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Update isleapp.cpp (messed up whoops)
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@ -404,7 +404,7 @@ int main(int argc, char** argv)
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DrawColorScreen(1.0f, 1.0f, 0.0f);
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SDL_Event event;
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SDL_AppResult eventResult = SDL_AppEvent(appstate, $event);
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SDL_AppResult eventResult = SDL_AppEvent(appstate, &event);
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if (eventResult != 0) {
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ShowWiiUError(u"SDL_AppEvent failed");
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return -1;
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@ -413,7 +413,7 @@ int main(int argc, char** argv)
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DrawColorScreen(0.0f, 0.0f, 1.0f);
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IsleApp app;
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SDL_AppResult argResult = app.ParseArguments(&argc, argv);
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SDL_AppResult argResult = app.ParseArguments(argc, argv);
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if (argResult == SDL_APP_FAILURE) {
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return -1;
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} else if (argResult == SDL_APP_SUCCESS) {
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