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* Implement/match LegoPathActor::ParseAction (#946) * Implement/match LegoPathActor::ParseAction * Fix naming * Space * Implement/match Isle::UpdateGlobe (#947) * Implement/match Isle::UpdateGlobe * Change function access * Implement/match Isle::CreateState and related (#948) * Implement/match actor Create functions (#949) * Implement/match Isle::Escape (#950) * Implement/match Isle::FUN_10033350 (#951) * Implement/match Isle::HandleType19Notification (#952) * Implement/match Isle::HandleType19Notification * Fix * Implement/match LegoAnimationManager::FUN_10063b90 (#953) * Implement/match LegoAnimationManager::FUN_100648f0 (#954) * Implement LegoROI::FUN_100a9410 (#955) * WIP * WIP * Remove space * Fix * Implement/match LegoExtraActor::VTable0x6c (#956) * Match LegoUnknown::FUN_1009a1e0 (#957) * Fix extra actor collisions (#958) * Implement/match IslePathActor::FUN_1001b660 (#960) * Refactor MxBitmap (again) (#961) * Remove this * Starting list of beta addrs * Static for height-specific abs, fix StrechBits * MxBitmap refactor * Implement/match LegoPathBoundary::FUN_100586e0 and FUN_10057fe0 (#962) * Implement/match LegoAnimPresenter::FUN_1006b140 (#963) * Implement LegoMeterPresenter::DrawMeter (#964) * Implement LegoMeterPresenter::DrawMeter * New MxRect16 header, offsets and size annotations * Missing mxtypes include * Implement/match LegoAnimationManager::FUN_10063270 (#965) * Implement/match LegoAnimMMPresenter::FUN_1004b840 (#966) * Implement/match LegoAnimationManager::FUN_10062e20 (#967) * Beta match MxPalette (#968) * Beta match MxPalette * Modern compiler fix * Implement/match LegoCameraController::FUN_10012290 and FUN_10012320 (#969) * Implement/match LegoControlManager::FUN_100293c0 (#970) * Implement/match Pizzeria::HandleClick (#971) * Implement/match Lego3DWavePresenter::StartingTickle (#972) * Implement/match Lego3DWavePresenter::StartingTickle * Fix annotation * Add StreamingTickle * Rename * Add static HandlerClassName function (#973) * Add static HandlerClassName function * Use method in PresenterNameDispatch --------- Co-authored-by: disinvite@users.noreply.github.com <disinvite@users.noreply.github.com>
39 lines
851 B
C++
39 lines
851 B
C++
#ifndef RACECAR_H
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#define RACECAR_H
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#include "decomp.h"
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#include "islepathactor.h"
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// VTABLE: LEGO1 0x100d6918
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// SIZE 0x164
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class RaceCar : public IslePathActor {
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public:
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RaceCar();
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~RaceCar() override; // vtable+0x00
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// FUNCTION: LEGO1 0x10028270
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f03e0
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return "RaceCar";
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}
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// FUNCTION: LEGO1 0x10028280
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, RaceCar::ClassName()) || IslePathActor::IsA(p_name);
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}
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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MxU32 HandleClick() override; // vtable+0xcc
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// SYNTHETIC: LEGO1 0x10028400
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// RaceCar::`scalar deleting destructor'
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private:
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// TODO: RaceCar fields
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undefined m_unk0x160[4];
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};
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#endif // RACECAR_H
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