isle-portable/LEGO1/lego/sources/misc
Anonymous Maarten 7fc4080a15
Some checks failed
CI / clang-format (push) Has been cancelled
CI / ${{ matrix.name }} (false, --toolchain /usr/local/vitasdk/share/vita.toolchain.cmake, false, false, Ninja, Vita, ubuntu-latest, true, true) (push) Has been cancelled
CI / ${{ matrix.name }} (false, -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0.26100.0, false, false, Visual Studio 17 2022, true, Xbox One, windows-latest, amd64, false, true) (push) Has been cancelled
CI / ${{ matrix.name }} (false, -DCMAKE_TOOLCHAIN_FILE=/opt/devkitpro/cmake/3DS.cmake, false, devkitpro/devkitarm:latest, false, Ninja, true, Nintendo 3DS, ubuntu-latest, true) (push) Has been cancelled
CI / ${{ matrix.name }} (false, -DCMAKE_TOOLCHAIN_FILE=/opt/devkitpro/cmake/Switch.cmake, false, devkitpro/devkita64:latest, false, Ninja, Nintendo Switch, true, ubuntu-latest, true) (push) Has been cancelled
CI / ${{ matrix.name }} (false, emcmake, false, false, true, Ninja, Emscripten, ubuntu-latest, true) (push) Has been cancelled
CI / ${{ matrix.name }} (false, false, false, Ninja, true, MSVC (arm64), windows-latest, amd64_arm64, false) (push) Has been cancelled
CI / ${{ matrix.name }} (false, false, true, Ninja, true, MSVC (x86), windows-latest, amd64_x86, false) (push) Has been cancelled
CI / ${{ matrix.name }} (false, true, false, Ninja, true, MSVC (x64), windows-latest, amd64, false) (push) Has been cancelled
CI / ${{ matrix.name }} (false, true, true, false, Ninja, true, MSVC (x64 Debug), windows-latest, amd64, false) (push) Has been cancelled
CI / ${{ matrix.name }} (true, false, -DCMAKE_SYSTEM_NAME=iOS, false, false, Xcode, true, iOS, macos-15, true) (push) Has been cancelled
CI / ${{ matrix.name }} (true, false, false, Ninja, true, mingw-w64-i686, mingw32, msys2 mingw32, windows-latest, msys2 {0}, true) (push) Has been cancelled
CI / ${{ matrix.name }} (true, false, false, false, Ninja, Android, ubuntu-latest, true) (push) Has been cancelled
CI / ${{ matrix.name }} (true, false, true, false, Ninja, macOS, macos-latest, true) (push) Has been cancelled
CI / ${{ matrix.name }} (true, true, false, Ninja, true, mingw-w64-x86_64, mingw64, msys2 mingw64, windows-latest, msys2 {0}, true) (push) Has been cancelled
CI / ${{ matrix.name }} (true, true, true, false, Ninja, true, Linux (Debug), ubuntu-latest, true) (push) Has been cancelled
CI / ${{ matrix.name }} (true, true, true, false, Ninja, true, Linux, ubuntu-latest, true) (push) Has been cancelled
CI / Flatpak (${{ matrix.arch }}) (aarch64, ubuntu-22.04-arm) (push) Has been cancelled
CI / Flatpak (${{ matrix.arch }}) (x86_64, ubuntu-latest) (push) Has been cancelled
CI / C++ (push) Has been cancelled
Docker / Publish web port (push) Has been cancelled
CI / Release (push) Has been cancelled
Plug memory leaks while moving around in the Information Center (#768)
Plug all leaks when moving around in the Information Center.

This does not include:

-    loading a save game
-    starting a new game
-    selecting a LEGO character and enter the world
-    launching a paper plane on the observation deck
2026-01-06 04:17:23 +01:00
..
legocontainer.cpp Plug memory leaks while moving around in the Information Center (#768) 2026-01-06 04:17:23 +01:00
legocontainer.h Match LegoOmni::Create(), other BETA10 matches (#1651) 2025-07-25 17:13:34 +02:00
legoimage.cpp Fix image serialization bugs (#238) 2025-06-05 02:20:53 +02:00
legoimage.h Fix saving of default textures (#490) 2025-07-03 02:45:21 +02:00
legostorage.cpp Let LegoStorage know of memory size (#129) 2025-05-20 02:18:11 +02:00
legostorage.h Let LegoStorage know of memory size (#129) 2025-05-20 02:18:11 +02:00
legotexture.cpp Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
legotexture.h Implement misc.lib (#483) 2024-01-24 18:12:57 +01:00
legotree.cpp Use sizeof(type) instead of sizeof(variableName) when (de)serializing data (#1505) 2025-05-18 22:56:28 +02:00
legotree.h Complete LegoCarBuildAnimPresenter (#1114) 2024-10-20 14:00:44 -07:00
legotypes.h Get the game working on 64bit systems (#113) 2025-05-19 17:56:12 +02:00
legounknown.cpp Update legounknown.cpp (#253) 2025-06-06 18:45:33 -07:00
legounknown.h Fix Matrix4::operator[] annotation (#1390) 2025-02-22 06:48:11 -07:00
legoutil.h Integrate SDL Haptic API (#607) 2025-07-15 23:47:37 +02:00
version.h Implement/match LegoModelPresenter::CreateROI (#591) 2024-02-24 17:48:16 +01:00