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* Various fixes in constructors * Address review comment --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
91 lines
1.4 KiB
C++
91 lines
1.4 KiB
C++
#include "legojetski.h"
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#include "mxmisc.h"
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#include "mxnotificationmanager.h"
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DECOMP_SIZE_ASSERT(LegoJetski, 0x1dc)
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// STUB: LEGO1 0x100136a0
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void LegoJetski::SetWorldSpeed(MxFloat p_worldSpeed)
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x100136f0
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void LegoJetski::FUN_100136f0(float p_worldSpeed)
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{
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if (p_worldSpeed < 0) {
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LegoCarRaceActor::m_unk0x0c = 2;
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m_maxLinearVel = 0;
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SetWorldSpeed(0);
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}
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else {
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m_maxLinearVel = p_worldSpeed;
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}
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}
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// STUB: LEGO1 0x10013740
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void LegoJetski::VTable0x70(float p_float)
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x10013820
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LegoJetski::LegoJetski()
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{
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NotificationManager()->Register(this);
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}
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// FUNCTION: LEGO1 0x10013aa0
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LegoJetski::~LegoJetski()
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{
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NotificationManager()->Unregister(this);
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}
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// STUB: LEGO1 0x10013bb0
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void LegoJetski::ParseAction(char*)
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{
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// TODO
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}
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// STUB: LEGO1 0x10013c30
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MxLong LegoJetski::Notify(MxParam& p_param)
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x10013c40
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MxResult LegoJetski::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x10014150
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MxU32 LegoJetski::VTable0x6c(
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LegoPathBoundary* p_boundary,
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Vector3& p_v1,
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Vector3& p_v2,
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float p_f1,
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float p_f2,
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Vector3& p_v3
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)
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x100141d0
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void LegoJetski::SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
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{
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// TODO
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}
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// STUB: LEGO1 0x10014210
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MxResult LegoJetski::VTable0x9c()
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{
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// TODO
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return SUCCESS;
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}
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