isle-portable/LEGO1/omni
foxtacles 7e4a86fb39
Some checks failed
CI / clang-format (push) Has been cancelled
CI / ${{ matrix.name }} (false, --toolchain /usr/local/vitasdk/share/vita.toolchain.cmake, false, false, Ninja, Vita, ubuntu-latest, true, true) (push) Has been cancelled
CI / ${{ matrix.name }} (false, -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0.26100.0, false, false, Visual Studio 17 2022, true, Xbox One, windows-latest, amd64, false, true) (push) Has been cancelled
CI / ${{ matrix.name }} (false, -DCMAKE_TOOLCHAIN_FILE=/opt/devkitpro/cmake/3DS.cmake, false, devkitpro/devkitarm:latest, false, Ninja, true, Nintendo 3DS, ubuntu-latest, true) (push) Has been cancelled
CI / ${{ matrix.name }} (false, -DCMAKE_TOOLCHAIN_FILE=/opt/devkitpro/cmake/Switch.cmake, false, devkitpro/devkita64:latest, false, Ninja, Nintendo Switch, true, ubuntu-latest, true) (push) Has been cancelled
CI / ${{ matrix.name }} (false, emcmake, false, false, true, Ninja, Emscripten, ubuntu-latest, true) (push) Has been cancelled
CI / ${{ matrix.name }} (false, false, false, Ninja, true, MSVC (arm64), windows-latest, amd64_arm64, false) (push) Has been cancelled
CI / ${{ matrix.name }} (false, false, true, Ninja, true, MSVC (x86), windows-latest, amd64_x86, false) (push) Has been cancelled
CI / ${{ matrix.name }} (false, true, false, Ninja, true, MSVC (x64), windows-latest, amd64, false) (push) Has been cancelled
CI / ${{ matrix.name }} (false, true, true, false, Ninja, true, MSVC (x64 Debug), windows-latest, amd64, false) (push) Has been cancelled
CI / ${{ matrix.name }} (true, false, -DCMAKE_SYSTEM_NAME=iOS, false, false, Xcode, true, iOS, macos-15, true) (push) Has been cancelled
CI / ${{ matrix.name }} (true, false, false, false, Ninja, Android, ubuntu-latest, true) (push) Has been cancelled
CI / ${{ matrix.name }} (true, false, true, false, Ninja, macOS, macos-latest, true) (push) Has been cancelled
CI / ${{ matrix.name }} (true, true, false, Ninja, true, mingw-w64-x86_64, mingw64, msys2 mingw64, windows-latest, msys2 {0}, true) (push) Has been cancelled
CI / ${{ matrix.name }} (true, true, true, false, Ninja, true, Linux (Debug), ubuntu-latest, true) (push) Has been cancelled
CI / ${{ matrix.name }} (true, true, true, false, Ninja, true, Linux, ubuntu-latest, true) (push) Has been cancelled
CI / Flatpak (${{ matrix.arch }}) (aarch64, ubuntu-22.04-arm) (push) Has been cancelled
CI / Flatpak (${{ matrix.arch }}) (x86_64, ubuntu-latest) (push) Has been cancelled
CI / C++ (push) Has been cancelled
Docker / Publish web port (push) Has been cancelled
CI / Release (push) Has been cancelled
Add third person camera extension (#786)
Introduces a third person camera system with orbit camera, input handling
(mouse/keyboard/touch/gamepad), display actor cloning, and camera-relative
movement. Includes shared character utilities (animator, cloner, customizer)
and an IExtraAnimHandler interface for optional animation extensions.
Also includes generic base game fixes and extension system improvements.
2026-03-31 01:00:07 +02:00
..
include Merge remote-tracking branch 'isle/master' 2026-01-30 17:06:10 -08:00
src Add third person camera extension (#786) 2026-03-31 01:00:07 +02:00