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Update miniwin/miniwin/src/include/miniwin_d3drmmesh_p.h
Co-authored-by: Christian Semmler <mail@csemmler.com>
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@ -18,7 +18,7 @@ struct MeshGroup {
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MeshGroup(const MeshGroup& other)
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MeshGroup(const MeshGroup& other)
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: color(other.color), texture(other.texture), material(other.material), quality(other.quality),
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: color(other.color), texture(other.texture), material(other.material), quality(other.quality),
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vertexPerFace(other.vertexPerFace), vertices(other.vertices), faces(other.faces)
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vertexPerFace(other.vertexPerFace), vertices(std::move(other.vertices)), faces(std::move(other.faces))
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{
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{
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if (texture) {
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if (texture) {
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texture->AddRef();
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texture->AddRef();
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