Commit Graph

  • ea893d5b32
    Update d3drmobject_impl.h Anders Jenbo 2025-06-12 18:08:56 +0200
  • b66b72978f
    Update miniwin/src/d3drm/d3drmmesh.cpp Anders Jenbo 2025-06-12 18:08:35 +0200
  • d31ac092ab
    Update miniwin/src/internal/d3drmobject_impl.h Anders Jenbo 2025-06-12 09:03:39 +0200
  • c8051a01cb
    Update d3drmobject_impl.h Anders Jenbo 2025-06-12 09:00:42 +0200
  • 596ebde9d3
    Add BETA10 assertions in LegoPathController (#1555) jonschz 2025-06-12 08:52:56 +0200
  • 952a407f3e
    Clear mesh callbacks on clone Anders Jenbo 2025-06-12 08:48:26 +0200
  • 098e2a6894
    Fix Infocenter -> Act2/Act3 switch (#286) Christian Semmler 2025-06-11 17:31:16 -0700
  • 0db96e8d81
    Fix Infocenter -> Act2/Act3 switch Christian Semmler 2025-06-11 17:18:17 -0700
  • 4374453cb7
    Align cache destruction callback in software renderer (#284) Anders Jenbo 2025-06-12 01:45:07 +0200
  • bb0fd0d5be
    Merge branch 'master' into cache-align Christian Semmler 2025-06-11 15:33:36 -0700
  • d06972cfb5
    Some sanity checks on Direct3DRMObjectBaseImpl::Release() (#285) Anders Jenbo 2025-06-12 00:18:56 +0200
  • 59543188f5 Some sanity checks on Direct3DRMObjectBaseImpl::Release() Anders Jenbo 2025-06-12 00:10:10 +0200
  • b25a482450 Align cache destruction callback in software renderer Anders Jenbo 2025-06-11 23:44:16 +0200
  • 9aa8dbfc46
    Clear unknowns in 'LegoCarBuild' and 'LegoCarBuildPresenter' (#1542) MasterTimeThief 2025-06-11 17:37:50 -0400
  • 3b3fe276c4
    Clear unknowns in LegoPhoneme (#1556) Fabian Neundorf 2025-06-11 23:29:23 +0200
  • b6f64f299f
    Merge branch 'master' into emscripten Christian Semmler 2025-06-11 14:22:30 -0700
  • 7732a3ccfd
    Use edge walking for triangle rasterization (#280) Anders Jenbo 2025-06-11 21:56:12 +0200
  • 1fcfdbe524 Optimize rendering for relevant formats Anders Jenbo 2025-06-11 10:28:39 +0200
  • c70bf29fdf Use edge walking for triangle rasterization Anders Jenbo 2025-06-11 09:02:29 +0200
  • 319317819c
    Fix ASAN error when starting cart race (#278) Anonymous Maarten 2025-06-11 04:09:28 +0200
  • 9e549e25f3
    Merge remote-tracking branch 'isle/master' Christian Semmler 2025-06-10 18:17:28 -0700
  • bc481cc1c5
    assert(0) in LegoCarRaceActor::VTable0x1c is beta10-only (#1553) Anonymous Maarten 2025-06-11 03:17:24 +0200
  • b8c1899536 Fix ASAN error when starting cart race Anonymous Maarten 2025-06-11 02:31:10 +0200
  • 1b119c856c
    Merge branch 'master' into emscripten Christian Semmler 2025-06-10 17:19:32 -0700
  • cb199a8728
    Merge remote-tracking branch 'isle/master' Christian Semmler 2025-06-10 17:19:24 -0700
  • b2354a85d0
    Sort and render transparent objects last (#277) Anders Jenbo 2025-06-11 02:15:26 +0200
  • 19b281f765 Sort and render transparent objects last Anders Jenbo 2025-06-11 01:23:38 +0200
  • 26424cfada
    Merge branch 'master' into emscripten Christian Semmler 2025-06-10 16:51:21 -0700
  • 2c9d9ba920
    Upload mesh data to GPU using VBOs when available (#275) Anders Jenbo 2025-06-11 01:33:14 +0200
  • 0998dcafcc
    Merge branch 'master' into opengl Anders Jenbo 2025-06-11 01:25:38 +0200
  • 99ff92e49e
    Use enum for states in PoliceState (#1552) Fabian Neundorf 2025-06-11 01:07:10 +0200
  • 99c0d2d744
    Enable callgrind for specific scenarios (#276) Anonymous Maarten 2025-06-11 01:03:12 +0200
  • a7e0c91b4a
    Merge branch 'master' into opengl Anders Jenbo 2025-06-11 00:55:48 +0200
  • 4757ac5953 Enable callgrind for specific scenarios Anonymous Maarten 2025-06-10 22:56:05 +0200
  • cf2a1f0e20 Upload mesh data to GPU using VBOs when available Anders Jenbo 2025-06-10 21:58:26 +0200
  • 4c5b255471
    Use indexed triangles in SDL_GPU (#274) Anders Jenbo 2025-06-10 23:07:02 +0200
  • 385b9ebf33 hacks to allow capturing vulkan Anders Jenbo 2025-06-08 08:40:06 +0200
  • 180d4949da
    Clear unknowns in PoliceState (#1551) Fabian Neundorf 2025-06-10 20:51:21 +0200
  • 3ade1ee341 Use indexed triangles in SDL_GPU Anders Jenbo 2025-06-10 20:14:45 +0200
  • c8b8035de8
    Upload models to GPU before rendering (#272) Anders Jenbo 2025-06-10 06:34:49 +0200
  • fdb63da30f Upload models to GPU before rendering Anders Jenbo 2025-06-10 02:11:09 +0200
  • 9ebeda5c0e
    Add Max LOD and Max Allowed Extras configs (#273) Christian Semmler 2025-06-09 18:08:13 -0700
  • dee7ca27f2
    Merge branch 'master' into conf Christian Semmler 2025-06-09 18:00:26 -0700
  • 1944827578 Revert Christian Semmler 2025-06-09 17:44:04 -0700
  • 8804a95aea Use global for m_maxAllowedExtras Christian Semmler 2025-06-09 17:43:25 -0700
  • 8628479abb Fix defaults Christian Semmler 2025-06-09 17:21:04 -0700
  • e2b39f9144
    Fix MxStopWatch (#271) Christian Semmler 2025-06-09 17:10:25 -0700
  • 7e6c3dbb05 Fix MxStopWatch Christian Semmler 2025-06-09 17:00:52 -0700
  • 1d0bc7be39 Add new config options Christian Semmler 2025-06-09 16:31:03 -0700
  • 0a1516fbd9
    Merge remote-tracking branch 'isle/master' Christian Semmler 2025-06-09 16:17:50 -0700
  • 8cdc8fbc05
    Name LegoAnimationManager::m_unk0x41c (#1550) Christian Semmler 2025-06-09 16:17:34 -0700
  • fae0416716
    Merge remote-tracking branch 'isle/master' Christian Semmler 2025-06-09 13:04:34 -0700
  • 08c654bf60
    Simplify access to groups internally (#270) Anders Jenbo 2025-06-09 21:42:24 +0200
  • a8738c4d9c Simplify access to groups internally Anders Jenbo 2025-06-09 18:59:16 +0200
  • 7e9acc8d04
    Add IDirect3DRMMiniwinDevice interface (#267) Anonymous Maarten 2025-06-09 18:34:37 +0200
  • 5d1ea2c1ba
    Merge branch 'master' into add-IDirect3DRMMiniwinDevice-interface Anders Jenbo 2025-06-09 18:26:53 +0200
  • 42e732192c
    Fix Pick() (#268) Anders Jenbo 2025-06-09 16:32:11 +0200
  • 95750f456d Store driver name and description in MxDirect3D Anonymous Maarten 2025-06-09 15:58:10 +0200
  • 022b3f22c0 Fix Pick() Anders Jenbo 2025-06-09 06:17:09 +0200
  • 9af819ab5b
    Merge branch 'master' into add-IDirect3DRMMiniwinDevice-interface Anders Jenbo 2025-06-09 05:08:24 +0200
  • de82e8477a
    Use dedicated path for flat shading (#248) Anders Jenbo 2025-06-09 05:06:19 +0200
  • f5f958035b Use dedicated path for flat shading Anders Jenbo 2025-06-08 23:09:10 +0200
  • cd4a24ec9e
    Use indexed faces (#257) Anders Jenbo 2025-06-09 04:56:29 +0200
  • bdea66e6dd revert dynamic_cast -> static_cast Anonymous Maarten 2025-06-09 04:51:29 +0200
  • 98118e522a Use indexed faces Anders Jenbo 2025-06-09 01:10:12 +0200
  • 6c618a5842 Add IDirect3DRMMiniwinDevice interface Anonymous Maarten 2025-06-09 03:18:57 +0200
  • f334eae667
    Fix #1548 (#1549) MS 2025-06-08 21:38:36 -0400
  • 897700c19a
    Update legomodelpresenter.cpp (#265) Christian Semmler 2025-06-08 17:55:38 -0700
  • b9508fb665 Fix memmove Anders Jenbo 2025-06-09 02:47:55 +0200
  • 62d617bcfc
    Update legopartpresenter.cpp Christian Semmler 2025-06-08 17:48:00 -0700
  • f5e32f4f67
    Update legomodelpresenter.cpp Christian Semmler 2025-06-08 17:47:16 -0700
  • 9ef35c3dc5 MSAA Anders Jenbo 2025-06-06 02:32:04 +0200
  • 5be9b09b40
    SDL3 GPU texture support (#254) Anders Jenbo 2025-06-09 01:04:19 +0200
  • 82f1ce8814
    Clear unknowns/numbers in Hospital and HospitalState (#1545) Fabian Neundorf 2025-06-09 00:57:38 +0200
  • b692a04a1f
    Merge branch 'master' into sdl3-texture Anders Jenbo 2025-06-09 00:56:21 +0200
  • 1a91547011
    Update legomodelpresenter.cpp (#264) Christian Semmler 2025-06-08 15:55:35 -0700
  • cb838ac071
    Update renderer.cpp Christian Semmler 2025-06-08 15:34:01 -0700
  • f8f9e50973
    Update legomodelpresenter.cpp Christian Semmler 2025-06-08 15:32:08 -0700
  • 59105d74f8
    Fix UBSAN warning when starting the jetski race (#263) Anonymous Maarten 2025-06-09 00:14:47 +0200
  • 26fbd68eec Fix UBSAN warning when starting the jetski race Anonymous Maarten 2025-06-09 00:10:24 +0200
  • d860b05dee SDL3 GPU texture support Anders Jenbo 2025-06-08 23:26:45 +0200
  • f3a4d8fcb5
    Fix OpenGL rendering (#262) Anders Jenbo 2025-06-08 23:44:37 +0200
  • 6e42143702 Fix OpenGL rendering Anders Jenbo 2025-06-08 23:43:15 +0200
  • 4cd0385c38
    Some cleanups for the software rendere (#261) Anders Jenbo 2025-06-08 23:31:29 +0200
  • 6bdcc16fd9
    Turn things right side in on SDL_GPU (#260) Anders Jenbo 2025-06-08 23:20:43 +0200
  • 6b9f007439 Some cleanups for the software rendere Anders Jenbo 2025-06-08 23:09:10 +0200
  • be38dfdf5a Turn things right side in on SDL_GPU Anders Jenbo 2025-06-08 23:09:10 +0200
  • ee372fbc8f
    Replace GeometryVertex with D3DRMVERTEX (#259) Anders Jenbo 2025-06-08 23:06:38 +0200
  • ed449a3e8e Replace GeometryVertex with D3DRMVERTEX Anders Jenbo 2025-06-08 22:42:22 +0200
  • d32c30492f
    Add flat shading to Appearance (#258) Anders Jenbo 2025-06-08 22:40:14 +0200
  • ca275f1d4d Add flat shading to Appearance Anders Jenbo 2025-06-06 22:48:00 +0200
  • 36c1093c88
    Clear unknowns in LegoPathBoundary, LegoWEEdge, LegoWEGEdge and LegoPathController (#1546) Florian Kaiser 2025-06-08 20:04:58 +0200
  • 63645f2bed
    Merge branch 'master' into emscripten Christian Semmler 2025-06-08 09:23:51 -0700
  • e1173eb0d0
    Add support for .ini loading Christian Semmler 2025-06-08 08:56:52 -0700
  • 06af7d25c6
    Rename g_wdbOffset to g_wdbSkipGlobalPartsOffset for clarity (#1547) Florian Kaiser 2025-06-08 17:04:06 +0200
  • f75bec997b
    Add status badges for platforms (#255) Anders Jenbo 2025-06-08 10:13:07 +0200
  • 4efc93dc92
    Update README.md Anders Jenbo 2025-06-08 08:42:46 +0200
  • 25e11219b3
    Update README.md Anders Jenbo 2025-06-08 07:42:55 +0200
  • 38362f1824
    Update README.md Anders Jenbo 2025-06-08 07:40:40 +0200
  • 096405638f
    Add status badges for platforms Anders Jenbo 2025-06-08 07:38:32 +0200