Commit Graph

  • 1959992dae Implement/match Ambulance::HandleButtonDown (#1028) Christian Semmler 2024-06-13 11:34:44 -0400
  • c222adc648 Implement/match Ambulance::VTable0x70 (#1027) Christian Semmler 2024-06-13 11:25:48 -0400
  • 730faad89a Add remaining classes, implement/match LegoObjectFactory (#1026) Christian Semmler 2024-06-12 20:02:47 -0400
  • ca2278ae9f Implement/match JailEntity::HandleClick and CaveEntity::HandleClick (#1025) Christian Semmler 2024-06-12 11:13:06 -0400
  • dd1d00da94 Fix CaveEntity class (#1024) Christian Semmler 2024-06-12 10:20:51 -0400
  • ffb75edc9a Implement/match Ambulance::ActivateSceneActions (#1023) Christian Semmler 2024-06-12 10:08:55 -0400
  • 3466bdf4d7 Match LegoMeterPresenter::ParseExtra (#1022) Christian Semmler 2024-06-12 09:53:33 -0400
  • 752be50de4 Implement/match Ambulance::Tickle (#1021) Christian Semmler 2024-06-12 09:13:52 -0400
  • b4796f4326 Implement/match Ambulance::HandleClick (#1019) Christian Semmler 2024-06-11 14:19:41 -0400
  • 55085bfa5a Implement/match Ambulance::HandleEndAction (#1018) Christian Semmler 2024-06-11 13:12:02 -0400
  • f568d1e4c5 Fix remaining vtordisp issues (#1016) MS 2024-06-10 13:04:40 -0400
  • d869d565c2
    Fix Ghidra import script re-importing unchanged functions (#1035) jonschz 2024-06-16 14:50:32 +0200
  • c8dc77cbf4
    Support stubs in function import (#1034) jonschz 2024-06-16 13:13:19 +0200
  • a6644801f1
    feat: Implement several ::Serialize functions (#1017) jonschz 2024-06-14 23:24:34 +0200
  • 165785c434
    Bugfix for LegoMeterPresenter::DrawMeter (#1033) MS 2024-06-13 23:56:28 -0400
  • e1a97cab2d
    Implement LegoAnimScene::FUN_1009f490 (#1032) Christian Semmler 2024-06-13 17:53:45 -0400
  • dd1c11a933
    Fix camera glitch (#1031) Christian Semmler 2024-06-13 16:09:14 -0400
  • e5d66d597d
    Implement/match remaining Ambulance functions (#1030) Christian Semmler 2024-06-13 14:32:28 -0400
  • bbc304ce46
    Implement/match Ambulance::HandlePathStruct (#1029) Christian Semmler 2024-06-13 14:10:19 -0400
  • cf7246ac6c
    Implement/match Ambulance::HandleButtonDown (#1028) Christian Semmler 2024-06-13 11:34:44 -0400
  • 33c64bb002
    Implement/match Ambulance::VTable0x70 (#1027) Christian Semmler 2024-06-13 11:25:48 -0400
  • cf576ca78f
    Add remaining classes, implement/match LegoObjectFactory (#1026) Christian Semmler 2024-06-12 20:02:47 -0400
  • abb4483e18
    Implement/match JailEntity::HandleClick and CaveEntity::HandleClick (#1025) Christian Semmler 2024-06-12 11:13:06 -0400
  • 641d9f1b8b
    Fix CaveEntity class (#1024) Christian Semmler 2024-06-12 10:20:51 -0400
  • 475d21f8c8
    Implement/match Ambulance::ActivateSceneActions (#1023) Christian Semmler 2024-06-12 10:08:55 -0400
  • 2a88d06ff9
    Match LegoMeterPresenter::ParseExtra (#1022) Christian Semmler 2024-06-12 09:53:33 -0400
  • 1f360929cb
    Implement/match Ambulance::Tickle (#1021) Christian Semmler 2024-06-12 09:13:52 -0400
  • ebc200bea3
    Implement/match Ambulance::HandleClick (#1019) Christian Semmler 2024-06-11 14:19:41 -0400
  • 5311951bc7
    Implement/match Ambulance::HandleEndAction (#1018) Christian Semmler 2024-06-11 13:12:02 -0400
  • 9383076e04
    Fix remaining vtordisp issues (#1016) MS 2024-06-10 13:04:40 -0400
  • f85f5b0c9b Rename function Christian Semmler 2024-06-10 11:58:22 -0400
  • 71a78f01bd Merge branch 'master' into miniaudio Christian Semmler 2024-06-10 11:57:45 -0400
  • b945993ee3
    Updates from isledecomp/isle (#22) Christian Semmler 2024-06-10 11:57:20 -0400
  • 9439546a36 Fix Christian Semmler 2024-06-10 11:51:37 -0400
  • 912f255e78 Fix Christian Semmler 2024-06-10 11:47:00 -0400
  • 94b755d52e Implement/match LegoFlcTexturePresenter (#1015) Christian Semmler 2024-06-10 11:44:55 -0400
  • 451d34bbf0 Begin LegoRace class (#1014) Mikhail Thompson 2024-06-10 14:58:05 +0200
  • dabbd67471 Rename Start/StopTimer to Pause/Resume (#1007) Christian Semmler 2024-06-09 13:39:22 -0400
  • 5d0b3e339f TowTrack and LegoAct2 destructors (#1005) MS 2024-06-08 19:17:33 -0400
  • 8e807437b7 Match Ambulance::StopScriptOnAmbulance and StopScriptOnEntity (#1003) Joshua Peisach 2024-06-08 17:40:36 -0400
  • 0b408ef8fb Act2PoliceStation::Notify (#1002) Joshua Peisach 2024-06-08 17:40:20 -0400
  • c22c6f3379
    Implement/match LegoFlcTexturePresenter (#1015) Christian Semmler 2024-06-10 11:44:55 -0400
  • dd7c1450c3 Fix minimize/maximize suspension Christian Semmler 2024-06-10 11:43:45 -0400
  • 1c430f894d
    Begin LegoRace class (#1014) Mikhail Thompson 2024-06-10 14:58:05 +0200
  • 0dca127649
    Parse anonymous LF_UNION type (#1013) MS 2024-06-09 13:52:04 -0400
  • be4c351d7d
    Rename Start/StopTimer to Pause/Resume (#1007) Christian Semmler 2024-06-09 13:39:22 -0400
  • 9bc5c26bcc
    Handle S_BLOCK32 in cvdump symbols parser (#1012) MS 2024-06-09 13:38:57 -0400
  • f26c30974a
    Add Ghidra function import script (#909) jonschz 2024-06-09 14:41:24 +0200
  • 88805f9fcb
    TowTrack and LegoAct2 destructors (#1005) MS 2024-06-08 19:17:33 -0400
  • efdbbeecc0
    Stop disassembling if we hit int3 (#1004) MS 2024-06-08 19:16:28 -0400
  • 90e544a179 Set rolloff Christian Semmler 2024-06-08 18:11:59 -0400
  • 13221c47f4 Update comment Christian Semmler 2024-06-08 18:00:05 -0400
  • 2c4d6b0ab7 Invert Z axis for OpenGL system Christian Semmler 2024-06-08 17:59:05 -0400
  • ed7b7ae2fe disable ma threading Christian Semmler 2024-06-08 17:46:22 -0400
  • b7b0b7f50a
    Match Ambulance::StopScriptOnAmbulance and StopScriptOnEntity (#1003) Joshua Peisach 2024-06-08 17:40:36 -0400
  • 14a2aaadea
    Act2PoliceStation::Notify (#1002) Joshua Peisach 2024-06-08 17:40:20 -0400
  • bfd6d73ee8 Fix naming Christian Semmler 2024-06-08 17:32:01 -0400
  • f924c576d0 Fix naming Christian Semmler 2024-06-08 17:21:51 -0400
  • 4ae52e4b5b Fixes Christian Semmler 2024-06-08 17:05:49 -0400
  • 80bf1c6f92 Update README.md Christian Semmler 2024-06-08 16:54:43 -0400
  • 490370b90c Remove unused WinMM code Christian Semmler 2024-06-08 16:39:56 -0400
  • 707a18ca17 Implement 3D sound, WIP Christian Semmler 2024-06-08 16:33:21 -0400
  • 7d20a4c870 Fix volume Christian Semmler 2024-06-08 13:35:12 -0400
  • 99f00f3898 Fix missing looping Christian Semmler 2024-06-08 12:28:13 -0400
  • 3436116660 static const Christian Semmler 2024-06-08 11:20:31 -0400
  • cb74a8c80e
    Disable autojunk for python difflib (#1001) MS 2024-06-08 10:36:32 -0400
  • 50305630c8 WIP Christian Semmler 2024-06-08 01:50:35 -0400
  • 2775b55691 Merge branch 'master' into miniaudio Christian Semmler 2024-06-07 16:17:53 -0400
  • f7dca7a4fe
    Rename InitPresenters to Create, remove this keyword (#1000) (#20) Christian Semmler 2024-06-07 16:17:20 -0400
  • 85bae2e56d Rename InitPresenters to Create, remove this keyword (#1000) Christian Semmler 2024-06-07 16:13:42 -0400
  • 40271858bd Add miniaudio Christian Semmler 2024-06-07 16:15:09 -0400
  • 2147be19de
    Rename InitPresenters to Create, remove this keyword (#1000) Christian Semmler 2024-06-07 16:13:42 -0400
  • e0af725fb6
    Updates from isledecomp/isle (#19) Christian Semmler 2024-06-07 15:32:27 -0400
  • 3d79458741 Streamline MxVideoParamFlags (#999) MS 2024-06-06 17:15:57 -0400
  • 63c615c025 Update isleapp.cpp Christian Semmler 2024-06-07 15:25:06 -0400
  • ea5fb57657 Implement/match Ambulance::Notify (#998) Christian Semmler 2024-06-06 12:19:43 -0400
  • 679cc9a970 Implement/match IslePathActor::Exit (#997) Christian Semmler 2024-06-06 11:45:37 -0400
  • b881a797ed Implement/match LegoCharacterManager::SwitchColor (#996) Christian Semmler 2024-06-06 08:26:33 -0400
  • fdde2705a3 Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood (#995) Christian Semmler 2024-06-05 13:40:44 -0400
  • 829768ba50 Implement/match LegoEntity::ClickAnimation (#994) Christian Semmler 2024-06-05 13:00:46 -0400
  • 8e0008ab3b Add enum for actor IDs (#993) Christian Semmler 2024-06-05 12:11:46 -0400
  • 584769c237 Add more annotations to ISLE (#990) Christian Semmler 2024-06-05 06:31:23 -0400
  • 182ad3ea0f Implement/match LegoActor::Mute (#992) Christian Semmler 2024-06-04 12:19:59 -0400
  • b8c2be1dae Match LegoCacheSoundManager::FindSoundByKey (#991) Christian Semmler 2024-06-04 12:05:01 -0400
  • 1422365162 Consolidate state and building entity classes (#989) Christian Semmler 2024-06-03 12:53:25 -0400
  • a0dbc0396c Refactor JukeBox, add enum for music (#988) Christian Semmler 2024-06-03 07:00:38 -0400
  • ba378eb224
    Streamline MxVideoParamFlags (#999) MS 2024-06-06 17:15:57 -0400
  • ca17928fc6
    Implement/match Ambulance::Notify (#998) Christian Semmler 2024-06-06 12:19:43 -0400
  • 9a9bccda0e
    Implement/match IslePathActor::Exit (#997) Christian Semmler 2024-06-06 11:45:37 -0400
  • 9b22642f0c
    Implement/match LegoCharacterManager::SwitchColor (#996) Christian Semmler 2024-06-06 08:26:33 -0400
  • 49c17c9c6a
    Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood (#995) Christian Semmler 2024-06-05 13:40:44 -0400
  • f6c923a84e
    Implement/match LegoEntity::ClickAnimation (#994) Christian Semmler 2024-06-05 13:00:46 -0400
  • 6a9f68872b
    Add enum for actor IDs (#993) Christian Semmler 2024-06-05 12:11:46 -0400
  • 6e7e9a3f20
    Add more annotations to ISLE (#990) Christian Semmler 2024-06-05 06:31:23 -0400
  • 0c7c77aad3
    Implement/match LegoActor::Mute (#992) Christian Semmler 2024-06-04 12:19:59 -0400
  • 4898a55508
    Match LegoCacheSoundManager::FindSoundByKey (#991) Christian Semmler 2024-06-04 12:05:01 -0400
  • 133a312aee
    Consolidate state and building entity classes (#989) Christian Semmler 2024-06-03 12:53:25 -0400
  • 73bb37596e
    Refactor JukeBox, add enum for music (#988) Christian Semmler 2024-06-03 07:00:38 -0400
  • c038d8d46e
    Updates from isledecomp/isle (#18) Christian Semmler 2024-06-02 11:26:15 -0400
  • 6557b42ef1 Merge branch 'master' into updates Christian Semmler 2024-06-02 11:21:08 -0400