree<char const *,pair<ch
// TEMPLATE: LEGO1 0x1006de80
// _Tree<char const *,pair<char const * const,LegoHideAnimStruct>,map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Kfn,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::iterator::_Inc
// TEMPLATE: LEGO1 0x1006dec0
// _Tree<char const *,pair<char const * const,LegoHideAnimStruct>,map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Kfn,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::erase
// TEMPLATE: LEGO1 0x1006e310
// _Tree<char const *,pair<char const * const,LegoHideAnimStruct>,map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Kfn,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Erase
// TEMPLATE: LEGO1 0x1006e350
// Map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator>::~Map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator>
// TEMPLATE: LEGO1 0x1006e3a0
// map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::~map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >
// TEMPLATE: LEGO1 0x1006e6d0
// _Tree<char const *,pair<char const * const,LegoHideAnimStruct>,map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Kfn,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::iterator::_Dec
// TEMPLATE: LEGO1 0x1006e720
// _Tree<char const *,pair<char const * const,LegoHideAnimStruct>,map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Kfn,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Insert
// GLOBAL: LEGO1 0x100f768c
// _Tree<char const *,pair<char const * const,LegoHideAnimStruct>,map<char const *,LegoHideAnimStruct,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Kfn,LegoHideAnimStructComparator,allocator<LegoHideAnimStruct> >::_Nil
// clang-format on
#endif // LEGOHIDEANIMPRESENTER_H