Update ci.yml (i think i got it right or not)

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Lyelye150 2025-10-19 01:39:28 -04:00 committed by GitHub
parent 9c342ee99a
commit f5afed6307
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@ -46,7 +46,7 @@ jobs:
- { name: 'iOS', os: 'macos-15', generator: 'Xcode', dx5: false, config: false, brew: true, werror: true, clang-tidy: false, cmake-args: '-DCMAKE_SYSTEM_NAME=iOS', ios: true }
- { name: 'Emscripten', os: 'ubuntu-latest', generator: 'Ninja', dx5: false, config: false, emsdk: true, werror: true, clang-tidy: false, cmake-wrapper: 'emcmake' }
- { name: 'Nintendo 3DS', os: 'ubuntu-latest', generator: 'Ninja', dx5: false, config: false, n3ds: true, werror: true, clang-tidy: false, container: 'devkitpro/devkitarm:latest', cmake-args: '-DCMAKE_TOOLCHAIN_FILE=/opt/devkitpro/cmake/3DS.cmake' }
- { name: 'Nintendo Wii U', os: 'ubuntu-latest', generator: 'Ninja', dx5: false, config: false, wiiu: true, werror: false, clang-tidy: false, container: 'devkitpro/devkitppc:latest', cmake-args: '-DCMAKE_TOOLCHAIN_FILE=/opt/devkitpro/cmake/WiiU.cmake', use_sdl2: true, fpic: false, extensions: false }
- { name: 'Nintendo Wii U', os: 'ubuntu-latest', generator: 'Ninja', dx5: false, config: false, wiiu: true, werror: false, clang-tidy: false, container: 'devkitpro/devkitppc:latest', cmake-args: '-DCMAKE_TOOLCHAIN_FILE=/opt/devkitpro/cmake/WiiU.cmake', use_sdl2: true }
- { name: 'Xbox One', os: 'windows-latest', generator: 'Visual Studio 17 2022', dx5: false, config: false, msvc: true, werror: false, clang-tidy: false, vc-arch: 'amd64', cmake-args: '-DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0.26100.0', xbox-one: true}
- { name: 'Android', os: 'ubuntu-latest', generator: 'Ninja', dx5: false, config: false, android: true, werror: true, clang-tidy: false,}
steps:
@ -163,8 +163,8 @@ jobs:
-DISLE_USE_DX5=${{ !!matrix.dx5 }} \
-DISLE_BUILD_CONFIG=${{ !!matrix.config }} \
-DUSE_SDL2=${{ !!matrix.use_sdl2 }} \
-DCMAKE_POSITION_INDEPENDENT_CODE=${{ !!matrix.fpic || 'ON' }} \
-DISLE_EXTENSIONS=${{ !!matrix.extensions || 'ON' }} \
-DCMAKE_POSITION_INDEPENDENT_CODE=${{ matrix.wiiu == 'OFF' || 'ON' }} \
-DISLE_EXTENSIONS=${{ matrix.wiiu == 'OFF' || 'ON' }} \
-DISLE_BUILD_ASSETS=${{ !!matrix.build-assets }} \
-DENABLE_CLANG_TIDY=${{ !!matrix.clang-tidy }} \
-DISLE_WERROR=${{ !!matrix.werror }} \