mirror of
https://github.com/isledecomp/isle-portable.git
synced 2026-01-11 10:31:16 +00:00
Merge commit 'd869d565c282b89bffefd8b298048dfbbbc7808b' into new-isle-portable
This commit is contained in:
commit
d537d69d13
@ -319,7 +319,10 @@ target_link_libraries(omni PRIVATE dsound winmm libsmacker)
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add_library(lego1 SHARED
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LEGO1/define.cpp
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LEGO1/lego/legoomni/src/actors/act2actor.cpp
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LEGO1/lego/legoomni/src/actors/act2genactor.cpp
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LEGO1/lego/legoomni/src/actors/act3actor.cpp
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LEGO1/lego/legoomni/src/actors/act3brickster.cpp
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LEGO1/lego/legoomni/src/actors/act3cop.cpp
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LEGO1/lego/legoomni/src/actors/act3shark.cpp
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LEGO1/lego/legoomni/src/actors/ambulance.cpp
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LEGO1/lego/legoomni/src/actors/bike.cpp
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15
LEGO1/lego/legoomni/include/act2genactor.h
Normal file
15
LEGO1/lego/legoomni/include/act2genactor.h
Normal file
@ -0,0 +1,15 @@
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#ifndef ACT2GENACTOR_H
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#define ACT2GENACTOR_H
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#include "legopathactor.h"
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// VTABLE: LEGO1 0x100d4ed8
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// SIZE 0x154
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class Act2GenActor : public LegoPathActor {
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MxResult VTable0x94(LegoPathActor*, MxBool) override; // vtable+0x94
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// SYNTHETIC: LEGO1 0x1000f5a0
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// Act2GenActor::`scalar deleting destructor'
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};
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#endif // ACT2GENACTOR_H
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@ -23,6 +23,9 @@ class Act3Actor : public LegoAnimActor {
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// SYNTHETIC: LEGO1 0x10043330
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// Act3Actor::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x10040fa0
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// Act3Actor::~Act3Actor
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private:
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undefined4 m_unk0x1c; // 0x1c
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};
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31
LEGO1/lego/legoomni/include/act3brickster.h
Normal file
31
LEGO1/lego/legoomni/include/act3brickster.h
Normal file
@ -0,0 +1,31 @@
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#ifndef ACT3BRICKSTER_H
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#define ACT3BRICKSTER_H
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#include "act3actor.h"
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// VTABLE: LEGO1 0x100d7838 LegoPathActor
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// VTABLE: LEGO1 0x100d7908 LegoAnimActor
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// SIZE 0x1b4
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class Act3Brickster : public Act3Actor {
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public:
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Act3Brickster();
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~Act3Brickster() override;
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void ParseAction(char* p_extra) override; // vtable+0x20
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void VTable0x70(float p_und) override; // vtable+0x70
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MxResult VTable0x94(LegoPathActor*, MxBool) override; // vtable+0x94
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void SwitchBoundary(
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LegoPathBoundary*& p_boundary,
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LegoUnknown100db7f4*& p_edge,
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float& p_unk0xe4
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) override; // vtable+0x98
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MxResult VTable0x9c() override; // vtable+0x9c
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// SYNTHETIC: LEGO1 0x10043250
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// Act3Brickster::`scalar deleting destructor'
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private:
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undefined4 m_unk0x20[15]; // 0x20
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};
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#endif // ACT3BRICKSTER_H
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25
LEGO1/lego/legoomni/include/act3cop.h
Normal file
25
LEGO1/lego/legoomni/include/act3cop.h
Normal file
@ -0,0 +1,25 @@
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#ifndef ACT3COP_H
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#define ACT3COP_H
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#include "act3actor.h"
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// VTABLE: LEGO1 0x100d7750 LegoPathActor
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// VTABLE: LEGO1 0x100d7820 LegoAnimActor
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// SIZE 0x188
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class Act3Cop : public Act3Actor {
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public:
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Act3Cop();
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void ParseAction(char* p_extra) override; // vtable+0x20
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void VTable0x70(float p_und) override; // vtable+0x70
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MxResult VTable0x94(LegoPathActor*, MxBool) override; // vtable+0x94
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MxResult VTable0x9c() override; // vtable+0x9c
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// SYNTHETIC: LEGO1 0x10043120
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// Act3Cop::`scalar deleting destructor'
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private:
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undefined4 m_unk0x20[4]; // 0x20
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};
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#endif // ACT3COP_H
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@ -25,41 +25,78 @@ class AmbulanceMissionState : public LegoState {
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return !strcmp(p_name, AmbulanceMissionState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
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inline MxU16 GetScore(MxU8 p_id)
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inline MxS16 GetHighScore(MxU8 p_actorId)
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{
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switch (p_id) {
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case 1:
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return m_score1;
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case 2:
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return m_score2;
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case 3:
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return m_score3;
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case 4:
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return m_score4;
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case 5:
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return m_score5;
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switch (p_actorId) {
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case LegoActor::c_pepper:
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return m_peHighScore;
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case LegoActor::c_mama:
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return m_maHighScore;
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case LegoActor::c_papa:
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return m_paHighScore;
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case LegoActor::c_nick:
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return m_niHighScore;
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case LegoActor::c_laura:
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return m_laHighScore;
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default:
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return 0;
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}
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}
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// FUNCTION: BETA10 0x100242d0
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inline void UpdateScore(ScoreColor p_score, MxS16 p_actorId)
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{
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switch (p_actorId) {
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case LegoActor::c_pepper:
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m_peScore = p_score;
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if (m_peHighScore < p_score) {
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m_peHighScore = p_score;
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}
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break;
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case LegoActor::c_mama:
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m_maScore = p_score;
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if (m_maHighScore < p_score) {
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m_maHighScore = p_score;
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}
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break;
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case LegoActor::c_papa:
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m_paScore = p_score;
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if (m_paHighScore < p_score) {
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m_paHighScore = p_score;
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}
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break;
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case LegoActor::c_nick:
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m_niScore = p_score;
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if (m_niHighScore < p_score) {
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m_niHighScore = p_score;
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}
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break;
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case LegoActor::c_laura:
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m_laScore = p_score;
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if (m_laHighScore < p_score) {
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m_laHighScore = p_score;
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}
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break;
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}
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}
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// SYNTHETIC: LEGO1 0x100376c0
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// AmbulanceMissionState::`scalar deleting destructor'
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undefined4 m_unk0x08; // 0x08
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undefined4 m_unk0x0c; // 0x0c
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MxU16 m_unk0x10; // 0x10
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MxU16 m_unk0x12; // 0x12
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MxU16 m_unk0x14; // 0x14
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MxU16 m_unk0x16; // 0x16
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MxU16 m_unk0x18; // 0x18
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MxU16 m_score1; // 0x1a
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MxU16 m_score2; // 0x1c
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MxU16 m_score3; // 0x1e
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MxU16 m_score4; // 0x20
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MxU16 m_score5; // 0x22
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MxLong m_unk0x0c; // 0x0c
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MxS16 m_peScore; // 0x10
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MxS16 m_maScore; // 0x12
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MxS16 m_paScore; // 0x14
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MxS16 m_niScore; // 0x16
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MxS16 m_laScore; // 0x18
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MxS16 m_peHighScore; // 0x1a
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MxS16 m_maHighScore; // 0x1c
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MxS16 m_paHighScore; // 0x1e
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MxS16 m_niHighScore; // 0x20
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MxS16 m_laHighScore; // 0x22
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};
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// VTABLE: LEGO1 0x100d71a8
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@ -87,17 +124,17 @@ class Ambulance : public IslePathActor {
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
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void VTable0x70(float p_float) override; // vtable+0x70
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void VTable0x70(float p_time) override; // vtable+0x70
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MxLong HandleClick() override; // vtable+0xcc
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MxLong HandleControl(LegoControlManagerEvent& p_param) override; // vtable+0xd4
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MxLong HandleNotification19(MxType19NotificationParam& p_param) override; // vtable+0xdc
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MxLong HandlePathStruct(LegoPathStructEvent& p_param) override; // vtable+0xdc
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void Exit() override; // vtable+0xe4
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virtual MxLong HandleButtonDown(LegoControlManagerEvent& p_param); // vtable+0xf0
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virtual MxLong HandleEndAction(MxEndActionNotificationParam& p_param); // vtable+0xf4
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void CreateState();
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void FUN_10036e60();
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void FUN_10037060();
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void ActivateSceneActions();
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void StopActions();
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void FUN_10037250();
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@ -105,19 +142,23 @@ class Ambulance : public IslePathActor {
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// Ambulance::`scalar deleting destructor'
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private:
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void StopAction(MxS32 p_entityId);
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void PlayAnimation(IsleScript::Script p_objectId);
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void PlayFinalAnimation(IsleScript::Script p_objectId);
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void StopAction(IsleScript::Script p_objectId);
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void PlayAction(IsleScript::Script p_objectId);
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void Leave();
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undefined m_unk0x160[4]; // 0x160
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AmbulanceMissionState* m_state; // 0x164
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MxS16 m_unk0x168; // 0x168
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MxS16 m_unk0x16a; // 0x16a
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MxS16 m_actorId; // 0x16a
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MxS16 m_unk0x16c; // 0x16c
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MxS16 m_unk0x16e; // 0x16e
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MxS16 m_unk0x170; // 0x170
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MxS16 m_unk0x172; // 0x172
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MxS32 m_unk0x174; // 0x174
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MxS32 m_unk0x178; // 0x178
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MxFloat m_unk0x17c; // 0x17c
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IsleScript::Script m_lastAction; // 0x174
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IsleScript::Script m_lastAnimation; // 0x178
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MxFloat m_fuel; // 0x17c
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MxFloat m_time; // 0x180
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};
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@ -3,6 +3,8 @@
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#include "legoentity.h"
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class LegoEventNotificationParam;
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// VTABLE: LEGO1 0x100d5c88
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// SIZE 0x68
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class BuildingEntity : public LegoEntity {
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@ -25,7 +27,7 @@ class BuildingEntity : public LegoEntity {
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return !strcmp(p_name, BuildingEntity::ClassName()) || LegoEntity::IsA(p_name);
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}
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virtual MxLong VTable0x50(MxParam& p_param) = 0;
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virtual MxLong HandleClick(LegoEventNotificationParam& p_param) = 0;
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// SYNTHETIC: LEGO1 0x10015010
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// BuildingEntity::`scalar deleting destructor'
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@ -3,6 +3,8 @@
|
||||
|
||||
#include "buildingentity.h"
|
||||
|
||||
class LegoEventNotificationParam;
|
||||
|
||||
// VTABLE: LEGO1 0x100d48a8
|
||||
// SIZE 0x68
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class RaceStandsEntity : public BuildingEntity {
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@ -19,7 +21,7 @@ class RaceStandsEntity : public BuildingEntity {
|
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return !strcmp(p_name, RaceStandsEntity::ClassName()) || BuildingEntity::IsA(p_name);
|
||||
}
|
||||
|
||||
MxLong VTable0x50(MxParam& p_param) override;
|
||||
MxLong HandleClick(LegoEventNotificationParam& p_param) override;
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f9e0
|
||||
// RaceStandsEntity::`scalar deleting destructor'
|
||||
@ -42,7 +44,7 @@ class BeachHouseEntity : public BuildingEntity {
|
||||
return !strcmp(p_name, BeachHouseEntity::ClassName()) || BuildingEntity::IsA(p_name);
|
||||
}
|
||||
|
||||
MxLong VTable0x50(MxParam& p_param) override;
|
||||
MxLong HandleClick(LegoEventNotificationParam& p_param) override;
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f970
|
||||
// BeachHouseEntity::`scalar deleting destructor'
|
||||
@ -65,7 +67,7 @@ class PoliceEntity : public BuildingEntity {
|
||||
return !strcmp(p_name, PoliceEntity::ClassName()) || BuildingEntity::IsA(p_name);
|
||||
}
|
||||
|
||||
MxLong VTable0x50(MxParam& p_param) override; // vtable+0x50
|
||||
MxLong HandleClick(LegoEventNotificationParam& p_param) override; // vtable+0x50
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f900
|
||||
// PoliceEntity::`scalar deleting destructor'
|
||||
@ -88,7 +90,7 @@ class InfoCenterEntity : public BuildingEntity {
|
||||
return !strcmp(p_name, InfoCenterEntity::ClassName()) || BuildingEntity::IsA(p_name);
|
||||
}
|
||||
|
||||
MxLong VTable0x50(MxParam& p_param) override; // vtable+0x50
|
||||
MxLong HandleClick(LegoEventNotificationParam& p_param) override; // vtable+0x50
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f7b0
|
||||
// InfoCenterEntity::`scalar deleting destructor'
|
||||
@ -111,12 +113,34 @@ class HospitalEntity : public BuildingEntity {
|
||||
return !strcmp(p_name, HospitalEntity::ClassName()) || BuildingEntity::IsA(p_name);
|
||||
}
|
||||
|
||||
MxLong VTable0x50(MxParam& p_param) override; // vtable+0x50
|
||||
MxLong HandleClick(LegoEventNotificationParam& p_param) override; // vtable+0x50
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f820
|
||||
// HospitalEntity::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d50c0
|
||||
// SIZE 0x68
|
||||
class CaveEntity : public BuildingEntity {
|
||||
// FUNCTION: LEGO1 0x1000f1e0
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0300
|
||||
return "RaceStandsEntity";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000f1f0
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, CaveEntity::ClassName()) || BuildingEntity::IsA(p_name);
|
||||
}
|
||||
|
||||
MxLong HandleClick(LegoEventNotificationParam& p_param) override;
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000fa50
|
||||
// CaveEntity::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d5200
|
||||
// SIZE 0x68
|
||||
class JailEntity : public BuildingEntity {
|
||||
@ -133,8 +157,7 @@ class JailEntity : public BuildingEntity {
|
||||
return !strcmp(p_name, JailEntity::ClassName()) || BuildingEntity::IsA(p_name);
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100154f0
|
||||
MxLong VTable0x50(MxParam& p_param) override { return 0; }
|
||||
MxLong HandleClick(LegoEventNotificationParam& p_param) override;
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000fac0
|
||||
// JailEntity::`scalar deleting destructor'
|
||||
@ -157,7 +180,7 @@ class GasStationEntity : public BuildingEntity {
|
||||
return !strcmp(p_name, GasStationEntity::ClassName()) || BuildingEntity::IsA(p_name);
|
||||
}
|
||||
|
||||
MxLong VTable0x50(MxParam& p_param) override;
|
||||
MxLong HandleClick(LegoEventNotificationParam& p_param) override;
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1000f890
|
||||
// GasStationEntity::`scalar deleting destructor'
|
||||
|
||||
@ -48,7 +48,7 @@ class CarRace : public LegoRace {
|
||||
void ReadyWorld() override; // vtable+0x50
|
||||
MxBool Escape() override; // vtable+0x64
|
||||
MxLong HandleClick(LegoEventNotificationParam&) override; // vtable+0x6c
|
||||
MxLong HandleType19Notification(MxType19NotificationParam&) override; // vtable+0x70
|
||||
MxLong HandlePathStruct(LegoPathStructEvent&) override; // vtable+0x70
|
||||
MxLong HandleEndAction(MxEndActionNotificationParam&) override; // vtable+0x74
|
||||
MxLong HandleType0Notification(MxNotificationParam&) override; // vtable+0x78
|
||||
|
||||
|
||||
@ -1,10 +0,0 @@
|
||||
#ifndef CAVEENTITY_H
|
||||
#define CAVEENTITY_H
|
||||
|
||||
#include "buildings.h"
|
||||
|
||||
// No overrides, uses vtable from RaceStandsEntity
|
||||
// SIZE 0x68
|
||||
class CaveEntity : public RaceStandsEntity {};
|
||||
|
||||
#endif // CAVEENTITY_H
|
||||
@ -7,6 +7,8 @@
|
||||
// SIZE 0x1f8
|
||||
class Doors : public LegoPathActor {
|
||||
public:
|
||||
Doors() : m_unk0x154(0), m_unk0x15c(0), m_unk0x160(0), m_unk0x1f4(0) {}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000e430
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
|
||||
@ -27,7 +27,7 @@ class DuneBuggy : public IslePathActor {
|
||||
void VTable0x70(float p_float) override; // vtable+0x70
|
||||
MxLong HandleClick() override; // vtable+0xcc
|
||||
MxLong HandleControl(LegoControlManagerEvent& p_param) override; // vtable+0xd4
|
||||
MxLong HandleNotification19(MxType19NotificationParam& p_param) override; // vtable+0xdc
|
||||
MxLong HandlePathStruct(LegoPathStructEvent& p_param) override; // vtable+0xdc
|
||||
void Exit() override; // vtable+0xe4
|
||||
|
||||
void FUN_10068350();
|
||||
|
||||
@ -33,7 +33,7 @@ class GasStationState : public LegoState {
|
||||
return !strcmp(p_name, GasStationState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10006290
|
||||
// GasStationState::`scalar deleting destructor'
|
||||
|
||||
@ -9,6 +9,8 @@
|
||||
// SIZE 0x0c
|
||||
class HelicopterState : public LegoState {
|
||||
public:
|
||||
HelicopterState() : m_unk0x08(0) {}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000e0d0
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
|
||||
@ -36,7 +36,7 @@ class HospitalState : public LegoState {
|
||||
return !strcmp(p_name, HospitalState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100764c0
|
||||
// HospitalState::`scalar deleting destructor'
|
||||
|
||||
@ -15,7 +15,7 @@ class Jetski;
|
||||
class JukeBoxEntity;
|
||||
class LegoNamedTexture;
|
||||
class Motocycle;
|
||||
class MxType19NotificationParam;
|
||||
class LegoPathStructEvent;
|
||||
class Pizza;
|
||||
class Pizzeria;
|
||||
class RaceCar;
|
||||
@ -89,7 +89,7 @@ class Act1State : public LegoState {
|
||||
}
|
||||
|
||||
MxBool SetFlag() override; // vtable+0x18
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
|
||||
|
||||
void FUN_10034660();
|
||||
void FUN_100346a0();
|
||||
@ -199,7 +199,7 @@ class Isle : public LegoWorld {
|
||||
protected:
|
||||
MxLong HandleEndAction(MxEndActionNotificationParam& p_param);
|
||||
MxLong HandleControl(LegoControlManagerEvent& p_param);
|
||||
MxLong HandleType19Notification(MxType19NotificationParam& p_param);
|
||||
MxLong HandlePathStruct(LegoPathStructEvent& p_param);
|
||||
MxLong HandleTransitionEnd();
|
||||
void HandleElevatorEndAction();
|
||||
void UpdateGlobe();
|
||||
|
||||
@ -9,7 +9,7 @@
|
||||
class LegoControlManagerEvent;
|
||||
class LegoEndAnimNotificationParam;
|
||||
class LegoWorld;
|
||||
class MxType19NotificationParam;
|
||||
class LegoPathStructEvent;
|
||||
|
||||
// VTABLE: LEGO1 0x100d4398
|
||||
// SIZE 0x160
|
||||
@ -119,11 +119,11 @@ class IslePathActor : public LegoPathActor {
|
||||
virtual MxLong HandleEndAnim(LegoEndAnimNotificationParam&) { return 0; } // vtable+0xd8
|
||||
|
||||
// FUNCTION: LEGO1 0x10002e00
|
||||
virtual MxLong HandleNotification19(MxType19NotificationParam&) { return 0; } // vtable+0xdc
|
||||
virtual MxLong HandlePathStruct(LegoPathStructEvent&) { return 0; } // vtable+0xdc
|
||||
|
||||
virtual void Enter(); // vtable+0xe0
|
||||
virtual void Exit(); // vtable+0xe4
|
||||
virtual void SpawnPlayer(LegoGameState::Area p_area, MxBool p_und, MxU8 p_flags); // vtable+0xe8
|
||||
virtual void SpawnPlayer(LegoGameState::Area p_area, MxBool p_enter, MxU8 p_flags); // vtable+0xe8
|
||||
virtual void VTable0xec(MxMatrix p_transform, LegoPathBoundary* p_boundary, MxBool p_reset); // vtable+0xec
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10002ff0
|
||||
|
||||
@ -52,7 +52,7 @@ class JetskiRace : public LegoRace {
|
||||
void ReadyWorld() override; // vtable+0x50
|
||||
MxBool Escape() override; // vtable+0x64
|
||||
MxLong HandleClick(LegoEventNotificationParam&) override; // vtable+0x6c
|
||||
MxLong HandleType19Notification(MxType19NotificationParam&) override; // vtable+0x70
|
||||
MxLong HandlePathStruct(LegoPathStructEvent&) override; // vtable+0x70
|
||||
MxLong HandleEndAction(MxEndActionNotificationParam&) override; // vtable+0x74
|
||||
};
|
||||
|
||||
|
||||
@ -21,6 +21,8 @@ class JukeBoxState : public LegoState {
|
||||
e_torpedos
|
||||
};
|
||||
|
||||
JukeBoxState() : m_music(e_pasquell), m_active(FALSE) {}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000f310
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
|
||||
@ -5,10 +5,17 @@
|
||||
#include "legostate.h"
|
||||
#include "legoworld.h"
|
||||
|
||||
class Act2Actor;
|
||||
|
||||
// VTABLE: LEGO1 0x100d4a70
|
||||
// SIZE 0x10
|
||||
class LegoAct2State : public LegoState {
|
||||
public:
|
||||
LegoAct2State()
|
||||
{
|
||||
m_unk0x08 = 0;
|
||||
m_unk0x0c = 0;
|
||||
}
|
||||
~LegoAct2State() override {}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000df80
|
||||
@ -43,6 +50,7 @@ class LegoAct2State : public LegoState {
|
||||
// SIZE 0x1154
|
||||
class LegoAct2 : public LegoWorld {
|
||||
public:
|
||||
LegoAct2();
|
||||
~LegoAct2() override;
|
||||
|
||||
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
||||
@ -54,6 +62,7 @@ class LegoAct2 : public LegoWorld {
|
||||
MxBool Escape() override; // vtable+0x64
|
||||
void Enable(MxBool p_enable) override; // vtable+0x68
|
||||
|
||||
inline void SetUnknown0x1138(Act2Actor* p_unk0x1138) { m_unk0x1138 = p_unk0x1138; }
|
||||
inline void SetUnknown0x1150(undefined4 p_unk0x1150) { m_unk0x1150 = p_unk0x1150; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1004fe20
|
||||
@ -78,7 +87,7 @@ class LegoAct2 : public LegoWorld {
|
||||
undefined4 m_unk0x112c; // 0x112c
|
||||
undefined4 m_unk0x1130; // 0x1130
|
||||
undefined4 m_unk0x1134; // 0x1134
|
||||
undefined4 m_unk0x1138; // 0x1138
|
||||
Act2Actor* m_unk0x1138; // 0x1138
|
||||
undefined m_unk0x113c; // 0x113c
|
||||
undefined4 m_unk0x1140; // 0x1140
|
||||
undefined4 m_unk0x1144; // 0x1144
|
||||
|
||||
@ -10,7 +10,7 @@
|
||||
// SIZE 0x68
|
||||
class LegoActionControlPresenter : public MxMediaPresenter {
|
||||
public:
|
||||
LegoActionControlPresenter() { m_unk0x50 = Extra::ActionType::e_none; }
|
||||
LegoActionControlPresenter() : m_unk0x50(Extra::ActionType::e_none) {}
|
||||
~LegoActionControlPresenter() override { Destroy(TRUE); } // vtable+0x00
|
||||
|
||||
// FUNCTION: BETA10 0x100a7840
|
||||
|
||||
@ -62,6 +62,9 @@ class LegoAnimActor : public virtual LegoPathActor {
|
||||
};
|
||||
|
||||
// clang-format off
|
||||
// GLOBAL: LEGO1 0x100d5438
|
||||
// LegoAnimActor::`vbtable'
|
||||
|
||||
// TEMPLATE: LEGO1 0x1000da20
|
||||
// vector<LegoAnimActorStruct *,allocator<LegoAnimActorStruct *> >::~vector<LegoAnimActorStruct *,allocator<LegoAnimActorStruct *> >
|
||||
|
||||
|
||||
@ -69,7 +69,7 @@ class AnimState : public LegoState {
|
||||
}
|
||||
|
||||
MxBool SetFlag() override; // vtable+0x18
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
|
||||
|
||||
void FUN_100651d0(MxU32, AnimInfo*, MxU32&);
|
||||
void FUN_10065240(MxU32, AnimInfo*, MxU32);
|
||||
@ -79,10 +79,14 @@ class AnimState : public LegoState {
|
||||
|
||||
private:
|
||||
undefined4 m_unk0x08; // 0x08
|
||||
// appears to store the length of m_unk0x10
|
||||
undefined4 m_unk0x0c; // 0x0c
|
||||
void* m_unk0x10; // 0x10
|
||||
// dynamically sized array of two-byte elements
|
||||
undefined2* m_unk0x10; // 0x10
|
||||
// appears to store the length of m_unk0x18
|
||||
undefined4 m_unk0x14; // 0x14
|
||||
void* m_unk0x18; // 0x18
|
||||
// dynamically sized array of one-byte elements
|
||||
undefined* m_unk0x18; // 0x18
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d8c18
|
||||
|
||||
@ -8,7 +8,7 @@
|
||||
// SIZE 0x50
|
||||
class LegoVehicleBuildState : public LegoState {
|
||||
public:
|
||||
LegoVehicleBuildState(char* p_classType);
|
||||
LegoVehicleBuildState(const char* p_classType);
|
||||
|
||||
// FUNCTION: LEGO1 0x10025ff0
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
@ -22,7 +22,7 @@ class LegoVehicleBuildState : public LegoState {
|
||||
return !strcmp(p_name, this->m_className.GetData()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100260a0
|
||||
// LegoVehicleBuildState::`scalar deleting destructor'
|
||||
@ -49,6 +49,11 @@ class LegoVehicleBuildState : public LegoState {
|
||||
MxU8 m_placedPartCount; // 0x4f
|
||||
};
|
||||
|
||||
typedef LegoVehicleBuildState LegoRaceCarBuildState;
|
||||
typedef LegoVehicleBuildState LegoCopterBuildState;
|
||||
typedef LegoVehicleBuildState LegoDuneCarBuildState;
|
||||
typedef LegoVehicleBuildState LegoJetskiBuildState;
|
||||
|
||||
// VTABLE: LEGO1 0x100d6658
|
||||
// SIZE 0x34c
|
||||
class LegoCarBuild : public LegoWorld {
|
||||
|
||||
@ -3,25 +3,23 @@
|
||||
|
||||
#include "legoraceactor.h"
|
||||
|
||||
/*
|
||||
VTABLE: LEGO1 0x100da0c0 LegoRaceActor
|
||||
VTABLE: LEGO1 0x100da0c8 LegoAnimActor
|
||||
VTABLE: LEGO1 0x100da0d8 LegoPathActor
|
||||
VTABLE: LEGO1 0x100da1a8 LegoCarRaceActor
|
||||
*/
|
||||
// VTABLE: LEGO1 0x100da0c0 LegoRaceActor
|
||||
// VTABLE: LEGO1 0x100da0c8 LegoAnimActor
|
||||
// VTABLE: LEGO1 0x100da0d8 LegoPathActor
|
||||
// VTABLE: LEGO1 0x100da1a8 LegoCarRaceActor
|
||||
// SIZE 0x1a0
|
||||
class LegoCarRaceActor : public virtual LegoRaceActor {
|
||||
public:
|
||||
LegoCarRaceActor();
|
||||
|
||||
// FUNCTION: LEGO1 0x10081650
|
||||
// FUNCTION: LEGO1 0x10081660
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0568
|
||||
return "LegoCarRaceActor";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10081670
|
||||
// FUNCTION: LEGO1 0x10081680
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, LegoCarRaceActor::ClassName()) || LegoRaceActor::IsA(p_name);
|
||||
@ -36,8 +34,6 @@ class LegoCarRaceActor : public virtual LegoRaceActor {
|
||||
Vector3& p_v3
|
||||
) override; // vtable+0x6c
|
||||
void VTable0x70(float p_float) override; // vtable+0x70
|
||||
MxU32 VTable0x90(float, Matrix4&) override; // vtable+0x90
|
||||
MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
|
||||
void SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
|
||||
override; // vtable+0x98
|
||||
MxResult VTable0x9c() override; // vtable+0x9c
|
||||
@ -64,7 +60,7 @@ class LegoCarRaceActor : public virtual LegoRaceActor {
|
||||
|
||||
virtual void VTable0x1c(); // vtable+0x1c
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10081610
|
||||
// SYNTHETIC: LEGO1 0x10081620
|
||||
// LegoCarRaceActor::`scalar deleting destructor'
|
||||
|
||||
protected:
|
||||
|
||||
@ -4,28 +4,27 @@
|
||||
#include "legojetskiraceactor.h"
|
||||
#include "legoracemap.h"
|
||||
|
||||
/*
|
||||
VTABLE: LEGO1 0x100d5a08 LegoJetskiRaceActor
|
||||
VTABLE: LEGO1 0x100d5a28 LegoRaceActor
|
||||
VTABLE: LEGO1 0x100d5a30 LegoAnimActor
|
||||
VTABLE: LEGO1 0x100d5a40 LegoPathActor
|
||||
VTABLE: LEGO1 0x100d5b10 LegoRaceMap
|
||||
*/
|
||||
// VTABLE: LEGO1 0x100d5a08 LegoJetskiRaceActor
|
||||
// VTABLE: LEGO1 0x100d5a28 LegoRaceActor
|
||||
// VTABLE: LEGO1 0x100d5a30 LegoAnimActor
|
||||
// VTABLE: LEGO1 0x100d5a40 LegoPathActor
|
||||
// VTABLE: LEGO1 0x100d5b10 LegoRaceMap
|
||||
// SIZE 0x1dc
|
||||
class LegoJetski : public LegoJetskiRaceActor, public LegoRaceMap {
|
||||
public:
|
||||
LegoJetski();
|
||||
~LegoJetski() override;
|
||||
|
||||
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
||||
|
||||
// FUNCTION: LEGO1 0x10013e80
|
||||
// FUNCTION: LEGO1 0x10013e90
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f053c
|
||||
return "LegoJetski";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10013ea0
|
||||
// FUNCTION: LEGO1 0x10013eb0
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, LegoJetski::ClassName()) || LegoJetskiRaceActor::IsA(p_name);
|
||||
@ -49,7 +48,7 @@ class LegoJetski : public LegoJetskiRaceActor, public LegoRaceMap {
|
||||
|
||||
virtual void FUN_100136f0(float p_worldSpeed);
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10013e20
|
||||
// SYNTHETIC: LEGO1 0x10013e30
|
||||
// LegoJetski::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
|
||||
@ -3,25 +3,23 @@
|
||||
|
||||
#include "legocarraceactor.h"
|
||||
|
||||
/*
|
||||
VTABLE: LEGO1 0x100da208 LegoCarRaceActor
|
||||
VTABLE: LEGO1 0x100da228 LegoRaceActor
|
||||
VTABLE: LEGO1 0x100da230 LegoAnimActor
|
||||
VTABLE: LEGO1 0x100da240 LegoPathActor
|
||||
*/
|
||||
// VTABLE: LEGO1 0x100da208 LegoCarRaceActor
|
||||
// VTABLE: LEGO1 0x100da228 LegoRaceActor
|
||||
// VTABLE: LEGO1 0x100da230 LegoAnimActor
|
||||
// VTABLE: LEGO1 0x100da240 LegoPathActor
|
||||
// SIZE 0x1a8
|
||||
class LegoJetskiRaceActor : public virtual LegoCarRaceActor {
|
||||
public:
|
||||
LegoJetskiRaceActor();
|
||||
|
||||
// FUNCTION: LEGO1 0x10081d80
|
||||
// FUNCTION: LEGO1 0x10081d90
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0554
|
||||
return "LegoJetskiRaceActor";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10081da0
|
||||
// FUNCTION: LEGO1 0x10081db0
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, LegoJetskiRaceActor::ClassName()) || LegoCarRaceActor::IsA(p_name);
|
||||
@ -36,12 +34,9 @@ class LegoJetskiRaceActor : public virtual LegoCarRaceActor {
|
||||
Vector3& p_v3
|
||||
) override; // vtable+0x6c
|
||||
void VTable0x70(float p_float) override; // vtable+0x70
|
||||
void SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
|
||||
override; // vtable+0x98
|
||||
MxResult VTable0x9c() override; // vtable+0x9c
|
||||
void VTable0x1c() override; // vtable+0x1c
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10081d40
|
||||
// SYNTHETIC: LEGO1 0x10081d50
|
||||
// LegoJetskiRaceActor::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
|
||||
@ -127,7 +127,7 @@ class LegoOmni : public MxOmni {
|
||||
ViewLODListManager* GetViewLODListManager() { return m_viewLODListManager; }
|
||||
LegoWorld* GetCurrentWorld() { return m_currentWorld; }
|
||||
LegoNavController* GetNavController() { return m_navController; }
|
||||
LegoPathActor* GetCurrentActor() { return m_currentActor; }
|
||||
LegoPathActor* GetUserActor() { return m_userActor; }
|
||||
LegoPlantManager* GetPlantManager() { return m_plantManager; }
|
||||
LegoAnimationManager* GetAnimationManager() { return m_animationManager; }
|
||||
LegoBuildingManager* GetBuildingManager() { return m_buildingManager; }
|
||||
@ -139,7 +139,7 @@ class LegoOmni : public MxOmni {
|
||||
LegoWorldList* GetWorldList() { return m_worldList; }
|
||||
|
||||
inline void SetNavController(LegoNavController* p_navController) { m_navController = p_navController; }
|
||||
inline void SetCurrentActor(LegoPathActor* p_currentActor) { m_currentActor = p_currentActor; }
|
||||
inline void SetUserActor(LegoPathActor* p_userActor) { m_userActor = p_userActor; }
|
||||
inline void SetCurrentWorld(LegoWorld* p_currentWorld) { m_currentWorld = p_currentWorld; }
|
||||
inline void SetExit(MxBool p_exit) { m_exit = p_exit; }
|
||||
inline MxResult StartActionIfUnknown0x13c(MxDSAction& p_dsAction)
|
||||
@ -162,7 +162,7 @@ class LegoOmni : public MxOmni {
|
||||
LegoWorld* m_currentWorld; // 0x7c
|
||||
MxBool m_exit; // 0x80
|
||||
LegoNavController* m_navController; // 0x84
|
||||
LegoPathActor* m_currentActor; // 0x88
|
||||
LegoPathActor* m_userActor; // 0x88
|
||||
LegoCharacterManager* m_characterManager; // 0x8c
|
||||
LegoPlantManager* m_plantManager; // 0x90
|
||||
LegoAnimationManager* m_animationManager; // 0x94
|
||||
|
||||
@ -8,20 +8,20 @@
|
||||
X(LegoActorPresenter) \
|
||||
X(LegoWorldPresenter) \
|
||||
X(LegoWorld) \
|
||||
X(LegoAnimPresenter) \
|
||||
X(LegoModelPresenter) \
|
||||
X(LegoTexturePresenter) \
|
||||
X(LegoPhonemePresenter) \
|
||||
X(LegoFlcTexturePresenter) \
|
||||
X(LegoPalettePresenter) \
|
||||
X(LegoPathPresenter) \
|
||||
X(LegoAnimPresenter) \
|
||||
X(LegoLoopingAnimPresenter) \
|
||||
X(LegoLocomotionAnimPresenter) \
|
||||
X(LegoHideAnimPresenter) \
|
||||
X(LegoPartPresenter) \
|
||||
X(LegoCarBuildAnimPresenter) \
|
||||
X(LegoActionControlPresenter) \
|
||||
X(MxVideoPresenter) \
|
||||
X(LegoMeterPresenter) \
|
||||
X(LegoLoadCacheSoundPresenter) \
|
||||
X(Lego3DWavePresenter) \
|
||||
X(LegoActor) \
|
||||
@ -49,6 +49,10 @@
|
||||
X(LegoAct2) \
|
||||
X(LegoAct2State) \
|
||||
X(CarRace) \
|
||||
X(LegoRaceCarBuildState) \
|
||||
X(LegoCopterBuildState) \
|
||||
X(LegoDuneCarBuildState) \
|
||||
X(LegoJetskiBuildState) \
|
||||
X(HospitalState) \
|
||||
X(InfocenterState) \
|
||||
X(PoliceState) \
|
||||
@ -61,7 +65,7 @@
|
||||
X(PizzaMissionState) \
|
||||
X(Act2Actor) \
|
||||
X(Act2Brick) \
|
||||
/*X(Act2GenActor)*/ \
|
||||
X(Act2GenActor) \
|
||||
X(Act2PoliceStation) \
|
||||
X(Act3) \
|
||||
X(Act3State) \
|
||||
@ -75,8 +79,8 @@
|
||||
X(AmbulanceMissionState) \
|
||||
X(TowTrack) \
|
||||
X(TowTrackMissionState) \
|
||||
/*X(Act3Cop)*/ \
|
||||
/*X(Act3Brickster)*/ \
|
||||
X(Act3Cop) \
|
||||
X(Act3Brickster) \
|
||||
X(Act3Shark) \
|
||||
X(BumpBouy) \
|
||||
X(Act3Actor) \
|
||||
|
||||
@ -3,11 +3,38 @@
|
||||
|
||||
#include "decomp.h"
|
||||
#include "mxatom.h"
|
||||
#include "mxnotificationparam.h"
|
||||
#include "mxtypes.h"
|
||||
|
||||
class LegoPathActor;
|
||||
class LegoWorld;
|
||||
|
||||
// VTABLE: LEGO1 0x100d6230
|
||||
// SIZE 0x10
|
||||
class LegoPathStructEvent : public MxNotificationParam {
|
||||
public:
|
||||
LegoPathStructEvent(NotificationId p_type, MxCore* p_sender, MxU8 p_trigger, MxS16 p_data) : MxNotificationParam()
|
||||
{
|
||||
m_type = p_type;
|
||||
m_sender = p_sender;
|
||||
m_data = p_data;
|
||||
m_trigger = p_trigger;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1001bac0
|
||||
MxNotificationParam* Clone() const override
|
||||
{
|
||||
return new LegoPathStructEvent(m_type, m_sender, m_trigger, m_data);
|
||||
} // vtable+0x04
|
||||
|
||||
inline MxU8 GetTrigger() { return m_trigger; }
|
||||
inline MxS16 GetData() { return m_data; }
|
||||
|
||||
protected:
|
||||
MxS16 m_data; // 0x0c
|
||||
MxU8 m_trigger; // 0x0e
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d7d9c
|
||||
// SIZE 0x0c
|
||||
struct LegoPathStructBase {
|
||||
@ -71,6 +98,12 @@ class LegoPathStruct : public LegoPathStructBase {
|
||||
MxAtomId m_atomId; // 0x10
|
||||
};
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1001bb80
|
||||
// LegoPathStructEvent::`scalar deleting destructor'
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1001bbf0
|
||||
// LegoPathStructEvent::~LegoPathStructEvent
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10047440
|
||||
// LegoPathStructBase::`scalar deleting destructor'
|
||||
|
||||
|
||||
@ -13,7 +13,7 @@ class LegoEventNotificationParam;
|
||||
class LegoPathActor;
|
||||
class MxEndActionNotificationParam;
|
||||
class MxNotificationParam;
|
||||
class MxType19NotificationParam;
|
||||
class LegoPathStructEvent;
|
||||
|
||||
// VTABLE: LEGO1 0x100d5e30
|
||||
// SIZE 0x2c
|
||||
@ -23,12 +23,28 @@ class RaceState : public LegoState {
|
||||
struct Entry {
|
||||
public:
|
||||
inline MxS16 GetUnknown0x02() { return m_unk0x02; }
|
||||
inline MxU16 GetScore() { return m_score; }
|
||||
inline MxS16 GetHighScore() { return m_score; }
|
||||
|
||||
inline MxResult Serialize(LegoFile* p_file)
|
||||
{
|
||||
if (p_file->IsReadMode()) {
|
||||
Read(p_file, &m_id);
|
||||
Read(p_file, &m_unk0x02);
|
||||
Read(p_file, &m_score);
|
||||
}
|
||||
else if (p_file->IsWriteMode()) {
|
||||
Write(p_file, m_id);
|
||||
Write(p_file, m_unk0x02);
|
||||
Write(p_file, m_score);
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// TODO: Possibly private
|
||||
MxU8 m_id; // 0x00
|
||||
MxS16 m_unk0x02; // 0x02
|
||||
MxU16 m_score; // 0x04
|
||||
MxS16 m_score; // 0x04
|
||||
};
|
||||
|
||||
RaceState();
|
||||
@ -46,7 +62,7 @@ class RaceState : public LegoState {
|
||||
return !strcmp(p_name, RaceState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
|
||||
|
||||
Entry* GetState(MxU8 p_id);
|
||||
|
||||
@ -101,7 +117,7 @@ class LegoRace : public LegoWorld {
|
||||
MxBool Escape() override; // vtable+0x64
|
||||
void Enable(MxBool p_enable) override; // vtable+0x68
|
||||
virtual MxLong HandleClick(LegoEventNotificationParam&) = 0; // vtable+0x6c
|
||||
virtual MxLong HandleType19Notification(MxType19NotificationParam&); // vtable+0x70
|
||||
virtual MxLong HandlePathStruct(LegoPathStructEvent&); // vtable+0x70
|
||||
virtual MxLong HandleEndAction(MxEndActionNotificationParam&); // vtable+0x74
|
||||
|
||||
// FUNCTION: LEGO1 0x1000dab0
|
||||
|
||||
@ -5,40 +5,35 @@
|
||||
|
||||
class Matrix4;
|
||||
|
||||
/*
|
||||
VTABLE: LEGO1 0x100d5b78 LegoAnimActor
|
||||
VTABLE: LEGO1 0x100d5b88 LegoPathActor
|
||||
VTABLE: LEGO1 0x100d5c54 LegoRaceActor
|
||||
*/
|
||||
// VTABLE: LEGO1 0x100d5b78 LegoAnimActor
|
||||
// VTABLE: LEGO1 0x100d5b88 LegoPathActor
|
||||
// VTABLE: LEGO1 0x100d5c54 LegoRaceActor
|
||||
// SIZE 0x180
|
||||
class LegoRaceActor : public virtual LegoAnimActor {
|
||||
public:
|
||||
LegoRaceActor();
|
||||
|
||||
// FUNCTION: LEGO1 0x10014af0
|
||||
// FUNCTION: LEGO1 0x10014b00
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0bf4
|
||||
return "LegoRaceActor";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10014b10
|
||||
// FUNCTION: LEGO1 0x10014b20
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, LegoRaceActor::ClassName()) || LegoAnimActor::IsA(p_name);
|
||||
}
|
||||
|
||||
void SetWorldSpeed(MxFloat p_worldSpeed) override; // vtable+0x30
|
||||
MxS32 VTable0x68(Vector3&, Vector3&, Vector3&) override; // vtable+0x68
|
||||
void VTable0x70(float p_float) override; // vtable+0x70
|
||||
void VTable0x74(Matrix4& p_transform) override; // vtable+0x74
|
||||
MxU32 VTable0x90(float, Matrix4&) override; // vtable+0x90
|
||||
MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
|
||||
|
||||
// FUNCTION: LEGO1 0x10014aa0
|
||||
virtual MxResult FUN_10014aa0() { return SUCCESS; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10014ab0
|
||||
// SYNTHETIC: LEGO1 0x10014ac0
|
||||
// LegoRaceActor::`scalar deleting destructor'
|
||||
|
||||
private:
|
||||
|
||||
@ -4,30 +4,30 @@
|
||||
#include "legocarraceactor.h"
|
||||
#include "legoracemap.h"
|
||||
|
||||
/*
|
||||
VTABLE: LEGO1 0x100d58a0 LegoRaceActor
|
||||
VTABLE: LEGO1 0x100d58a8 LegoAnimActor
|
||||
VTABLE: LEGO1 0x100d58b8 LegoPathActor
|
||||
VTABLE: LEGO1 0x100d5894 LegoRaceMap
|
||||
VTABLE: LEGO1 0x100d5898 LegoCarRaceActor
|
||||
*/
|
||||
// VTABLE: LEGO1 0x100d58a0 LegoRaceActor
|
||||
// VTABLE: LEGO1 0x100d58a8 LegoAnimActor
|
||||
// VTABLE: LEGO1 0x100d58b8 LegoPathActor
|
||||
// VTABLE: LEGO1 0x100d5984 LegoRaceMap
|
||||
// VTABLE: LEGO1 0x100d5988 LegoCarRaceActor
|
||||
// SIZE 0x200
|
||||
class LegoRaceCar : public LegoCarRaceActor, public LegoRaceMap {
|
||||
public:
|
||||
LegoRaceCar();
|
||||
~LegoRaceCar() override;
|
||||
|
||||
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
||||
|
||||
// FUNCTION: LEGO1 0x10014290
|
||||
// FUNCTION: LEGO1 0x100142a0
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f0548
|
||||
return "LegoRaceCar";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100142b0
|
||||
// FUNCTION: LEGO1 0x100142c0
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, LegoCarRaceActor::ClassName()) || LegoCarRaceActor::IsA(p_name);
|
||||
return !strcmp(p_name, LegoRaceCar::ClassName()) || LegoCarRaceActor::IsA(p_name);
|
||||
}
|
||||
|
||||
void ParseAction(char*) override; // vtable+0x20
|
||||
@ -50,7 +50,7 @@ class LegoRaceCar : public LegoCarRaceActor, public LegoRaceMap {
|
||||
virtual void FUN_10012ff0(float);
|
||||
virtual MxBool FUN_10013130(float);
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10014230
|
||||
// SYNTHETIC: LEGO1 0x10014240
|
||||
// LegoRaceCar::`scalar deleting destructor'
|
||||
|
||||
private:
|
||||
|
||||
@ -3,20 +3,25 @@
|
||||
|
||||
#include "legoraceactor.h"
|
||||
|
||||
/*
|
||||
VTABLE: LEGO1 0x100d8858 LegoRaceActor
|
||||
VTABLE: LEGO1 0x100d8860 LegoAnimActor
|
||||
VTABLE: LEGO1 0x100d8870 LegoPathActor
|
||||
VTABLE: LEGO1 0x100d893c LegoRaceMap
|
||||
*/
|
||||
// VTABLE: LEGO1 0x100d8858 LegoRaceActor
|
||||
// VTABLE: LEGO1 0x100d8860 LegoAnimActor
|
||||
// VTABLE: LEGO1 0x100d8870 LegoPathActor
|
||||
// VTABLE: LEGO1 0x100d893c LegoRaceMap
|
||||
// SIZE 0x1b4
|
||||
class LegoRaceMap : public virtual LegoRaceActor {
|
||||
public:
|
||||
LegoRaceMap();
|
||||
~LegoRaceMap() override;
|
||||
|
||||
virtual void FUN_1005d4b0();
|
||||
// LegoPathActor vtable
|
||||
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
||||
void ParseAction(char* p_extra) override; // vtable+0x20
|
||||
void VTable0x70(float p_und) override = 0; // vtable+0x70
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1005d5c0
|
||||
// LegoRaceMap vtable
|
||||
virtual void FUN_1005d4b0(); // vtable+0x00
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1005d5d0
|
||||
// LegoRaceMap::`scalar deleting destructor'
|
||||
|
||||
private:
|
||||
|
||||
@ -9,39 +9,12 @@
|
||||
// SIZE 0x08
|
||||
class LegoState : public MxCore {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x10005f40
|
||||
~LegoState() override {}
|
||||
|
||||
// FUNCTION: LEGO1 0x100060d0
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f01b8
|
||||
return "LegoState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100060e0
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, LegoState::ClassName()) || MxCore::IsA(p_name);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10005f90
|
||||
virtual MxBool IsSerializable() { return TRUE; } // vtable+0x14
|
||||
|
||||
// FUNCTION: LEGO1 0x10005fa0
|
||||
virtual MxBool SetFlag() { return FALSE; } // vtable+0x18
|
||||
|
||||
// FUNCTION: LEGO1 0x10005fb0
|
||||
virtual MxResult Serialize(LegoFile* p_legoFile)
|
||||
{
|
||||
if (p_legoFile->IsWriteMode()) {
|
||||
p_legoFile->WriteString(ClassName());
|
||||
}
|
||||
return SUCCESS;
|
||||
} // vtable+0x1c
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10006160
|
||||
// LegoState::`scalar deleting destructor'
|
||||
enum ScoreColor {
|
||||
e_grey = 0,
|
||||
e_yellow,
|
||||
e_blue,
|
||||
e_red
|
||||
};
|
||||
|
||||
// SIZE 0x0c
|
||||
class Playlist {
|
||||
@ -85,12 +58,58 @@ class LegoState : public MxCore {
|
||||
|
||||
inline void SetUnknown0x08(MxS16 p_unk0x08) { m_nextIndex = p_unk0x08; }
|
||||
|
||||
inline MxResult ReadFromFile(LegoFile* p_file)
|
||||
{
|
||||
Read(p_file, &m_nextIndex);
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
inline MxResult WriteToFile(LegoFile* p_file)
|
||||
{
|
||||
Write(p_file, m_nextIndex);
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
private:
|
||||
MxU32* m_objectIds; // 0x00
|
||||
MxS16 m_length; // 0x04
|
||||
MxS16 m_mode; // 0x06
|
||||
MxS16 m_nextIndex; // 0x08
|
||||
};
|
||||
|
||||
// FUNCTION: LEGO1 0x10005f40
|
||||
~LegoState() override {}
|
||||
|
||||
// FUNCTION: LEGO1 0x100060d0
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f01b8
|
||||
return "LegoState";
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100060e0
|
||||
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, LegoState::ClassName()) || MxCore::IsA(p_name);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10005f90
|
||||
virtual MxBool IsSerializable() { return TRUE; } // vtable+0x14
|
||||
|
||||
// FUNCTION: LEGO1 0x10005fa0
|
||||
virtual MxBool SetFlag() { return FALSE; } // vtable+0x18
|
||||
|
||||
// FUNCTION: LEGO1 0x10005fb0
|
||||
virtual MxResult Serialize(LegoFile* p_file)
|
||||
{
|
||||
if (p_file->IsWriteMode()) {
|
||||
p_file->WriteString(ClassName());
|
||||
}
|
||||
return SUCCESS;
|
||||
} // vtable+0x1c
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10006160
|
||||
// LegoState::`scalar deleting destructor'
|
||||
};
|
||||
|
||||
#endif // LEGOSTATE_H
|
||||
|
||||
@ -1,6 +1,7 @@
|
||||
#ifndef LEGOUTILS_H
|
||||
#define LEGOUTILS_H
|
||||
|
||||
#include "actionsfwd.h"
|
||||
#include "decomp.h"
|
||||
#include "extra.h"
|
||||
#include "mxtypes.h"
|
||||
@ -33,8 +34,11 @@ class LegoPathActor;
|
||||
class LegoROI;
|
||||
class LegoTreeNode;
|
||||
|
||||
extern MxAtomId* g_isleScript;
|
||||
|
||||
LegoEntity* PickEntity(MxLong, MxLong);
|
||||
LegoROI* PickROI(MxLong, MxLong);
|
||||
LegoROI* PickParentROI(MxLong p_a, MxLong p_b);
|
||||
MxS16 CountTotalTreeNodes(LegoTreeNode* p_node);
|
||||
void FUN_1003e050(LegoAnimPresenter* p_presenter);
|
||||
Extra::ActionType MatchActionString(const char*);
|
||||
@ -54,6 +58,14 @@ LegoNamedTexture* ReadNamedTexture(LegoFile* p_file);
|
||||
void FUN_1003f540(LegoFile* p_file, const char* p_filename);
|
||||
void WriteNamedTexture(LegoFile* p_file, LegoNamedTexture* p_texture);
|
||||
|
||||
// FUNCTION: BETA10 0x100260a0
|
||||
inline void StartIsleAction(IsleScript::Script p_objectId)
|
||||
{
|
||||
if (p_objectId != (IsleScript::Script) -1) {
|
||||
InvokeAction(Extra::e_start, *g_isleScript, p_objectId, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10034b40
|
||||
// LegoTexture::`scalar deleting destructor'
|
||||
|
||||
|
||||
@ -3,6 +3,7 @@
|
||||
|
||||
#include "mxvariable.h"
|
||||
|
||||
extern const char* g_varAMBULSPEED;
|
||||
extern const char* g_varAMBULFUEL;
|
||||
extern const char* g_varTOWFUEL;
|
||||
extern const char* g_varVISIBILITY;
|
||||
|
||||
@ -40,7 +40,7 @@ LegoControlManager* ControlManager();
|
||||
LegoGameState* GameState();
|
||||
LegoAnimationManager* AnimationManager();
|
||||
LegoNavController* NavController();
|
||||
LegoPathActor* CurrentActor();
|
||||
LegoPathActor* UserActor();
|
||||
LegoWorld* CurrentWorld();
|
||||
LegoCharacterManager* CharacterManager();
|
||||
ViewManager* GetViewManager();
|
||||
@ -51,7 +51,7 @@ ViewLODListManager* GetViewLODListManager();
|
||||
void FUN_10015820(MxBool p_disable, MxU16 p_flags);
|
||||
LegoROI* FindROI(const char* p_name);
|
||||
void SetROIVisible(const char* p_name, MxBool p_visible);
|
||||
void SetCurrentActor(LegoPathActor* p_currentActor);
|
||||
void SetUserActor(LegoPathActor* p_userActor);
|
||||
MxResult StartActionIfUnknown0x13c(MxDSAction& p_dsAction);
|
||||
void DeleteAction();
|
||||
LegoWorld* FindWorld(const MxAtomId& p_atom, MxS32 p_entityid);
|
||||
|
||||
@ -27,7 +27,7 @@ class Motocycle : public IslePathActor {
|
||||
void VTable0x70(float p_float) override; // vtable+0x70
|
||||
MxLong HandleClick() override; // vtable+0xcc
|
||||
MxLong HandleControl(LegoControlManagerEvent& p_param) override; // vtable+0xd4
|
||||
MxLong HandleNotification19(MxType19NotificationParam&) override; // vtable+0xdc
|
||||
MxLong HandlePathStruct(LegoPathStructEvent&) override; // vtable+0xdc
|
||||
void Exit() override; // vtable+0xe4
|
||||
|
||||
void FUN_10035e10();
|
||||
|
||||
@ -9,19 +9,45 @@ class Act1State;
|
||||
class SkateBoard;
|
||||
|
||||
// VTABLE: LEGO1 0x100d7408
|
||||
// SIZE 0xb0
|
||||
// SIZE 0xb4
|
||||
class PizzaMissionState : public LegoState {
|
||||
public:
|
||||
// SIZE 0x20
|
||||
struct Entry {
|
||||
public:
|
||||
inline MxResult WriteToFile(LegoFile* p_file)
|
||||
{
|
||||
Write(p_file, m_unk0x06);
|
||||
Write(p_file, m_unk0x14);
|
||||
Write(p_file, m_unk0x16);
|
||||
Write(p_file, m_score);
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
inline MxResult ReadFromFile(LegoFile* p_file)
|
||||
{
|
||||
Read(p_file, &m_unk0x06);
|
||||
Read(p_file, &m_unk0x14);
|
||||
Read(p_file, &m_unk0x16);
|
||||
Read(p_file, &m_score);
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
undefined2 m_unk0x00; // 0x00
|
||||
MxU8 m_id; // 0x02
|
||||
undefined m_unk0x03[0x15]; // 0x03
|
||||
MxU16 m_score; // 0x18
|
||||
undefined m_unk0x18[6]; // 0x1a
|
||||
undefined m_unk0x03[3]; // 0x03
|
||||
MxS16 m_unk0x06; // 0x06
|
||||
undefined m_unk0x08[8]; // 0x08
|
||||
MxS16 m_unk0x10; // 0x10
|
||||
MxS16 m_unk0x12; // 0x12
|
||||
MxS16 m_unk0x14; // 0x14
|
||||
MxS16 m_unk0x16; // 0x16
|
||||
MxS16 m_score; // 0x18
|
||||
undefined m_unk0x1a[6]; // 0x1a
|
||||
};
|
||||
|
||||
PizzaMissionState();
|
||||
|
||||
// FUNCTION: LEGO1 0x10039290
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
@ -35,9 +61,9 @@ class PizzaMissionState : public LegoState {
|
||||
return !strcmp(p_name, PizzaMissionState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
|
||||
|
||||
inline MxU16 GetScore(MxU8 p_id) { return GetState(p_id)->m_score; }
|
||||
inline MxS16 GetHighScore(MxU8 p_id) { return GetState(p_id)->m_score; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10039350
|
||||
// PizzaMissionState::`scalar deleting destructor'
|
||||
@ -47,6 +73,7 @@ class PizzaMissionState : public LegoState {
|
||||
undefined4 m_unk0x08; // 0x08
|
||||
undefined4 m_unk0x0c; // 0x0c
|
||||
Entry m_state[5]; // 0x10
|
||||
undefined4 m_unk0xb0; // 0xb0
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d7380
|
||||
|
||||
@ -35,7 +35,7 @@ class PizzeriaState : public LegoState {
|
||||
return !strcmp(p_name, PizzeriaState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10017ce0
|
||||
// PizzeriaState::`scalar deleting destructor'
|
||||
|
||||
@ -31,7 +31,7 @@ class PoliceState : public LegoState {
|
||||
return !strcmp(p_name, PoliceState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1005e920
|
||||
// PoliceState::`scalar deleting destructor'
|
||||
|
||||
@ -12,6 +12,8 @@ class MxEndActionNotificationParam;
|
||||
// SIZE 0x0c
|
||||
class ScoreState : public LegoState {
|
||||
public:
|
||||
ScoreState() : m_playCubeTutorial(TRUE) {}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000de40
|
||||
inline const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
|
||||
@ -24,9 +24,9 @@ class TowTrackMissionState : public LegoState {
|
||||
return !strcmp(p_name, TowTrackMissionState::ClassName()) || LegoState::IsA(p_name);
|
||||
}
|
||||
|
||||
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
||||
MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
|
||||
|
||||
inline MxU16 GetScore(MxU8 p_id)
|
||||
inline MxS16 GetHighScore(MxU8 p_id)
|
||||
{
|
||||
switch (p_id) {
|
||||
case 1:
|
||||
@ -50,16 +50,16 @@ class TowTrackMissionState : public LegoState {
|
||||
undefined4 m_unk0x08; // 0x08
|
||||
undefined4 m_unk0x0c; // 0x0c
|
||||
MxU8 m_unk0x10; // 0x10
|
||||
MxU16 m_unk0x12; // 0x12
|
||||
MxU16 m_unk0x14; // 0x14
|
||||
MxU16 m_unk0x16; // 0x16
|
||||
MxU16 m_unk0x18; // 0x18
|
||||
MxU16 m_unk0x1a; // 0x1a
|
||||
MxU16 m_score1; // 0x1c
|
||||
MxU16 m_score2; // 0x1e
|
||||
MxU16 m_score3; // 0x20
|
||||
MxU16 m_score4; // 0x22
|
||||
MxU16 m_score5; // 0x24
|
||||
MxS16 m_unk0x12; // 0x12
|
||||
MxS16 m_unk0x14; // 0x14
|
||||
MxS16 m_unk0x16; // 0x16
|
||||
MxS16 m_unk0x18; // 0x18
|
||||
MxS16 m_unk0x1a; // 0x1a
|
||||
MxS16 m_score1; // 0x1c
|
||||
MxS16 m_score2; // 0x1e
|
||||
MxS16 m_score3; // 0x20
|
||||
MxS16 m_score4; // 0x22
|
||||
MxS16 m_score5; // 0x24
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100d7ee0
|
||||
@ -88,7 +88,7 @@ class TowTrack : public IslePathActor {
|
||||
MxLong HandleClick() override; // vtable+0xcc
|
||||
MxLong HandleControl(LegoControlManagerEvent& p_param) override; // vtable+0xd4
|
||||
MxLong HandleEndAnim(LegoEndAnimNotificationParam& p_param) override; // vtable+0xd8
|
||||
MxLong HandleNotification19(MxType19NotificationParam& p_param) override; // vtable+0xdc
|
||||
MxLong HandlePathStruct(LegoPathStructEvent& p_param) override; // vtable+0xdc
|
||||
void Exit() override; // vtable+0xe4
|
||||
|
||||
void CreateState();
|
||||
|
||||
10
LEGO1/lego/legoomni/src/actors/act2genactor.cpp
Normal file
10
LEGO1/lego/legoomni/src/actors/act2genactor.cpp
Normal file
@ -0,0 +1,10 @@
|
||||
#include "act2genactor.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Act2GenActor, 0x154)
|
||||
|
||||
// STUB: LEGO1 0x10018740
|
||||
MxResult Act2GenActor::VTable0x94(LegoPathActor*, MxBool)
|
||||
{
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
}
|
||||
47
LEGO1/lego/legoomni/src/actors/act3brickster.cpp
Normal file
47
LEGO1/lego/legoomni/src/actors/act3brickster.cpp
Normal file
@ -0,0 +1,47 @@
|
||||
#include "act3brickster.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Act3Brickster, 0x1b4)
|
||||
|
||||
// STUB: LEGO1 0x10040e10
|
||||
Act3Brickster::Act3Brickster()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10040f20
|
||||
Act3Brickster::~Act3Brickster()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10040ff0
|
||||
void Act3Brickster::ParseAction(char* p_extra)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10041050
|
||||
void Act3Brickster::VTable0x70(float p_und)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100416b0
|
||||
MxResult Act3Brickster::VTable0x94(LegoPathActor*, MxBool)
|
||||
{
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10042990
|
||||
void Act3Brickster::SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100429d0
|
||||
MxResult Act3Brickster::VTable0x9c()
|
||||
{
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
}
|
||||
35
LEGO1/lego/legoomni/src/actors/act3cop.cpp
Normal file
35
LEGO1/lego/legoomni/src/actors/act3cop.cpp
Normal file
@ -0,0 +1,35 @@
|
||||
#include "act3cop.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Act3Cop, 0x188)
|
||||
|
||||
// STUB: LEGO1 0x1003fe30
|
||||
Act3Cop::Act3Cop()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1003ff70
|
||||
MxResult Act3Cop::VTable0x94(LegoPathActor*, MxBool)
|
||||
{
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10040060
|
||||
void Act3Cop::ParseAction(char* p_extra)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100401f0
|
||||
void Act3Cop::VTable0x70(float p_und)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10040d20
|
||||
MxResult Act3Cop::VTable0x9c()
|
||||
{
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
}
|
||||
@ -1,22 +1,34 @@
|
||||
#include "ambulance.h"
|
||||
|
||||
#include "decomp.h"
|
||||
#include "isle.h"
|
||||
#include "isle_actions.h"
|
||||
#include "jukebox_actions.h"
|
||||
#include "legoanimationmanager.h"
|
||||
#include "legocontrolmanager.h"
|
||||
#include "legogamestate.h"
|
||||
#include "legonavcontroller.h"
|
||||
#include "legopathstruct.h"
|
||||
#include "legoutils.h"
|
||||
#include "legovariables.h"
|
||||
#include "legoworld.h"
|
||||
#include "misc.h"
|
||||
#include "mxactionnotificationparam.h"
|
||||
#include "mxbackgroundaudiomanager.h"
|
||||
#include "mxmisc.h"
|
||||
#include "mxsoundpresenter.h"
|
||||
#include "mxticklemanager.h"
|
||||
#include "mxtimer.h"
|
||||
#include "mxtransitionmanager.h"
|
||||
#include "mxvariabletable.h"
|
||||
#include "scripts.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Ambulance, 0x184)
|
||||
DECOMP_SIZE_ASSERT(AmbulanceMissionState, 0x24)
|
||||
|
||||
// Flags used in isle.cpp
|
||||
extern MxU32 g_isleFlags;
|
||||
|
||||
// FUNCTION: LEGO1 0x10035ee0
|
||||
// FUNCTION: BETA10 0x10022820
|
||||
Ambulance::Ambulance()
|
||||
@ -24,14 +36,14 @@ Ambulance::Ambulance()
|
||||
m_maxLinearVel = 40.0;
|
||||
m_state = NULL;
|
||||
m_unk0x168 = 0;
|
||||
m_unk0x16a = -1;
|
||||
m_actorId = -1;
|
||||
m_unk0x16c = 0;
|
||||
m_unk0x16e = 0;
|
||||
m_unk0x170 = 0;
|
||||
m_unk0x174 = -1;
|
||||
m_lastAction = IsleScript::c_noneIsle;
|
||||
m_unk0x172 = 0;
|
||||
m_unk0x178 = -1;
|
||||
m_unk0x17c = 1.0;
|
||||
m_lastAnimation = IsleScript::c_noneIsle;
|
||||
m_fuel = 1.0;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10035f90
|
||||
@ -69,15 +81,34 @@ MxResult Ambulance::Create(MxDSAction& p_dsAction)
|
||||
}
|
||||
|
||||
VariableTable()->SetVariable(g_varAMBULFUEL, "1.0");
|
||||
m_unk0x17c = 1.0;
|
||||
m_fuel = 1.0;
|
||||
m_time = Timer()->GetTime();
|
||||
return result;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10036300
|
||||
void Ambulance::VTable0x70(float p_float)
|
||||
// FUNCTION: LEGO1 0x10036300
|
||||
void Ambulance::VTable0x70(float p_time)
|
||||
{
|
||||
// TODO
|
||||
IslePathActor::VTable0x70(p_time);
|
||||
|
||||
if (UserActor() == this) {
|
||||
char buf[200];
|
||||
float speed = abs(m_worldSpeed);
|
||||
float maxLinearVel = NavController()->GetMaxLinearVel();
|
||||
|
||||
sprintf(buf, "%g", speed / maxLinearVel);
|
||||
VariableTable()->SetVariable(g_varAMBULSPEED, buf);
|
||||
|
||||
m_fuel += (p_time - m_time) * -3.333333333e-06f;
|
||||
if (m_fuel < 0) {
|
||||
m_fuel = 0;
|
||||
}
|
||||
|
||||
m_time = p_time;
|
||||
|
||||
sprintf(buf, "%g", m_fuel);
|
||||
VariableTable()->SetVariable(g_varAMBULFUEL, buf);
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100363f0
|
||||
@ -100,7 +131,7 @@ MxLong Ambulance::Notify(MxParam& p_param)
|
||||
{
|
||||
MxLong result = 0;
|
||||
|
||||
switch (((MxNotificationParam&) p_param).GetType()) {
|
||||
switch (((MxNotificationParam&) p_param).GetNotification()) {
|
||||
case c_notificationType0:
|
||||
result = HandleNotification0();
|
||||
break;
|
||||
@ -116,72 +147,424 @@ MxLong Ambulance::Notify(MxParam& p_param)
|
||||
case c_notificationControl:
|
||||
result = HandleControl((LegoControlManagerEvent&) p_param);
|
||||
break;
|
||||
case c_notificationType19:
|
||||
result = HandleNotification19((MxType19NotificationParam&) p_param);
|
||||
case c_notificationPathStruct:
|
||||
result = HandlePathStruct((LegoPathStructEvent&) p_param);
|
||||
break;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100364d0
|
||||
// FUNCTION: LEGO1 0x100364d0
|
||||
// FUNCTION: BETA10 0x10022cc2
|
||||
MxLong Ambulance::HandleEndAction(MxEndActionNotificationParam& p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
if (p_param.GetAction() != NULL) {
|
||||
IsleScript::Script objectId = (IsleScript::Script) p_param.GetAction()->GetObjectId();
|
||||
|
||||
if (m_lastAnimation == objectId) {
|
||||
m_lastAnimation = IsleScript::c_noneIsle;
|
||||
}
|
||||
|
||||
if (m_lastAction == objectId) {
|
||||
if (m_lastAnimation == IsleScript::c_noneIsle) {
|
||||
BackgroundAudioManager()->RaiseVolume();
|
||||
}
|
||||
|
||||
m_lastAction = IsleScript::c_noneIsle;
|
||||
}
|
||||
else if (objectId == IsleScript::c_hho027en_RunAnim) {
|
||||
m_state->m_unk0x08 = 1;
|
||||
CurrentWorld()->PlaceActor(UserActor());
|
||||
HandleClick();
|
||||
m_unk0x172 = 0;
|
||||
TickleManager()->RegisterClient(this, 40000);
|
||||
}
|
||||
else if (objectId == IsleScript::c_hpz047pe_RunAnim || objectId == IsleScript::c_hpz048pe_RunAnim || objectId == IsleScript::c_hpz049bd_RunAnim || objectId == IsleScript::c_hpz053pa_RunAnim) {
|
||||
if (m_unk0x170 == 3) {
|
||||
PlayAnimation(IsleScript::c_hpz055pa_RunAnim);
|
||||
m_unk0x170 = 0;
|
||||
}
|
||||
else {
|
||||
PlayAnimation(IsleScript::c_hpz053pa_RunAnim);
|
||||
}
|
||||
}
|
||||
else if (objectId == IsleScript::c_hpz050bd_RunAnim || objectId == IsleScript::c_hpz052ma_RunAnim) {
|
||||
if (m_unk0x170 == 3) {
|
||||
PlayAnimation(IsleScript::c_hpz057ma_RunAnim);
|
||||
m_unk0x170 = 0;
|
||||
}
|
||||
else {
|
||||
PlayAnimation(IsleScript::c_hpz052ma_RunAnim);
|
||||
}
|
||||
}
|
||||
else if (objectId == IsleScript::c_hpz055pa_RunAnim || objectId == IsleScript::c_hpz057ma_RunAnim) {
|
||||
CurrentWorld()->PlaceActor(UserActor());
|
||||
HandleClick();
|
||||
SpawnPlayer(LegoGameState::e_pizzeriaExterior, TRUE, 0);
|
||||
m_unk0x172 = 0;
|
||||
TickleManager()->RegisterClient(this, 40000);
|
||||
|
||||
if (m_unk0x16c != 0) {
|
||||
StopActions();
|
||||
}
|
||||
}
|
||||
else if (objectId == IsleScript::c_hps116bd_RunAnim || objectId == IsleScript::c_hps118re_RunAnim) {
|
||||
if (objectId == IsleScript::c_hps116bd_RunAnim && m_unk0x170 != 3) {
|
||||
PlayAction(IsleScript::c_Avo923In_PlayWav);
|
||||
}
|
||||
|
||||
if (m_unk0x170 == 3) {
|
||||
PlayAnimation(IsleScript::c_hps117bd_RunAnim);
|
||||
m_unk0x170 = 0;
|
||||
}
|
||||
else {
|
||||
PlayAnimation(IsleScript::c_hps118re_RunAnim);
|
||||
}
|
||||
}
|
||||
else if (objectId == IsleScript::c_hps117bd_RunAnim) {
|
||||
CurrentWorld()->PlaceActor(UserActor());
|
||||
HandleClick();
|
||||
SpawnPlayer(LegoGameState::e_unk33, TRUE, 0);
|
||||
m_unk0x172 = 0;
|
||||
TickleManager()->RegisterClient(this, 40000);
|
||||
|
||||
if (m_unk0x16e != 0) {
|
||||
StopActions();
|
||||
}
|
||||
}
|
||||
else if (objectId == IsleScript::c_hho142cl_RunAnim || objectId == IsleScript::c_hho143cl_RunAnim || objectId == IsleScript::c_hho144cl_RunAnim) {
|
||||
FUN_10037250();
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100367c0
|
||||
// FUNCTION: LEGO1 0x100367c0
|
||||
// FUNCTION: BETA10 0x100230bf
|
||||
MxLong Ambulance::HandleButtonDown(LegoControlManagerEvent& p_param)
|
||||
{
|
||||
// TODO
|
||||
if (m_unk0x170 == 1) {
|
||||
LegoROI* roi = PickROI(p_param.GetX(), p_param.GetY());
|
||||
|
||||
if (roi != NULL && !strcmpi(roi->GetName(), "ps-gate")) {
|
||||
m_unk0x170 = 3;
|
||||
return 1;
|
||||
}
|
||||
|
||||
roi = PickParentROI(p_param.GetX(), p_param.GetY());
|
||||
|
||||
if (roi != NULL && !strcmpi(roi->GetName(), "gd")) {
|
||||
m_unk0x170 = 3;
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10036860
|
||||
MxLong Ambulance::HandleNotification19(MxType19NotificationParam& p_param)
|
||||
// FUNCTION: LEGO1 0x10036860
|
||||
// FUNCTION: BETA10 0x100231bf
|
||||
MxLong Ambulance::HandlePathStruct(LegoPathStructEvent& p_param)
|
||||
{
|
||||
// TODO
|
||||
// 0x168 corresponds to the path at the gas station
|
||||
if (p_param.GetData() == 0x168) {
|
||||
m_fuel = 1.0f;
|
||||
}
|
||||
|
||||
if (p_param.GetTrigger() == LegoPathStruct::c_camAnim && p_param.GetData() == 0x0b) {
|
||||
if (m_unk0x16e != 0) {
|
||||
if (m_unk0x16c != 0) {
|
||||
m_state->m_unk0x08 = 2;
|
||||
|
||||
if (m_lastAction != IsleScript::c_noneIsle) {
|
||||
InvokeAction(Extra::e_stop, *g_isleScript, m_lastAction, NULL);
|
||||
}
|
||||
|
||||
Leave();
|
||||
MxLong time = Timer()->GetTime() - m_state->m_unk0x0c;
|
||||
|
||||
if (time < 300000) {
|
||||
m_state->UpdateScore(LegoState::e_red, m_actorId);
|
||||
PlayFinalAnimation(IsleScript::c_hho142cl_RunAnim);
|
||||
}
|
||||
else if (time < 400000) {
|
||||
m_state->UpdateScore(LegoState::e_blue, m_actorId);
|
||||
PlayFinalAnimation(IsleScript::c_hho143cl_RunAnim);
|
||||
}
|
||||
else {
|
||||
m_state->UpdateScore(LegoState::e_yellow, m_actorId);
|
||||
PlayFinalAnimation(IsleScript::c_hho144cl_RunAnim);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (m_unk0x16e != 0) {
|
||||
if (m_lastAction != IsleScript::c_noneIsle) {
|
||||
InvokeAction(Extra::e_stop, *g_isleScript, m_lastAction, NULL);
|
||||
}
|
||||
|
||||
PlayAction(IsleScript::c_Avo915In_PlayWav);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_unk0x16c != 0) {
|
||||
if (m_lastAction != IsleScript::c_noneIsle) {
|
||||
InvokeAction(Extra::e_stop, *g_isleScript, m_lastAction, NULL);
|
||||
}
|
||||
|
||||
PlayAction(IsleScript::c_Avo915In_PlayWav);
|
||||
}
|
||||
}
|
||||
else if (p_param.GetTrigger() == LegoPathStruct::c_s && p_param.GetData() == 0x131 && m_unk0x16e == 0) {
|
||||
m_unk0x16e = 1;
|
||||
m_unk0x170 = 1;
|
||||
|
||||
if (m_lastAction != IsleScript::c_noneIsle) {
|
||||
InvokeAction(Extra::e_stop, *g_isleScript, m_lastAction, NULL);
|
||||
}
|
||||
|
||||
Leave();
|
||||
|
||||
if (m_actorId < LegoActor::c_pepper || m_actorId > LegoActor::c_laura) {
|
||||
m_actorId = LegoActor::c_laura;
|
||||
}
|
||||
|
||||
switch (m_actorId) {
|
||||
case c_pepper:
|
||||
PlayAnimation(IsleScript::c_hpz049bd_RunAnim);
|
||||
break;
|
||||
case c_mama:
|
||||
PlayAnimation(IsleScript::c_hpz047pe_RunAnim);
|
||||
break;
|
||||
case c_papa:
|
||||
PlayAnimation(IsleScript::c_hpz050bd_RunAnim);
|
||||
break;
|
||||
case c_nick:
|
||||
case c_laura:
|
||||
PlayAnimation(IsleScript::c_hpz048pe_RunAnim);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (p_param.GetTrigger() == LegoPathStruct::c_camAnim && (p_param.GetData() == 0x22 || p_param.GetData() == 0x23 || p_param.GetData() == 0x24) && m_unk0x16c == 0) {
|
||||
m_unk0x16c = 1;
|
||||
m_unk0x170 = 1;
|
||||
|
||||
if (m_lastAction != IsleScript::c_noneIsle) {
|
||||
InvokeAction(Extra::e_stop, *g_isleScript, m_lastAction, NULL);
|
||||
}
|
||||
|
||||
Leave();
|
||||
PlayAnimation(IsleScript::c_hps116bd_RunAnim);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10036ce0
|
||||
// FUNCTION: LEGO1 0x10036ce0
|
||||
// FUNCTION: BETA10 0x10023506
|
||||
MxLong Ambulance::HandleClick()
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
if (((Act1State*) GameState()->GetState("Act1State"))->m_unk0x018 != 10) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (m_state->m_unk0x08 == 2) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
FUN_10015820(TRUE, 0);
|
||||
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::e_ambulance);
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||
|
||||
if (UserActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) UserActor())->Exit();
|
||||
}
|
||||
|
||||
m_time = Timer()->GetTime();
|
||||
m_actorId = UserActor()->GetActorId();
|
||||
|
||||
Enter();
|
||||
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_AmbulanceDashboard, NULL);
|
||||
ControlManager()->Register(this);
|
||||
|
||||
if (m_state->m_unk0x08 == 1) {
|
||||
SpawnPlayer(LegoGameState::e_unk31, TRUE, 0);
|
||||
m_state->m_unk0x0c = Timer()->GetTime();
|
||||
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_pns018rd_RunAnim, NULL);
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10036e60
|
||||
// FUNCTION: LEGO1 0x10036e60
|
||||
// FUNCTION: BETA10 0x100236bb
|
||||
void Ambulance::FUN_10036e60()
|
||||
{
|
||||
// TODO
|
||||
m_state->m_unk0x08 = 2;
|
||||
PlayAnimation(IsleScript::c_hho027en_RunAnim);
|
||||
m_lastAction = IsleScript::c_noneIsle;
|
||||
m_lastAnimation = IsleScript::c_noneIsle;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10036e90
|
||||
// FUNCTION: LEGO1 0x10036e90
|
||||
void Ambulance::Exit()
|
||||
{
|
||||
// TODO
|
||||
GameState()->m_currentArea = LegoGameState::e_hospitalExterior;
|
||||
StopActions();
|
||||
FUN_10037250();
|
||||
Leave();
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10036f90
|
||||
// FUNCTION: LEGO1 0x10036ec0
|
||||
void Ambulance::Leave()
|
||||
{
|
||||
IslePathActor::Exit();
|
||||
CurrentWorld()->RemoveActor(this);
|
||||
m_roi->SetVisibility(FALSE);
|
||||
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_AmbulanceDashboard_Bitmap);
|
||||
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_AmbulanceArms_Ctl);
|
||||
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_AmbulanceHorn_Ctl);
|
||||
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_AmbulanceHorn_Sound);
|
||||
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_AmbulanceInfo_Ctl);
|
||||
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_AmbulanceSpeedMeter);
|
||||
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_AmbulanceFuelMeter);
|
||||
ControlManager()->Unregister(this);
|
||||
TickleManager()->UnregisterClient(this);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10036f90
|
||||
MxLong Ambulance::HandleControl(LegoControlManagerEvent& p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
MxLong result = 0;
|
||||
|
||||
if (p_param.GetUnknown0x28() == 1) {
|
||||
switch (p_param.GetClickedObjectId()) {
|
||||
case IsleScript::c_AmbulanceArms_Ctl:
|
||||
Exit();
|
||||
GameState()->m_currentArea = LegoGameState::e_unk66;
|
||||
result = 1;
|
||||
break;
|
||||
case IsleScript::c_AmbulanceInfo_Ctl:
|
||||
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::e_infomain);
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||
Exit();
|
||||
GameState()->m_currentArea = LegoGameState::e_unk66;
|
||||
result = 1;
|
||||
break;
|
||||
case IsleScript::c_AmbulanceHorn_Ctl:
|
||||
MxSoundPresenter* presenter =
|
||||
(MxSoundPresenter*) CurrentWorld()->Find("MxSoundPresenter", "AmbulanceHorn_Sound");
|
||||
presenter->Enable(p_param.GetUnknown0x28());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10037060
|
||||
void Ambulance::FUN_10037060()
|
||||
// FUNCTION: LEGO1 0x10037060
|
||||
void Ambulance::ActivateSceneActions()
|
||||
{
|
||||
// TODO
|
||||
PlayMusic(JukeboxScript::c_Hospital_Music);
|
||||
|
||||
if (m_state->m_unk0x08 == 1) {
|
||||
m_state->m_unk0x08 = 0;
|
||||
PlayAction(IsleScript::c_ham033cl_PlayWav);
|
||||
}
|
||||
else if (m_unk0x16c != 0 && m_unk0x16e != 0) {
|
||||
IsleScript::Script objectId;
|
||||
|
||||
switch (rand() % 2) {
|
||||
case 0:
|
||||
objectId = IsleScript::c_ham076cl_PlayWav;
|
||||
break;
|
||||
case 1:
|
||||
objectId = IsleScript::c_ham088cl_PlayWav;
|
||||
break;
|
||||
}
|
||||
|
||||
if (m_lastAction != IsleScript::c_noneIsle) {
|
||||
InvokeAction(Extra::e_stop, *g_isleScript, m_lastAction, NULL);
|
||||
}
|
||||
|
||||
PlayAction(objectId);
|
||||
}
|
||||
else {
|
||||
IsleScript::Script objectId;
|
||||
|
||||
switch (rand() % 2) {
|
||||
case 0:
|
||||
objectId = IsleScript::c_ham075cl_PlayWav;
|
||||
break;
|
||||
case 1:
|
||||
objectId = IsleScript::c_ham113cl_PlayWav;
|
||||
break;
|
||||
}
|
||||
|
||||
if (m_lastAction != IsleScript::c_noneIsle) {
|
||||
InvokeAction(Extra::e_stop, *g_isleScript, m_lastAction, NULL);
|
||||
}
|
||||
|
||||
PlayAction(objectId);
|
||||
}
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10037160
|
||||
// FUNCTION: LEGO1 0x10037160
|
||||
// FUNCTION: BETA10 0x100237df
|
||||
MxResult Ambulance::Tickle()
|
||||
{
|
||||
// TODO
|
||||
if (m_unk0x172 == 0) {
|
||||
m_unk0x172 = 1;
|
||||
}
|
||||
else if (m_lastAction == IsleScript::c_noneIsle) {
|
||||
IsleScript::Script objectId;
|
||||
|
||||
switch ((rand() % 12) + 1) {
|
||||
case 1:
|
||||
objectId = IsleScript::c_ham034ra_PlayWav;
|
||||
break;
|
||||
case 2:
|
||||
objectId = IsleScript::c_ham035ra_PlayWav;
|
||||
break;
|
||||
case 3:
|
||||
objectId = IsleScript::c_ham036ra_PlayWav;
|
||||
break;
|
||||
case 4:
|
||||
objectId = IsleScript::c_hpz037ma_PlayWav;
|
||||
break;
|
||||
case 5:
|
||||
objectId = IsleScript::c_sns078pa_PlayWav;
|
||||
break;
|
||||
case 6:
|
||||
objectId = IsleScript::c_ham039ra_PlayWav;
|
||||
break;
|
||||
case 7:
|
||||
objectId = IsleScript::c_ham040cl_PlayWav;
|
||||
break;
|
||||
case 8:
|
||||
objectId = IsleScript::c_ham041cl_PlayWav;
|
||||
break;
|
||||
case 9:
|
||||
objectId = IsleScript::c_ham042cl_PlayWav;
|
||||
break;
|
||||
case 10:
|
||||
objectId = IsleScript::c_ham043cl_PlayWav;
|
||||
break;
|
||||
case 11:
|
||||
objectId = IsleScript::c_ham044cl_PlayWav;
|
||||
break;
|
||||
case 12:
|
||||
objectId = IsleScript::c_ham045cl_PlayWav;
|
||||
break;
|
||||
}
|
||||
|
||||
PlayAction(objectId);
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
@ -191,40 +574,103 @@ void Ambulance::StopActions()
|
||||
StopAction(IsleScript::c_pns018rd_RunAnim);
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10037250
|
||||
// FUNCTION: LEGO1 0x10037250
|
||||
void Ambulance::FUN_10037250()
|
||||
{
|
||||
// TODO
|
||||
StopAction(m_lastAction);
|
||||
BackgroundAudioManager()->RaiseVolume();
|
||||
((Act1State*) GameState()->GetState("Act1State"))->m_unk0x018 = 0;
|
||||
m_state->m_unk0x08 = 0;
|
||||
m_unk0x16e = 0;
|
||||
m_unk0x16c = 0;
|
||||
g_isleFlags |= Isle::c_playMusic;
|
||||
AnimationManager()->EnableCamAnims(TRUE);
|
||||
AnimationManager()->FUN_1005f6d0(TRUE);
|
||||
m_state->m_unk0x0c = INT_MIN;
|
||||
m_state = NULL;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100372e0
|
||||
// FUNCTION: BETA10 0x100241a0
|
||||
void Ambulance::PlayAnimation(IsleScript::Script p_objectId)
|
||||
{
|
||||
AnimationManager()->FUN_10060dc0(p_objectId, NULL, TRUE, FALSE, NULL, FALSE, FALSE, FALSE, TRUE);
|
||||
m_lastAnimation = p_objectId;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10037310
|
||||
// FUNCTION: BETA10 0x10024440
|
||||
void Ambulance::PlayFinalAnimation(IsleScript::Script p_objectId)
|
||||
{
|
||||
AnimationManager()->FUN_10060dc0(p_objectId, NULL, TRUE, TRUE, NULL, FALSE, FALSE, TRUE, TRUE);
|
||||
m_lastAnimation = p_objectId;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10037340
|
||||
void Ambulance::StopAction(MxS32 p_entityId)
|
||||
void Ambulance::StopAction(IsleScript::Script p_objectId)
|
||||
{
|
||||
if (p_entityId != -1) {
|
||||
InvokeAction(Extra::e_stop, *g_isleScript, p_entityId, NULL);
|
||||
if (p_objectId != -1) {
|
||||
InvokeAction(Extra::e_stop, *g_isleScript, p_objectId, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10037360
|
||||
void Ambulance::PlayAction(IsleScript::Script p_objectId)
|
||||
{
|
||||
if (p_objectId != -1) {
|
||||
InvokeAction(Extra::e_start, *g_isleScript, p_objectId, NULL);
|
||||
}
|
||||
|
||||
m_lastAction = p_objectId;
|
||||
BackgroundAudioManager()->LowerVolume();
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100373a0
|
||||
AmbulanceMissionState::AmbulanceMissionState()
|
||||
{
|
||||
m_unk0x10 = 0;
|
||||
m_unk0x12 = 0;
|
||||
m_unk0x14 = 0;
|
||||
m_unk0x08 = 0;
|
||||
m_unk0x16 = 0;
|
||||
m_unk0x0c = 0;
|
||||
m_unk0x18 = 0;
|
||||
m_score1 = 0;
|
||||
m_score2 = 0;
|
||||
m_score3 = 0;
|
||||
m_score4 = 0;
|
||||
m_score5 = 0;
|
||||
m_peScore = 0;
|
||||
m_maScore = 0;
|
||||
m_paScore = 0;
|
||||
m_niScore = 0;
|
||||
m_laScore = 0;
|
||||
m_peHighScore = 0;
|
||||
m_maHighScore = 0;
|
||||
m_paHighScore = 0;
|
||||
m_niHighScore = 0;
|
||||
m_laHighScore = 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10037440
|
||||
MxResult AmbulanceMissionState::Serialize(LegoFile* p_legoFile)
|
||||
// FUNCTION: LEGO1 0x10037440
|
||||
MxResult AmbulanceMissionState::Serialize(LegoFile* p_file)
|
||||
{
|
||||
// TODO
|
||||
return LegoState::Serialize(p_legoFile);
|
||||
LegoState::Serialize(p_file);
|
||||
|
||||
if (p_file->IsReadMode()) {
|
||||
Read(p_file, &m_peScore);
|
||||
Read(p_file, &m_maScore);
|
||||
Read(p_file, &m_paScore);
|
||||
Read(p_file, &m_niScore);
|
||||
Read(p_file, &m_laScore);
|
||||
Read(p_file, &m_peHighScore);
|
||||
Read(p_file, &m_maHighScore);
|
||||
Read(p_file, &m_paHighScore);
|
||||
Read(p_file, &m_niHighScore);
|
||||
Read(p_file, &m_laHighScore);
|
||||
}
|
||||
else if (p_file->IsWriteMode()) {
|
||||
Write(p_file, m_peScore);
|
||||
Write(p_file, m_maScore);
|
||||
Write(p_file, m_paScore);
|
||||
Write(p_file, m_niScore);
|
||||
Write(p_file, m_laScore);
|
||||
Write(p_file, m_peHighScore);
|
||||
Write(p_file, m_maHighScore);
|
||||
Write(p_file, m_paHighScore);
|
||||
Write(p_file, m_niHighScore);
|
||||
Write(p_file, m_laHighScore);
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
@ -21,8 +21,8 @@ BuildingEntity::~BuildingEntity()
|
||||
// FUNCTION: LEGO1 0x100150a0
|
||||
MxLong BuildingEntity::Notify(MxParam& p_param)
|
||||
{
|
||||
if (((MxNotificationParam&) p_param).GetType() == c_notificationClick) {
|
||||
return VTable0x50(p_param);
|
||||
if (((MxNotificationParam&) p_param).GetNotification() == c_notificationClick) {
|
||||
return HandleClick((LegoEventNotificationParam&) p_param);
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
@ -8,10 +8,12 @@
|
||||
#include "islepathactor.h"
|
||||
#include "legoact2.h"
|
||||
#include "legoanimationmanager.h"
|
||||
#include "legoeventnotificationparam.h"
|
||||
#include "legogamestate.h"
|
||||
#include "legoutils.h"
|
||||
#include "legoworld.h"
|
||||
#include "misc.h"
|
||||
#include "mxbackgroundaudiomanager.h"
|
||||
#include "mxtransitionmanager.h"
|
||||
#include "scripts.h"
|
||||
|
||||
@ -23,13 +25,27 @@ DECOMP_SIZE_ASSERT(JailEntity, 0x68)
|
||||
DECOMP_SIZE_ASSERT(PoliceEntity, 0x68)
|
||||
DECOMP_SIZE_ASSERT(RaceStandsEntity, 0x68)
|
||||
|
||||
// GLOBAL: LEGO1 0x100f0c2c
|
||||
// STRING: LEGO1 0x100f0c24
|
||||
const char* g_chest = "chest";
|
||||
|
||||
// GLOBAL: LEGO1 0x100f0c30
|
||||
// STRING: LEGO1 0x100f0c18
|
||||
const char* g_cavedoor = "cavedoor";
|
||||
|
||||
// GLOBAL: LEGO1 0x100f0c34
|
||||
IsleScript::Script g_nextChestAction = IsleScript::c_nca001ca_RunAnim;
|
||||
|
||||
// GLOBAL: LEGO1 0x100f0c38
|
||||
IsleScript::Script g_nextCavedoorAction = IsleScript::c_Avo900Ps_PlayWav;
|
||||
|
||||
// FUNCTION: LEGO1 0x100150c0
|
||||
MxLong InfoCenterEntity::VTable0x50(MxParam& p_param)
|
||||
MxLong InfoCenterEntity::HandleClick(LegoEventNotificationParam& p_param)
|
||||
{
|
||||
switch (GameState()->GetCurrentAct()) {
|
||||
case LegoGameState::Act::e_act1: {
|
||||
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) CurrentActor())->Exit();
|
||||
if (UserActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) UserActor())->Exit();
|
||||
}
|
||||
|
||||
Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
|
||||
@ -62,7 +78,7 @@ MxLong InfoCenterEntity::VTable0x50(MxParam& p_param)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100151d0
|
||||
MxLong GasStationEntity::VTable0x50(MxParam& p_param)
|
||||
MxLong GasStationEntity::HandleClick(LegoEventNotificationParam& p_param)
|
||||
{
|
||||
if (FUN_1003ef60()) {
|
||||
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
|
||||
@ -70,8 +86,8 @@ MxLong GasStationEntity::VTable0x50(MxParam& p_param)
|
||||
if (state->GetUnknown18() != 8) {
|
||||
state->SetUnknown18(0);
|
||||
|
||||
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) CurrentActor())->Exit();
|
||||
if (UserActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) UserActor())->Exit();
|
||||
}
|
||||
|
||||
Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
|
||||
@ -86,7 +102,7 @@ MxLong GasStationEntity::VTable0x50(MxParam& p_param)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10015270
|
||||
MxLong HospitalEntity::VTable0x50(MxParam& p_param)
|
||||
MxLong HospitalEntity::HandleClick(LegoEventNotificationParam& p_param)
|
||||
{
|
||||
if (FUN_1003ef60()) {
|
||||
Act1State* act1State = (Act1State*) GameState()->GetState("Act1State");
|
||||
@ -94,8 +110,8 @@ MxLong HospitalEntity::VTable0x50(MxParam& p_param)
|
||||
if (act1State->GetUnknown18() != 10) {
|
||||
act1State->SetUnknown18(0);
|
||||
|
||||
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) CurrentActor())->Exit();
|
||||
if (UserActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) UserActor())->Exit();
|
||||
}
|
||||
|
||||
Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
|
||||
@ -110,7 +126,7 @@ MxLong HospitalEntity::VTable0x50(MxParam& p_param)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10015310
|
||||
MxLong PoliceEntity::VTable0x50(MxParam& p_param)
|
||||
MxLong PoliceEntity::HandleClick(LegoEventNotificationParam& p_param)
|
||||
{
|
||||
if (FUN_1003ef60()) {
|
||||
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
|
||||
@ -118,8 +134,8 @@ MxLong PoliceEntity::VTable0x50(MxParam& p_param)
|
||||
if (state->GetUnknown18() != 10) {
|
||||
state->SetUnknown18(0);
|
||||
|
||||
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) CurrentActor())->Exit();
|
||||
if (UserActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) UserActor())->Exit();
|
||||
}
|
||||
|
||||
Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
|
||||
@ -134,14 +150,14 @@ MxLong PoliceEntity::VTable0x50(MxParam& p_param)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100153b0
|
||||
MxLong BeachHouseEntity::VTable0x50(MxParam& p_param)
|
||||
MxLong BeachHouseEntity::HandleClick(LegoEventNotificationParam& p_param)
|
||||
{
|
||||
if (FUN_1003ef60()) {
|
||||
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
|
||||
state->SetUnknown18(0);
|
||||
|
||||
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) CurrentActor())->Exit();
|
||||
if (UserActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) UserActor())->Exit();
|
||||
}
|
||||
|
||||
Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
|
||||
@ -155,14 +171,14 @@ MxLong BeachHouseEntity::VTable0x50(MxParam& p_param)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10015450
|
||||
MxLong RaceStandsEntity::VTable0x50(MxParam& p_param)
|
||||
MxLong RaceStandsEntity::HandleClick(LegoEventNotificationParam& p_param)
|
||||
{
|
||||
if (FUN_1003ef60()) {
|
||||
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
|
||||
state->SetUnknown18(0);
|
||||
|
||||
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) CurrentActor())->Exit();
|
||||
if (UserActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) UserActor())->Exit();
|
||||
}
|
||||
|
||||
Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
|
||||
@ -174,3 +190,63 @@ MxLong RaceStandsEntity::VTable0x50(MxParam& p_param)
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100154f0
|
||||
// FUNCTION: BETA10 0x100256e8
|
||||
MxLong JailEntity::HandleClick(LegoEventNotificationParam& p_param)
|
||||
{
|
||||
if (FUN_1003ef60()) {
|
||||
PlayCamAnim(UserActor(), FALSE, 18, TRUE);
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10015520
|
||||
// FUNCTION: BETA10 0x10025719
|
||||
MxLong CaveEntity::HandleClick(LegoEventNotificationParam& p_param)
|
||||
{
|
||||
LegoROI* roi = p_param.GetROI();
|
||||
|
||||
if (!strncmp(roi->GetName(), g_chest, strlen(g_chest))) {
|
||||
DeleteObjects(g_isleScript, IsleScript::c_nca001ca_RunAnim, IsleScript::c_nca003gh_RunAnim);
|
||||
StartIsleAction(g_nextChestAction);
|
||||
|
||||
switch (g_nextChestAction) {
|
||||
case IsleScript::c_nca001ca_RunAnim:
|
||||
g_nextChestAction = IsleScript::c_nca002sk_RunAnim;
|
||||
break;
|
||||
case IsleScript::c_nca002sk_RunAnim:
|
||||
g_nextChestAction = IsleScript::c_nca003gh_RunAnim;
|
||||
break;
|
||||
case IsleScript::c_nca003gh_RunAnim:
|
||||
g_nextChestAction = IsleScript::c_nca001ca_RunAnim;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (!strcmp(roi->GetName(), g_cavedoor)) {
|
||||
DeleteObjects(g_isleScript, IsleScript::c_Avo900Ps_PlayWav, IsleScript::c_Avo904Ps_PlayWav);
|
||||
StartIsleAction(g_nextCavedoorAction);
|
||||
BackgroundAudioManager()->LowerVolume();
|
||||
|
||||
switch (g_nextCavedoorAction) {
|
||||
case IsleScript::c_Avo900Ps_PlayWav:
|
||||
g_nextCavedoorAction = IsleScript::c_Avo901Ps_PlayWav;
|
||||
break;
|
||||
case IsleScript::c_Avo901Ps_PlayWav:
|
||||
g_nextCavedoorAction = IsleScript::c_Avo902Ps_PlayWav;
|
||||
break;
|
||||
case IsleScript::c_Avo902Ps_PlayWav:
|
||||
g_nextCavedoorAction = IsleScript::c_Avo903Ps_PlayWav;
|
||||
break;
|
||||
case IsleScript::c_Avo903Ps_PlayWav:
|
||||
g_nextCavedoorAction = IsleScript::c_Avo904Ps_PlayWav;
|
||||
break;
|
||||
case IsleScript::c_Avo904Ps_PlayWav:
|
||||
g_nextCavedoorAction = IsleScript::c_Avo900Ps_PlayWav;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
@ -45,7 +45,7 @@ MxLong DuneBuggy::HandleControl(LegoControlManagerEvent& p_param)
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10068270
|
||||
MxLong DuneBuggy::HandleNotification19(MxType19NotificationParam& p_param)
|
||||
MxLong DuneBuggy::HandlePathStruct(LegoPathStructEvent& p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
|
||||
@ -77,8 +77,8 @@ void Helicopter::Exit()
|
||||
|
||||
if (GameState()->GetCurrentAct() == LegoGameState::e_act1) {
|
||||
GameState()->SetCurrentArea(LegoGameState::e_copter);
|
||||
if (CurrentActor() && CurrentActor()->IsA("IslePathActor")) {
|
||||
((IslePathActor*) CurrentActor())
|
||||
if (UserActor() && UserActor()->IsA("IslePathActor")) {
|
||||
((IslePathActor*) UserActor())
|
||||
->SpawnPlayer(
|
||||
LegoGameState::e_unk55,
|
||||
TRUE,
|
||||
@ -115,9 +115,9 @@ MxLong Helicopter::HandleClick()
|
||||
|
||||
AnimationManager()->FUN_1005f6d0(FALSE);
|
||||
|
||||
if (CurrentActor()) {
|
||||
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) CurrentActor())->Exit();
|
||||
if (UserActor()) {
|
||||
if (UserActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) UserActor())->Exit();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -48,7 +48,7 @@ MxLong IsleActor::Notify(MxParam& p_param)
|
||||
case c_notificationEndAnim:
|
||||
result = VTable0x70();
|
||||
break;
|
||||
case c_notificationType19:
|
||||
case c_notificationPathStruct:
|
||||
result = VTable0x80(p_param);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -48,36 +48,36 @@ void IslePathActor::Destroy(MxBool p_fromDestructor)
|
||||
// FUNCTION: LEGO1 0x1001a2c0
|
||||
MxLong IslePathActor::Notify(MxParam& p_param)
|
||||
{
|
||||
MxLong ret = 0;
|
||||
MxLong result = 0;
|
||||
|
||||
switch (((MxNotificationParam&) p_param).GetType()) {
|
||||
switch (((MxNotificationParam&) p_param).GetNotification()) {
|
||||
case c_notificationType0:
|
||||
ret = HandleNotification0();
|
||||
result = HandleNotification0();
|
||||
break;
|
||||
case c_notificationClick:
|
||||
ret = HandleClick();
|
||||
result = HandleClick();
|
||||
break;
|
||||
case c_notificationControl:
|
||||
ret = HandleControl((LegoControlManagerEvent&) p_param);
|
||||
result = HandleControl((LegoControlManagerEvent&) p_param);
|
||||
break;
|
||||
case c_notificationEndAnim:
|
||||
ret = HandleEndAnim((LegoEndAnimNotificationParam&) p_param);
|
||||
result = HandleEndAnim((LegoEndAnimNotificationParam&) p_param);
|
||||
break;
|
||||
case c_notificationType19:
|
||||
ret = HandleNotification19((MxType19NotificationParam&) p_param);
|
||||
case c_notificationPathStruct:
|
||||
result = HandlePathStruct((LegoPathStructEvent&) p_param);
|
||||
break;
|
||||
}
|
||||
|
||||
return ret;
|
||||
return result;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1001a350
|
||||
void IslePathActor::Enter()
|
||||
{
|
||||
m_roi->SetVisibility(FALSE);
|
||||
if (CurrentActor() != this) {
|
||||
if (UserActor() != this) {
|
||||
m_previousVel = NavController()->GetMaxLinearVel();
|
||||
m_previousActor = CurrentActor();
|
||||
m_previousActor = UserActor();
|
||||
if (m_previousActor) {
|
||||
m_previousActor->ResetWorldTransform(FALSE);
|
||||
m_previousActor->SetUserNavFlag(FALSE);
|
||||
@ -91,7 +91,7 @@ void IslePathActor::Enter()
|
||||
|
||||
NavController()->ResetMaxLinearVel(m_maxLinearVel);
|
||||
|
||||
SetCurrentActor(this);
|
||||
SetUserActor(this);
|
||||
FUN_1001b660();
|
||||
FUN_10010c30();
|
||||
}
|
||||
@ -110,7 +110,7 @@ void IslePathActor::Exit()
|
||||
SetUserNavFlag(FALSE);
|
||||
|
||||
if (m_previousActor != NULL) {
|
||||
SetCurrentActor(m_previousActor);
|
||||
SetUserActor(m_previousActor);
|
||||
NavController()->ResetMaxLinearVel(m_previousVel);
|
||||
m_previousActor->ResetWorldTransform(TRUE);
|
||||
m_previousActor->SetUserNavFlag(TRUE);
|
||||
@ -510,7 +510,7 @@ void IslePathActor::RegisterSpawnLocations()
|
||||
|
||||
// FUNCTION: LEGO1 0x1001b2a0
|
||||
// FUNCTION: BETA10 0x100369c6
|
||||
void IslePathActor::SpawnPlayer(LegoGameState::Area p_area, MxBool p_und, MxU8 p_flags)
|
||||
void IslePathActor::SpawnPlayer(LegoGameState::Area p_area, MxBool p_enter, MxU8 p_flags)
|
||||
{
|
||||
MxS16 i;
|
||||
|
||||
@ -531,7 +531,7 @@ void IslePathActor::SpawnPlayer(LegoGameState::Area p_area, MxBool p_und, MxU8 p
|
||||
|
||||
m_world = world;
|
||||
|
||||
if (p_und) {
|
||||
if (p_enter) {
|
||||
Enter();
|
||||
}
|
||||
|
||||
|
||||
@ -32,13 +32,13 @@ JukeBoxEntity::~JukeBoxEntity()
|
||||
// FUNCTION: LEGO1 0x10085e40
|
||||
MxLong JukeBoxEntity::Notify(MxParam& p_param)
|
||||
{
|
||||
if (((MxNotificationParam&) p_param).GetType() == c_notificationClick) {
|
||||
if (((MxNotificationParam&) p_param).GetNotification() == c_notificationClick) {
|
||||
if (!FUN_1003ef60()) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) CurrentActor())->Exit();
|
||||
if (UserActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) UserActor())->Exit();
|
||||
}
|
||||
|
||||
((Isle*) FindWorld(*g_isleScript, 0))->SetDestLocation(LegoGameState::e_jukeboxw);
|
||||
|
||||
@ -45,7 +45,7 @@ MxLong Motocycle::HandleControl(LegoControlManagerEvent& p_param)
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10035df0
|
||||
MxLong Motocycle::HandleNotification19(MxType19NotificationParam& p_param)
|
||||
MxLong Motocycle::HandlePathStruct(LegoPathStructEvent& p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
|
||||
@ -8,7 +8,7 @@
|
||||
#include "mxticklemanager.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Pizza, 0x9c)
|
||||
DECOMP_SIZE_ASSERT(PizzaMissionState, 0xb0)
|
||||
DECOMP_SIZE_ASSERT(PizzaMissionState, 0xb4)
|
||||
DECOMP_SIZE_ASSERT(PizzaMissionState::Entry, 0x20)
|
||||
|
||||
// FUNCTION: LEGO1 0x10037ef0
|
||||
@ -99,11 +99,29 @@ undefined4 Pizza::HandleEndAction(MxEndActionNotificationParam&)
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100393c0
|
||||
MxResult PizzaMissionState::Serialize(LegoFile* p_legoFile)
|
||||
// STUB: LEGO1 0x10039030
|
||||
PizzaMissionState::PizzaMissionState()
|
||||
{
|
||||
// TODO
|
||||
return LegoState::Serialize(p_legoFile);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100393c0
|
||||
MxResult PizzaMissionState::Serialize(LegoFile* p_file)
|
||||
{
|
||||
LegoState::Serialize(p_file);
|
||||
|
||||
if (p_file->IsReadMode()) {
|
||||
for (MxS16 i = 0; i < 5; i++) {
|
||||
m_state[i].ReadFromFile(p_file);
|
||||
}
|
||||
}
|
||||
else if (p_file->IsWriteMode()) {
|
||||
for (MxS16 i = 0; i < 5; i++) {
|
||||
m_state[i].WriteToFile(p_file);
|
||||
}
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10039510
|
||||
|
||||
@ -49,9 +49,9 @@ void Pizzeria::CreateState()
|
||||
undefined4 Pizzeria::HandleClick()
|
||||
{
|
||||
if (FUN_1003ef60() && m_pizzaMissionState->m_unk0x0c == 0) {
|
||||
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
if (!CurrentActor()->IsA("SkateBoard")) {
|
||||
((IslePathActor*) CurrentActor())->Exit();
|
||||
if (UserActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
if (!UserActor()->IsA("SkateBoard")) {
|
||||
((IslePathActor*) UserActor())->Exit();
|
||||
}
|
||||
}
|
||||
|
||||
@ -76,9 +76,22 @@ MxU32 PizzeriaState::FUN_10017d70()
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10017da0
|
||||
MxResult PizzeriaState::Serialize(LegoFile* p_legoFile)
|
||||
// FUNCTION: LEGO1 0x10017da0
|
||||
// FUNCTION: BETA10 0x100efe33
|
||||
MxResult PizzeriaState::Serialize(LegoFile* p_file)
|
||||
{
|
||||
// TODO
|
||||
return LegoState::Serialize(p_legoFile);
|
||||
MxResult res = LegoState::Serialize(p_file);
|
||||
|
||||
if (p_file->IsReadMode()) {
|
||||
for (MxS16 i = 0; i < 5; i++) {
|
||||
m_unk0x08[i].ReadFromFile(p_file);
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (MxS16 i = 0; i < 5; i++) {
|
||||
m_unk0x08[i].WriteToFile(p_file);
|
||||
}
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
@ -86,7 +86,7 @@ MxLong Radio::Notify(MxParam& p_param)
|
||||
MxLong result = 0;
|
||||
|
||||
if (m_unk0x0c) {
|
||||
switch (((MxNotificationParam&) p_param).GetType()) {
|
||||
switch (((MxNotificationParam&) p_param).GetNotification()) {
|
||||
case c_notificationEndAction:
|
||||
result = HandleEndAction((MxEndActionNotificationParam&) p_param);
|
||||
break;
|
||||
|
||||
@ -84,13 +84,13 @@ MxLong SkateBoard::HandleClick()
|
||||
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::Area::e_skateboard);
|
||||
TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 50, FALSE, TRUE);
|
||||
|
||||
if (GameState()->GetActorId() != CurrentActor()->GetActorId()) {
|
||||
if (!CurrentActor()->IsA("SkateBoard")) {
|
||||
((IslePathActor*) CurrentActor())->Exit();
|
||||
if (GameState()->GetActorId() != UserActor()->GetActorId()) {
|
||||
if (!UserActor()->IsA("SkateBoard")) {
|
||||
((IslePathActor*) UserActor())->Exit();
|
||||
}
|
||||
}
|
||||
|
||||
if (!CurrentActor()->IsA("SkateBoard")) {
|
||||
if (!UserActor()->IsA("SkateBoard")) {
|
||||
Enter();
|
||||
InvokeAction(Extra::ActionType::e_start, *g_isleScript, IsleScript::c_SkateDashboard, NULL);
|
||||
GetCurrentAction().SetObjectId(-1);
|
||||
@ -154,7 +154,7 @@ void SkateBoard::ActivateSceneActions()
|
||||
if (!m_act1state->m_unk0x022) {
|
||||
m_act1state->m_unk0x022 = TRUE;
|
||||
|
||||
MxMatrix mat(CurrentActor()->GetROI()->GetLocal2World());
|
||||
MxMatrix mat(UserActor()->GetROI()->GetLocal2World());
|
||||
mat.TranslateBy(mat[2][0] * 2.5, mat[2][1] + 0.2, mat[2][2] * 2.5);
|
||||
|
||||
AnimationManager()
|
||||
|
||||
@ -89,7 +89,7 @@ MxLong TowTrack::HandleEndAnim(LegoEndAnimNotificationParam& p_param)
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1004d330
|
||||
MxLong TowTrack::HandleNotification19(MxType19NotificationParam& p_param)
|
||||
MxLong TowTrack::HandlePathStruct(LegoPathStructEvent& p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
@ -158,52 +158,33 @@ TowTrackMissionState::TowTrackMissionState()
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1004dde0
|
||||
MxResult TowTrackMissionState::Serialize(LegoFile* p_legoFile)
|
||||
MxResult TowTrackMissionState::Serialize(LegoFile* p_file)
|
||||
{
|
||||
LegoState::Serialize(p_legoFile);
|
||||
LegoState::Serialize(p_file);
|
||||
|
||||
if (p_legoFile->IsReadMode()) {
|
||||
p_legoFile->Read(&m_unk0x12, sizeof(m_unk0x12));
|
||||
p_legoFile->Read(&m_unk0x14, sizeof(m_unk0x14));
|
||||
p_legoFile->Read(&m_unk0x16, sizeof(m_unk0x16));
|
||||
p_legoFile->Read(&m_unk0x18, sizeof(m_unk0x18));
|
||||
p_legoFile->Read(&m_unk0x1a, sizeof(m_unk0x1a));
|
||||
p_legoFile->Read(&m_score1, sizeof(m_score1));
|
||||
p_legoFile->Read(&m_score2, sizeof(m_score2));
|
||||
p_legoFile->Read(&m_score3, sizeof(m_score3));
|
||||
p_legoFile->Read(&m_score4, sizeof(m_score4));
|
||||
p_legoFile->Read(&m_score5, sizeof(m_score5));
|
||||
if (p_file->IsReadMode()) {
|
||||
Read(p_file, &m_unk0x12);
|
||||
Read(p_file, &m_unk0x14);
|
||||
Read(p_file, &m_unk0x16);
|
||||
Read(p_file, &m_unk0x18);
|
||||
Read(p_file, &m_unk0x1a);
|
||||
Read(p_file, &m_score1);
|
||||
Read(p_file, &m_score2);
|
||||
Read(p_file, &m_score3);
|
||||
Read(p_file, &m_score4);
|
||||
Read(p_file, &m_score5);
|
||||
}
|
||||
else if (p_legoFile->IsWriteMode()) {
|
||||
MxU16 write = m_unk0x12;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x12));
|
||||
|
||||
write = m_unk0x14;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x12));
|
||||
|
||||
write = m_unk0x16;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x12));
|
||||
|
||||
write = m_unk0x18;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x12));
|
||||
|
||||
write = m_unk0x1a;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x12));
|
||||
|
||||
write = m_score1;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x12));
|
||||
|
||||
write = m_score2;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x12));
|
||||
|
||||
write = m_score3;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x12));
|
||||
|
||||
write = m_score4;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x12));
|
||||
|
||||
write = m_score5;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x12));
|
||||
else if (p_file->IsWriteMode()) {
|
||||
Write(p_file, m_unk0x12);
|
||||
Write(p_file, m_unk0x14);
|
||||
Write(p_file, m_unk0x16);
|
||||
Write(p_file, m_unk0x18);
|
||||
Write(p_file, m_unk0x1a);
|
||||
Write(p_file, m_score1);
|
||||
Write(p_file, m_score2);
|
||||
Write(p_file, m_score3);
|
||||
Write(p_file, m_score4);
|
||||
Write(p_file, m_score5);
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
|
||||
@ -64,7 +64,7 @@ MxBool LegoCarBuild::Escape()
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10025f30
|
||||
LegoVehicleBuildState::LegoVehicleBuildState(char* p_classType)
|
||||
LegoVehicleBuildState::LegoVehicleBuildState(const char* p_classType)
|
||||
{
|
||||
m_className = p_classType;
|
||||
m_unk0x4c = 0;
|
||||
@ -73,9 +73,23 @@ LegoVehicleBuildState::LegoVehicleBuildState(char* p_classType)
|
||||
m_placedPartCount = 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10026120
|
||||
MxResult LegoVehicleBuildState::Serialize(LegoFile* p_legoFile)
|
||||
// FUNCTION: LEGO1 0x10026120
|
||||
MxResult LegoVehicleBuildState::Serialize(LegoFile* p_file)
|
||||
{
|
||||
// TODO
|
||||
return LegoState::Serialize(p_legoFile);
|
||||
LegoState::Serialize(p_file);
|
||||
|
||||
if (p_file->IsReadMode()) {
|
||||
Read(p_file, &m_unk0x4c);
|
||||
Read(p_file, &m_unk0x4d);
|
||||
Read(p_file, &m_unk0x4e);
|
||||
Read(p_file, &m_placedPartCount);
|
||||
}
|
||||
else {
|
||||
Write(p_file, m_unk0x4c);
|
||||
Write(p_file, m_unk0x4d);
|
||||
Write(p_file, m_unk0x4e);
|
||||
Write(p_file, m_placedPartCount);
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
@ -998,7 +998,7 @@ MxResult LegoAnimationManager::FUN_100605e0(
|
||||
FUN_100648f0(tranInfo, m_unk0x404);
|
||||
}
|
||||
else if (p_unk0x0a) {
|
||||
LegoPathActor* actor = CurrentActor();
|
||||
LegoPathActor* actor = UserActor();
|
||||
|
||||
if (actor != NULL) {
|
||||
actor->SetState(4);
|
||||
@ -1366,11 +1366,11 @@ LegoTranInfo* LegoAnimationManager::GetTranInfo(MxU32 p_index)
|
||||
MxLong LegoAnimationManager::Notify(MxParam& p_param)
|
||||
{
|
||||
if (((MxNotificationParam&) p_param).GetSender() == this) {
|
||||
if (((MxNotificationParam&) p_param).GetType() == c_notificationEndAnim) {
|
||||
if (((MxNotificationParam&) p_param).GetNotification() == c_notificationEndAnim) {
|
||||
FUN_100605e0(m_unk0x18, TRUE, NULL, TRUE, NULL, FALSE, TRUE, TRUE, TRUE);
|
||||
}
|
||||
}
|
||||
else if (((MxNotificationParam&) p_param).GetType() == c_notificationEndAnim && m_tranInfoList != NULL) {
|
||||
else if (((MxNotificationParam&) p_param).GetNotification() == c_notificationEndAnim && m_tranInfoList != NULL) {
|
||||
LegoTranInfoListCursor cursor(m_tranInfoList);
|
||||
LegoTranInfo* tranInfo;
|
||||
|
||||
@ -1435,7 +1435,7 @@ MxResult LegoAnimationManager::Tickle()
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
LegoPathActor* actor = CurrentActor();
|
||||
LegoPathActor* actor = UserActor();
|
||||
LegoROI* roi;
|
||||
|
||||
if (actor == NULL || (roi = actor->GetROI()) == NULL) {
|
||||
@ -1658,7 +1658,7 @@ MxBool LegoAnimationManager::FUN_100623a0(AnimInfo& p_info)
|
||||
|
||||
LegoEntityListCursor cursor(entityList);
|
||||
LegoEntity* entity;
|
||||
LegoPathActor* actor = CurrentActor();
|
||||
LegoPathActor* actor = UserActor();
|
||||
|
||||
while (cursor.Next(entity)) {
|
||||
if (entity != actor && entity->IsA("LegoPathActor")) {
|
||||
@ -1861,7 +1861,7 @@ void LegoAnimationManager::AddExtra(MxS32 p_location, MxBool p_und)
|
||||
if (world != NULL) {
|
||||
PurgeExtra(FALSE);
|
||||
|
||||
LegoPathActor* actor = CurrentActor();
|
||||
LegoPathActor* actor = UserActor();
|
||||
if (actor == NULL || actor->GetWorldSpeed() <= 20.0f) {
|
||||
MxU32 i;
|
||||
for (i = 0; i < m_numAllowedExtras && m_extras[i].m_roi != NULL; i++) {
|
||||
@ -2478,7 +2478,7 @@ MxBool LegoAnimationManager::FUN_10064120(LegoLocation::Boundary* p_boundary, Mx
|
||||
{
|
||||
MxU32 local2c = 12;
|
||||
float destScale = ((rand() * 0.5) / 32767.0) + 0.25;
|
||||
LegoPathActor* actor = CurrentActor();
|
||||
LegoPathActor* actor = UserActor();
|
||||
|
||||
if (actor == NULL) {
|
||||
return FALSE;
|
||||
@ -2760,7 +2760,7 @@ void LegoAnimationManager::FUN_100648f0(LegoTranInfo* p_tranInfo, MxLong p_unk0x
|
||||
m_unk0x43c = viewROI->GetLocal2World();
|
||||
p_tranInfo->m_unk0x2c = m_unk0x43c;
|
||||
|
||||
LegoPathActor* actor = CurrentActor();
|
||||
LegoPathActor* actor = UserActor();
|
||||
if (actor != NULL) {
|
||||
actor->SetState(4);
|
||||
actor->SetWorldSpeed(0.0f);
|
||||
@ -2790,7 +2790,7 @@ void LegoAnimationManager::FUN_10064b50(MxLong p_time)
|
||||
if (m_unk0x430 && m_unk0x42c != NULL) {
|
||||
MxMatrix mat;
|
||||
|
||||
if (p_time < 0 || p_time <= m_unk0x438) {
|
||||
if (p_time < 0 || m_unk0x438 <= p_time) {
|
||||
m_unk0x430 = FALSE;
|
||||
m_unk0x42c->m_flags &= ~LegoTranInfo::c_bit1;
|
||||
m_unk0x42c = NULL;
|
||||
@ -2807,7 +2807,7 @@ void LegoAnimationManager::FUN_10064b50(MxLong p_time)
|
||||
m_unk0x4cc.Unknown6(mat, (float) (p_time - m_unk0x434) / 1000.0f);
|
||||
|
||||
VPV3(mat[3], m_unk0x43c[3], sub);
|
||||
mat[3][4] = 1.0f;
|
||||
mat[3][3] = 1.0f;
|
||||
}
|
||||
|
||||
LegoROI* viewROI = VideoManager()->GetViewROI();
|
||||
@ -2850,11 +2850,66 @@ void AnimState::FUN_10065240(MxU32, AnimInfo*, MxU32)
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100652d0
|
||||
MxResult AnimState::Serialize(LegoFile* p_legoFile)
|
||||
// FUNCTION: LEGO1 0x100652d0
|
||||
// FUNCTION: BETA10 0x10046621
|
||||
MxResult AnimState::Serialize(LegoFile* p_file)
|
||||
{
|
||||
// TODO
|
||||
return LegoState::Serialize(p_legoFile);
|
||||
// These two are equivalent up to the order of some deallocation.
|
||||
// Choose as needed to get 100 %.
|
||||
// Option 1:
|
||||
// LegoState::Serialize(p_file);
|
||||
// Option 2:
|
||||
if (p_file->IsWriteMode()) {
|
||||
p_file->WriteString(ClassName());
|
||||
}
|
||||
|
||||
if (p_file->IsReadMode()) {
|
||||
Read(p_file, &m_unk0x08);
|
||||
|
||||
// m_unk0x10_len and m_unk0x10
|
||||
if (m_unk0x10) {
|
||||
delete[] m_unk0x10;
|
||||
}
|
||||
Read(p_file, &m_unk0x0c);
|
||||
if (m_unk0x0c != 0) {
|
||||
m_unk0x10 = new undefined2[m_unk0x0c];
|
||||
}
|
||||
else {
|
||||
m_unk0x10 = NULL;
|
||||
}
|
||||
for (MxS32 i = 0; i < m_unk0x0c; i++) {
|
||||
Read(p_file, &m_unk0x10[i]);
|
||||
}
|
||||
|
||||
// m_unk0x18_len and m_unk0x18
|
||||
// Note that here we read first and then free memory in contrast to above
|
||||
Read(p_file, &m_unk0x14);
|
||||
if (m_unk0x18) {
|
||||
delete[] m_unk0x18;
|
||||
}
|
||||
if (m_unk0x14 != 0) {
|
||||
m_unk0x18 = new undefined[m_unk0x14];
|
||||
}
|
||||
else {
|
||||
m_unk0x18 = NULL;
|
||||
}
|
||||
for (MxS32 j = 0; j < m_unk0x14; j++) {
|
||||
Read(p_file, &m_unk0x18[j]);
|
||||
}
|
||||
}
|
||||
else if (p_file->IsWriteMode()) {
|
||||
Write(p_file, m_unk0x08);
|
||||
Write(p_file, m_unk0x0c);
|
||||
for (MxS32 i = 0; i < m_unk0x0c; i++) {
|
||||
Write(p_file, m_unk0x10[i]);
|
||||
}
|
||||
Write(p_file, m_unk0x14);
|
||||
for (MxS32 j = 0; j < m_unk0x14; j++) {
|
||||
Write(p_file, m_unk0x18[j]);
|
||||
}
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100654f0
|
||||
|
||||
@ -216,7 +216,7 @@ MxLong LegoAnimMMPresenter::Notify(MxParam& p_param)
|
||||
{
|
||||
AUTOLOCK(m_criticalSection);
|
||||
|
||||
if (((MxNotificationParam&) p_param).GetType() == c_notificationEndAction &&
|
||||
if (((MxNotificationParam&) p_param).GetNotification() == c_notificationEndAction &&
|
||||
((MxNotificationParam&) p_param).GetSender() == m_presenter) {
|
||||
m_presenter = NULL;
|
||||
}
|
||||
@ -426,7 +426,7 @@ MxBool LegoAnimMMPresenter::FUN_1004b6b0(MxLong p_time)
|
||||
MxBool LegoAnimMMPresenter::FUN_1004b6d0(MxLong p_time)
|
||||
{
|
||||
LegoROI* viewROI = VideoManager()->GetViewROI();
|
||||
LegoPathActor* actor = CurrentActor();
|
||||
LegoPathActor* actor = UserActor();
|
||||
|
||||
if (m_tranInfo != NULL && m_tranInfo->m_unk0x14 && m_tranInfo->m_location != -1 && actor != NULL) {
|
||||
if (m_unk0x64 != NULL) {
|
||||
|
||||
@ -171,8 +171,8 @@ void LegoGameState::SetActor(MxU8 p_actorId)
|
||||
m_actorId = p_actorId;
|
||||
}
|
||||
|
||||
LegoPathActor* oldActor = CurrentActor();
|
||||
SetCurrentActor(NULL);
|
||||
LegoPathActor* oldActor = UserActor();
|
||||
SetUserActor(NULL);
|
||||
|
||||
IslePathActor* newActor = new IslePathActor();
|
||||
const char* actorName = LegoActor::GetActorName(m_actorId);
|
||||
@ -192,14 +192,14 @@ void LegoGameState::SetActor(MxU8 p_actorId)
|
||||
}
|
||||
|
||||
newActor->ClearFlag(0x02);
|
||||
SetCurrentActor(newActor);
|
||||
SetUserActor(newActor);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10039910
|
||||
void LegoGameState::RemoveActor()
|
||||
{
|
||||
LegoPathActor* actor = CurrentActor();
|
||||
SetCurrentActor(NULL);
|
||||
LegoPathActor* actor = UserActor();
|
||||
SetUserActor(NULL);
|
||||
delete actor;
|
||||
m_actorId = 0;
|
||||
}
|
||||
@ -208,7 +208,7 @@ void LegoGameState::RemoveActor()
|
||||
void LegoGameState::ResetROI()
|
||||
{
|
||||
if (m_actorId) {
|
||||
LegoPathActor* actor = CurrentActor();
|
||||
LegoPathActor* actor = UserActor();
|
||||
|
||||
if (actor) {
|
||||
LegoROI* roi = actor->GetROI();
|
||||
@ -887,7 +887,7 @@ void LegoGameState::SwitchArea(Area p_area)
|
||||
case e_garadoor:
|
||||
LoadIsle();
|
||||
VariableTable()->SetVariable("VISIBILITY", "Hide Gas");
|
||||
CurrentActor()->ResetWorldTransform(FALSE);
|
||||
UserActor()->ResetWorldTransform(FALSE);
|
||||
NavController()->UpdateLocation(59); // LCAMZG1 in g_cameraLocations
|
||||
VideoManager()->Get3DManager()->SetFrustrum(90, 0.1f, 250.0f);
|
||||
InvokeAction(Extra::ActionType::e_start, *g_isleScript, IsleScript::c_GaraDoor, NULL);
|
||||
@ -901,11 +901,11 @@ void LegoGameState::SwitchArea(Area p_area)
|
||||
}
|
||||
else {
|
||||
SetCameraControllerFromIsle();
|
||||
CurrentActor()->ResetWorldTransform(TRUE);
|
||||
UserActor()->ResetWorldTransform(TRUE);
|
||||
AnimationManager()->Resume();
|
||||
}
|
||||
|
||||
((IslePathActor*) CurrentActor())
|
||||
((IslePathActor*) UserActor())
|
||||
->SpawnPlayer(
|
||||
p_area,
|
||||
TRUE,
|
||||
@ -920,9 +920,9 @@ void LegoGameState::SwitchArea(Area p_area)
|
||||
case e_unk33:
|
||||
LoadIsle();
|
||||
SetCameraControllerFromIsle();
|
||||
CurrentActor()->ResetWorldTransform(TRUE);
|
||||
UserActor()->ResetWorldTransform(TRUE);
|
||||
AnimationManager()->Resume();
|
||||
((IslePathActor*) CurrentActor())
|
||||
((IslePathActor*) UserActor())
|
||||
->SpawnPlayer(
|
||||
p_area,
|
||||
TRUE,
|
||||
|
||||
@ -2,8 +2,20 @@
|
||||
|
||||
#include "act2actor.h"
|
||||
#include "act2brick.h"
|
||||
#include "act2genactor.h"
|
||||
#include "act2policestation.h"
|
||||
#include "act3.h"
|
||||
#include "act3actor.h"
|
||||
#include "act3brickster.h"
|
||||
#include "act3cop.h"
|
||||
#include "act3shark.h"
|
||||
#include "ambulance.h"
|
||||
#include "bike.h"
|
||||
#include "buildings.h"
|
||||
#include "bumpbouy.h"
|
||||
#include "carrace.h"
|
||||
#include "decomp.h"
|
||||
#include "doors.h"
|
||||
#include "dunebuggy.h"
|
||||
#include "elevatorbottom.h"
|
||||
#include "gasstation.h"
|
||||
@ -13,13 +25,18 @@
|
||||
#include "infocenter.h"
|
||||
#include "infocenterdoor.h"
|
||||
#include "isle.h"
|
||||
#include "jetski.h"
|
||||
#include "jetskirace.h"
|
||||
#include "jukebox.h"
|
||||
#include "jukeboxentity.h"
|
||||
#include "lego3dwavepresenter.h"
|
||||
#include "legoact2.h"
|
||||
#include "legoactioncontrolpresenter.h"
|
||||
#include "legoactor.h"
|
||||
#include "legoactorpresenter.h"
|
||||
#include "legoanimactor.h"
|
||||
#include "legoanimationmanager.h"
|
||||
#include "legoanimmmpresenter.h"
|
||||
#include "legoanimpresenter.h"
|
||||
#include "legocarbuild.h"
|
||||
#include "legocarbuildpresenter.h"
|
||||
@ -33,6 +50,7 @@
|
||||
#include "legoloadcachesoundpresenter.h"
|
||||
#include "legolocomotionanimpresenter.h"
|
||||
#include "legoloopinganimpresenter.h"
|
||||
#include "legometerpresenter.h"
|
||||
#include "legomodelpresenter.h"
|
||||
#include "legopalettepresenter.h"
|
||||
#include "legopartpresenter.h"
|
||||
@ -43,66 +61,437 @@
|
||||
#include "legotexturepresenter.h"
|
||||
#include "legoworld.h"
|
||||
#include "legoworldpresenter.h"
|
||||
#include "misc.h"
|
||||
#include "motocycle.h"
|
||||
#include "mxcompositemediapresenter.h"
|
||||
#include "mxcontrolpresenter.h"
|
||||
#include "mxvideopresenter.h"
|
||||
#include "pizza.h"
|
||||
#include "pizzeria.h"
|
||||
#include "police.h"
|
||||
#include "racecar.h"
|
||||
#include "raceskel.h"
|
||||
#include "registrationbook.h"
|
||||
#include "score.h"
|
||||
#include "skateboard.h"
|
||||
// #include "act2genactor.h"
|
||||
#include "act2policestation.h"
|
||||
#include "act3.h"
|
||||
#include "ambulance.h"
|
||||
#include "bike.h"
|
||||
#include "doors.h"
|
||||
#include "jetski.h"
|
||||
#include "legoanimationmanager.h"
|
||||
#include "legoanimmmpresenter.h"
|
||||
#include "motocycle.h"
|
||||
#include "racecar.h"
|
||||
#include "towtrack.h"
|
||||
// #include "act3cop.h"
|
||||
// #include "act3brickster.h"
|
||||
#include "act3actor.h"
|
||||
#include "act3shark.h"
|
||||
#include "buildings.h"
|
||||
#include "bumpbouy.h"
|
||||
#include "caveentity.h"
|
||||
#include "jukebox.h"
|
||||
#include "jukeboxentity.h"
|
||||
#include "mxcompositemediapresenter.h"
|
||||
#include "pizzeria.h"
|
||||
#include "raceskel.h"
|
||||
|
||||
// TODO: Before HospitalState, add all of the different LegoVehicleBuildState's
|
||||
|
||||
// TODO: Uncomment once we have all the relevant types ready
|
||||
// DECOMP_SIZE_ASSERT(LegoObjectFactory, 0x1c8);
|
||||
DECOMP_SIZE_ASSERT(LegoObjectFactory, 0x1c8)
|
||||
|
||||
// FUNCTION: LEGO1 0x10006e40
|
||||
LegoObjectFactory::LegoObjectFactory()
|
||||
{
|
||||
#define X(V) this->m_id##V = MxAtomId(#V, e_exact);
|
||||
FOR_LEGOOBJECTFACTORY_OBJECTS(X)
|
||||
#undef X
|
||||
m_idLegoEntityPresenter = MxAtomId("LegoEntityPresenter", e_exact);
|
||||
m_idLegoActorPresenter = MxAtomId("LegoActorPresenter", e_exact);
|
||||
m_idLegoWorldPresenter = MxAtomId("LegoWorldPresenter", e_exact);
|
||||
m_idLegoWorld = MxAtomId("LegoWorld", e_exact);
|
||||
m_idLegoAnimPresenter = MxAtomId("LegoAnimPresenter", e_exact); // duplicate
|
||||
m_idLegoModelPresenter = MxAtomId("LegoModelPresenter", e_exact);
|
||||
m_idLegoTexturePresenter = MxAtomId("LegoTexturePresenter", e_exact);
|
||||
m_idLegoPhonemePresenter = MxAtomId("LegoPhonemePresenter", e_exact);
|
||||
m_idLegoFlcTexturePresenter = MxAtomId("LegoFlcTexturePresenter", e_exact);
|
||||
m_idLegoPalettePresenter = MxAtomId("LegoPalettePresenter", e_exact);
|
||||
m_idLegoPathPresenter = MxAtomId("LegoPathPresenter", e_exact);
|
||||
m_idLegoAnimPresenter = MxAtomId("LegoAnimPresenter", e_exact);
|
||||
m_idLegoLoopingAnimPresenter = MxAtomId("LegoLoopingAnimPresenter", e_exact);
|
||||
m_idLegoLocomotionAnimPresenter = MxAtomId("LegoLocomotionAnimPresenter", e_exact);
|
||||
m_idLegoHideAnimPresenter = MxAtomId("LegoHideAnimPresenter", e_exact);
|
||||
m_idLegoPartPresenter = MxAtomId("LegoPartPresenter", e_exact);
|
||||
m_idLegoCarBuildAnimPresenter = MxAtomId("LegoCarBuildAnimPresenter", e_exact);
|
||||
m_idLegoActionControlPresenter = MxAtomId("LegoActionControlPresenter", e_exact);
|
||||
m_idLegoMeterPresenter = MxAtomId("LegoMeterPresenter", e_exact);
|
||||
m_idLegoLoadCacheSoundPresenter = MxAtomId("LegoLoadCacheSoundPresenter", e_exact);
|
||||
m_idLego3DWavePresenter = MxAtomId("Lego3DWavePresenter", e_exact);
|
||||
m_idLegoActor = MxAtomId("LegoActor", e_exact);
|
||||
m_idLegoPathActor = MxAtomId("LegoPathActor", e_exact);
|
||||
m_idLegoRaceCar = MxAtomId("LegoRaceCar", e_exact);
|
||||
m_idLegoJetski = MxAtomId("LegoJetski", e_exact);
|
||||
m_idJetskiRace = MxAtomId("JetskiRace", e_exact);
|
||||
m_idLegoEntity = MxAtomId("LegoEntity", e_exact);
|
||||
m_idLegoCarRaceActor = MxAtomId("LegoCarRaceActor", e_exact);
|
||||
m_idLegoJetskiRaceActor = MxAtomId("LegoJetskiRaceActor", e_exact);
|
||||
m_idLegoCarBuild = MxAtomId("LegoCarBuild", e_exact);
|
||||
m_idInfocenter = MxAtomId("Infocenter", e_exact);
|
||||
m_idLegoAnimActor = MxAtomId("LegoAnimActor", e_exact);
|
||||
m_idMxControlPresenter = MxAtomId("MxControlPresenter", e_exact);
|
||||
m_idRegistrationBook = MxAtomId("RegistrationBook", e_exact);
|
||||
m_idHistoryBook = MxAtomId("HistoryBook", e_exact);
|
||||
m_idElevatorBottom = MxAtomId("ElevatorBottom", e_exact);
|
||||
m_idInfocenterDoor = MxAtomId("InfocenterDoor", e_exact);
|
||||
m_idScore = MxAtomId("Score", e_exact);
|
||||
m_idScoreState = MxAtomId("ScoreState", e_exact);
|
||||
m_idHospital = MxAtomId("Hospital", e_exact);
|
||||
m_idIsle = MxAtomId("Isle", e_exact);
|
||||
m_idPolice = MxAtomId("Police", e_exact);
|
||||
m_idGasStation = MxAtomId("GasStation", e_exact);
|
||||
m_idLegoAct2 = MxAtomId("LegoAct2", e_exact);
|
||||
m_idLegoAct2State = MxAtomId("LegoAct2State", e_exact);
|
||||
m_idCarRace = MxAtomId("CarRace", e_exact);
|
||||
m_idLegoRaceCarBuildState = MxAtomId("LegoRaceCarBuildState", e_exact);
|
||||
m_idLegoCopterBuildState = MxAtomId("LegoCopterBuildState", e_exact);
|
||||
m_idLegoDuneCarBuildState = MxAtomId("LegoDuneCarBuildState", e_exact);
|
||||
m_idLegoJetskiBuildState = MxAtomId("LegoJetskiBuildState", e_exact);
|
||||
m_idHospitalState = MxAtomId("HospitalState", e_exact);
|
||||
m_idInfocenterState = MxAtomId("InfocenterState", e_exact);
|
||||
m_idPoliceState = MxAtomId("PoliceState", e_exact);
|
||||
m_idGasStationState = MxAtomId("GasStationState", e_exact);
|
||||
m_idSkateBoard = MxAtomId("SkateBoard", e_exact);
|
||||
m_idHelicopter = MxAtomId("Helicopter", e_exact);
|
||||
m_idHelicopterState = MxAtomId("HelicopterState", e_exact);
|
||||
m_idDuneBuggy = MxAtomId("DuneBuggy", e_exact);
|
||||
m_idPizza = MxAtomId("Pizza", e_exact);
|
||||
m_idPizzaMissionState = MxAtomId("PizzaMissionState", e_exact);
|
||||
m_idAct2Actor = MxAtomId("Act2Actor", e_exact);
|
||||
m_idAct2Brick = MxAtomId("Act2Brick", e_exact);
|
||||
m_idAct2GenActor = MxAtomId("Act2GenActor", e_exact);
|
||||
m_idAct2PoliceStation = MxAtomId("Act2PoliceStation", e_exact);
|
||||
m_idAct3 = MxAtomId("Act3", e_exact);
|
||||
m_idAct3State = MxAtomId("Act3State", e_exact);
|
||||
m_idDoors = MxAtomId("Doors", e_exact);
|
||||
m_idLegoAnimMMPresenter = MxAtomId("LegoAnimMMPresenter", e_exact);
|
||||
m_idRaceCar = MxAtomId("RaceCar", e_exact);
|
||||
m_idJetski = MxAtomId("Jetski", e_exact);
|
||||
m_idBike = MxAtomId("Bike", e_exact);
|
||||
m_idMotocycle = MxAtomId("Motocycle", e_exact);
|
||||
m_idAmbulance = MxAtomId("Ambulance", e_exact);
|
||||
m_idAmbulanceMissionState = MxAtomId("AmbulanceMissionState", e_exact);
|
||||
m_idTowTrack = MxAtomId("TowTrack", e_exact);
|
||||
m_idTowTrackMissionState = MxAtomId("TowTrackMissionState", e_exact);
|
||||
m_idAct3Cop = MxAtomId("Act3Cop", e_exact);
|
||||
m_idAct3Brickster = MxAtomId("Act3Brickster", e_exact);
|
||||
m_idAct3Shark = MxAtomId("Act3Shark", e_exact);
|
||||
m_idBumpBouy = MxAtomId("BumpBouy", e_exact);
|
||||
m_idAct3Actor = MxAtomId("Act3Actor", e_exact);
|
||||
m_idJetskiRaceState = MxAtomId("JetskiRaceState", e_exact);
|
||||
m_idCarRaceState = MxAtomId("CarRaceState", e_exact);
|
||||
m_idAct1State = MxAtomId("Act1State", e_exact);
|
||||
m_idPizzeria = MxAtomId("Pizzeria", e_exact);
|
||||
m_idPizzeriaState = MxAtomId("PizzeriaState", e_exact);
|
||||
m_idInfoCenterEntity = MxAtomId("InfoCenterEntity", e_exact);
|
||||
m_idHospitalEntity = MxAtomId("HospitalEntity", e_exact);
|
||||
m_idGasStationEntity = MxAtomId("GasStationEntity", e_exact);
|
||||
m_idPoliceEntity = MxAtomId("PoliceEntity", e_exact);
|
||||
m_idBeachHouseEntity = MxAtomId("BeachHouseEntity", e_exact);
|
||||
m_idRaceStandsEntity = MxAtomId("RaceStandsEntity", e_exact);
|
||||
m_idJukeBoxEntity = MxAtomId("JukeBoxEntity", e_exact);
|
||||
m_idRadioState = MxAtomId("RadioState", e_exact);
|
||||
m_idCaveEntity = MxAtomId("CaveEntity", e_exact);
|
||||
m_idJailEntity = MxAtomId("JailEntity", e_exact);
|
||||
m_idMxCompositeMediaPresenter = MxAtomId("MxCompositeMediaPresenter", e_exact);
|
||||
m_idJukeBox = MxAtomId("JukeBox", e_exact);
|
||||
m_idJukeBoxState = MxAtomId("JukeBoxState", e_exact);
|
||||
m_idRaceSkel = MxAtomId("RaceSkel", e_exact);
|
||||
m_idAnimState = MxAtomId("AnimState", e_exact);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10009a90
|
||||
MxCore* LegoObjectFactory::Create(const char* p_name)
|
||||
{
|
||||
MxCore* object = NULL;
|
||||
MxAtomId atom(p_name, e_exact);
|
||||
|
||||
#define X(V) \
|
||||
if (this->m_id##V == atom) { \
|
||||
return new V; \
|
||||
} \
|
||||
else
|
||||
FOR_LEGOOBJECTFACTORY_OBJECTS(X)
|
||||
#undef X
|
||||
{
|
||||
return MxObjectFactory::Create(p_name);
|
||||
if (m_idLegoModelPresenter == atom) {
|
||||
object = new LegoModelPresenter();
|
||||
}
|
||||
else if (m_idLegoTexturePresenter == atom) {
|
||||
object = new LegoTexturePresenter();
|
||||
}
|
||||
else if (m_idLegoPhonemePresenter == atom) {
|
||||
object = new LegoPhonemePresenter();
|
||||
}
|
||||
else if (m_idLegoFlcTexturePresenter == atom) {
|
||||
object = new LegoFlcTexturePresenter();
|
||||
}
|
||||
else if (m_idLegoEntityPresenter == atom) {
|
||||
object = new LegoEntityPresenter();
|
||||
}
|
||||
else if (m_idLegoActorPresenter == atom) {
|
||||
object = new LegoActorPresenter();
|
||||
}
|
||||
else if (m_idLegoWorldPresenter == atom) {
|
||||
object = new LegoWorldPresenter();
|
||||
}
|
||||
else if (m_idLegoWorld == atom) {
|
||||
object = new LegoWorld();
|
||||
}
|
||||
else if (m_idLegoPalettePresenter == atom) {
|
||||
object = new LegoPalettePresenter();
|
||||
}
|
||||
else if (m_idLegoPathPresenter == atom) {
|
||||
object = new LegoPathPresenter();
|
||||
}
|
||||
else if (m_idLegoAnimPresenter == atom) {
|
||||
object = new LegoAnimPresenter();
|
||||
}
|
||||
else if (m_idLegoLoopingAnimPresenter == atom) {
|
||||
object = new LegoLoopingAnimPresenter();
|
||||
}
|
||||
else if (m_idLegoLocomotionAnimPresenter == atom) {
|
||||
object = new LegoLocomotionAnimPresenter();
|
||||
}
|
||||
else if (m_idLegoHideAnimPresenter == atom) {
|
||||
object = new LegoHideAnimPresenter();
|
||||
}
|
||||
else if (m_idLegoPartPresenter == atom) {
|
||||
object = new LegoPartPresenter();
|
||||
}
|
||||
else if (m_idLegoCarBuildAnimPresenter == atom) {
|
||||
object = new LegoCarBuildAnimPresenter();
|
||||
}
|
||||
else if (m_idLegoActionControlPresenter == atom) {
|
||||
object = new LegoActionControlPresenter();
|
||||
}
|
||||
else if (m_idLegoMeterPresenter == atom) {
|
||||
object = new LegoMeterPresenter();
|
||||
}
|
||||
else if (m_idLegoLoadCacheSoundPresenter == atom) {
|
||||
object = new LegoLoadCacheSoundPresenter();
|
||||
}
|
||||
else if (m_idLego3DWavePresenter == atom) {
|
||||
object = new Lego3DWavePresenter();
|
||||
}
|
||||
else if (m_idLegoActor == atom) {
|
||||
object = new LegoActor();
|
||||
}
|
||||
else if (m_idLegoPathActor == atom) {
|
||||
object = new LegoPathActor();
|
||||
}
|
||||
else if (m_idJetskiRace == atom) {
|
||||
object = new JetskiRace();
|
||||
}
|
||||
else if (m_idLegoEntity == atom) {
|
||||
object = new LegoEntity();
|
||||
}
|
||||
else if (m_idLegoRaceCar == atom) {
|
||||
object = new LegoRaceCar();
|
||||
}
|
||||
else if (m_idLegoJetski == atom) {
|
||||
object = new LegoJetski();
|
||||
}
|
||||
else if (m_idLegoCarRaceActor == atom) {
|
||||
object = new LegoCarRaceActor();
|
||||
}
|
||||
else if (m_idLegoJetskiRaceActor == atom) {
|
||||
object = new LegoJetskiRaceActor();
|
||||
}
|
||||
else if (m_idLegoCarBuild == atom) {
|
||||
object = new LegoCarBuild();
|
||||
}
|
||||
else if (m_idInfocenter == atom) {
|
||||
object = new Infocenter();
|
||||
}
|
||||
else if (m_idLegoAnimActor == atom) {
|
||||
object = new LegoAnimActor();
|
||||
}
|
||||
else if (m_idMxControlPresenter == atom) {
|
||||
object = new MxControlPresenter();
|
||||
}
|
||||
else if (m_idRegistrationBook == atom) {
|
||||
object = new RegistrationBook();
|
||||
}
|
||||
else if (m_idHistoryBook == atom) {
|
||||
object = new HistoryBook();
|
||||
}
|
||||
else if (m_idElevatorBottom == atom) {
|
||||
object = new ElevatorBottom();
|
||||
}
|
||||
else if (m_idInfocenterDoor == atom) {
|
||||
object = new InfocenterDoor();
|
||||
}
|
||||
else if (m_idScore == atom) {
|
||||
object = new Score();
|
||||
}
|
||||
else if (m_idScoreState == atom) {
|
||||
object = new ScoreState();
|
||||
}
|
||||
else if (m_idHospital == atom) {
|
||||
object = new Hospital();
|
||||
}
|
||||
else if (m_idIsle == atom) {
|
||||
object = new Isle();
|
||||
}
|
||||
else if (m_idPolice == atom) {
|
||||
object = new Police();
|
||||
}
|
||||
else if (m_idGasStation == atom) {
|
||||
object = new GasStation();
|
||||
}
|
||||
else if (m_idLegoAct2 == atom) {
|
||||
object = new LegoAct2();
|
||||
}
|
||||
else if (m_idLegoAct2State == atom) {
|
||||
object = new LegoAct2State();
|
||||
}
|
||||
else if (m_idCarRace == atom) {
|
||||
object = new CarRace();
|
||||
}
|
||||
else if (m_idLegoRaceCarBuildState == atom || m_idLegoCopterBuildState == atom || m_idLegoDuneCarBuildState == atom || m_idLegoJetskiBuildState == atom) {
|
||||
object = new LegoVehicleBuildState(p_name);
|
||||
}
|
||||
else if (m_idHospitalState == atom) {
|
||||
object = new HospitalState();
|
||||
}
|
||||
else if (m_idInfocenterState == atom) {
|
||||
object = new InfocenterState();
|
||||
}
|
||||
else if (m_idPoliceState == atom) {
|
||||
object = new PoliceState();
|
||||
}
|
||||
|
||||
if (object != NULL) {
|
||||
return object;
|
||||
}
|
||||
|
||||
if (m_idGasStationState == atom) {
|
||||
object = new GasStationState();
|
||||
}
|
||||
else if (m_idSkateBoard == atom) {
|
||||
object = new SkateBoard();
|
||||
}
|
||||
else if (m_idHelicopter == atom) {
|
||||
object = new Helicopter();
|
||||
}
|
||||
else if (m_idHelicopterState == atom) {
|
||||
object = new HelicopterState();
|
||||
}
|
||||
else if (m_idDuneBuggy == atom) {
|
||||
object = new DuneBuggy();
|
||||
}
|
||||
else if (m_idPizza == atom) {
|
||||
object = new Pizza();
|
||||
}
|
||||
else if (m_idPizzaMissionState == atom) {
|
||||
object = new PizzaMissionState();
|
||||
}
|
||||
else if (m_idAct2Actor == atom) {
|
||||
Act2Actor* actor = new Act2Actor();
|
||||
((LegoAct2*) CurrentWorld())->SetUnknown0x1138(actor);
|
||||
object = actor;
|
||||
}
|
||||
else if (m_idAct2Brick == atom) {
|
||||
object = new Act2Brick();
|
||||
}
|
||||
else if (m_idAct2GenActor == atom) {
|
||||
object = new Act2GenActor();
|
||||
}
|
||||
else if (m_idAct2PoliceStation == atom) {
|
||||
object = new Act2PoliceStation();
|
||||
}
|
||||
else if (m_idAct3 == atom) {
|
||||
object = new Act3();
|
||||
}
|
||||
else if (m_idAct3State == atom) {
|
||||
object = new Act3State();
|
||||
}
|
||||
else if (m_idDoors == atom) {
|
||||
object = new Doors();
|
||||
}
|
||||
else if (m_idLegoAnimMMPresenter == atom) {
|
||||
object = new LegoAnimMMPresenter();
|
||||
}
|
||||
else if (m_idRaceCar == atom) {
|
||||
object = new RaceCar();
|
||||
}
|
||||
else if (m_idJetski == atom) {
|
||||
object = new Jetski();
|
||||
}
|
||||
else if (m_idBike == atom) {
|
||||
object = new Bike();
|
||||
}
|
||||
else if (m_idMotocycle == atom) {
|
||||
object = new Motocycle();
|
||||
}
|
||||
else if (m_idAmbulance == atom) {
|
||||
object = new Ambulance();
|
||||
}
|
||||
else if (m_idAmbulanceMissionState == atom) {
|
||||
object = new AmbulanceMissionState();
|
||||
}
|
||||
else if (m_idTowTrack == atom) {
|
||||
object = new TowTrack();
|
||||
}
|
||||
else if (m_idTowTrackMissionState == atom) {
|
||||
object = new TowTrackMissionState();
|
||||
}
|
||||
else if (m_idAct3Cop == atom) {
|
||||
object = new Act3Cop();
|
||||
}
|
||||
else if (m_idAct3Brickster == atom) {
|
||||
object = new Act3Brickster();
|
||||
}
|
||||
else if (m_idAct3Shark == atom) {
|
||||
object = new Act3Shark();
|
||||
}
|
||||
else if (m_idAct3Actor == atom) {
|
||||
object = new Act3Actor();
|
||||
}
|
||||
else if (m_idBumpBouy == atom) {
|
||||
object = new BumpBouy();
|
||||
}
|
||||
else if (m_idJetskiRaceState == atom) {
|
||||
object = new JetskiRaceState();
|
||||
}
|
||||
else if (m_idCarRaceState == atom) {
|
||||
object = new CarRaceState();
|
||||
}
|
||||
else if (m_idAct1State == atom) {
|
||||
object = new Act1State();
|
||||
}
|
||||
else if (m_idPizzeria == atom) {
|
||||
object = new Pizzeria();
|
||||
}
|
||||
else if (m_idPizzeriaState == atom) {
|
||||
object = new PizzeriaState();
|
||||
}
|
||||
else if (m_idInfoCenterEntity == atom) {
|
||||
object = new InfoCenterEntity();
|
||||
}
|
||||
else if (m_idHospitalEntity == atom) {
|
||||
object = new HospitalEntity();
|
||||
}
|
||||
else if (m_idGasStationEntity == atom) {
|
||||
object = new GasStationEntity();
|
||||
}
|
||||
else if (m_idPoliceEntity == atom) {
|
||||
object = new PoliceEntity();
|
||||
}
|
||||
else if (m_idBeachHouseEntity == atom) {
|
||||
object = new BeachHouseEntity();
|
||||
}
|
||||
else if (m_idJukeBoxEntity == atom) {
|
||||
object = new JukeBoxEntity();
|
||||
}
|
||||
else if (m_idRaceStandsEntity == atom) {
|
||||
object = new RaceStandsEntity();
|
||||
}
|
||||
else if (m_idRadioState == atom) {
|
||||
object = new RadioState();
|
||||
}
|
||||
else if (m_idCaveEntity == atom) {
|
||||
object = new CaveEntity();
|
||||
}
|
||||
else if (m_idJailEntity == atom) {
|
||||
object = new JailEntity();
|
||||
}
|
||||
else if (m_idMxCompositeMediaPresenter == atom) {
|
||||
object = new MxCompositeMediaPresenter();
|
||||
}
|
||||
else if (m_idJukeBox == atom) {
|
||||
object = new JukeBox();
|
||||
}
|
||||
else if (m_idJukeBoxState == atom) {
|
||||
object = new JukeBoxState();
|
||||
}
|
||||
else if (m_idRaceSkel == atom) {
|
||||
object = new RaceSkel();
|
||||
}
|
||||
else if (m_idAnimState == atom) {
|
||||
object = new AnimState();
|
||||
}
|
||||
else {
|
||||
object = MxObjectFactory::Create(p_name);
|
||||
}
|
||||
|
||||
return object;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000fb30
|
||||
|
||||
@ -10,6 +10,7 @@
|
||||
#include "legoinputmanager.h"
|
||||
#include "legomain.h"
|
||||
#include "legonamedtexture.h"
|
||||
#include "legopathstruct.h"
|
||||
#include "legosoundmanager.h"
|
||||
#include "legovideomanager.h"
|
||||
#include "legoworld.h"
|
||||
@ -20,7 +21,6 @@
|
||||
#include "mxmisc.h"
|
||||
#include "mxnotificationmanager.h"
|
||||
#include "mxstreamer.h"
|
||||
#include "mxtype19notificationparam.h"
|
||||
#include "mxtypes.h"
|
||||
#include "mxutilities.h"
|
||||
#include "mxvariabletable.h"
|
||||
@ -35,7 +35,24 @@
|
||||
// FUNCTION: LEGO1 0x1003dd70
|
||||
LegoROI* PickROI(MxLong p_a, MxLong p_b)
|
||||
{
|
||||
return (LegoROI*) VideoManager()->Get3DManager()->GetLego3DView()->Pick(p_a, p_b);
|
||||
LegoVideoManager* videoManager = VideoManager();
|
||||
Lego3DView* view = videoManager->Get3DManager()->GetLego3DView();
|
||||
return (LegoROI*) view->Pick(p_a, p_b);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1003dd90
|
||||
// FUNCTION: BETA10 0x100d3449
|
||||
LegoROI* PickParentROI(MxLong p_a, MxLong p_b)
|
||||
{
|
||||
LegoVideoManager* videoManager = VideoManager();
|
||||
Lego3DView* view = videoManager->Get3DManager()->GetLego3DView();
|
||||
LegoROI* roi = (LegoROI*) view->Pick(p_a, p_b);
|
||||
|
||||
while (roi != NULL && roi->GetParentROI() != NULL) {
|
||||
roi = (LegoROI*) roi->GetParentROI();
|
||||
}
|
||||
|
||||
return roi;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1003ddc0
|
||||
@ -351,7 +368,7 @@ void PlayCamAnim(LegoPathActor* p_actor, MxBool p_unused, MxU32 p_location, MxBo
|
||||
MxLong result = 0;
|
||||
|
||||
if (world != NULL) {
|
||||
MxType19NotificationParam param(c_notificationType19, p_actor, 0x43, p_location);
|
||||
LegoPathStructEvent param(c_notificationPathStruct, p_actor, LegoPathStruct::c_camAnim, p_location);
|
||||
result = world->Notify(param);
|
||||
}
|
||||
|
||||
@ -474,8 +491,8 @@ MxBool FUN_1003ef60()
|
||||
GameState()->m_currentArea != LegoGameState::e_elevdown &&
|
||||
GameState()->m_currentArea != LegoGameState::e_garadoor &&
|
||||
GameState()->m_currentArea != LegoGameState::e_polidoor) {
|
||||
if (CurrentActor() == NULL || !CurrentActor()->IsA("TowTrack")) {
|
||||
if (CurrentActor() == NULL || !CurrentActor()->IsA("Ambulance")) {
|
||||
if (UserActor() == NULL || !UserActor()->IsA("TowTrack")) {
|
||||
if (UserActor() == NULL || !UserActor()->IsA("Ambulance")) {
|
||||
MxU32 unk0x18 = act1State->GetUnknown18();
|
||||
|
||||
if (unk0x18 != 10 && unk0x18 != 8 && unk0x18 != 3) {
|
||||
|
||||
@ -16,6 +16,10 @@ DECOMP_SIZE_ASSERT(CursorVariable, 0x24)
|
||||
DECOMP_SIZE_ASSERT(WhoAmIVariable, 0x24)
|
||||
DECOMP_SIZE_ASSERT(CustomizeAnimFileVariable, 0x24)
|
||||
|
||||
// GLOBAL: LEGO1 0x100f39b8
|
||||
// STRING: LEGO1 0x100f39ac
|
||||
const char* g_varAMBULSPEED = "ambulSPEED";
|
||||
|
||||
// GLOBAL: LEGO1 0x100f39bc
|
||||
// STRING: LEGO1 0x100f39a0
|
||||
const char* g_varAMBULFUEL = "ambulFUEL";
|
||||
|
||||
@ -67,9 +67,9 @@ LegoNavController* NavController()
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10015790
|
||||
LegoPathActor* CurrentActor()
|
||||
LegoPathActor* UserActor()
|
||||
{
|
||||
return LegoOmni::GetInstance()->GetCurrentActor();
|
||||
return LegoOmni::GetInstance()->GetUserActor();
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100157a0
|
||||
@ -137,9 +137,9 @@ void SetROIVisible(const char* p_name, MxBool p_visible)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10015880
|
||||
void SetCurrentActor(LegoPathActor* p_currentActor)
|
||||
void SetUserActor(LegoPathActor* p_userActor)
|
||||
{
|
||||
LegoOmni::GetInstance()->SetCurrentActor(p_currentActor);
|
||||
LegoOmni::GetInstance()->SetUserActor(p_userActor);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10015890
|
||||
|
||||
@ -178,13 +178,13 @@ MxBool MxControlPresenter::FUN_10044270(MxS32 p_x, MxS32 p_y, MxVideoPresenter*
|
||||
MxBool MxControlPresenter::FUN_10044480(LegoControlManagerEvent* p_event, MxPresenter* p_presenter)
|
||||
{
|
||||
if (IsEnabled()) {
|
||||
switch (p_event->GetType()) {
|
||||
switch (p_event->GetNotification()) {
|
||||
case c_notificationButtonUp:
|
||||
if (m_unk0x4c == 0 || m_unk0x4c == 2 || m_unk0x4c == 3) {
|
||||
p_event->SetClickedObjectId(m_action->GetObjectId());
|
||||
p_event->SetClickedAtom(m_action->GetAtomId().GetInternal());
|
||||
VTable0x6c(0);
|
||||
p_event->SetType(c_notificationControl);
|
||||
p_event->SetNotification(c_notificationControl);
|
||||
p_event->SetUnknown0x28(m_unk0x4e);
|
||||
return TRUE;
|
||||
}
|
||||
@ -194,7 +194,7 @@ MxBool MxControlPresenter::FUN_10044480(LegoControlManagerEvent* p_event, MxPres
|
||||
p_event->SetClickedObjectId(m_action->GetObjectId());
|
||||
p_event->SetClickedAtom(m_action->GetAtomId().GetInternal());
|
||||
VTable0x6c(m_unk0x56);
|
||||
p_event->SetType(c_notificationControl);
|
||||
p_event->SetNotification(c_notificationControl);
|
||||
p_event->SetUnknown0x28(m_unk0x4e);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@ -58,15 +58,16 @@ MxBool LegoControlManager::FUN_10029210(LegoEventNotificationParam& p_param, MxP
|
||||
if (m_presenterList != NULL && m_presenterList->GetCount() != 0) {
|
||||
m_unk0x14 = p_presenter;
|
||||
|
||||
if (p_param.GetType() == c_notificationButtonUp || p_param.GetType() == c_notificationButtonDown) {
|
||||
m_event.SetType(p_param.GetType());
|
||||
if (p_param.GetNotification() == c_notificationButtonUp ||
|
||||
p_param.GetNotification() == c_notificationButtonDown) {
|
||||
m_event.SetNotification(p_param.GetNotification());
|
||||
m_event.SetSender(p_param.GetSender());
|
||||
m_event.SetModifier(p_param.GetModifier());
|
||||
m_event.SetX(p_param.GetX());
|
||||
m_event.SetY(p_param.GetY());
|
||||
m_event.SetKey(p_param.GetKey());
|
||||
|
||||
if (p_param.GetType() == c_notificationButtonUp) {
|
||||
if (p_param.GetNotification() == c_notificationButtonUp) {
|
||||
if (m_unk0x10 == TRUE) {
|
||||
m_unk0x10 = FALSE;
|
||||
return TRUE;
|
||||
@ -82,7 +83,7 @@ MxBool LegoControlManager::FUN_10029210(LegoEventNotificationParam& p_param, MxP
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (p_param.GetType() == c_notificationButtonDown) {
|
||||
else if (p_param.GetNotification() == c_notificationButtonDown) {
|
||||
if (m_unk0x0c == 1) {
|
||||
m_unk0x10 = TRUE;
|
||||
return TRUE;
|
||||
@ -163,7 +164,7 @@ MxControlPresenter* LegoControlManager::FUN_100294e0(MxS32 p_x, MxS32 p_y)
|
||||
MxResult LegoControlManager::Tickle()
|
||||
{
|
||||
if (m_unk0x08 == 2 && m_unk0x0c == 1) {
|
||||
m_event.SetType(c_notificationButtonUp);
|
||||
m_event.SetNotification(c_notificationButtonUp);
|
||||
FUN_10029750();
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -46,7 +46,7 @@ void LegoMeterPresenter::ParseExtra()
|
||||
extraCopy[extraLength & USHRT_MAX] = '\0';
|
||||
|
||||
char output[256];
|
||||
if (KeyValueStringParse(extraCopy, g_strTYPE, output)) {
|
||||
if (KeyValueStringParse(output, g_strTYPE, extraCopy)) {
|
||||
if (!strcmpi(output, g_strLEFT_TO_RIGHT)) {
|
||||
m_layout = e_leftToRight;
|
||||
}
|
||||
@ -61,11 +61,11 @@ void LegoMeterPresenter::ParseExtra()
|
||||
}
|
||||
}
|
||||
|
||||
if (KeyValueStringParse(extraCopy, g_strFILLER_INDEX, output)) {
|
||||
if (KeyValueStringParse(output, g_strFILLER_INDEX, extraCopy)) {
|
||||
m_fillColor = atoi(output);
|
||||
}
|
||||
|
||||
if (KeyValueStringParse(extraCopy, g_strVARIABLE, output)) {
|
||||
if (KeyValueStringParse(output, g_strVARIABLE, extraCopy)) {
|
||||
m_variable = output;
|
||||
}
|
||||
else {
|
||||
@ -83,6 +83,7 @@ void LegoMeterPresenter::ParseExtra()
|
||||
void LegoMeterPresenter::StreamingTickle()
|
||||
{
|
||||
MxStillPresenter::StreamingTickle();
|
||||
|
||||
m_meterPixels = new MxU8[m_frameBitmap->GetDataSize()];
|
||||
if (m_meterPixels == NULL) {
|
||||
assert(0);
|
||||
@ -144,7 +145,7 @@ void LegoMeterPresenter::DrawMeter()
|
||||
case e_bottomToTop:
|
||||
bottomTopEnd = m_meterRect.GetBottom() - (MxS16) (m_meterRect.GetHeight() * m_curPercent);
|
||||
|
||||
for (row = m_meterRect.GetBottom(); row < bottomTopEnd; row--) {
|
||||
for (row = m_meterRect.GetBottom(); row > bottomTopEnd; row--) {
|
||||
MxU8* line = m_frameBitmap->GetStart(m_meterRect.GetLeft(), row);
|
||||
|
||||
for (bottomTopCol = 0; bottomTopCol < m_meterRect.GetWidth(); bottomTopCol++, line++) {
|
||||
|
||||
@ -11,7 +11,7 @@ DECOMP_SIZE_ASSERT(Act2PoliceStation, 0x68)
|
||||
// FUNCTION: LEGO1 0x1004e0e0
|
||||
MxLong Act2PoliceStation::Notify(MxParam& p_param)
|
||||
{
|
||||
if (((MxNotificationParam&) p_param).GetType() == c_notificationClick) {
|
||||
if (((MxNotificationParam&) p_param).GetNotification() == c_notificationClick) {
|
||||
MxNotificationParam param(c_notificationType23, NULL);
|
||||
NotificationManager()->Send(CurrentWorld(), param);
|
||||
return 1;
|
||||
|
||||
@ -9,20 +9,6 @@ DECOMP_SIZE_ASSERT(LegoCarRaceActor, 0x1a0)
|
||||
// STRING: LEGO1 0x100f7ae4
|
||||
const char* g_fuel = "FUEL";
|
||||
|
||||
// STUB: LEGO1 0x100141a0
|
||||
MxU32 LegoCarRaceActor::VTable0x90(float, Matrix4&)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1005d650
|
||||
MxResult LegoCarRaceActor::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10080350
|
||||
LegoCarRaceActor::LegoCarRaceActor()
|
||||
{
|
||||
@ -51,7 +37,26 @@ void LegoCarRaceActor::VTable0x1c()
|
||||
{
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10081830
|
||||
// STUB: LEGO1 0x10080b40
|
||||
void LegoCarRaceActor::SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10080b70
|
||||
void LegoCarRaceActor::VTable0x70(float p_float)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10080be0
|
||||
MxResult LegoCarRaceActor::VTable0x9c()
|
||||
{
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10081840
|
||||
MxU32 LegoCarRaceActor::VTable0x6c(
|
||||
LegoPathBoundary* p_boundary,
|
||||
Vector3& p_v1,
|
||||
@ -64,22 +69,3 @@ MxU32 LegoCarRaceActor::VTable0x6c(
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10081d10
|
||||
void LegoCarRaceActor::VTable0x70(float p_float)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10081d20
|
||||
void LegoCarRaceActor::SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10081d30
|
||||
MxResult LegoCarRaceActor::VTable0x9c()
|
||||
{
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
@ -5,6 +5,12 @@
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoJetski, 0x1dc)
|
||||
|
||||
// STUB: LEGO1 0x100136a0
|
||||
void LegoJetski::SetWorldSpeed(MxFloat p_worldSpeed)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100136f0
|
||||
void LegoJetski::FUN_100136f0(float p_worldSpeed)
|
||||
{
|
||||
@ -18,32 +24,45 @@ void LegoJetski::FUN_100136f0(float p_worldSpeed)
|
||||
}
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10013740
|
||||
void LegoJetski::VTable0x70(float p_float)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10013820
|
||||
LegoJetski::LegoJetski()
|
||||
{
|
||||
NotificationManager()->Register(this);
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10013e70
|
||||
// STUB: LEGO1 0x10013aa0
|
||||
LegoJetski::~LegoJetski()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10013bb0
|
||||
void LegoJetski::ParseAction(char*)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10013c30
|
||||
MxLong LegoJetski::Notify(MxParam& p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10014110
|
||||
void LegoJetski::ParseAction(char*)
|
||||
// STUB: LEGO1 0x10013c40
|
||||
MxResult LegoJetski::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10014120
|
||||
void LegoJetski::SetWorldSpeed(MxFloat p_worldSpeed)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10014140
|
||||
// STUB: LEGO1 0x10014150
|
||||
MxU32 LegoJetski::VTable0x6c(
|
||||
LegoPathBoundary* p_boundary,
|
||||
Vector3& p_v1,
|
||||
@ -57,26 +76,13 @@ MxU32 LegoJetski::VTable0x6c(
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10014180
|
||||
void LegoJetski::VTable0x70(float p_float)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100141b0
|
||||
MxResult LegoJetski::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100141c0
|
||||
// STUB: LEGO1 0x100141d0
|
||||
void LegoJetski::SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10014200
|
||||
// STUB: LEGO1 0x10014210
|
||||
MxResult LegoJetski::VTable0x9c()
|
||||
{
|
||||
// TODO
|
||||
|
||||
@ -2,12 +2,6 @@
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoJetskiRaceActor, 0x1a8)
|
||||
|
||||
// STUB: LEGO1 0x10014220
|
||||
void LegoJetskiRaceActor::VTable0x1c()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10080ef0
|
||||
LegoJetskiRaceActor::LegoJetskiRaceActor()
|
||||
{
|
||||
@ -17,7 +11,19 @@ LegoJetskiRaceActor::LegoJetskiRaceActor()
|
||||
m_unk0x150 = 1.5f;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10081fc0
|
||||
// STUB: LEGO1 0x10081120
|
||||
void LegoJetskiRaceActor::VTable0x1c()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10081550
|
||||
void LegoJetskiRaceActor::VTable0x70(float p_float)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10081fd0
|
||||
MxU32 LegoJetskiRaceActor::VTable0x6c(
|
||||
LegoPathBoundary* p_boundary,
|
||||
Vector3& p_v1,
|
||||
@ -30,22 +36,3 @@ MxU32 LegoJetskiRaceActor::VTable0x6c(
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100822c0
|
||||
void LegoJetskiRaceActor::VTable0x70(float p_float)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100822d0
|
||||
void LegoJetskiRaceActor::SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100822e0
|
||||
MxResult LegoJetskiRaceActor::VTable0x9c()
|
||||
{
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
@ -602,7 +602,7 @@ MxResult LegoNavController::ProcessKeyboardInput()
|
||||
// STUB: LEGO1 0x10055a60
|
||||
MxLong LegoNavController::Notify(MxParam& p_param)
|
||||
{
|
||||
if (((MxNotificationParam&) p_param).GetType() == c_notificationKeyPress) {
|
||||
if (((MxNotificationParam&) p_param).GetNotification() == c_notificationKeyPress) {
|
||||
m_unk0x5d = TRUE;
|
||||
|
||||
switch (((LegoEventNotificationParam&) p_param).GetKey()) {
|
||||
|
||||
@ -705,7 +705,7 @@ void LegoWorld::Enable(MxBool p_enable)
|
||||
else if (!p_enable && m_set0xd0.empty()) {
|
||||
MxPresenter* presenter;
|
||||
LegoPathController* controller;
|
||||
LegoPathActor* actor = CurrentActor();
|
||||
LegoPathActor* actor = UserActor();
|
||||
|
||||
if (actor) {
|
||||
RemoveActor(actor);
|
||||
|
||||
@ -284,7 +284,7 @@ void LegoInputManager::QueueEvent(NotificationId p_id, MxU8 p_modifier, MxLong p
|
||||
{
|
||||
LegoEventNotificationParam param = LegoEventNotificationParam(p_id, NULL, p_modifier, p_x, p_y, p_key);
|
||||
|
||||
if (((!m_unk0x88) || ((m_unk0x335 && (param.GetType() == c_notificationButtonDown)))) ||
|
||||
if (((!m_unk0x88) || ((m_unk0x335 && (param.GetNotification() == c_notificationButtonDown)))) ||
|
||||
((m_unk0x336 && (p_key == VK_SPACE)))) {
|
||||
ProcessOneEvent(param);
|
||||
}
|
||||
@ -308,12 +308,12 @@ MxBool LegoInputManager::ProcessOneEvent(LegoEventNotificationParam& p_param)
|
||||
{
|
||||
MxBool processRoi;
|
||||
|
||||
if (p_param.GetType() == c_notificationKeyPress) {
|
||||
if (p_param.GetNotification() == c_notificationKeyPress) {
|
||||
if (!Lego()->IsPaused() || p_param.GetKey() == VK_PAUSE) {
|
||||
if (p_param.GetKey() == VK_SHIFT) {
|
||||
if (m_unk0x195) {
|
||||
m_unk0x80 = FALSE;
|
||||
p_param.SetType(c_notificationDrag);
|
||||
p_param.SetNotification(c_notificationDrag);
|
||||
|
||||
if (m_camera) {
|
||||
m_camera->Notify(p_param);
|
||||
@ -339,7 +339,7 @@ MxBool LegoInputManager::ProcessOneEvent(LegoEventNotificationParam& p_param)
|
||||
processRoi = TRUE;
|
||||
|
||||
if (m_unk0x335 != 0) {
|
||||
if (p_param.GetType() == c_notificationButtonDown) {
|
||||
if (p_param.GetNotification() == c_notificationButtonDown) {
|
||||
LegoEventNotificationParam notification(c_notificationKeyPress, NULL, 0, 0, 0, VK_SPACE);
|
||||
LegoNotifyListCursor cursor(m_keyboardNotifyList);
|
||||
MxCore* target;
|
||||
@ -354,7 +354,7 @@ MxBool LegoInputManager::ProcessOneEvent(LegoEventNotificationParam& p_param)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
if (m_unk0x195 && p_param.GetType() == c_notificationButtonDown) {
|
||||
if (m_unk0x195 && p_param.GetNotification() == c_notificationButtonDown) {
|
||||
m_unk0x195 = 0;
|
||||
return TRUE;
|
||||
}
|
||||
@ -363,7 +363,7 @@ MxBool LegoInputManager::ProcessOneEvent(LegoEventNotificationParam& p_param)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
if (p_param.GetType() == c_notificationButtonDown) {
|
||||
if (p_param.GetNotification() == c_notificationButtonDown) {
|
||||
MxPresenter* presenter = VideoManager()->GetPresenterAt(p_param.GetX(), p_param.GetY());
|
||||
|
||||
if (presenter) {
|
||||
@ -383,7 +383,7 @@ MxBool LegoInputManager::ProcessOneEvent(LegoEventNotificationParam& p_param)
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (p_param.GetType() == c_notificationButtonUp) {
|
||||
else if (p_param.GetNotification() == c_notificationButtonUp) {
|
||||
if (g_unk0x100f31b0 != -1 || m_controlManager->GetUnknown0x10() ||
|
||||
m_controlManager->GetUnknown0x0c() == 1) {
|
||||
MxBool result = m_controlManager->FUN_10029210(p_param, NULL);
|
||||
@ -396,7 +396,7 @@ MxBool LegoInputManager::ProcessOneEvent(LegoEventNotificationParam& p_param)
|
||||
}
|
||||
|
||||
if (FUN_1005cdf0(p_param)) {
|
||||
if (processRoi && p_param.GetType() == c_notificationClick) {
|
||||
if (processRoi && p_param.GetNotification() == c_notificationClick) {
|
||||
LegoROI* roi = PickROI(p_param.GetX(), p_param.GetY());
|
||||
p_param.SetROI(roi);
|
||||
|
||||
@ -432,13 +432,13 @@ MxBool LegoInputManager::FUN_1005cdf0(LegoEventNotificationParam& p_param)
|
||||
StopAutoDragTimer();
|
||||
|
||||
if (m_unk0x80) {
|
||||
p_param.SetType(c_notificationDrag);
|
||||
p_param.SetNotification(c_notificationDrag);
|
||||
result = TRUE;
|
||||
}
|
||||
else if (m_unk0x81) {
|
||||
p_param.SetX(m_x);
|
||||
p_param.SetY(m_y);
|
||||
p_param.SetType(c_notificationClick);
|
||||
p_param.SetNotification(c_notificationClick);
|
||||
result = TRUE;
|
||||
}
|
||||
|
||||
@ -470,14 +470,14 @@ MxBool LegoInputManager::FUN_1005cdf0(LegoEventNotificationParam& p_param)
|
||||
if (m_unk0x195 || (diffX * diffX) + (diffY * diffY) > m_unk0x74) {
|
||||
StopAutoDragTimer();
|
||||
m_unk0x80 = TRUE;
|
||||
p_param.SetType(c_notificationDragEnd);
|
||||
p_param.SetNotification(c_notificationDragEnd);
|
||||
result = TRUE;
|
||||
p_param.SetX(m_x);
|
||||
p_param.SetY(m_y);
|
||||
}
|
||||
}
|
||||
else {
|
||||
p_param.SetType(c_notificationDragStart);
|
||||
p_param.SetNotification(c_notificationDragStart);
|
||||
result = TRUE;
|
||||
}
|
||||
}
|
||||
@ -491,7 +491,7 @@ MxBool LegoInputManager::FUN_1005cdf0(LegoEventNotificationParam& p_param)
|
||||
p_param.SetX(m_x);
|
||||
p_param.SetY(m_y);
|
||||
p_param.SetModifier(LegoEventNotificationParam::c_lButtonState);
|
||||
p_param.SetType(c_notificationDragEnd);
|
||||
p_param.SetNotification(c_notificationDragEnd);
|
||||
result = TRUE;
|
||||
}
|
||||
else {
|
||||
|
||||
@ -65,7 +65,7 @@ void LegoOmni::Init()
|
||||
m_worldList = NULL;
|
||||
m_currentWorld = NULL;
|
||||
m_exit = FALSE;
|
||||
m_currentActor = NULL;
|
||||
m_userActor = NULL;
|
||||
m_characterManager = NULL;
|
||||
m_plantManager = NULL;
|
||||
m_gameState = NULL;
|
||||
@ -564,7 +564,7 @@ MxLong LegoOmni::Notify(MxParam& p_param)
|
||||
{
|
||||
MxBool isCD = FALSE;
|
||||
|
||||
if (((MxNotificationParam&) p_param).GetType() == c_notificationEndAction &&
|
||||
if (((MxNotificationParam&) p_param).GetNotification() == c_notificationEndAction &&
|
||||
((MxActionNotificationParam&) p_param).GetAction()->GetAtomId() == *g_nocdSourceName) {
|
||||
isCD = TRUE;
|
||||
}
|
||||
|
||||
@ -554,7 +554,7 @@ void LegoPathActor::ParseAction(char* p_extra)
|
||||
if (KeyValueStringParse(value, g_strPERMIT_NAVIGATE, p_extra)) {
|
||||
SetUserNavFlag(TRUE);
|
||||
NavController()->ResetMaxLinearVel(m_worldSpeed);
|
||||
SetCurrentActor(this);
|
||||
SetUserActor(this);
|
||||
}
|
||||
|
||||
char* token;
|
||||
|
||||
@ -10,7 +10,6 @@
|
||||
#include "mxbackgroundaudiomanager.h"
|
||||
#include "mxmisc.h"
|
||||
#include "mxnotificationmanager.h"
|
||||
#include "mxtype19notificationparam.h"
|
||||
#include "scripts.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoPathStructBase, 0x0c)
|
||||
@ -52,7 +51,7 @@ MxBool LegoPathStruct::HandleTrigger(LegoPathActor* p_actor, MxBool p_direction,
|
||||
case c_d: {
|
||||
p_actor->VTable0x58(p_data);
|
||||
|
||||
MxType19NotificationParam param(c_notificationType19, p_actor, m_name[2], p_data);
|
||||
LegoPathStructEvent param(c_notificationPathStruct, p_actor, m_name[2], p_data);
|
||||
p_actor->Notify(param);
|
||||
|
||||
LegoWorld* world = CurrentWorld();
|
||||
@ -68,7 +67,6 @@ MxBool LegoPathStruct::HandleTrigger(LegoPathActor* p_actor, MxBool p_direction,
|
||||
break;
|
||||
case c_h: {
|
||||
LegoHideAnimPresenter* presenter = m_world->GetHideAnimPresenter();
|
||||
|
||||
if (presenter != NULL) {
|
||||
presenter->FUN_1006db40(p_data * 100);
|
||||
}
|
||||
@ -82,7 +80,7 @@ MxBool LegoPathStruct::HandleTrigger(LegoPathActor* p_actor, MxBool p_direction,
|
||||
case c_s: {
|
||||
LegoWorld* world = CurrentWorld();
|
||||
if (world != NULL) {
|
||||
MxType19NotificationParam param(c_notificationType19, p_actor, m_name[2], p_data);
|
||||
LegoPathStructEvent param(c_notificationPathStruct, p_actor, m_name[2], p_data);
|
||||
|
||||
if (world->Notify(param) != 0) {
|
||||
break;
|
||||
@ -95,7 +93,7 @@ MxBool LegoPathStruct::HandleTrigger(LegoPathActor* p_actor, MxBool p_direction,
|
||||
case c_w: {
|
||||
LegoWorld* world = CurrentWorld();
|
||||
if (world != NULL) {
|
||||
MxType19NotificationParam param(c_notificationType19, p_actor, m_name[2], p_data);
|
||||
LegoPathStructEvent param(c_notificationPathStruct, p_actor, m_name[2], p_data);
|
||||
NotificationManager()->Send(world, param);
|
||||
}
|
||||
break;
|
||||
|
||||
@ -32,7 +32,7 @@ MxLong CarRace::HandleEndAction(MxEndActionNotificationParam&)
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100170e0
|
||||
MxLong CarRace::HandleType19Notification(MxType19NotificationParam&)
|
||||
MxLong CarRace::HandlePathStruct(LegoPathStructEvent&)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
|
||||
@ -26,7 +26,7 @@ MxLong JetskiRace::HandleClick(LegoEventNotificationParam&)
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100166a0
|
||||
MxLong JetskiRace::HandleType19Notification(MxType19NotificationParam&)
|
||||
MxLong JetskiRace::HandlePathStruct(LegoPathStructEvent&)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -36,7 +36,7 @@ LegoRace::LegoRace()
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10015b70
|
||||
MxLong LegoRace::HandleType19Notification(MxType19NotificationParam&)
|
||||
MxLong LegoRace::HandlePathStruct(LegoPathStructEvent&)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
@ -61,9 +61,9 @@ MxResult LegoRace::Create(MxDSAction& p_dsAction)
|
||||
if (result == SUCCESS) {
|
||||
m_act1State = (Act1State*) GameState()->GetState("Act1State");
|
||||
ControlManager()->Register(this);
|
||||
m_pathActor = CurrentActor();
|
||||
m_pathActor = UserActor();
|
||||
m_pathActor->SetWorldSpeed(0);
|
||||
SetCurrentActor(NULL);
|
||||
SetUserActor(NULL);
|
||||
}
|
||||
|
||||
return result;
|
||||
@ -74,7 +74,7 @@ LegoRace::~LegoRace()
|
||||
{
|
||||
g_unk0x100f119c = FALSE;
|
||||
if (m_pathActor) {
|
||||
SetCurrentActor(m_pathActor);
|
||||
SetUserActor(m_pathActor);
|
||||
NavController()->ResetMaxLinearVel(m_pathActor->GetMaxLinearVel());
|
||||
m_pathActor = NULL;
|
||||
}
|
||||
@ -101,8 +101,8 @@ MxLong LegoRace::Notify(MxParam& p_param)
|
||||
case c_notificationClick:
|
||||
result = HandleClick((LegoEventNotificationParam&) p_param);
|
||||
break;
|
||||
case c_notificationType19:
|
||||
result = HandleType19Notification((MxType19NotificationParam&) p_param);
|
||||
case c_notificationPathStruct:
|
||||
result = HandlePathStruct((LegoPathStructEvent&) p_param);
|
||||
break;
|
||||
case c_notificationTransitioned:
|
||||
GameState()->SwitchArea(m_destLocation);
|
||||
@ -118,7 +118,7 @@ MxLong LegoRace::Notify(MxParam& p_param)
|
||||
void LegoRace::Enable(MxBool p_enable)
|
||||
{
|
||||
if (GetUnknown0xd0Empty() != p_enable && !p_enable) {
|
||||
Remove(CurrentActor());
|
||||
Remove(UserActor());
|
||||
|
||||
MxU8 oldActorId = GameState()->GetActorId();
|
||||
GameState()->RemoveActor();
|
||||
@ -134,11 +134,16 @@ RaceState::RaceState()
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10016140
|
||||
MxResult RaceState::Serialize(LegoFile* p_legoFile)
|
||||
// FUNCTION: LEGO1 0x10016140
|
||||
MxResult RaceState::Serialize(LegoFile* p_file)
|
||||
{
|
||||
// TODO
|
||||
return LegoState::Serialize(p_legoFile);
|
||||
LegoState::Serialize(p_file);
|
||||
|
||||
for (MxS16 i = 0; i < 5; i++) {
|
||||
m_state[i].Serialize(p_file);
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10016280
|
||||
|
||||
@ -2,12 +2,6 @@
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoRaceActor, 0x180)
|
||||
|
||||
// STUB: LEGO1 0x10014190
|
||||
void LegoRaceActor::VTable0x74(Matrix4& p_transform)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100145d0
|
||||
LegoRaceActor::LegoRaceActor()
|
||||
{
|
||||
@ -15,33 +9,21 @@ LegoRaceActor::LegoRaceActor()
|
||||
m_unk0x08 = 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10014cb0
|
||||
void LegoRaceActor::SetWorldSpeed(MxFloat p_worldSpeed)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10014cc0
|
||||
// STUB: LEGO1 0x10014750
|
||||
MxS32 LegoRaceActor::VTable0x68(Vector3&, Vector3&, Vector3&)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10014cd0
|
||||
void LegoRaceActor::VTable0x70(float p_float)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10014ce0
|
||||
// STUB: LEGO1 0x100147f0
|
||||
MxU32 LegoRaceActor::VTable0x90(float, Matrix4&)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10014cf0
|
||||
// STUB: LEGO1 0x10014a00
|
||||
MxResult LegoRaceActor::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
|
||||
{
|
||||
// TODO
|
||||
|
||||
@ -18,6 +18,25 @@ LegoRaceCar::LegoRaceCar()
|
||||
NotificationManager()->Register(this);
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10012c80
|
||||
LegoRaceCar::~LegoRaceCar()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10012d90
|
||||
MxLong LegoRaceCar::Notify(MxParam& p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10012e60
|
||||
void LegoRaceCar::SetWorldSpeed(MxFloat p_worldSpeed)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10012ea0
|
||||
void LegoRaceCar::FUN_10012ea0(float p_worldSpeed)
|
||||
{
|
||||
@ -31,6 +50,12 @@ void LegoRaceCar::FUN_10012ea0(float p_worldSpeed)
|
||||
}
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10012ef0
|
||||
void LegoRaceCar::ParseAction(char*)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10012ff0
|
||||
void LegoRaceCar::FUN_10012ff0(float)
|
||||
{
|
||||
@ -44,26 +69,27 @@ MxBool LegoRaceCar::FUN_10013130(float)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10014280
|
||||
MxLong LegoRaceCar::Notify(MxParam& p_param)
|
||||
// STUB: LEGO1 0x100131f0
|
||||
void LegoRaceCar::VTable0x70(float p_float)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100133c0
|
||||
MxResult LegoRaceCar::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100144d0
|
||||
void LegoRaceCar::ParseAction(char*)
|
||||
// STUB: LEGO1 0x10013600
|
||||
MxResult LegoRaceCar::VTable0x9c()
|
||||
{
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100144e0
|
||||
void LegoRaceCar::SetWorldSpeed(MxFloat p_worldSpeed)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100144f0
|
||||
// STUB: LEGO1 0x10014500
|
||||
MxU32 LegoRaceCar::VTable0x6c(
|
||||
LegoPathBoundary* p_boundary,
|
||||
Vector3& p_v1,
|
||||
@ -77,28 +103,8 @@ MxU32 LegoRaceCar::VTable0x6c(
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10014530
|
||||
void LegoRaceCar::VTable0x70(float p_float)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10014540
|
||||
MxResult LegoRaceCar::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10014550
|
||||
// STUB: LEGO1 0x10014560
|
||||
void LegoRaceCar::SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10014580
|
||||
MxResult LegoRaceCar::VTable0x9c()
|
||||
{
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
@ -14,8 +14,27 @@ LegoRaceMap::LegoRaceMap()
|
||||
ControlManager()->Register(this);
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1005d2b0
|
||||
LegoRaceMap::~LegoRaceMap()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1005d310
|
||||
void LegoRaceMap::ParseAction(char* p_extra)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005d4b0
|
||||
void LegoRaceMap::FUN_1005d4b0()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1005d550
|
||||
MxLong LegoRaceMap::Notify(MxParam& p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -58,7 +58,7 @@ MxLong ElevatorBottom::Notify(MxParam& p_param)
|
||||
LegoWorld::Notify(p_param);
|
||||
|
||||
if (m_worldStarted) {
|
||||
switch (((MxNotificationParam&) p_param).GetType()) {
|
||||
switch (((MxNotificationParam&) p_param).GetNotification()) {
|
||||
case c_notificationControl:
|
||||
ret = HandleControl((LegoControlManagerEvent&) p_param);
|
||||
break;
|
||||
|
||||
@ -131,7 +131,7 @@ void GasStation::ReadyWorld()
|
||||
PlayMusic(JukeboxScript::c_JBMusic2);
|
||||
|
||||
m_trackLedBitmap = (MxStillPresenter*) Find("MxStillPresenter", "TrackLed_Bitmap");
|
||||
m_currentActorId = CurrentActor()->GetActorId();
|
||||
m_currentActorId = UserActor()->GetActorId();
|
||||
|
||||
switch (m_currentActorId) {
|
||||
case LegoActor::c_pepper:
|
||||
@ -435,11 +435,27 @@ GasStationState::GasStationState()
|
||||
unk0x08[2] = -1;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10006300
|
||||
MxResult GasStationState::Serialize(LegoFile* p_legoFile)
|
||||
// FUNCTION: LEGO1 0x10006300
|
||||
MxResult GasStationState::Serialize(LegoFile* p_file)
|
||||
{
|
||||
// TODO
|
||||
return LegoState::Serialize(p_legoFile);
|
||||
LegoState::Serialize(p_file);
|
||||
|
||||
if (p_file->IsWriteMode()) {
|
||||
Write(p_file, m_unk0x18);
|
||||
Write(p_file, m_unk0x1a);
|
||||
Write(p_file, m_unk0x1c);
|
||||
Write(p_file, m_unk0x1e);
|
||||
Write(p_file, m_unk0x20);
|
||||
}
|
||||
else if (p_file->IsReadMode()) {
|
||||
Read(p_file, &m_unk0x18);
|
||||
Read(p_file, &m_unk0x1a);
|
||||
Read(p_file, &m_unk0x1c);
|
||||
Read(p_file, &m_unk0x1e);
|
||||
Read(p_file, &m_unk0x20);
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10006430
|
||||
|
||||
@ -144,11 +144,11 @@ void Hospital::ReadyWorld()
|
||||
m_copLedBitmap = (MxStillPresenter*) Find("MxStillPresenter", "CopLed_Bitmap");
|
||||
m_pizzaLedBitmap = (MxStillPresenter*) Find("MxStillPresenter", "PizzaLed_Bitmap");
|
||||
|
||||
if (CurrentActor() == NULL) {
|
||||
if (UserActor() == NULL) {
|
||||
m_currentActorId = LegoActor::c_laura;
|
||||
}
|
||||
else {
|
||||
m_currentActorId = CurrentActor()->GetActorId();
|
||||
m_currentActorId = UserActor()->GetActorId();
|
||||
}
|
||||
|
||||
switch (m_currentActorId) {
|
||||
@ -684,35 +684,25 @@ HospitalState::HospitalState()
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10076530
|
||||
MxResult HospitalState::Serialize(LegoFile* p_legoFile)
|
||||
MxResult HospitalState::Serialize(LegoFile* p_file)
|
||||
{
|
||||
LegoState::Serialize(p_legoFile);
|
||||
LegoState::Serialize(p_file);
|
||||
|
||||
if (p_legoFile->IsWriteMode()) {
|
||||
// A write variable needs to be used here, otherwise
|
||||
// the compiler aggresively optimizes the function
|
||||
MxS16 write;
|
||||
|
||||
write = m_unk0x0c;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x0c));
|
||||
write = m_unk0x0e;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x0e));
|
||||
write = m_unk0x10;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x10));
|
||||
write = m_unk0x12;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x12));
|
||||
write = m_unk0x14;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x14));
|
||||
write = m_unk0x16;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x16));
|
||||
if (p_file->IsWriteMode()) {
|
||||
Write(p_file, m_unk0x0c);
|
||||
Write(p_file, m_unk0x0e);
|
||||
Write(p_file, m_unk0x10);
|
||||
Write(p_file, m_unk0x12);
|
||||
Write(p_file, m_unk0x14);
|
||||
Write(p_file, m_unk0x16);
|
||||
}
|
||||
else if (p_legoFile->IsReadMode()) {
|
||||
p_legoFile->Read(&m_unk0x0c, sizeof(m_unk0x0c));
|
||||
p_legoFile->Read(&m_unk0x0e, sizeof(m_unk0x0e));
|
||||
p_legoFile->Read(&m_unk0x10, sizeof(m_unk0x10));
|
||||
p_legoFile->Read(&m_unk0x12, sizeof(m_unk0x12));
|
||||
p_legoFile->Read(&m_unk0x14, sizeof(m_unk0x14));
|
||||
p_legoFile->Read(&m_unk0x16, sizeof(m_unk0x16));
|
||||
else if (p_file->IsReadMode()) {
|
||||
Read(p_file, &m_unk0x0c);
|
||||
Read(p_file, &m_unk0x0e);
|
||||
Read(p_file, &m_unk0x10);
|
||||
Read(p_file, &m_unk0x12);
|
||||
Read(p_file, &m_unk0x14);
|
||||
Read(p_file, &m_unk0x16);
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
|
||||
@ -61,7 +61,7 @@ MxLong InfocenterDoor::Notify(MxParam& p_param)
|
||||
LegoWorld::Notify(p_param);
|
||||
|
||||
if (m_worldStarted) {
|
||||
switch (((MxNotificationParam&) p_param).GetType()) {
|
||||
switch (((MxNotificationParam&) p_param).GetNotification()) {
|
||||
case c_notificationEndAction:
|
||||
if (((MxEndActionNotificationParam&) p_param).GetAction()->GetAtomId() == m_atom) {
|
||||
BackgroundAudioManager()->RaiseVolume();
|
||||
|
||||
@ -18,6 +18,7 @@
|
||||
#include "legoinputmanager.h"
|
||||
#include "legomain.h"
|
||||
#include "legonamedtexture.h"
|
||||
#include "legopathstruct.h"
|
||||
#include "legoutils.h"
|
||||
#include "legovariables.h"
|
||||
#include "legovideomanager.h"
|
||||
@ -29,7 +30,6 @@
|
||||
#include "mxnotificationmanager.h"
|
||||
#include "mxstillpresenter.h"
|
||||
#include "mxtransitionmanager.h"
|
||||
#include "mxtype19notificationparam.h"
|
||||
#include "mxvariabletable.h"
|
||||
#include "pizza.h"
|
||||
#include "pizzeria.h"
|
||||
@ -82,8 +82,8 @@ Isle::~Isle()
|
||||
InputManager()->ClearWorld();
|
||||
}
|
||||
|
||||
if (CurrentActor() != NULL) {
|
||||
VTable0x6c(CurrentActor());
|
||||
if (UserActor() != NULL) {
|
||||
VTable0x6c(UserActor());
|
||||
}
|
||||
|
||||
NotificationManager()->Unregister(this);
|
||||
@ -157,7 +157,7 @@ MxLong Isle::Notify(MxParam& p_param)
|
||||
case c_notificationEndAnim:
|
||||
switch (m_act1state->m_unk0x018) {
|
||||
case 4:
|
||||
result = CurrentActor()->Notify(p_param);
|
||||
result = UserActor()->Notify(p_param);
|
||||
break;
|
||||
case 8:
|
||||
result = m_towtrack->Notify(p_param);
|
||||
@ -167,8 +167,8 @@ MxLong Isle::Notify(MxParam& p_param)
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case c_notificationType19:
|
||||
result = HandleType19Notification((MxType19NotificationParam&) p_param);
|
||||
case c_notificationPathStruct:
|
||||
result = HandlePathStruct((LegoPathStructEvent&) p_param);
|
||||
break;
|
||||
case c_notificationType20:
|
||||
Enable(TRUE);
|
||||
@ -469,15 +469,15 @@ void Isle::UpdateGlobe()
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100315f0
|
||||
MxLong Isle::HandleType19Notification(MxType19NotificationParam& p_param)
|
||||
MxLong Isle::HandlePathStruct(LegoPathStructEvent& p_param)
|
||||
{
|
||||
MxLong result = 0;
|
||||
|
||||
if (CurrentActor() != NULL) {
|
||||
if (CurrentActor() == m_dunebuggy) {
|
||||
if (UserActor() != NULL) {
|
||||
if (UserActor() == m_dunebuggy) {
|
||||
result = m_dunebuggy->Notify(p_param);
|
||||
}
|
||||
else if (CurrentActor() == m_motocycle) {
|
||||
else if (UserActor() == m_motocycle) {
|
||||
result = m_motocycle->Notify(p_param);
|
||||
}
|
||||
}
|
||||
@ -495,7 +495,8 @@ MxLong Isle::HandleType19Notification(MxType19NotificationParam& p_param)
|
||||
}
|
||||
|
||||
if (result == 0) {
|
||||
switch (p_param.GetUnknown0x0c()) {
|
||||
// These values correspond to certain paths on the island
|
||||
switch (p_param.GetData()) {
|
||||
case 0x12c:
|
||||
AnimationManager()->FUN_10064670(NULL);
|
||||
result = 1;
|
||||
@ -544,9 +545,9 @@ void Isle::Enable(MxBool p_enable)
|
||||
VideoManager()->ResetPalette(FALSE);
|
||||
m_act1state->FUN_10034d00();
|
||||
|
||||
if (CurrentActor() != NULL && CurrentActor()->GetActorId() != LegoActor::c_none) {
|
||||
if (UserActor() != NULL && UserActor()->GetActorId() != LegoActor::c_none) {
|
||||
// TODO: Match, most likely an inline function
|
||||
MxS32 targetEntityId = (CurrentActor()->GetActorId() == 1) + 250;
|
||||
MxS32 targetEntityId = (UserActor()->GetActorId() == 1) + 250;
|
||||
|
||||
if (targetEntityId != -1) {
|
||||
InvokeAction(Extra::e_start, *g_isleScript, targetEntityId, NULL);
|
||||
@ -575,8 +576,8 @@ void Isle::Enable(MxBool p_enable)
|
||||
}
|
||||
}
|
||||
|
||||
if (CurrentActor() != NULL && CurrentActor()->IsA("Jetski")) {
|
||||
IslePathActor* actor = (IslePathActor*) CurrentActor();
|
||||
if (UserActor() != NULL && UserActor()->IsA("Jetski")) {
|
||||
IslePathActor* actor = (IslePathActor*) UserActor();
|
||||
actor->SpawnPlayer(
|
||||
LegoGameState::e_unk45,
|
||||
FALSE,
|
||||
@ -599,7 +600,7 @@ void Isle::Enable(MxBool p_enable)
|
||||
m_act1state->m_unk0x018 = 5;
|
||||
}
|
||||
|
||||
PlaceActor(CurrentActor());
|
||||
PlaceActor(UserActor());
|
||||
SetIsWorldActive(TRUE);
|
||||
|
||||
#ifdef COMPAT_MODE
|
||||
@ -622,7 +623,7 @@ void Isle::Enable(MxBool p_enable)
|
||||
SetIsWorldActive(FALSE);
|
||||
break;
|
||||
case LegoGameState::e_bike:
|
||||
PlaceActor(CurrentActor());
|
||||
PlaceActor(UserActor());
|
||||
SetIsWorldActive(TRUE);
|
||||
|
||||
#ifdef COMPAT_MODE
|
||||
@ -635,7 +636,7 @@ void Isle::Enable(MxBool p_enable)
|
||||
#endif
|
||||
break;
|
||||
case LegoGameState::e_dunecar:
|
||||
PlaceActor(CurrentActor());
|
||||
PlaceActor(UserActor());
|
||||
SetIsWorldActive(TRUE);
|
||||
|
||||
#ifdef COMPAT_MODE
|
||||
@ -648,7 +649,7 @@ void Isle::Enable(MxBool p_enable)
|
||||
#endif
|
||||
break;
|
||||
case LegoGameState::e_motocycle:
|
||||
PlaceActor(CurrentActor());
|
||||
PlaceActor(UserActor());
|
||||
SetIsWorldActive(TRUE);
|
||||
|
||||
#ifdef COMPAT_MODE
|
||||
@ -661,7 +662,7 @@ void Isle::Enable(MxBool p_enable)
|
||||
#endif
|
||||
break;
|
||||
case LegoGameState::e_copter:
|
||||
PlaceActor(CurrentActor());
|
||||
PlaceActor(UserActor());
|
||||
SetIsWorldActive(TRUE);
|
||||
|
||||
#ifdef COMPAT_MODE
|
||||
@ -674,7 +675,7 @@ void Isle::Enable(MxBool p_enable)
|
||||
#endif
|
||||
break;
|
||||
case LegoGameState::e_skateboard:
|
||||
PlaceActor(CurrentActor());
|
||||
PlaceActor(UserActor());
|
||||
SetIsWorldActive(TRUE);
|
||||
|
||||
#ifdef COMPAT_MODE
|
||||
@ -687,7 +688,7 @@ void Isle::Enable(MxBool p_enable)
|
||||
#endif
|
||||
break;
|
||||
case LegoGameState::e_jetski:
|
||||
PlaceActor(CurrentActor());
|
||||
PlaceActor(UserActor());
|
||||
SetIsWorldActive(TRUE);
|
||||
|
||||
#ifdef COMPAT_MODE
|
||||
@ -714,7 +715,7 @@ void Isle::Enable(MxBool p_enable)
|
||||
AnimationManager()->FUN_10064740(NULL);
|
||||
}
|
||||
else if (GameState()->m_currentArea == LegoGameState::e_unk66) {
|
||||
Mx3DPointFloat position(CurrentActor()->GetROI()->GetWorldPosition());
|
||||
Mx3DPointFloat position(UserActor()->GetROI()->GetWorldPosition());
|
||||
|
||||
Mx3DPointFloat sub(-21.375f, 0.0f, -41.75f);
|
||||
((Vector3&) sub).Sub(position);
|
||||
@ -730,7 +731,7 @@ void Isle::Enable(MxBool p_enable)
|
||||
}
|
||||
break;
|
||||
case 5: {
|
||||
((IslePathActor*) CurrentActor())
|
||||
((IslePathActor*) UserActor())
|
||||
->SpawnPlayer(
|
||||
LegoGameState::e_jetrace2,
|
||||
FALSE,
|
||||
@ -763,7 +764,7 @@ void Isle::Enable(MxBool p_enable)
|
||||
}
|
||||
case 6: {
|
||||
GameState()->m_currentArea = LegoGameState::e_carraceExterior;
|
||||
((IslePathActor*) CurrentActor())
|
||||
((IslePathActor*) UserActor())
|
||||
->SpawnPlayer(
|
||||
LegoGameState::e_unk21,
|
||||
FALSE,
|
||||
@ -813,7 +814,7 @@ void Isle::Enable(MxBool p_enable)
|
||||
break;
|
||||
case 11:
|
||||
m_act1state->m_unk0x018 = 0;
|
||||
((IslePathActor*) CurrentActor())
|
||||
((IslePathActor*) UserActor())
|
||||
->SpawnPlayer(
|
||||
LegoGameState::e_jukeboxExterior,
|
||||
TRUE,
|
||||
@ -863,9 +864,9 @@ void Isle::FUN_10032620()
|
||||
|
||||
switch (GameState()->m_currentArea) {
|
||||
case LegoGameState::e_unk66: {
|
||||
MxMatrix mat(CurrentActor()->GetROI()->GetLocal2World());
|
||||
LegoPathBoundary* boundary = CurrentActor()->GetBoundary();
|
||||
((IslePathActor*) CurrentActor())->VTable0xec(mat, boundary, TRUE);
|
||||
MxMatrix mat(UserActor()->GetROI()->GetLocal2World());
|
||||
LegoPathBoundary* boundary = UserActor()->GetBoundary();
|
||||
((IslePathActor*) UserActor())->VTable0xec(mat, boundary, TRUE);
|
||||
break;
|
||||
}
|
||||
case LegoGameState::e_unk4:
|
||||
@ -878,7 +879,7 @@ void Isle::FUN_10032620()
|
||||
case LegoGameState::e_hospitalExterior:
|
||||
case LegoGameState::e_unk31:
|
||||
case LegoGameState::e_policeExterior:
|
||||
((IslePathActor*) CurrentActor())
|
||||
((IslePathActor*) UserActor())
|
||||
->SpawnPlayer(
|
||||
GameState()->m_currentArea,
|
||||
TRUE,
|
||||
@ -1026,7 +1027,7 @@ MxLong Isle::HandleTransitionEnd()
|
||||
FUN_10032d30(IsleScript::c_AmbulanceFuelMeter, JukeboxScript::c_MusicTheme1, NULL, TRUE);
|
||||
|
||||
if (!m_act1state->m_unk0x01f) {
|
||||
m_ambulance->FUN_10037060();
|
||||
m_ambulance->ActivateSceneActions();
|
||||
}
|
||||
break;
|
||||
case LegoGameState::e_towtrack:
|
||||
@ -1188,19 +1189,19 @@ MxBool Isle::Escape()
|
||||
|
||||
switch (m_act1state->m_unk0x018) {
|
||||
case 3:
|
||||
if (CurrentActor() != NULL) {
|
||||
if (UserActor() != NULL) {
|
||||
m_pizza->FUN_10038380();
|
||||
m_pizza->FUN_100382b0();
|
||||
}
|
||||
break;
|
||||
case 8:
|
||||
if (CurrentActor() != NULL && !CurrentActor()->IsA("TowTrack")) {
|
||||
if (UserActor() != NULL && !UserActor()->IsA("TowTrack")) {
|
||||
m_towtrack->FUN_1004db10();
|
||||
m_towtrack->FUN_1004dbe0();
|
||||
}
|
||||
break;
|
||||
case 10:
|
||||
if (CurrentActor() != NULL && !CurrentActor()->IsA("Ambulance")) {
|
||||
if (UserActor() != NULL && !UserActor()->IsA("Ambulance")) {
|
||||
m_ambulance->StopActions();
|
||||
m_ambulance->FUN_10037250();
|
||||
}
|
||||
@ -1217,9 +1218,9 @@ MxBool Isle::Escape()
|
||||
AnimationManager()->FUN_10061010(FALSE);
|
||||
DeleteObjects(&m_atom, IsleScript::c_sba001bu_RunAnim, IsleScript::c_FNS018EN_Wav_518);
|
||||
|
||||
if (CurrentActor()) {
|
||||
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) CurrentActor())->Exit();
|
||||
if (UserActor()) {
|
||||
if (UserActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) UserActor())->Exit();
|
||||
m_skateboard->SetUnknown0x160(FALSE);
|
||||
}
|
||||
}
|
||||
@ -1241,21 +1242,21 @@ MxBool Isle::Escape()
|
||||
void Isle::FUN_10033350()
|
||||
{
|
||||
if (m_act1state->m_unk0x018 == 10) {
|
||||
if (CurrentActor() != NULL && !CurrentActor()->IsA("Ambulance")) {
|
||||
if (UserActor() != NULL && !UserActor()->IsA("Ambulance")) {
|
||||
m_ambulance->StopActions();
|
||||
m_ambulance->FUN_10037250();
|
||||
}
|
||||
}
|
||||
|
||||
if (m_act1state->m_unk0x018 == 8) {
|
||||
if (CurrentActor() != NULL && !CurrentActor()->IsA("TowTrack")) {
|
||||
if (UserActor() != NULL && !UserActor()->IsA("TowTrack")) {
|
||||
m_towtrack->FUN_1004db10();
|
||||
m_towtrack->FUN_1004dbe0();
|
||||
}
|
||||
}
|
||||
|
||||
if (m_act1state->m_unk0x018 == 3) {
|
||||
if (CurrentActor() != NULL) {
|
||||
if (UserActor() != NULL) {
|
||||
m_pizza->FUN_10038380();
|
||||
m_pizza->FUN_100382b0();
|
||||
}
|
||||
@ -1263,9 +1264,9 @@ void Isle::FUN_10033350()
|
||||
|
||||
AnimationManager()->FUN_10061010(FALSE);
|
||||
|
||||
if (CurrentActor()) {
|
||||
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) CurrentActor())->Exit();
|
||||
if (UserActor()) {
|
||||
if (UserActor()->GetActorId() != GameState()->GetActorId()) {
|
||||
((IslePathActor*) UserActor())->Exit();
|
||||
m_skateboard->SetUnknown0x160(FALSE);
|
||||
}
|
||||
}
|
||||
@ -1313,138 +1314,138 @@ Act1State::Act1State() : m_unk0x00c(0), m_unk0x00e(0), m_unk0x008(NULL), m_unk0x
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10033ac0
|
||||
MxResult Act1State::Serialize(LegoFile* p_legoFile)
|
||||
MxResult Act1State::Serialize(LegoFile* p_file)
|
||||
{
|
||||
LegoState::Serialize(p_legoFile);
|
||||
LegoState::Serialize(p_file);
|
||||
|
||||
m_unk0x024.Serialize(p_legoFile);
|
||||
m_unk0x070.Serialize(p_legoFile);
|
||||
m_unk0x0bc.Serialize(p_legoFile);
|
||||
m_unk0x108.Serialize(p_legoFile);
|
||||
m_unk0x164.Serialize(p_legoFile);
|
||||
m_unk0x1bc.Serialize(p_legoFile);
|
||||
m_unk0x210.Serialize(p_legoFile);
|
||||
m_unk0x024.Serialize(p_file);
|
||||
m_unk0x070.Serialize(p_file);
|
||||
m_unk0x0bc.Serialize(p_file);
|
||||
m_unk0x108.Serialize(p_file);
|
||||
m_unk0x164.Serialize(p_file);
|
||||
m_unk0x1bc.Serialize(p_file);
|
||||
m_unk0x210.Serialize(p_file);
|
||||
|
||||
if (p_legoFile->IsWriteMode()) {
|
||||
if (p_file->IsWriteMode()) {
|
||||
if (m_unk0x108.GetName()->Compare("") != 0) {
|
||||
if (m_unk0x154) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x154);
|
||||
WriteNamedTexture(p_file, m_unk0x154);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "chwind.gif");
|
||||
FUN_1003f540(p_file, "chwind.gif");
|
||||
}
|
||||
if (m_unk0x158) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x158);
|
||||
WriteNamedTexture(p_file, m_unk0x158);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "chjetl.gif");
|
||||
FUN_1003f540(p_file, "chjetl.gif");
|
||||
}
|
||||
if (m_unk0x15c) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x15c);
|
||||
WriteNamedTexture(p_file, m_unk0x15c);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "chjetr.gif");
|
||||
FUN_1003f540(p_file, "chjetr.gif");
|
||||
}
|
||||
}
|
||||
if (m_unk0x164.GetName()->Compare("") != 0) {
|
||||
if (m_unk0x1b0) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x1b0);
|
||||
WriteNamedTexture(p_file, m_unk0x1b0);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "jsfrnt.gif");
|
||||
FUN_1003f540(p_file, "jsfrnt.gif");
|
||||
}
|
||||
if (m_unk0x1b4) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x1b4);
|
||||
WriteNamedTexture(p_file, m_unk0x1b4);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "jswnsh.gif");
|
||||
FUN_1003f540(p_file, "jswnsh.gif");
|
||||
}
|
||||
}
|
||||
if (m_unk0x1bc.GetName()->Compare("") != 0) {
|
||||
if (m_unk0x208) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x208);
|
||||
WriteNamedTexture(p_file, m_unk0x208);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "dbfrfn.gif");
|
||||
FUN_1003f540(p_file, "dbfrfn.gif");
|
||||
}
|
||||
}
|
||||
if (m_unk0x210.GetName()->Compare("") != 0) {
|
||||
if (m_unk0x25c) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x25c);
|
||||
WriteNamedTexture(p_file, m_unk0x25c);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "rcfrnt.gif");
|
||||
FUN_1003f540(p_file, "rcfrnt.gif");
|
||||
}
|
||||
if (m_unk0x260) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x260);
|
||||
WriteNamedTexture(p_file, m_unk0x260);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "rcback.gif");
|
||||
FUN_1003f540(p_file, "rcback.gif");
|
||||
}
|
||||
if (m_unk0x264) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x264);
|
||||
WriteNamedTexture(p_file, m_unk0x264);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "rctail.gif");
|
||||
FUN_1003f540(p_file, "rctail.gif");
|
||||
}
|
||||
}
|
||||
|
||||
p_legoFile->Write(&m_unk0x010, sizeof(m_unk0x010));
|
||||
p_legoFile->Write(&m_unk0x022, sizeof(m_unk0x022));
|
||||
Write(p_file, m_unk0x010);
|
||||
Write(p_file, m_unk0x022);
|
||||
}
|
||||
else if (p_legoFile->IsReadMode()) {
|
||||
else if (p_file->IsReadMode()) {
|
||||
if (m_unk0x108.GetName()->Compare("") != 0) {
|
||||
m_unk0x154 = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x154 = ReadNamedTexture(p_file);
|
||||
if (m_unk0x154 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
m_unk0x158 = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x158 = ReadNamedTexture(p_file);
|
||||
if (m_unk0x158 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
m_unk0x15c = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x15c = ReadNamedTexture(p_file);
|
||||
if (m_unk0x15c == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
}
|
||||
if (m_unk0x164.GetName()->Compare("") != 0) {
|
||||
m_unk0x1b0 = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x1b0 = ReadNamedTexture(p_file);
|
||||
if (m_unk0x1b0 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
m_unk0x1b4 = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x1b4 = ReadNamedTexture(p_file);
|
||||
if (m_unk0x1b4 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
}
|
||||
if (m_unk0x1bc.GetName()->Compare("") != 0) {
|
||||
m_unk0x208 = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x208 = ReadNamedTexture(p_file);
|
||||
if (m_unk0x208 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
}
|
||||
if (m_unk0x210.GetName()->Compare("") != 0) {
|
||||
m_unk0x25c = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x25c = ReadNamedTexture(p_file);
|
||||
if (m_unk0x25c == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
m_unk0x260 = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x260 = ReadNamedTexture(p_file);
|
||||
if (m_unk0x260 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
m_unk0x264 = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x264 = ReadNamedTexture(p_file);
|
||||
if (m_unk0x264 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
}
|
||||
|
||||
p_legoFile->Read(&m_unk0x010, sizeof(m_unk0x010));
|
||||
p_legoFile->Read(&m_unk0x022, sizeof(m_unk0x022));
|
||||
Read(p_file, &m_unk0x010);
|
||||
Read(p_file, &m_unk0x022);
|
||||
}
|
||||
|
||||
// TODO
|
||||
|
||||
@ -10,6 +10,12 @@
|
||||
DECOMP_SIZE_ASSERT(LegoAct2, 0x1154)
|
||||
DECOMP_SIZE_ASSERT(LegoAct2State, 0x10)
|
||||
|
||||
// STUB: LEGO1 0x1004fce0
|
||||
LegoAct2::LegoAct2()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1004fe10
|
||||
MxBool LegoAct2::VTable0x5c()
|
||||
{
|
||||
@ -26,8 +32,8 @@ LegoAct2::~LegoAct2()
|
||||
|
||||
FUN_10051900();
|
||||
InputManager()->UnRegister(this);
|
||||
if (CurrentActor()) {
|
||||
Remove(CurrentActor());
|
||||
if (UserActor()) {
|
||||
Remove(UserActor());
|
||||
}
|
||||
|
||||
NotificationManager()->Unregister(this);
|
||||
|
||||
@ -206,16 +206,15 @@ PoliceState::PoliceState()
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005e990
|
||||
MxResult PoliceState::Serialize(LegoFile* p_legoFile)
|
||||
MxResult PoliceState::Serialize(LegoFile* p_file)
|
||||
{
|
||||
LegoState::Serialize(p_legoFile);
|
||||
LegoState::Serialize(p_file);
|
||||
|
||||
if (p_legoFile->IsReadMode()) {
|
||||
p_legoFile->Read(&m_policeScript, sizeof(m_policeScript));
|
||||
if (p_file->IsReadMode()) {
|
||||
Read(p_file, &m_policeScript);
|
||||
}
|
||||
else {
|
||||
PoliceScript::Script policeScript = m_policeScript;
|
||||
p_legoFile->Write(&policeScript, sizeof(m_policeScript));
|
||||
Write(p_file, m_policeScript);
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
@ -230,7 +229,7 @@ void PoliceState::FUN_1005ea40()
|
||||
return;
|
||||
}
|
||||
|
||||
switch (CurrentActor()->GetActorId()) {
|
||||
switch (UserActor()->GetActorId()) {
|
||||
case LegoActor::c_nick:
|
||||
policeScript = PoliceScript::c_nps002la_RunAnim;
|
||||
m_policeScript = policeScript;
|
||||
|
||||
@ -103,7 +103,7 @@ MxLong RegistrationBook::Notify(MxParam& p_param)
|
||||
LegoWorld::Notify(p_param);
|
||||
|
||||
if (m_worldStarted) {
|
||||
switch (((MxNotificationParam&) p_param).GetType()) {
|
||||
switch (((MxNotificationParam&) p_param).GetNotification()) {
|
||||
case c_notificationEndAction:
|
||||
result = HandleEndAction((MxEndActionNotificationParam&) p_param);
|
||||
break;
|
||||
@ -117,7 +117,7 @@ MxLong RegistrationBook::Notify(MxParam& p_param)
|
||||
case c_notificationControl:
|
||||
result = HandleControl((LegoControlManagerEvent&) p_param);
|
||||
break;
|
||||
case c_notificationType19:
|
||||
case c_notificationPathStruct:
|
||||
result = HandleNotification19(p_param);
|
||||
break;
|
||||
case c_notificationTransitioned:
|
||||
|
||||
@ -266,21 +266,21 @@ void Score::Paint()
|
||||
m_surface = (MxU8*) desc.lpSurface;
|
||||
|
||||
for (MxU8 actor = 1; actor <= 5; actor++) {
|
||||
MxU16 score;
|
||||
MxS16 score;
|
||||
|
||||
score = carRaceState ? carRaceState->GetState(actor)->GetScore() : 0;
|
||||
score = carRaceState ? carRaceState->GetState(actor)->GetHighScore() : 0;
|
||||
FillArea(0, actor - 1, score);
|
||||
|
||||
score = jetskiRaceState ? jetskiRaceState->GetState(actor)->GetScore() : 0;
|
||||
score = jetskiRaceState ? jetskiRaceState->GetState(actor)->GetHighScore() : 0;
|
||||
FillArea(1, actor - 1, score);
|
||||
|
||||
score = pizzaMissionState ? pizzaMissionState->GetScore(actor) : 0;
|
||||
score = pizzaMissionState ? pizzaMissionState->GetHighScore(actor) : 0;
|
||||
FillArea(2, actor - 1, score);
|
||||
|
||||
score = towTrackMissionState ? towTrackMissionState->GetScore(actor) : 0;
|
||||
score = towTrackMissionState ? towTrackMissionState->GetHighScore(actor) : 0;
|
||||
FillArea(3, actor - 1, score);
|
||||
|
||||
score = ambulanceMissionState ? ambulanceMissionState->GetScore(actor) : 0;
|
||||
score = ambulanceMissionState ? ambulanceMissionState->GetHighScore(actor) : 0;
|
||||
FillArea(4, actor - 1, score);
|
||||
}
|
||||
|
||||
@ -299,14 +299,14 @@ void Score::FillArea(MxU32 i_activity, MxU32 i_actor, MxS16 score)
|
||||
MxS32 local14[] = {0x2a, 0x27, 0x29, 0x29, 0x2a};
|
||||
MxS32 local50[] = {0x2f, 0x56, 0x81, 0xaa, 0xd4};
|
||||
MxS32 local28[] = {0x25, 0x29, 0x27, 0x28, 0x28};
|
||||
MxS32 local60[] = {0x11, 0x0f, 0x08, 0x05};
|
||||
MxS32 colors[] = {0x11, 0x0f, 0x08, 0x05};
|
||||
|
||||
MxU8* ptr = m_surface + local3c[i_actor] + local50[i_activity];
|
||||
MxS32 val = local60[score];
|
||||
MxS32 color = colors[score];
|
||||
MxS32 size = local28[i_activity];
|
||||
|
||||
for (MxS32 i = 0; i < local14[i_actor]; i++) {
|
||||
memset(ptr, val, size);
|
||||
memset(ptr, color, size);
|
||||
ptr += 0x100;
|
||||
}
|
||||
}
|
||||
|
||||
@ -18,7 +18,7 @@ DECOMP_SIZE_ASSERT(LegoAnim, 0x18)
|
||||
// FUNCTION: LEGO1 0x1009f000
|
||||
LegoUnknownKey::LegoUnknownKey()
|
||||
{
|
||||
m_unk0x08 = 0;
|
||||
m_z = 0.0f;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1009f020
|
||||
@ -30,7 +30,7 @@ LegoResult LegoUnknownKey::Read(LegoStorage* p_storage)
|
||||
return result;
|
||||
}
|
||||
|
||||
result = p_storage->Read(&m_unk0x08, sizeof(m_unk0x08));
|
||||
result = p_storage->Read(&m_z, sizeof(m_z));
|
||||
return result == SUCCESS ? SUCCESS : result;
|
||||
}
|
||||
|
||||
@ -136,11 +136,88 @@ LegoResult LegoAnimScene::Read(LegoStorage* p_storage)
|
||||
return result;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1009f490
|
||||
undefined4 LegoAnimScene::FUN_1009f490(LegoFloat p_time, Matrix4& p_matrix)
|
||||
// FUNCTION: LEGO1 0x1009f490
|
||||
// FUNCTION: BETA10 0x10181a83
|
||||
LegoResult LegoAnimScene::FUN_1009f490(LegoFloat p_time, Matrix4& p_matrix)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
MxMatrix localb0;
|
||||
MxMatrix local4c;
|
||||
|
||||
Vector3 local5c(localb0[0]);
|
||||
Vector3 local68(localb0[1]);
|
||||
Vector3 local54(localb0[2]);
|
||||
Vector3 localb8(localb0[3]);
|
||||
|
||||
Mx3DPointFloat localcc;
|
||||
|
||||
localb0.SetIdentity();
|
||||
|
||||
LegoU32 local60;
|
||||
if (m_unk0x08 != 0) {
|
||||
local60 = GetUnknown0x18();
|
||||
LegoAnimNodeData::GetTranslation(m_unk0x08, m_unk0x0c, p_time, localb0, local60);
|
||||
SetUnknown0x18(local60);
|
||||
localcc = localb8;
|
||||
localb8.Clear();
|
||||
}
|
||||
|
||||
if (m_unk0x00 != 0) {
|
||||
local60 = GetUnknown0x1c();
|
||||
LegoAnimNodeData::GetTranslation(m_unk0x00, m_unk0x04, p_time, localb0, local60);
|
||||
SetUnknown0x1c(local60);
|
||||
}
|
||||
|
||||
local54 = localcc;
|
||||
((Vector3&) local54).Sub(localb8);
|
||||
|
||||
if (local54.Unitize() == 0) {
|
||||
local5c.EqualsCross(&local68, &local54);
|
||||
|
||||
if (local5c.Unitize() == 0) {
|
||||
local68.EqualsCross(&local54, &local5c);
|
||||
|
||||
localcc = p_matrix[3];
|
||||
((Vector3&) localcc).Add(localb0[3]);
|
||||
|
||||
p_matrix[3][0] = p_matrix[3][1] = p_matrix[3][2] = localb0[3][0] = localb0[3][1] = localb0[3][2] = 0;
|
||||
|
||||
if (m_unk0x10 != 0) {
|
||||
LegoU32 locald0 = -1;
|
||||
LegoU32 locald8;
|
||||
locald0 = GetUnknown0x20();
|
||||
|
||||
LegoU32 localdc =
|
||||
LegoAnimNodeData::FindKeys(p_time, m_unk0x10, m_unk0x14, sizeof(*m_unk0x14), locald8, locald0);
|
||||
|
||||
SetUnknown0x20(locald0);
|
||||
|
||||
switch (localdc) {
|
||||
case 1:
|
||||
p_matrix.RotateZ(m_unk0x14[locald8].GetZ());
|
||||
break;
|
||||
case 2:
|
||||
// Seems to be unused
|
||||
LegoFloat z = LegoAnimNodeData::Interpolate(
|
||||
p_time,
|
||||
m_unk0x14[locald8],
|
||||
m_unk0x14[locald8].GetZ(),
|
||||
m_unk0x14[locald8 + 1],
|
||||
m_unk0x14[locald8 + 1].GetZ()
|
||||
);
|
||||
p_matrix.RotateZ(m_unk0x14[locald8].GetZ());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
local4c = p_matrix;
|
||||
p_matrix.Product(local4c.GetData(), localb0.GetData());
|
||||
p_matrix[3][0] = localcc[0];
|
||||
p_matrix[3][1] = localcc[1];
|
||||
p_matrix[3][2] = localcc[2];
|
||||
}
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1009f900
|
||||
|
||||
@ -103,8 +103,10 @@ class LegoUnknownKey : public LegoAnimKey {
|
||||
LegoUnknownKey();
|
||||
LegoResult Read(LegoStorage* p_storage);
|
||||
|
||||
inline LegoFloat GetZ() { return m_z; }
|
||||
|
||||
protected:
|
||||
undefined4 m_unk0x08; // 0x08
|
||||
LegoFloat m_z; // 0x08
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100db8c8
|
||||
@ -212,7 +214,15 @@ class LegoAnimScene {
|
||||
LegoAnimScene();
|
||||
~LegoAnimScene();
|
||||
LegoResult Read(LegoStorage* p_storage);
|
||||
undefined4 FUN_1009f490(LegoFloat p_time, Matrix4& p_matrix);
|
||||
LegoResult FUN_1009f490(LegoFloat p_time, Matrix4& p_matrix);
|
||||
|
||||
inline LegoU32 GetUnknown0x18() { return m_unk0x18; }
|
||||
inline LegoU32 GetUnknown0x1c() { return m_unk0x1c; }
|
||||
inline LegoU32 GetUnknown0x20() { return m_unk0x20; }
|
||||
|
||||
inline void SetUnknown0x18(LegoU32 p_unk0x18) { m_unk0x18 = p_unk0x18; }
|
||||
inline void SetUnknown0x1c(LegoU32 p_unk0x1c) { m_unk0x1c = p_unk0x1c; }
|
||||
inline void SetUnknown0x20(LegoU32 p_unk0x20) { m_unk0x20 = p_unk0x20; }
|
||||
|
||||
private:
|
||||
LegoU16 m_unk0x00; // 0x00
|
||||
@ -221,9 +231,9 @@ class LegoAnimScene {
|
||||
LegoTranslationKey* m_unk0x0c; // 0x0c
|
||||
LegoU16 m_unk0x10; // 0x10
|
||||
LegoUnknownKey* m_unk0x14; // 0x14
|
||||
undefined4 m_unk0x18; // 0x18
|
||||
undefined4 m_unk0x1c; // 0x1c
|
||||
undefined4 m_unk0x20; // 0x20
|
||||
LegoU32 m_unk0x18; // 0x18
|
||||
LegoU32 m_unk0x1c; // 0x1c
|
||||
LegoU32 m_unk0x20; // 0x20
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100db8d8
|
||||
|
||||
@ -706,12 +706,10 @@ void TimeROI::FUN_100a9b40(Matrix4& p_matrix, LegoTime p_time)
|
||||
m_time = p_time;
|
||||
|
||||
Mx3DPointFloat targetPosition(p_matrix[3]);
|
||||
Vector3 vec(m_local2world[3]);
|
||||
|
||||
// TODO: Figure out how to get type right for the call
|
||||
((Vector3&) targetPosition).Sub(Vector3(m_local2world[3]));
|
||||
|
||||
float division = time * 0.001;
|
||||
((Vector3&) targetPosition).Div(division);
|
||||
((Vector3&) targetPosition).Sub(vec);
|
||||
((Vector3&) targetPosition).Div(time * 0.001);
|
||||
|
||||
FUN_100a5a30(targetPosition);
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user