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* Start work on building save data * Add LegoBuildingData struct to LegoBuildingManager, naming mirrors LegoCharacterData in LegoCharacterManager. * 100% match of many methods in LegoBuildingManager using the struct. * Formatting * Add required includes post merge * Format again * Better follow naming conventions * Format again again * Also fill in template data * Fix data * Change braces * Match functions, consistent style, add missing annotations, some BETA annotations --------- Co-authored-by: Christian Semmler <mail@csemmler.com> |
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| .. | ||
| act2brick.cpp | ||
| act2policestation.cpp | ||
| legoactor.cpp | ||
| legoactorpresenter.cpp | ||
| legocameracontroller.cpp | ||
| legocameralocations.cpp | ||
| legocarraceactor.cpp | ||
| legoentity.cpp | ||
| legoentitypresenter.cpp | ||
| legojetski.cpp | ||
| legojetskiraceactor.cpp | ||
| legonavcontroller.cpp | ||
| legopovcontroller.cpp | ||
| legoworld.cpp | ||
| legoworldpresenter.cpp | ||