isle-portable/extensions/src
Christian Semmler 762a5f3941
Add configurable room name, fix parameter naming in multiplayer extension
Read "multiplayer:room" from INI options (default "default") and use it
in Connect() instead of a hardcoded string. Return early if room is blank,
matching the relay URL check. Rename p_mgr to p_networkManager for consistency.
2026-03-01 10:35:16 -08:00
..
multiplayer Refactor relay server into separate modules, fix Docker signal handling 2026-03-01 10:27:52 -08:00
extensions.cpp Implement multiplayer MVP: WebSocket networking, remote player rendering, vehicle support 2026-02-28 12:00:01 -08:00
multiplayer.cpp Add configurable room name, fix parameter naming in multiplayer extension 2026-03-01 10:35:16 -08:00
siloader.cpp libweaver: support system library and use latest wip read flags (#735) 2025-11-23 00:26:54 +00:00
textureloader.cpp TextureLoader: unlock surface on failure paths (#775) 2026-01-31 05:09:01 +00:00