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LEGO1: remove a few exports
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@ -15,7 +15,7 @@ class LegoStorage;
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class MxVariableTable;
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class MxString;
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LEGO1_EXPORT extern const char* g_actorNames[7];
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extern const char* g_actorNames[7];
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// SIZE 0x08
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struct ColorStringStruct {
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@ -14,7 +14,7 @@ class LegoWorld;
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// VTABLE: LEGO1 0x100d6758
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// SIZE 0x2c
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class LEGO1_EXPORT LegoPlantManager : public MxCore {
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class LegoPlantManager : public MxCore {
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public:
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// SIZE 0x0c
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struct AnimEntry {
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