isle-portable/extensions
Christian Semmler 09ed6edb3e
Fix player count not updating when exiting Isle overlay areas
When transitioning from a restricted area (elevator, observatory, etc.)
back to the Isle world, the player count stayed at 0 because nothing
triggered a recount — the Isle world was already enabled so
OnWorldEnabled didn't fire. Track restricted-area status changes in
BroadcastLocalState and call NotifyPlayerCountChanged on transitions.
Also sync the flag in OnWorldEnabled/OnWorldDisabled to prevent
spurious recounts across world transitions.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 13:54:48 -07:00
..
docs/multiplayer Fix camera flip bugs, refactor camera (#11) 2026-03-10 01:15:22 +01:00
include/extensions Fix player count not updating when exiting Isle overlay areas 2026-03-15 13:54:48 -07:00
src Fix player count not updating when exiting Isle overlay areas 2026-03-15 13:54:48 -07:00