This commit is contained in:
Christian Semmler 2024-07-28 10:01:31 -07:00
commit c0bd989dc5
No known key found for this signature in database
GPG Key ID: 086DAA1360BEEE5C
53 changed files with 1380 additions and 733 deletions

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@ -111,6 +111,7 @@ option(ISLE_BUILD_APP "Build ISLE.EXE application" ON)
cmake_dependent_option(ISLE_BUILD_CONFIG "Build CONFIG.EXE application" ON "NOT MINGW" OFF)
option(ISLE_USE_DX5 "Build with internal DirectX 5 SDK" ${NOT_MINGW})
cmake_dependent_option(ISLE_D3DRM_FROM_WINE "Use d3drm from wine" "${MINGW}" "NOT ISLE_USE_DX5" OFF)
option(ISLE_DECOMP_ASSERT "Assert struct size" ${MSVC_FOR_DECOMP})
message(STATUS "Using internal DirectX5 SDK: ${ISLE_USE_DX5}")
message(STATUS "Using d3drm from wine: ${ISLE_D3DRM_FROM_WINE}")
@ -174,6 +175,7 @@ add_library(mxdirectx STATIC
LEGO1/mxdirectx/mxdirect3d.cpp
LEGO1/mxdirectx/mxdirectdraw.cpp
LEGO1/mxdirectx/mxdirectxinfo.cpp
LEGO1/mxdirectx/legodxinfo.cpp
)
register_lego1_target(mxdirectx)
set_property(TARGET mxdirectx PROPERTY ARCHIVE_OUTPUT_NAME "MxDirectX$<$<CONFIG:Debug>:d>")
@ -327,7 +329,7 @@ add_library(lego1 SHARED
LEGO1/define.cpp
LEGO1/lego/legoomni/src/actors/act2actor.cpp
LEGO1/lego/legoomni/src/actors/act2genactor.cpp
LEGO1/lego/legoomni/src/actors/act3actor.cpp
LEGO1/lego/legoomni/src/actors/act3actors.cpp
LEGO1/lego/legoomni/src/actors/act3brickster.cpp
LEGO1/lego/legoomni/src/actors/act3cop.cpp
LEGO1/lego/legoomni/src/actors/act3shark.cpp
@ -412,7 +414,7 @@ add_library(lego1 SHARED
LEGO1/lego/legoomni/src/race/jetskirace.cpp
LEGO1/lego/legoomni/src/race/legorace.cpp
LEGO1/lego/legoomni/src/race/legoraceactor.cpp
LEGO1/lego/legoomni/src/race/legoracecar.cpp
LEGO1/lego/legoomni/src/race/legoracers.cpp
LEGO1/lego/legoomni/src/race/legoracemap.cpp
LEGO1/lego/legoomni/src/race/raceskel.cpp
LEGO1/lego/legoomni/src/video/legoanimpresenter.cpp
@ -511,6 +513,7 @@ endif()
if (ISLE_BUILD_CONFIG)
add_executable(config WIN32
LEGO1/mxdirectx/mxdirectxinfo.cpp
LEGO1/mxdirectx/legodxinfo.cpp
CONFIG/config.cpp
CONFIG/ConfigCommandLineInfo.cpp
CONFIG/AboutDlg.cpp
@ -561,7 +564,8 @@ if(MSVC)
target_link_options(lego1 PRIVATE "/SAFESEH:NO")
endif()
if (MSVC_FOR_DECOMP)
if (ISLE_DECOMP_ASSERT)
message(STATUS "Decomp asserts enabled")
foreach(tgt IN LISTS lego1_targets)
target_compile_definitions(${tgt} PRIVATE "ENABLE_DECOMP_ASSERTS")
endforeach()

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@ -4,7 +4,7 @@
#include "config.h"
#include "res/resource.h"
#include <mxdirectx/mxdirectxinfo.h>
#include <mxdirectx/legodxinfo.h>
DECOMP_SIZE_ASSERT(CDialog, 0x60)
DECOMP_SIZE_ASSERT(CMainDialog, 0x70)
@ -57,7 +57,7 @@ BOOL CMainDialog::OnInitDialog()
}
SendMessage(WM_SETICON, ICON_BIG, (LPARAM) m_icon);
SendMessage(WM_SETICON, ICON_SMALL, (LPARAM) m_icon);
MxDeviceEnumerate* enumerator = currentConfigApp->m_device_enumerator;
LegoDeviceEnumerate* enumerator = currentConfigApp->m_device_enumerator;
enumerator->FUN_1009d210();
m_modified = currentConfigApp->ReadRegisterSettings();
CWnd* list_3d_devices = GetDlgItem(IDC_LIST_3DDEVICES);
@ -131,7 +131,7 @@ HCURSOR CMainDialog::OnQueryDragIcon()
// FUNCTION: CONFIG 0x00404240
void CMainDialog::OnList3DevicesSelectionChanged()
{
MxDeviceEnumerate* device_enumerator = currentConfigApp->m_device_enumerator;
LegoDeviceEnumerate* device_enumerator = currentConfigApp->m_device_enumerator;
int selected = ::SendMessage(GetDlgItem(IDC_LIST_3DDEVICES)->m_hWnd, LB_GETCURSEL, 0, 0);
device_enumerator->GetDevice(selected, currentConfigApp->m_driver, currentConfigApp->m_device);
if (currentConfigApp->GetHardwareDeviceColorModel()) {

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@ -5,6 +5,7 @@
#include "detectdx5.h"
#include <direct.h> // _chdir
#include <mxdirectx/legodxinfo.h>
#include <mxdirectx/mxdirect3d.h>
#include <process.h> // _spawnl

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@ -1,10 +1,13 @@
#ifndef ACT3ACTOR_H
#define ACT3ACTOR_H
#ifndef ACT3ACTORS_H
#define ACT3ACTORS_H
#include "legoanimactor.h"
// File name verified by multiple assertions, e.g. BETA10 0x10018391
// VTABLE: LEGO1 0x100d7668 LegoPathActor
// VTABLE: LEGO1 0x100d7738 LegoAnimActor
// VTABLE: BETA10 0x101b8a98 LegoPathActor
// SIZE 0x178
class Act3Actor : public LegoAnimActor {
public:
@ -30,4 +33,4 @@ class Act3Actor : public LegoAnimActor {
undefined4 m_unk0x1c; // 0x1c
};
#endif // ACT3ACTOR_H
#endif // ACT3ACTORS_H

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@ -1,7 +1,7 @@
#ifndef ACT3BRICKSTER_H
#define ACT3BRICKSTER_H
#include "act3actor.h"
#include "act3actors.h"
// VTABLE: LEGO1 0x100d7838 LegoPathActor
// VTABLE: LEGO1 0x100d7908 LegoAnimActor

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@ -1,7 +1,7 @@
#ifndef ACT3COP_H
#define ACT3COP_H
#include "act3actor.h"
#include "act3actors.h"
// VTABLE: LEGO1 0x100d7750 LegoPathActor
// VTABLE: LEGO1 0x100d7820 LegoAnimActor

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@ -52,6 +52,9 @@ class CarRace : public LegoRace {
MxLong HandleEndAction(MxEndActionNotificationParam&) override; // vtable+0x74
MxLong HandleType0Notification(MxNotificationParam&) override; // vtable+0x78
// FUNCTION: BETA10 0x100cd060
undefined4 GetUnk0x150() { return m_unk0x150; }
// SYNTHETIC: LEGO1 0x10016c70
// CarRace::`scalar deleting destructor'

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@ -32,12 +32,12 @@ class DuneBuggy : public IslePathActor {
void ActivateSceneActions();
static MxS32 GetColorOffset(const char* p_variable);
// SYNTHETIC: LEGO1 0x10067dc0
// DuneBuggy::`scalar deleting destructor'
private:
static MxS32 GetDashboardOffset(const char* p_variable);
MxS16 m_dashboard; // 0x160
MxFloat m_fuel; // 0x164
MxFloat m_time; // 0x168

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@ -26,12 +26,12 @@ class Jetski : public IslePathActor {
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void VTable0x70(float p_float) override; // vtable+0x70
void VTable0x70(float p_time) override; // vtable+0x70
MxLong HandleClick() override; // vtable+0xcc
MxLong HandleControl(LegoControlManagerNotificationParam&) override; // vtable+0xd4
void Exit() override; // vtable+0xe4
void FUN_1007e990();
void ActivateSceneActions();
MxS16 GetUnknown0x160() { return m_unk0x160; }
@ -39,9 +39,9 @@ class Jetski : public IslePathActor {
// Jetski::`scalar deleting destructor'
private:
// TODO: Jetski fields
MxS16 m_unk0x160; // 0x160
undefined m_unk0x162[2]; // 0x162
void RemoveFromWorld();
MxS16 m_unk0x160; // 0x160
};
#endif // JETSKI_H

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@ -15,6 +15,10 @@ struct LegoAnimActorStruct {
float GetUnknown0x00() { return m_unk0x00; }
// FUNCTION: BETA10 0x10012210
LegoAnim* GetAnimTreePtr() { return m_AnimTreePtr; }
// TODO: Possibly private
float m_unk0x00; // 0x00
LegoAnim* m_AnimTreePtr; // 0x04
LegoROI** m_roiMap; // 0x08

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@ -38,7 +38,7 @@ class LegoCarRaceActor : public virtual LegoRaceActor {
override; // vtable+0x98
MxResult VTable0x9c() override; // vtable+0x9c
virtual void FUN_10080590();
virtual void FUN_10080590(float);
// FUNCTION: LEGO1 0x10012bb0
virtual void FUN_10012bb0(float p_unk0x14) { m_unk0x14 = p_unk0x14; }
@ -60,6 +60,9 @@ class LegoCarRaceActor : public virtual LegoRaceActor {
virtual void VTable0x1c(); // vtable+0x1c
// SYNTHETIC: LEGO1 0x10012c30
// LegoCarRaceActor::`vbase destructor'
// SYNTHETIC: LEGO1 0x10081620
// LegoCarRaceActor::`scalar deleting destructor'

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@ -62,6 +62,7 @@ class LegoEntity : public MxEntity {
virtual void ResetWorldTransform(MxBool p_cameraFlag); // vtable+0x2c
// FUNCTION: LEGO1 0x10001090
// FUNCTION: BETA10 0x10013260
virtual void SetWorldSpeed(MxFloat p_worldSpeed) { m_worldSpeed = p_worldSpeed; } // vtable+0x30
virtual void ClickSound(MxBool p_und); // vtable+0x34
@ -83,7 +84,10 @@ class LegoEntity : public MxEntity {
MxBool GetFlagsIsSet(MxU8 p_flag) { return m_flags & p_flag; }
MxU8 GetFlags() { return m_flags; }
MxFloat GetWorldSpeed() { return m_worldSpeed; }
// FUNCTION: BETA10 0x1000f2f0
LegoROI* GetROI() { return m_roi; }
MxU8 GetType() { return m_type; }
MxBool GetCameraFlag() { return m_cameraFlag; }

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@ -13,6 +13,8 @@ struct LegoPathEdgeContainer;
struct LegoUnknown100db7f4;
class LegoWEEdge;
extern MxLong g_unk0x100f3308;
// VTABLE: LEGO1 0x100d6e28
// SIZE 0x154
class LegoPathActor : public LegoActor {
@ -124,12 +126,18 @@ class LegoPathActor : public LegoActor {
virtual void VTable0xc8(MxU8 p_unk0x148) { m_unk0x148 = p_unk0x148; } // vtable+0xc8
LegoPathBoundary* GetBoundary() { return m_boundary; }
// FUNCTION: BETA10 0x1001c860
MxU32 GetState() { return m_state; }
LegoPathController* GetController() { return m_controller; }
MxBool GetCollideBox() { return m_collideBox; }
void SetBoundary(LegoPathBoundary* p_boundary) { m_boundary = p_boundary; }
// FUNCTION: BETA10 0x10013430
void SetState(MxU32 p_state) { m_state = p_state; }
void SetController(LegoPathController* p_controller) { m_controller = p_controller; }
// SYNTHETIC: LEGO1 0x1002d800

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@ -33,6 +33,9 @@ class LegoRaceActor : public virtual LegoAnimActor {
// FUNCTION: LEGO1 0x10014aa0
virtual MxResult FUN_10014aa0() { return SUCCESS; }
// SYNTHETIC: LEGO1 0x10012c10
// LegoRaceActor::`vbase destructor'
// SYNTHETIC: LEGO1 0x10014ac0
// LegoRaceActor::`scalar deleting destructor'

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@ -1,75 +0,0 @@
#ifndef LEGORACECAR_H
#define LEGORACECAR_H
#include "legocarraceactor.h"
#include "legoracemap.h"
// SIZE 0x08
struct EdgeReference {
const char* m_name; // 0x00
LegoPathBoundary* m_data; // 0x04
};
// VTABLE: LEGO1 0x100d58a0 LegoRaceActor
// VTABLE: LEGO1 0x100d58a8 LegoAnimActor
// VTABLE: LEGO1 0x100d58b8 LegoPathActor
// VTABLE: LEGO1 0x100d5984 LegoRaceMap
// VTABLE: LEGO1 0x100d5988 LegoCarRaceActor
// SIZE 0x200
class LegoRaceCar : public LegoCarRaceActor, public LegoRaceMap {
public:
LegoRaceCar();
~LegoRaceCar() override;
MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x100142a0
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0548
return "LegoRaceCar";
}
// FUNCTION: LEGO1 0x100142c0
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoRaceCar::ClassName()) || LegoCarRaceActor::IsA(p_name);
}
void ParseAction(char*) override; // vtable+0x20
void SetWorldSpeed(MxFloat p_worldSpeed) override; // vtable+0x30
MxU32 VTable0x6c(
LegoPathBoundary* p_boundary,
Vector3& p_v1,
Vector3& p_v2,
float p_f1,
float p_f2,
Vector3& p_v3
) override; // vtable+0x6c
void VTable0x70(float p_float) override; // vtable+0x70
MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
void SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
override; // vtable+0x98
MxResult VTable0x9c() override; // vtable+0x9c
virtual void SetMaxLinearVelocity(float p_maxLinearVelocity);
virtual void FUN_10012ff0(float);
virtual MxBool FUN_10013130(float);
// SYNTHETIC: LEGO1 0x10014240
// LegoRaceCar::`scalar deleting destructor'
private:
undefined m_unk0x54; // 0x54
undefined4 m_unk0x58; // 0x58
Mx3DPointFloat m_unk0x5c; // 0x5c
LegoAnimActorStruct* m_unk0x70; // 0x70
LegoAnimActorStruct* m_unk0x74; // 0x74
LegoPathBoundary* m_unk0x78; // 0x78
LegoPathBoundary* m_unk0x7c; // 0x7c
static EdgeReference g_edgeReferences[];
static const EdgeReference* g_pEdgeReferences;
};
#endif // LEGORACECAR_H

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@ -21,6 +21,9 @@ class LegoRaceMap : public virtual LegoRaceActor {
// LegoRaceMap vtable
virtual void FUN_1005d4b0(); // vtable+0x00
// SYNTHETIC: LEGO1 0x10012c50
// LegoRaceMap::`vbase destructor'
// SYNTHETIC: LEGO1 0x1005d5d0
// LegoRaceMap::`scalar deleting destructor'

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@ -0,0 +1,117 @@
#ifndef LEGORACERS_H
#define LEGORACERS_H
#include "legocarraceactor.h"
#include "legoracemap.h"
#define LEGORACECAR_UNKNOWN_0 0
#define LEGORACECAR_UNKNOWN_1 1
#define LEGORACECAR_KICK1 2 // name guessed
#define LEGORACECAR_KICK2 4 // name validated by BETA10 0x100cb659
// SIZE 0x08
struct EdgeReference {
const char* m_name; // 0x00
// name verified by BETA10 0x100cbee6
LegoPathBoundary* m_b; // 0x04
};
// SIZE 0x10
struct SkeletonKickPhase {
EdgeReference* m_edgeRef; // 0x00
float m_lower; // 0x04
float m_upper; // 0x08
MxU8 m_userState; // 0x0c
};
// VTABLE: LEGO1 0x100d58a0 LegoRaceActor
// VTABLE: LEGO1 0x100d58a8 LegoAnimActor
// VTABLE: LEGO1 0x100d58b8 LegoPathActor
// VTABLE: LEGO1 0x100d5984 LegoRaceMap
// VTABLE: LEGO1 0x100d5988 LegoCarRaceActor
// VTABLE: BETA10 0x101be6ec LegoRaceActor
// VTABLE: BETA10 0x101be6f0 LegoAnimActor
// VTABLE: BETA10 0x101be708 LegoPathActor
// VTABLE: BETA10 0x101be7f8 LegoRaceMap
// VTABLE: BETA10 0x101be800 LegoCarRaceActor
// SIZE 0x200
class LegoRaceCar : public LegoCarRaceActor, public LegoRaceMap {
public:
LegoRaceCar();
~LegoRaceCar() override;
MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x100142a0
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0548
return "LegoRaceCar";
}
// FUNCTION: LEGO1 0x100142c0
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoRaceCar::ClassName()) || LegoCarRaceActor::IsA(p_name);
}
void ParseAction(char* p_extra) override; // vtable+0x20
void SetWorldSpeed(MxFloat p_worldSpeed) override; // vtable+0x30
MxU32 VTable0x6c(
LegoPathBoundary* p_boundary,
Vector3& p_v1,
Vector3& p_v2,
float p_f1,
float p_f2,
Vector3& p_v3
) override; // vtable+0x6c
void VTable0x70(float p_float) override; // vtable+0x70
MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
void SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
override; // vtable+0x98
MxResult VTable0x9c() override; // vtable+0x9c
virtual void SetMaxLinearVelocity(float p_maxLinearVelocity);
virtual void FUN_10012ff0(float p_param);
virtual MxU32 HandleSkeletonKicks(float p_param1);
// SYNTHETIC: LEGO1 0x10014240
// LegoRaceCar::`scalar deleting destructor'
private:
undefined m_userState; // 0x54
float m_unk0x58; // 0x58
Mx3DPointFloat m_unk0x5c; // 0x5c
// Names verified by BETA10 0x100cb4a9
LegoAnimActorStruct* m_skelKick1Anim; // 0x70
LegoAnimActorStruct* m_skelKick2Anim; // 0x74
// Name verified by BETA10 0x100cb4f0
LegoPathBoundary* m_kick1B; // 0x78
// Name verified by BETA10 0x100cb537
LegoPathBoundary* m_kick2B; // 0x7c
// name verified by BETA10 0x100cbee6
static EdgeReference g_skBMap[];
static const SkeletonKickPhase g_skeletonKickPhases[];
static const char* g_strSpeed;
static const char* g_srtsl18to29[];
static const char* g_srtsl6to10[];
static const char* g_emptySoundKeyList[];
static const char* g_srtrh[];
static const char* g_srt001ra;
static const char* g_soundSkel3;
static MxU32 g_srtsl18to29Index;
static MxU32 g_srtsl6to10Index;
static MxU32 g_emptySoundKeyListIndex;
static MxU32 g_srtrhIndex;
static MxLong g_timeLastSoundPlayed;
static MxS32 g_unk0x100f0b88;
static MxBool g_unk0x100f0b8c;
static Mx3DPointFloat g_unk0x10102af0;
};
#endif // LEGORACERS_H

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@ -3,12 +3,15 @@
#include "mxvariable.h"
extern const char* g_varJETSPEED;
extern const char* g_varJETFUEL;
extern const char* g_varDUNESPEED;
extern const char* g_varDUNEFUEL;
extern const char* g_varMOTOSPEED;
extern const char* g_varMOTOFUEL;
extern const char* g_varAMBULSPEED;
extern const char* g_varAMBULFUEL;
extern const char* g_varTOWSPEED;
extern const char* g_varTOWFUEL;
extern const char* g_varVISIBILITY;
extern const char* g_varCAMERALOCATION;

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@ -97,7 +97,9 @@ class LegoWorld : public LegoEntity {
MxCore* Find(const char* p_class, const char* p_name);
MxCore* Find(const MxAtomId& p_atom, MxS32 p_entityId);
// FUNCTION: BETA10 0x1002b4f0
LegoCameraController* GetCamera() { return m_cameraController; }
LegoEntityList* GetEntityList() { return m_entityList; }
MxS32 GetWorldId() { return m_worldId; }
MxBool GetUnknown0xd0Empty() { return m_set0xd0.empty(); }

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@ -12,8 +12,10 @@ class RaceSkel : public LegoAnimActor {
public:
RaceSkel();
void GetCurrentAnimData(float* p_outCurAnimPosition, float* p_outCurAnimDuration);
private:
undefined4 m_unk0x1c; // 0x1c
float m_animPosition; // 0x1c
};
#endif // RACESKEL_H

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@ -48,8 +48,8 @@ class TowTrackMissionState : public LegoState {
// TowTrackMissionState::`scalar deleting destructor'
undefined4 m_unk0x08; // 0x08
undefined4 m_unk0x0c; // 0x0c
MxU8 m_unk0x10; // 0x10
MxS32 m_unk0x0c; // 0x0c
MxBool m_unk0x10; // 0x10
MxS16 m_unk0x12; // 0x12
MxS16 m_unk0x14; // 0x14
MxS16 m_unk0x16; // 0x16
@ -84,7 +84,7 @@ class TowTrack : public IslePathActor {
MxLong Notify(MxParam& p_param) override; // vtable+0x04
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void VTable0x70(float p_float) override; // vtable+0x70
void VTable0x70(float p_time) override; // vtable+0x70
MxLong HandleClick() override; // vtable+0xcc
MxLong HandleControl(LegoControlManagerNotificationParam& p_param) override; // vtable+0xd4
MxLong HandleEndAnim(LegoEndAnimNotificationParam& p_param) override; // vtable+0xd8
@ -101,6 +101,8 @@ class TowTrack : public IslePathActor {
// TowTrack::`scalar deleting destructor'
private:
void FUN_1004dcf0(IsleScript::Script);
undefined4 m_unk0x160; // 0x160
TowTrackMissionState* m_state; // 0x164
MxS16 m_unk0x168; // 0x168
@ -109,7 +111,7 @@ class TowTrack : public IslePathActor {
MxS16 m_unk0x16e; // 0x16e
MxS32 m_unk0x170; // 0x170
MxS32 m_unk0x174; // 0x174
MxFloat m_unk0x178; // 0x178
MxFloat m_fuel; // 0x178
MxFloat m_time; // 0x17c
};

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@ -1,4 +1,4 @@
#include "act3actor.h"
#include "act3actors.h"
DECOMP_SIZE_ASSERT(Act3Actor, 0x178)

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@ -102,7 +102,7 @@ MxLong DuneBuggy::HandleClick()
}
m_time = Timer()->GetTime();
m_dashboard = IsleScript::c_DuneCarSpeedMeter + GetDashboardOffset(g_varDBFRFNY4);
m_dashboard = IsleScript::c_DuneCarSpeedMeter + GetColorOffset(g_varDBFRFNY4);
InvokeAction(Extra::ActionType::e_start, *g_isleScript, m_dashboard, NULL);
InvokeAction(Extra::ActionType::e_start, *g_isleScript, IsleScript::c_DuneCarDashboard, NULL);
@ -157,30 +157,30 @@ MxLong DuneBuggy::HandlePathStruct(LegoPathStructNotificationParam& p_param)
}
// FUNCTION: LEGO1 0x10068290
MxS32 DuneBuggy::GetDashboardOffset(const char* p_variable)
MxS32 DuneBuggy::GetColorOffset(const char* p_variable)
{
MxS32 color = 1;
MxS32 offset = 1;
const char* colorName = VariableTable()->GetVariable(p_variable);
if (strcmpi(colorName, "lego green")) {
if (!strcmpi(colorName, "lego red")) {
color = 2;
offset = 2;
}
else if (!strcmpi(colorName, "lego yellow")) {
color = 3;
offset = 3;
}
else if (!strcmpi(colorName, "lego black")) {
color = 4;
offset = 4;
}
else if (!strcmpi(colorName, "lego blue")) {
color = 5;
offset = 5;
}
else if (!strcmpi(colorName, "lego white")) {
color = 6;
offset = 6;
}
}
return color;
return offset;
}
// FUNCTION: LEGO1 0x10068350

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@ -1,50 +1,163 @@
#include "jetski.h"
#include "dunebuggy.h"
#include "isle.h"
#include "isle_actions.h"
#include "jukebox_actions.h"
#include "legoanimationmanager.h"
#include "legocontrolmanager.h"
#include "legonavcontroller.h"
#include "legoutils.h"
#include "legovariables.h"
#include "legoworld.h"
#include "misc.h"
#include "mxmisc.h"
#include "mxtransitionmanager.h"
#include "mxvariabletable.h"
#include "scripts.h"
DECOMP_SIZE_ASSERT(Jetski, 0x164)
// GLOBAL: LEGO1 0x100f7ab8
// STRING: LEGO1 0x100f3ce0
const char* g_varJSFRNTY5 = "c_jsfrnty5";
// GLOBAL: LEGO1 0x100f7abc
// STRING: LEGO1 0x100f3ca4
const char* g_varJSWNSHY5 = "c_jswnshy5";
// FUNCTION: LEGO1 0x1007e3b0
Jetski::Jetski()
{
this->m_maxLinearVel = 25.0;
this->m_unk0x150 = 2.0;
this->m_unk0x148 = 1;
m_maxLinearVel = 25.0;
m_unk0x150 = 2.0;
m_unk0x148 = 1;
}
// STUB: LEGO1 0x1007e630
// FUNCTION: LEGO1 0x1007e630
MxResult Jetski::Create(MxDSAction& p_dsAction)
{
// TODO
return SUCCESS;
MxResult result = IslePathActor::Create(p_dsAction);
m_world = CurrentWorld();
if (m_world) {
m_world->Add(this);
}
VariableTable()->SetVariable(g_varJETFUEL, "0.8");
return result;
}
// STUB: LEGO1 0x1007e680
void Jetski::VTable0x70(float p_float)
// FUNCTION: LEGO1 0x1007e680
void Jetski::VTable0x70(float p_time)
{
// TODO
IslePathActor::VTable0x70(p_time);
char buf[200];
float speed = abs(m_worldSpeed);
float maxLinearVel = NavController()->GetMaxLinearVel();
sprintf(buf, "%g", speed / maxLinearVel);
VariableTable()->SetVariable(g_varJETSPEED, buf);
}
// STUB: LEGO1 0x1007e6f0
// FUNCTION: LEGO1 0x1007e6f0
void Jetski::Exit()
{
// TODO
SpawnPlayer(LegoGameState::e_unk45, FALSE, c_spawnBit1 | c_playMusic | c_spawnBit3);
IslePathActor::Exit();
GameState()->m_currentArea = LegoGameState::e_jetski;
RemoveFromWorld();
EnableAnimations(TRUE);
SetIsWorldActive(TRUE);
ControlManager()->Unregister(this);
}
// STUB: LEGO1 0x1007e750
// FUNCTION: LEGO1 0x1007e750
// FUNCTION: BETA10 0x10037621
MxLong Jetski::HandleClick()
{
// TODO
return 0;
if (!FUN_1003ef60()) {
return 1;
}
FUN_10015820(TRUE, 0);
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::Area::e_jetski);
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, TRUE);
if (GameState()->GetActorId() != UserActor()->GetActorId()) {
((IslePathActor*) UserActor())->Exit();
}
// TODO: Match
m_unk0x160 = ((DuneBuggy::GetColorOffset(g_varJSWNSHY5) * 5 + 15) * 2);
m_unk0x160 += DuneBuggy::GetColorOffset(g_varJSFRNTY5);
InvokeAction(Extra::ActionType::e_start, *g_isleScript, m_unk0x160, NULL);
InvokeAction(Extra::ActionType::e_start, *g_isleScript, IsleScript::c_JetskiDashboard, NULL);
GetCurrentAction().SetObjectId(-1);
AnimationManager()->FUN_1005f6d0(FALSE);
AnimationManager()->FUN_10064670(NULL);
Enter();
ControlManager()->Register(this);
return 1;
}
// STUB: LEGO1 0x1007e8e0
// FUNCTION: LEGO1 0x1007e880
void Jetski::RemoveFromWorld()
{
RemoveFromCurrentWorld(*g_isleScript, m_unk0x160);
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_JetskiArms_Ctl);
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_JetskiInfo_Ctl);
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_JetskiSpeedMeter);
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_JetskiFuelMeter);
}
// FUNCTION: LEGO1 0x1007e8e0
MxLong Jetski::HandleControl(LegoControlManagerNotificationParam& p_param)
{
// TODO
if (p_param.GetUnknown0x28() == 1 && CurrentWorld()->IsA("Isle")) {
switch (p_param.GetClickedObjectId()) {
case IsleScript::c_JetskiArms_Ctl:
Exit();
((IslePathActor*) UserActor())
->SpawnPlayer(LegoGameState::e_jetraceExterior, TRUE, c_spawnBit1 | c_playMusic | c_spawnBit3);
GameState()->m_currentArea = LegoGameState::e_unk66;
return 1;
case IsleScript::c_JetskiInfo_Ctl:
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::e_infomain);
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
Exit();
return 1;
}
}
return 0;
}
// STUB: LEGO1 0x1007e990
void Jetski::FUN_1007e990()
// FUNCTION: LEGO1 0x1007e990
void Jetski::ActivateSceneActions()
{
// TODO
PlayMusic(JukeboxScript::c_JetskiRace_Music);
Act1State* act1state = (Act1State*) GameState()->GetState("Act1State");
if (!act1state->m_unk0x018) {
if (act1state->m_unk0x022) {
PlayCamAnim(this, FALSE, 68, TRUE);
}
else {
act1state->m_unk0x022 = TRUE;
LegoPathActor* user = UserActor();
if (user != NULL) {
MxMatrix mat(user->GetROI()->GetLocal2World());
mat.TranslateBy(mat[2][0] * 2.5, mat[2][1] + 0.6, mat[2][2] * 2.5);
AnimationManager()
->FUN_10060dc0(IsleScript::c_sjs007in_RunAnim, &mat, TRUE, FALSE, NULL, FALSE, TRUE, TRUE, TRUE);
}
}
}
}

View File

@ -1,7 +1,9 @@
#include "towtrack.h"
#include "isle_actions.h"
#include "legocontrolmanager.h"
#include "legogamestate.h"
#include "legonavcontroller.h"
#include "legovariables.h"
#include "legoworld.h"
#include "misc.h"
@ -23,7 +25,7 @@ TowTrack::TowTrack()
m_unk0x16e = 0;
m_unk0x174 = -1;
m_maxLinearVel = 40.0;
m_unk0x178 = 1.0;
m_fuel = 1.0;
}
// FUNCTION: LEGO1 0x1004c970
@ -54,15 +56,39 @@ MxResult TowTrack::Create(MxDSAction& p_dsAction)
}
VariableTable()->SetVariable(g_varTOWFUEL, "1.0");
m_unk0x178 = 1.0;
m_fuel = 1.0;
m_time = Timer()->GetTime();
return result;
}
// STUB: LEGO1 0x1004cb10
void TowTrack::VTable0x70(float p_float)
// FUNCTION: LEGO1 0x1004cb10
void TowTrack::VTable0x70(float p_time)
{
// TODO
IslePathActor::VTable0x70(p_time);
if (UserActor() == this) {
char buf[200];
float speed = abs(m_worldSpeed);
float maxLinearVel = NavController()->GetMaxLinearVel();
sprintf(buf, "%g", speed / maxLinearVel);
VariableTable()->SetVariable(g_varTOWSPEED, buf);
m_fuel += (p_time - m_time) * -3.333333333e-06f;
if (m_fuel < 0) {
m_fuel = 0;
}
m_time = p_time;
sprintf(buf, "%g", m_fuel);
VariableTable()->SetVariable(g_varTOWFUEL, buf);
if (p_time - m_state->m_unk0x0c > 100000.0f && m_state->m_unk0x08 == 1 && !m_state->m_unk0x10) {
FUN_1004dcf0(IsleScript::c_Avo909In_PlayWav);
m_state->m_unk0x10 = TRUE;
}
}
}
// FUNCTION: LEGO1 0x1004cc40
@ -139,6 +165,12 @@ void TowTrack::FUN_1004dbe0()
// TODO
}
// STUB: LEGO1 0x1004dcf0
void TowTrack::FUN_1004dcf0(IsleScript::Script)
{
// TODO
}
// FUNCTION: LEGO1 0x1004dd30
TowTrackMissionState::TowTrackMissionState()
{
@ -149,7 +181,7 @@ TowTrackMissionState::TowTrackMissionState()
m_unk0x18 = 0;
m_unk0x0c = 0;
m_unk0x1a = 0;
m_unk0x10 = 0;
m_unk0x10 = FALSE;
m_score1 = 0;
m_score2 = 0;
m_score3 = 0;

View File

@ -1220,7 +1220,7 @@ void LegoAnimationManager::FUN_10061010(MxBool p_und)
if (tranInfo->m_presenter->GetPresenter() != NULL &&
(anim = tranInfo->m_presenter->GetPresenter()->GetAnimation()) != NULL &&
anim->GetScene() != NULL) {
anim->GetCamAnim() != NULL) {
if (flags & LegoTranInfo::c_bit2) {
BackgroundAudioManager()->RaiseVolume();
tranInfo->m_flags &= ~LegoTranInfo::c_bit2;

View File

@ -5,7 +5,7 @@
#include "act2genactor.h"
#include "act2policestation.h"
#include "act3.h"
#include "act3actor.h"
#include "act3actors.h"
#include "act3brickster.h"
#include "act3cop.h"
#include "act3shark.h"
@ -57,7 +57,7 @@
#include "legopathactor.h"
#include "legopathpresenter.h"
#include "legophonemepresenter.h"
#include "legoracecar.h"
#include "legoracers.h"
#include "legotexturepresenter.h"
#include "legoworld.h"
#include "legoworldpresenter.h"

View File

@ -16,6 +16,14 @@ DECOMP_SIZE_ASSERT(CursorVariable, 0x24)
DECOMP_SIZE_ASSERT(WhoAmIVariable, 0x24)
DECOMP_SIZE_ASSERT(CustomizeAnimFileVariable, 0x24)
// GLOBAL: LEGO1 0x100f7ab0
// STRING: LEGO1 0x100f09c0
const char* g_varJETSPEED = "jetSPEED";
// GLOBAL: LEGO1 0x100f7ab4
// STRING: LEGO1 0x100f7aa8
const char* g_varJETFUEL = "jetFUEL";
// GLOBAL: LEGO1 0x100f7658
// STRING: LEGO1 0x100f764c
const char* g_varDUNESPEED = "duneSPEED";
@ -40,6 +48,10 @@ const char* g_varAMBULSPEED = "ambulSPEED";
// STRING: LEGO1 0x100f39a0
const char* g_varAMBULFUEL = "ambulFUEL";
// GLOBAL: LEGO1 0x100f43b0
// STRING: LEGO1 0x100f43a4
const char* g_varTOWSPEED = "towSPEED";
// GLOBAL: LEGO1 0x100f43b4
// STRING: LEGO1 0x100f439c
const char* g_varTOWFUEL = "towFUEL";

View File

@ -73,8 +73,10 @@ LegoPathActor* UserActor()
}
// FUNCTION: LEGO1 0x100157a0
// FUNCTION: BETA10 0x100e4a46
LegoWorld* CurrentWorld()
{
assert(LegoOmni::GetInstance());
return LegoOmni::GetInstance()->GetCurrentWorld();
}

View File

@ -140,6 +140,7 @@ void LegoCameraController::FUN_10012320(float p_angle)
}
// FUNCTION: LEGO1 0x100123e0
// FUNCTION: BETA10 0x10068cb2
void LegoCameraController::FUN_100123e0(const Matrix4& p_transform, MxU32 p_und)
{
if (m_lego3DView != NULL) {

View File

@ -28,7 +28,7 @@ LegoCarRaceActor::LegoCarRaceActor()
}
// STUB: LEGO1 0x10080590
void LegoCarRaceActor::FUN_10080590()
void LegoCarRaceActor::FUN_10080590(float)
{
}

View File

@ -29,8 +29,10 @@ LegoAnimActorStruct::~LegoAnimActorStruct()
}
// FUNCTION: LEGO1 0x1001c130
// FUNCTION: BETA10 0x1003df5f
float LegoAnimActorStruct::GetDuration()
{
assert(m_AnimTreePtr);
return m_AnimTreePtr->GetDuration();
}

View File

@ -33,6 +33,7 @@ DECOMP_SIZE_ASSERT(LegoPathEdgeContainer, 0x3c)
const char* g_strHIT_WALL_SOUND = "HIT_WALL_SOUND";
// GLOBAL: LEGO1 0x100f3308
// GLOBAL: BETA10 0x101f1e1c
MxLong g_unk0x100f3308 = 0;
// FUNCTION: LEGO1 0x1002d700

View File

@ -1,185 +0,0 @@
#include "legoracecar.h"
#include "define.h"
#include "legorace.h"
#include "misc.h"
#include "mxmisc.h"
#include "mxnotificationmanager.h"
#include "mxutilities.h"
DECOMP_SIZE_ASSERT(EdgeReference, 0x08)
DECOMP_SIZE_ASSERT(LegoRaceCar, 0x200)
// GLOBAL: LEGO1 0x100f0a20
EdgeReference LegoRaceCar::g_edgeReferences[] = {
{// STRING: LEGO1 0x100f0a10
"EDG03_772",
NULL
},
{// STRING: LEGO1 0x100f0a04
"EDG03_773",
NULL
},
{// STRING: LEGO1 0x100f09f8
"EDG03_774",
NULL
},
{// STRING: LEGO1 0x100f09ec
"EDG03_775",
NULL
},
{// STRING: LEGO1 0x100f09e0
"EDG03_776",
NULL
},
{// STRING: LEGO1 0x100f09d4
"EDG03_777",
NULL
}
};
// GLOBAL: LEGO1 0x100f0a50
const EdgeReference* LegoRaceCar::g_pEdgeReferences = g_edgeReferences;
// FUNCTION: LEGO1 0x10012950
LegoRaceCar::LegoRaceCar()
{
m_unk0x54 = 0;
m_unk0x70 = 0;
m_unk0x74 = 0;
m_unk0x5c.Clear();
m_unk0x58 = 0;
m_unk0x78 = 0;
m_unk0x7c = 0;
NotificationManager()->Register(this);
}
// FUNCTION: LEGO1 0x10012c80
LegoRaceCar::~LegoRaceCar()
{
NotificationManager()->Unregister(this);
}
// FUNCTION: LEGO1 0x10012d90
MxLong LegoRaceCar::Notify(MxParam& p_param)
{
return LegoRaceMap::Notify(p_param);
}
// FUNCTION: LEGO1 0x10012e60
void LegoRaceCar::SetWorldSpeed(MxFloat p_worldSpeed)
{
if (!m_userNavFlag) {
if (!LegoCarRaceActor::m_unk0x0c) {
m_maxLinearVel = p_worldSpeed;
}
LegoAnimActor::SetWorldSpeed(p_worldSpeed);
}
else {
m_worldSpeed = p_worldSpeed;
}
}
// FUNCTION: LEGO1 0x10012ea0
void LegoRaceCar::SetMaxLinearVelocity(float p_maxLinearVelocity)
{
if (p_maxLinearVelocity < 0) {
LegoCarRaceActor::m_unk0x0c = 2;
m_maxLinearVel = 0;
SetWorldSpeed(0);
}
else {
m_maxLinearVel = p_maxLinearVelocity;
}
}
// FUNCTION: LEGO1 0x10012ef0
void LegoRaceCar::ParseAction(char* p_extra)
{
char buffer[256];
LegoAnimActor::ParseAction(p_extra);
LegoRaceMap::ParseAction(p_extra);
LegoRace* currentWorld = (LegoRace*) CurrentWorld();
if (KeyValueStringParse(buffer, g_strCOMP, p_extra) && currentWorld) {
currentWorld->VTable0x7c(this, atoi(buffer));
}
if (m_userNavFlag) {
for (MxU32 i = 0; i < m_animMaps.size(); i++) {
LegoAnimActorStruct* animMap = m_animMaps[i];
if (animMap->m_unk0x00 == -1.0f) {
m_unk0x70 = animMap;
}
else if (animMap->m_unk0x00 == -2.0f) {
m_unk0x74 = animMap;
}
}
// STRING: LEGO1 0x100f0bc4
const char* edge0344 = "EDG03_44";
m_unk0x78 = currentWorld->FindPathBoundary(edge0344);
// STRING: LEGO1 0x100f0bb8
const char* edge0354 = "EDG03_54";
m_unk0x7c = currentWorld->FindPathBoundary(edge0354);
for (MxS32 j = 0; j < sizeOfArray(g_edgeReferences); j++) {
g_edgeReferences[j].m_data = currentWorld->FindPathBoundary(g_edgeReferences[j].m_name);
}
}
}
// STUB: LEGO1 0x10012ff0
void LegoRaceCar::FUN_10012ff0(float)
{
// TODO
}
// STUB: LEGO1 0x10013130
MxBool LegoRaceCar::FUN_10013130(float)
{
// TODO
return TRUE;
}
// STUB: LEGO1 0x100131f0
void LegoRaceCar::VTable0x70(float p_float)
{
// TODO
}
// STUB: LEGO1 0x100133c0
MxResult LegoRaceCar::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
{
// TODO
return 0;
}
// STUB: LEGO1 0x10013600
MxResult LegoRaceCar::VTable0x9c()
{
// TODO
return SUCCESS;
}
// STUB: LEGO1 0x10014500
MxU32 LegoRaceCar::VTable0x6c(
LegoPathBoundary* p_boundary,
Vector3& p_v1,
Vector3& p_v2,
float p_f1,
float p_f2,
Vector3& p_v3
)
{
// TODO
return 0;
}
// STUB: LEGO1 0x10014560
void LegoRaceCar::SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
{
// TODO
}

View File

@ -0,0 +1,535 @@
#include "legoracers.h"
#include "anim/legoanim.h"
#include "carrace.h"
#include "define.h"
#include "legocachesoundmanager.h"
#include "legocameracontroller.h"
#include "legonavcontroller.h"
#include "legorace.h"
#include "legosoundmanager.h"
#include "misc.h"
#include "mxdebug.h"
#include "mxmisc.h"
#include "mxnotificationmanager.h"
#include "mxtimer.h"
#include "mxutilities.h"
#include "mxvariabletable.h"
#include "raceskel.h"
DECOMP_SIZE_ASSERT(EdgeReference, 0x08)
DECOMP_SIZE_ASSERT(SkeletonKickPhase, 0x10)
DECOMP_SIZE_ASSERT(LegoRaceCar, 0x200)
// GLOBAL: LEGO1 0x100f0a20
// GLOBAL: BETA10 0x101f5e34
EdgeReference LegoRaceCar::g_skBMap[] = {
{// STRING: LEGO1 0x100f0a10
"EDG03_772",
NULL
},
{// STRING: LEGO1 0x100f0a04
"EDG03_773",
NULL
},
{// STRING: LEGO1 0x100f09f8
"EDG03_774",
NULL
},
{// STRING: LEGO1 0x100f09ec
"EDG03_775",
NULL
},
{// STRING: LEGO1 0x100f09e0
"EDG03_776",
NULL
},
{// STRING: LEGO1 0x100f09d4
"EDG03_777",
NULL
}
};
// GLOBAL: LEGO1 0x100f0a50
// GLOBAL: BETA10 0x101f5e60
const SkeletonKickPhase LegoRaceCar::g_skeletonKickPhases[] = {
{&LegoRaceCar::g_skBMap[0], 0.1, 0.2, LEGORACECAR_KICK2},
{&LegoRaceCar::g_skBMap[1], 0.2, 0.3, LEGORACECAR_KICK2},
{&LegoRaceCar::g_skBMap[2], 0.3, 0.4, LEGORACECAR_KICK2},
{&LegoRaceCar::g_skBMap[2], 0.6, 0.7, LEGORACECAR_KICK1},
{&LegoRaceCar::g_skBMap[1], 0.7, 0.8, LEGORACECAR_KICK1},
{&LegoRaceCar::g_skBMap[0], 0.8, 0.9, LEGORACECAR_KICK1},
{&LegoRaceCar::g_skBMap[3], 0.1, 0.2, LEGORACECAR_KICK1},
{&LegoRaceCar::g_skBMap[4], 0.2, 0.3, LEGORACECAR_KICK1},
{&LegoRaceCar::g_skBMap[5], 0.3, 0.4, LEGORACECAR_KICK1},
{&LegoRaceCar::g_skBMap[5], 0.6, 0.7, LEGORACECAR_KICK2},
{&LegoRaceCar::g_skBMap[4], 0.7, 0.8, LEGORACECAR_KICK2},
{&LegoRaceCar::g_skBMap[3], 0.8, 0.9, LEGORACECAR_KICK2},
};
// GLOBAL: LEGO1 0x100f0b10
// STRING: LEGO1 0x100f09cc
const char* LegoRaceCar::g_strSpeed = "SPEED";
// GLOBAL: LEGO1 0x100f0b18
// GLOBAL: BETA10 0x101f5f28
const char* LegoRaceCar::g_srtsl18to29[] = {
"srt018sl",
"srt019sl",
"srt020sl",
"srt021sl",
"srt022sl",
"srt023sl",
"srt024sl",
"srt025sl",
"srt026sl",
"srt027sl",
"srt028sl",
"srt029sl"
};
// GLOBAL: LEGO1 0x100f0b48
// GLOBAL: BETA10 0x101f5f58
const char* LegoRaceCar::g_srtsl6to10[] = {"srt006sl", "srt007sl", "srt008sl", "srt009sl", "srt010sl"};
// GLOBAL: LEGO1 0x100f0b5c
// GLOBAL: BETA10 0x101f5f6c
const char* LegoRaceCar::g_emptySoundKeyList[] = {NULL};
// GLOBAL: LEGO1 0x100f0b60
// GLOBAL: BETA10 0x101f5f70
const char* LegoRaceCar::g_srtrh[] = {"srt004rh", "srt005rh", "srt006rh"};
// GLOBAL: LEGO1 0x100f0b6c
// STRING: LEGO1 0x100f08c4
const char* LegoRaceCar::g_srt001ra = "srt001ra";
// GLOBAL: LEGO1 0x100f0b70
// STRING: LEGO1 0x100f08bc
const char* LegoRaceCar::g_soundSkel3 = "skel3";
// GLOBAL: LEGO1 0x100f0b74
// GLOBAL: BETA10 0x101f5f80
MxU32 LegoRaceCar::g_srtsl18to29Index = 0;
// GLOBAL: LEGO1 0x100f0b78
// GLOBAL: BETA10 0x101f5f84
MxU32 LegoRaceCar::g_srtsl6to10Index = 0;
// GLOBAL: LEGO1 0x100f0b7c
// GLOBAL: BETA10 0x101f5f88
MxU32 LegoRaceCar::g_emptySoundKeyListIndex = 0;
// GLOBAL: LEGO1 0x100f0b80
// GLOBAL: BETA10 0x101f5f8c
MxU32 LegoRaceCar::g_srtrhIndex = 0;
// GLOBAL: LEGO1 0x100f0b84
// GLOBAL: BETA10 0x101f5f90
MxLong LegoRaceCar::g_timeLastSoundPlayed = 0;
// GLOBAL: LEGO1 0x100f0b88
// GLOBAL: BETA10 0x101f5f94
MxS32 LegoRaceCar::g_unk0x100f0b88 = 0;
// GLOBAL: LEGO1 0x100f0b8c
// GLOBAL: BETA10 0x101f5f98
MxBool LegoRaceCar::g_unk0x100f0b8c = TRUE;
// Initialized at LEGO1 0x10012db0
// GLOBAL: LEGO1 0x10102af0
// GLOBAL: BETA10 0x102114c0
Mx3DPointFloat LegoRaceCar::g_unk0x10102af0 = Mx3DPointFloat(0.0f, 2.0f, 0.0f);
// FUNCTION: LEGO1 0x10012950
LegoRaceCar::LegoRaceCar()
{
m_userState = 0;
m_skelKick1Anim = 0;
m_skelKick2Anim = 0;
m_unk0x5c.Clear();
m_unk0x58 = 0;
m_kick1B = 0;
m_kick2B = 0;
NotificationManager()->Register(this);
}
// FUNCTION: LEGO1 0x10012c80
LegoRaceCar::~LegoRaceCar()
{
NotificationManager()->Unregister(this);
}
// FUNCTION: LEGO1 0x10012d90
MxLong LegoRaceCar::Notify(MxParam& p_param)
{
return LegoRaceMap::Notify(p_param);
}
// FUNCTION: LEGO1 0x10012e60
// FUNCTION: BETA10 0x100cb191
void LegoRaceCar::SetWorldSpeed(MxFloat p_worldSpeed)
{
if (!m_userNavFlag) {
if (!LegoCarRaceActor::m_unk0x0c) {
m_maxLinearVel = p_worldSpeed;
}
LegoAnimActor::SetWorldSpeed(p_worldSpeed);
}
else {
LegoEntity::SetWorldSpeed(p_worldSpeed);
}
}
// FUNCTION: LEGO1 0x10012ea0
// FUNCTION: BETA10 0x100cb220
void LegoRaceCar::SetMaxLinearVelocity(float p_maxLinearVelocity)
{
if (p_maxLinearVelocity < 0) {
LegoCarRaceActor::m_unk0x0c = 2;
m_maxLinearVel = 0;
SetWorldSpeed(0);
}
else {
m_maxLinearVel = p_maxLinearVelocity;
}
}
// FUNCTION: LEGO1 0x10012ef0
// FUNCTION: BETA10 0x100cb2aa
void LegoRaceCar::ParseAction(char* p_extra)
{
char buffer[256];
LegoAnimActor::ParseAction(p_extra);
LegoRaceMap::ParseAction(p_extra);
LegoRace* currentWorld = (LegoRace*) CurrentWorld();
if (KeyValueStringParse(buffer, g_strCOMP, p_extra) && currentWorld) {
currentWorld->VTable0x7c(this, atoi(buffer));
}
if (m_userNavFlag) {
MxS32 i;
for (i = 0; i < m_animMaps.size(); i++) {
// It appears that the implementation in BETA10 does not use this variable
LegoAnimActorStruct* animMap = m_animMaps[i];
if (animMap->m_unk0x00 == -1.0f) {
m_skelKick1Anim = animMap;
}
else if (animMap->m_unk0x00 == -2.0f) {
m_skelKick2Anim = animMap;
}
}
assert(m_skelKick1Anim && m_skelKick2Anim);
// STRING: LEGO1 0x100f0bc4
const char* edge0344 = "EDG03_44";
m_kick1B = currentWorld->FindPathBoundary(edge0344);
assert(m_kick1B);
// STRING: LEGO1 0x100f0bb8
const char* edge0354 = "EDG03_54";
m_kick2B = currentWorld->FindPathBoundary(edge0354);
assert(m_kick2B);
for (i = 0; i < sizeOfArray(g_skBMap); i++) {
assert(g_skBMap[i].m_name);
g_skBMap[i].m_b = currentWorld->FindPathBoundary(g_skBMap[i].m_name);
assert(g_skBMap[i].m_b);
}
}
}
// FUNCTION: LEGO1 0x10012ff0
// FUNCTION: BETA10 0x100cb60e
void LegoRaceCar::FUN_10012ff0(float p_param)
{
LegoAnimActorStruct* a; // called `a` in BETA10
float deltaTime;
if (m_userState == LEGORACECAR_KICK1) {
a = m_skelKick1Anim;
}
else {
assert(m_userState == LEGORACECAR_KICK2);
a = m_skelKick2Anim;
}
assert(a && a->GetAnimTreePtr() && a->GetAnimTreePtr()->GetCamAnim());
if (a->GetAnimTreePtr()) {
deltaTime = p_param - m_unk0x58;
if (a->GetDuration() <= deltaTime || deltaTime < 0.0) {
if (m_userState == LEGORACECAR_KICK1) {
LegoEdge** edges = m_kick1B->GetEdges();
m_destEdge = (LegoUnknown100db7f4*) (edges[2]);
m_boundary = m_kick1B;
}
else {
LegoEdge** edges = m_kick1B->GetEdges();
m_destEdge = (LegoUnknown100db7f4*) (edges[1]);
m_boundary = m_kick2B;
}
m_userState = LEGORACECAR_UNKNOWN_0;
}
else if (a->GetAnimTreePtr()->GetCamAnim()) {
MxMatrix transformationMatrix;
LegoWorld* r = CurrentWorld(); // called `r` in BETA10
assert(r);
transformationMatrix.SetIdentity();
// Possible bug in the original code: The first argument is not initialized
a->GetAnimTreePtr()->GetCamAnim()->FUN_1009f490(deltaTime, transformationMatrix);
if (r->GetCamera()) {
r->GetCamera()->FUN_100123e0(transformationMatrix, 0);
}
m_roi->FUN_100a58f0(transformationMatrix);
}
}
}
// FUNCTION: LEGO1 0x10013130
// FUNCTION: BETA10 0x100cce50
MxU32 LegoRaceCar::HandleSkeletonKicks(float p_param1)
{
const SkeletonKickPhase* current = g_skeletonKickPhases;
// TODO: Type is guesswork so far
CarRace* r = (CarRace*) CurrentWorld(); // called `r` in BETA10
assert(r);
RaceSkel* s = (RaceSkel*) r->GetUnk0x150(); // called `s` in BETA10
assert(s);
float skeletonCurAnimPosition;
float skeletonCurAnimDuration;
s->GetCurrentAnimData(&skeletonCurAnimPosition, &skeletonCurAnimDuration);
float skeletonCurAnimPhase = skeletonCurAnimPosition / skeletonCurAnimDuration;
for (MxS32 i = 0; i < sizeOfArray(g_skeletonKickPhases); i++) {
if (m_boundary == current->m_edgeRef->m_b && current->m_lower <= skeletonCurAnimPhase &&
skeletonCurAnimPhase <= current->m_upper) {
m_userState = current->m_userState;
}
current = &current[1];
}
if (m_userState != LEGORACECAR_KICK1 && m_userState != LEGORACECAR_KICK2) {
MxTrace(
// STRING: BETA10 0x101f64c8
"Got kicked in boundary %s %d %g:%g %g\n",
m_boundary->GetName(),
skeletonCurAnimPosition,
skeletonCurAnimDuration,
skeletonCurAnimPhase
);
return FALSE;
}
m_unk0x58 = p_param1;
SoundManager()->GetCacheSoundManager()->Play(g_soundSkel3, NULL, FALSE);
return TRUE;
}
// FUNCTION: LEGO1 0x100131f0
// FUNCTION: BETA10 0x100cb88a
void LegoRaceCar::VTable0x70(float p_float)
{
if (m_userNavFlag && (m_userState == LEGORACECAR_KICK1 || m_userState == LEGORACECAR_KICK2)) {
FUN_10012ff0(p_float);
return;
}
LegoCarRaceActor::VTable0x70(p_float);
if (m_userNavFlag && m_userState == LEGORACECAR_UNKNOWN_1) {
if (HandleSkeletonKicks(p_float)) {
return;
}
}
if (LegoCarRaceActor::m_unk0x0c == 1) {
FUN_1005d4b0();
if (!m_userNavFlag) {
FUN_10080590(p_float);
return;
}
float absoluteSpeed = abs(m_worldSpeed);
float maximumSpeed = NavController()->GetMaxLinearVel();
char buffer[200];
sprintf(buffer, "%g", absoluteSpeed / maximumSpeed);
VariableTable()->SetVariable(g_strSpeed, buffer);
if (m_sound) {
// pitches up the engine sound based on the velocity
if (absoluteSpeed > 0.83 * maximumSpeed) {
m_frequencyFactor = 1.9f;
}
else {
// this value seems to simulate RPM based on the gear
MxS32 gearRpmFactor = (MxS32) (6.0 * absoluteSpeed) % 100;
m_frequencyFactor = gearRpmFactor / 80.0 + 0.7;
}
}
if (absoluteSpeed != 0.0f) {
g_unk0x100f0b88 = p_float;
g_unk0x100f0b8c = FALSE;
}
if (p_float - g_unk0x100f0b88 > 5000.0f && !g_unk0x100f0b8c) {
SoundManager()->GetCacheSoundManager()->Play(g_srt001ra, NULL, 0);
g_unk0x100f0b8c = TRUE;
}
}
}
// FUNCTION: LEGO1 0x100133c0
// FUNCTION: BETA10 0x100cbb84
MxResult LegoRaceCar::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
{
if (!p_actor->GetUserNavFlag()) {
if (p_actor->GetState()) {
return FAILURE;
}
if (p_bool) {
LegoROI* roi = p_actor->GetROI(); // name verified by BETA10 0x100cbbf5
assert(roi);
MxMatrix matr;
matr = roi->GetLocal2World();
Vector3(matr[3]).Add(g_unk0x10102af0);
roi->FUN_100a58f0(matr);
p_actor->SetState(2);
}
if (m_userNavFlag) {
MxBool actorIsStuds = strcmpi(p_actor->GetROI()->GetName(), "studs") == 0;
MxBool actorIsRhoda = strcmpi(p_actor->GetROI()->GetName(), "rhoda") == 0;
MxLong time = Timer()->GetTime();
const char* soundKey = NULL;
MxLong timeElapsed = time - g_timeLastSoundPlayed;
if (timeElapsed > 3000) {
if (p_bool) {
if (actorIsStuds) {
soundKey = g_srtsl18to29[g_srtsl18to29Index++];
if (g_srtsl18to29Index >= sizeOfArray(g_srtsl18to29)) {
g_srtsl18to29Index = 0;
}
}
else if (actorIsRhoda) {
soundKey = g_emptySoundKeyList[g_emptySoundKeyListIndex++];
if (g_emptySoundKeyListIndex >= sizeOfArray(g_emptySoundKeyList)) {
g_emptySoundKeyListIndex = 0;
}
}
}
else {
if (actorIsStuds) {
soundKey = g_srtsl6to10[g_srtsl6to10Index++];
if (g_srtsl6to10Index >= sizeOfArray(g_srtsl6to10)) {
g_srtsl6to10Index = 0;
}
}
else if (actorIsRhoda) {
soundKey = g_srtrh[g_srtrhIndex++];
if (g_srtrhIndex >= sizeOfArray(g_srtrh)) {
g_srtrhIndex = 0;
}
}
}
if (soundKey) {
SoundManager()->GetCacheSoundManager()->Play(soundKey, NULL, FALSE);
g_timeLastSoundPlayed = g_unk0x100f3308 = time;
}
}
if (p_bool && m_worldSpeed != 0) {
return SUCCESS;
}
return FAILURE;
}
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x10013600
// FUNCTION: BETA10 0x100cbe60
MxResult LegoRaceCar::VTable0x9c()
{
MxResult result;
if (m_userNavFlag) {
result = LegoCarRaceActor::VTable0x9c();
if (m_boundary) {
MxS32 bVar2 = 0;
for (MxS32 i = 0; i < sizeOfArray(g_skBMap); i++) {
assert(g_skBMap[i].m_b);
if (m_boundary == g_skBMap[i].m_b) {
bVar2 = 1;
break;
}
}
if (m_userState == LEGORACECAR_UNKNOWN_1) {
if (!bVar2) {
m_userState = LEGORACECAR_UNKNOWN_0;
}
}
else {
m_userState = LEGORACECAR_UNKNOWN_1;
}
}
}
else {
result = LegoCarRaceActor::VTable0x9c();
}
return result;
}
// FUNCTION: LEGO1 0x10014500
// FUNCTION: BETA10 0x100cd5e0
MxU32 LegoRaceCar::VTable0x6c(
LegoPathBoundary* p_boundary,
Vector3& p_v1,
Vector3& p_v2,
float p_f1,
float p_f2,
Vector3& p_v3
)
{
return LegoCarRaceActor::VTable0x6c(p_boundary, p_v1, p_v2, p_f1, p_f2, p_v3);
}
// FUNCTION: LEGO1 0x10014560
// FUNCTION: BETA10 0x100cd660
void LegoRaceCar::SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
{
LegoCarRaceActor::SwitchBoundary(p_boundary, p_edge, p_unk0xe4);
}

View File

@ -1,5 +1,7 @@
#include "raceskel.h"
#include <cassert>
DECOMP_SIZE_ASSERT(RaceSkel, 0x178)
// STUB: LEGO1 0x100719b0
@ -7,3 +9,13 @@ RaceSkel::RaceSkel()
{
// TODO
}
// FUNCTION: LEGO1 0x10071cb0
// FUNCTION: BETA10 0x100f158b
void RaceSkel::GetCurrentAnimData(float* p_outCurAnimPosition, float* p_outCurAnimDuration)
{
*p_outCurAnimPosition = m_animPosition;
assert(m_curAnim >= 0);
*p_outCurAnimDuration = m_animMaps[m_curAnim]->GetDuration();
}

View File

@ -922,9 +922,9 @@ void LegoAnimPresenter::FUN_1006b9a0(LegoAnim* p_anim, MxLong p_time, Matrix4* p
}
}
if (p_anim->GetScene() != NULL) {
if (p_anim->GetCamAnim() != NULL) {
MxMatrix transform(mat);
p_anim->GetScene()->FUN_1009f490(p_time, transform);
p_anim->GetCamAnim()->FUN_1009f490(p_time, transform);
if (m_currentWorld != NULL && m_currentWorld->GetCamera() != NULL) {
m_currentWorld->GetCamera()->FUN_100123e0(transform, 0);

View File

@ -4,6 +4,7 @@
#include "legoinputmanager.h"
#include "legomain.h"
#include "misc.h"
#include "mxdirectx/legodxinfo.h"
#include "mxdirectx/mxdirect3d.h"
#include "mxdirectx/mxstopwatch.h"
#include "mxdisplaysurface.h"

View File

@ -1044,7 +1044,7 @@ MxLong Isle::HandleTransitionEnd()
FUN_10032d30((IsleScript::Script) m_jetski->GetUnknown0x160(), JukeboxScript::c_MusicTheme1, NULL, TRUE);
if (!m_act1state->m_unk0x01f) {
m_jetski->FUN_1007e990();
m_jetski->ActivateSceneActions();
}
break;
default:

View File

@ -785,7 +785,7 @@ LegoAnim::LegoAnim()
m_duration = 0;
m_actors = NULL;
m_numActors = 0;
m_scene = NULL;
m_camAnim = NULL;
}
// FUNCTION: LEGO1 0x100a0bc0
@ -799,8 +799,8 @@ LegoAnim::~LegoAnim()
delete[] m_actors;
}
if (m_scene != NULL) {
delete m_scene;
if (m_camAnim != NULL) {
delete m_camAnim;
}
}
@ -845,9 +845,9 @@ LegoResult LegoAnim::Read(LegoStorage* p_storage, LegoS32 p_parseScene)
}
if (p_parseScene) {
m_scene = new LegoAnimScene();
m_camAnim = new LegoAnimScene();
result = m_scene->Read(p_storage);
result = m_camAnim->Read(p_storage);
if (result != SUCCESS) {
goto done;

View File

@ -208,6 +208,7 @@ struct LegoAnimActorEntry {
undefined4 m_unk0x04; // 0x04
};
// TODO: Possibly called `LegoCameraAnim(ation)`?
// SIZE 0x24
class LegoAnimScene {
public:
@ -242,7 +243,10 @@ class LegoAnim : public LegoTree {
public:
LegoAnim();
~LegoAnim() override;
// FUNCTION: BETA10 0x100284c0
LegoTime GetDuration() { return m_duration; }
LegoU32 GetNumActors() { return m_numActors; }
LegoResult Write(LegoStorage* p_storage) override; // vtable+0x08
virtual LegoResult Read(LegoStorage* p_storage, LegoS32 p_parseScene); // vtable+0x10
@ -250,7 +254,8 @@ class LegoAnim : public LegoTree {
const LegoChar* GetActorName(LegoU32 p_index);
undefined4 GetActorUnknown0x04(LegoU32 p_index);
LegoAnimScene* GetScene() { return m_scene; }
// FUNCTION: BETA10 0x1005abf0
LegoAnimScene* GetCamAnim() { return m_camAnim; }
// SYNTHETIC: LEGO1 0x100a0ba0
// LegoAnim::`scalar deleting destructor'
@ -259,7 +264,7 @@ class LegoAnim : public LegoTree {
LegoTime m_duration; // 0x08
LegoAnimActorEntry* m_actors; // 0x0c
LegoU32 m_numActors; // 0x10
LegoAnimScene* m_scene; // 0x14
LegoAnimScene* m_camAnim; // 0x14
// FUNCTION: LEGO1 0x100a1040
LegoTreeNodeData* CreateData() override { return new LegoAnimNodeData(); } // vtable+0x0c

View File

@ -16,7 +16,10 @@ class LegoWEEdge {
virtual LegoResult VTable0x04(); // vtable+0x04
LegoU8 GetNumEdges() { return m_numEdges; }
// FUNCTION: BETA10 0x1001cc30
LegoEdge** GetEdges() { return m_edges; }
LegoU32 IsEqual(LegoWEEdge& p_other) { return this == &p_other; }
void SetEdges(LegoEdge** p_edges, LegoU8 p_numEdges)

View File

@ -43,6 +43,8 @@ class LegoWEGEdge : public LegoWEEdge {
LegoU32 GetFlag0x10() { return m_flags & c_bit5 ? FALSE : TRUE; }
Mx4DPointFloat* GetUnknown0x14() { return &m_unk0x14; }
Mx4DPointFloat* GetEdgeNormal(int index) { return &m_edgeNormals[index]; }
// FUNCTION: BETA10 0x1001c9b0
LegoChar* GetName() { return m_name; }
void SetFlag0x10(LegoU32 p_disable)

View File

@ -60,7 +60,9 @@ class LegoROI : public ViewROI {
);
static LegoBool FUN_100a9cf0(const LegoChar* p_param, unsigned char* paletteEntries, LegoU32 p_numEntries);
// FUNCTION: BETA10 0x1000f320
const LegoChar* GetName() const { return m_name; }
LegoEntity* GetEntity() { return m_entity; }
void SetEntity(LegoEntity* p_entity) { m_entity = p_entity; }

View File

@ -0,0 +1,379 @@
#include "legodxinfo.h"
#include <assert.h>
#include <stdio.h> // for vsprintf
// File name validated by BETA10 0x1011cba3; directory unknown
// FUNCTION: CONFIG 0x00402560
// FUNCTION: LEGO1 0x1009ce60
// FUNCTION: BETA10 0x1011c7e0
int LegoDeviceEnumerate::ParseDeviceName(const char* p_deviceId)
{
if (!IsInitialized()) {
return -1;
}
int unknown = -1;
int num = -1;
int hex[4];
if (sscanf(p_deviceId, "%d 0x%x 0x%x 0x%x 0x%x", &num, &hex[0], &hex[1], &hex[2], &hex[3]) != 5) {
return -1;
}
if (num < 0) {
return -1;
}
GUID guid;
memcpy(&guid, hex, sizeof(guid));
int result = ProcessDeviceBytes(num, guid);
if (result < 0) {
result = ProcessDeviceBytes(-1, guid);
}
return result;
}
// FUNCTION: CONFIG 0x00402620
// FUNCTION: LEGO1 0x1009cf20
// FUNCTION: BETA10 0x1011c8b3
int LegoDeviceEnumerate::ProcessDeviceBytes(int p_deviceNum, GUID& p_guid)
{
if (!IsInitialized()) {
return -1;
}
int i = 0;
int j = 0;
static_assert(sizeof(GUID4) == sizeof(GUID), "Equal size");
GUID4 deviceGuid;
memcpy(&deviceGuid, &p_guid, sizeof(GUID4));
for (list<MxDriver>::iterator it = m_list.begin(); it != m_list.end(); it++, i++) {
if (p_deviceNum >= 0 && p_deviceNum < i) {
return -1;
}
GUID4 compareGuid;
MxDriver& driver = *it;
for (list<Direct3DDeviceInfo>::iterator it2 = driver.m_devices.begin(); it2 != driver.m_devices.end(); it2++) {
Direct3DDeviceInfo& md3d = *it2;
assert(md3d.m_guid);
memcpy(&compareGuid, md3d.m_guid, sizeof(GUID4));
if (GUID4::Compare(compareGuid, deviceGuid) && i == p_deviceNum) {
return j;
}
j++;
}
}
return -1;
}
// FUNCTION: CONFIG 0x00402730
// FUNCTION: LEGO1 0x1009d030
// FUNCTION: BETA10 0x1011ca54
int LegoDeviceEnumerate::GetDevice(int p_deviceNum, MxDriver*& p_driver, Direct3DDeviceInfo*& p_device)
{
if (p_deviceNum < 0 || !IsInitialized()) {
return -1;
}
int i = 0;
for (list<MxDriver>::iterator it = m_list.begin(); it != m_list.end(); it++) {
p_driver = &*it;
for (list<Direct3DDeviceInfo>::iterator it2 = p_driver->m_devices.begin(); it2 != p_driver->m_devices.end();
it2++) {
if (i == p_deviceNum) {
p_device = &*it2;
return 0;
}
i++;
}
}
return -1;
}
// FUNCTION: CONFIG 0x004027d0
// FUNCTION: BETA10 0x1011cb70
int LegoDeviceEnumerate::FormatDeviceName(char* p_buffer, const MxDriver* p_ddInfo, const Direct3DDeviceInfo* p_d3dInfo)
const
{
int number = 0;
assert(p_ddInfo && p_d3dInfo);
for (list<MxDriver>::const_iterator it = m_list.begin(); it != m_list.end(); it++, number++) {
if (&(*it) == p_ddInfo) {
GUID4 guid;
memcpy(&guid, p_d3dInfo->m_guid, sizeof(GUID4));
sprintf(p_buffer, "%d 0x%x 0x%x 0x%x 0x%x", number, guid.m_data1, guid.m_data2, guid.m_data3, guid.m_data4);
return 0;
}
}
return -1;
}
// FUNCTION: BETA10 0x1011cc65
int LegoDeviceEnumerate::BETA_1011cc65(int p_idx, char* p_buffer)
{
if (p_idx < 0 || !IsInitialized()) {
return -1;
}
int i = 0;
int j = 0;
for (list<MxDriver>::iterator it = m_list.begin(); it != m_list.end(); it++, i++) {
MxDriver& driver = *it;
for (list<Direct3DDeviceInfo>::iterator it2 = driver.m_devices.begin(); it2 != driver.m_devices.end(); it2++) {
if (j == p_idx) {
GUID4 guid;
memcpy(&guid, &((Direct3DDeviceInfo&) *it2).m_guid, sizeof(GUID4));
sprintf(p_buffer, "%d 0x%x 0x%x 0x%x 0x%x", i, guid.m_data1, guid.m_data2, guid.m_data3, guid.m_data4);
return 0;
}
j++;
}
}
return -1;
}
// FUNCTION: CONFIG 0x00402860
// FUNCTION: LEGO1 0x1009d0d0
// FUNCTION: BETA10 0x1011cdb4
int LegoDeviceEnumerate::FUN_1009d0d0()
{
if (!IsInitialized()) {
return -1;
}
if (m_list.size() == 0) {
return -1;
}
int i = 0;
int j = 0;
int k = -1;
int cpu_mmx = SupportsMMX();
for (list<MxDriver>::iterator it = m_list.begin(); it != m_list.end(); it++, i++) {
MxDriver& driver = *it;
for (list<Direct3DDeviceInfo>::iterator it2 = driver.m_devices.begin(); it2 != driver.m_devices.end(); it2++) {
if ((*it2).m_HWDesc.dcmColorModel) {
return j;
}
else {
if (cpu_mmx && (*it2).m_HELDesc.dcmColorModel == D3DCOLOR_RGB && i == 0) {
k = j;
}
else if ((*it2).m_HELDesc.dcmColorModel == D3DCOLOR_MONO && i == 0 && k < 0) {
k = j;
}
}
j++;
}
}
return k;
}
// FUNCTION: CONFIG 0x00402930
// FUNCTION: LEGO1 0x1009d1a0
// FUNCTION: BETA10 0x1011cf54
int LegoDeviceEnumerate::SupportsMMX()
{
if (!SupportsCPUID()) {
return 0;
}
int supports_mmx;
#ifdef _MSC_VER
#if defined(_M_IX86)
__asm {
mov eax, 0x0 ; EAX=0: Highest Function Parameter and Manufacturer ID
#if _MSC_VER > 1100
cpuid ; Run CPUID
#else
__emit 0x0f
__emit 0xa2
#endif
mov eax, 0x1 ; EAX=1: Processor Info and Feature Bits (unused)
#if _MSC_VER > 1100
cpuid ; Run CPUID
#else
__emit 0x0f
__emit 0xa2
#endif
xor eax, eax ; Zero EAX register
bt edx, 0x17 ; Test bit 0x17 (23): MMX instructions (64-bit SIMD) (Store in CF)
adc eax, eax ; Add with carry: EAX = EAX + EAX + CF = CF
mov supports_mmx, eax ; Save eax into C variable
}
#elif defined(_M_IX64)
supports_mmx = 1;
#else
supports_mmx = 0;
#endif
#else
__asm__("movl $0x0, %%eax\n\t" // EAX=0: Highest Function Parameter and Manufacturer ID
"cpuid\n\t" // Run CPUID\n"
"mov $0x1, %%eax\n\t" // EAX=1: Processor Info and Feature Bits (unused)
"cpuid\n\t" // Run CPUID
"xorl %%eax, %%eax\n\t" // Zero EAX register
"btl $0x15, %%edx\n\t" // Test bit 0x17 (23): MMX instructions (64-bit SIMD) (Store in CF)
"adc %%eax, %%eax" // Add with carry: EAX = EAX + EAX + CF = CF
: "=a"(supports_mmx) // supports_mmx == EAX
);
#endif
return supports_mmx;
}
// FUNCTION: CONFIG 0x00402970
// FUNCTION: LEGO1 0x1009d1e0
// FUNCTION: BETA10 0x1011cf97
int LegoDeviceEnumerate::SupportsCPUID()
{
int has_cpuid;
#ifdef _MSC_VER
#if defined(_M_IX86)
__asm {
xor eax, eax ; Zero EAX register
pushfd ; Push EFLAGS register value on the stack
or dword ptr[esp], 0x200000 ; Set bit 0x200000: Able to use CPUID instruction (Pentium+)
popfd ; Write the updated value into the EFLAGS register
pushfd ; Push EFLAGS register value on the stack (again)
btr dword ptr[esp], 0x15 ; Test bit 0x15 (21) and reset (set CF)
adc eax, eax ; Add with carry: EAX = EAX + EAX + CF = CF
popfd ; Push EFLAGS register value on the stack (again, and makes sure the stack remains the same)
mov has_cpuid, eax ; Save eax into C variable
}
#elif defined(_M_X64)
has_cpuid = 1;
#else
has_cpuid = 0;
#endif
#else
#if defined(__i386__)
__asm__("xorl %%eax, %%eax\n\t" // Zero EAX register
"pushfl\n\t" // Push EFLAGS register value on the stack
"orl $0x200000, (%%esp)\n\t" // Set bit 0x200000: Able to use CPUID instruction (Pentium+)
"popfl\n\t" // Write the updated value into the EFLAGS register
"pushfl\n\t" // Push EFLAGS register value on the stack (again)
"btrl $0x15, (%%esp)\n\t" // Test bit 0x15 (21) and reset (set CF)
"adc %%eax, %%eax\n\t" // Add with carry: EAX = EAX + EAX + CF = CF
"popfl" // Push EFLAGS register value on the stack (again, and makes sure the stack remains the same)
: "=a"(has_cpuid) // has_cpuid == EAX
);
#elif defined(__x86_64__) || defined(__amd64__)
has_cpuid = 1;
#else
has_cpuid = 0;
#endif
#endif
return has_cpuid;
}
// FUNCTION: CONFIG 0x004029a0
// FUNCTION: LEGO1 0x1009d210
// FUNCTION: BETA10 0x1011cfc4
int LegoDeviceEnumerate::FUN_1009d210()
{
if (!IsInitialized()) {
return -1;
}
for (list<MxDriver>::iterator it = m_list.begin(); it != m_list.end();) {
if (!DriverSupportsRequiredDisplayMode(*it)) {
m_list.erase(it++);
continue;
}
MxDriver& driver = *it;
for (list<Direct3DDeviceInfo>::iterator it2 = driver.m_devices.begin(); it2 != driver.m_devices.end();) {
if (!FUN_1009d3d0(*it2)) {
driver.m_devices.erase(it2++);
}
else {
it2++;
}
}
if (!driver.m_devices.size()) {
m_list.erase(it++);
}
else {
it++;
}
}
if (!m_list.size()) {
return -1;
}
return 0;
}
// FUNCTION: CONFIG 0x00402b00
// FUNCTION: LEGO1 0x1009d370
// FUNCTION: BETA10 0x1011d176
unsigned char LegoDeviceEnumerate::DriverSupportsRequiredDisplayMode(MxDriver& p_driver)
{
for (list<MxDisplayMode>::iterator it = p_driver.m_displayModes.begin(); it != p_driver.m_displayModes.end();
it++) {
if ((*it).m_width == 640 && (*it).m_height == 480) {
if ((*it).m_bitsPerPixel == 8 || (*it).m_bitsPerPixel == 16) {
return TRUE;
}
}
}
return FALSE;
}
// FUNCTION: CONFIG 0x00402b60
// FUNCTION: LEGO1 0x1009d3d0
// FUNCTION: BETA10 0x1011d235
unsigned char LegoDeviceEnumerate::FUN_1009d3d0(Direct3DDeviceInfo& p_device)
{
if (m_list.size() <= 0) {
return FALSE;
}
if (p_device.m_HWDesc.dcmColorModel) {
if (p_device.m_HWDesc.dwDeviceZBufferBitDepth & DDBD_16 &&
p_device.m_HWDesc.dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE) {
return TRUE;
}
else {
return FALSE;
}
}
MxDriver& front = m_list.front();
for (list<Direct3DDeviceInfo>::iterator it = front.m_devices.begin(); it != front.m_devices.end(); it++) {
if ((&*it) == &p_device) {
return TRUE;
}
}
return FALSE;
}

View File

@ -0,0 +1,32 @@
#ifndef LEGODXINFO_H
#define LEGODXINFO_H
#include "mxdirectxinfo.h"
// VTABLE: CONFIG 0x4060e4
// VTABLE: LEGO1 0x100d9cc8
// VTABLE: BETA10 0x101befb4
// SIZE 0x14
class LegoDeviceEnumerate : public MxDeviceEnumerate {
public:
int ParseDeviceName(const char* p_deviceId);
int ProcessDeviceBytes(int p_deviceNum, GUID& p_guid);
int GetDevice(int p_deviceNum, MxDriver*& p_driver, Direct3DDeviceInfo*& p_device);
int FormatDeviceName(char* p_buffer, const MxDriver* p_ddInfo, const Direct3DDeviceInfo* p_d3dInfo) const;
int BETA_1011cc65(int p_idx, char* p_buffer);
int FUN_1009d0d0();
static int SupportsMMX();
static int SupportsCPUID();
int FUN_1009d210();
unsigned char DriverSupportsRequiredDisplayMode(MxDriver& p_driver);
unsigned char FUN_1009d3d0(Direct3DDeviceInfo& p_device);
// SYNTHETIC: BETA10 0x100d8d10
// LegoDeviceEnumerate::LegoDeviceEnumerate
// SYNTHETIC: LEGO1 0x1007b590
// SYNTHETIC: BETA10 0x100d8da0
// LegoDeviceEnumerate::~LegoDeviceEnumerate
};
#endif // LEGODXINFO_H

View File

@ -570,379 +570,6 @@ const char* MxDeviceEnumerate::EnumerateErrorToString(HRESULT p_error)
}
}
// FUNCTION: CONFIG 0x00402560
// FUNCTION: LEGO1 0x1009ce60
// FUNCTION: BETA10 0x1011c7e0
int MxDeviceEnumerate::ParseDeviceName(const char* p_deviceId)
{
if (!IsInitialized()) {
return -1;
}
int unknown = -1;
int num = -1;
int hex[4];
if (sscanf(p_deviceId, "%d 0x%x 0x%x 0x%x 0x%x", &num, &hex[0], &hex[1], &hex[2], &hex[3]) != 5) {
return -1;
}
if (num < 0) {
return -1;
}
GUID guid;
memcpy(&guid, hex, sizeof(guid));
int result = ProcessDeviceBytes(num, guid);
if (result < 0) {
result = ProcessDeviceBytes(-1, guid);
}
return result;
}
// FUNCTION: CONFIG 0x00402620
// FUNCTION: LEGO1 0x1009cf20
// FUNCTION: BETA10 0x1011c8b3
int MxDeviceEnumerate::ProcessDeviceBytes(int p_deviceNum, GUID& p_guid)
{
if (!IsInitialized()) {
return -1;
}
int i = 0;
int j = 0;
static_assert(sizeof(GUID4) == sizeof(GUID), "Equal size");
GUID4 deviceGuid;
memcpy(&deviceGuid, &p_guid, sizeof(GUID4));
for (list<MxDriver>::iterator it = m_list.begin(); it != m_list.end(); it++, i++) {
if (p_deviceNum >= 0 && p_deviceNum < i) {
return -1;
}
GUID4 compareGuid;
MxDriver& driver = *it;
for (list<Direct3DDeviceInfo>::iterator it2 = driver.m_devices.begin(); it2 != driver.m_devices.end(); it2++) {
Direct3DDeviceInfo& md3d = *it2;
assert(md3d.m_guid);
memcpy(&compareGuid, md3d.m_guid, sizeof(GUID4));
if (GUID4::Compare(compareGuid, deviceGuid) && i == p_deviceNum) {
return j;
}
j++;
}
}
return -1;
}
// FUNCTION: CONFIG 0x00402730
// FUNCTION: LEGO1 0x1009d030
// FUNCTION: BETA10 0x1011ca54
int MxDeviceEnumerate::GetDevice(int p_deviceNum, MxDriver*& p_driver, Direct3DDeviceInfo*& p_device)
{
if (p_deviceNum < 0 || !IsInitialized()) {
return -1;
}
int i = 0;
for (list<MxDriver>::iterator it = m_list.begin(); it != m_list.end(); it++) {
p_driver = &*it;
for (list<Direct3DDeviceInfo>::iterator it2 = p_driver->m_devices.begin(); it2 != p_driver->m_devices.end();
it2++) {
if (i == p_deviceNum) {
p_device = &*it2;
return 0;
}
i++;
}
}
return -1;
}
// FUNCTION: CONFIG 0x004027d0
// FUNCTION: BETA10 0x1011cb70
int MxDeviceEnumerate::FormatDeviceName(char* p_buffer, const MxDriver* p_ddInfo, const Direct3DDeviceInfo* p_d3dInfo)
const
{
int number = 0;
assert(p_ddInfo && p_d3dInfo);
for (list<MxDriver>::const_iterator it = m_list.begin(); it != m_list.end(); it++, number++) {
if (&(*it) == p_ddInfo) {
GUID4 guid;
memcpy(&guid, p_d3dInfo->m_guid, sizeof(GUID4));
sprintf(p_buffer, "%d 0x%x 0x%x 0x%x 0x%x", number, guid.m_data1, guid.m_data2, guid.m_data3, guid.m_data4);
return 0;
}
}
return -1;
}
// FUNCTION: BETA10 0x1011cc65
int MxDeviceEnumerate::BETA_1011cc65(int p_idx, char* p_buffer)
{
if (p_idx < 0 || !IsInitialized()) {
return -1;
}
int i = 0;
int j = 0;
for (list<MxDriver>::iterator it = m_list.begin(); it != m_list.end(); it++, i++) {
MxDriver& driver = *it;
for (list<Direct3DDeviceInfo>::iterator it2 = driver.m_devices.begin(); it2 != driver.m_devices.end(); it2++) {
if (j == p_idx) {
GUID4 guid;
memcpy(&guid, &((Direct3DDeviceInfo&) *it2).m_guid, sizeof(GUID4));
sprintf(p_buffer, "%d 0x%x 0x%x 0x%x 0x%x", i, guid.m_data1, guid.m_data2, guid.m_data3, guid.m_data4);
return 0;
}
j++;
}
}
return -1;
}
// FUNCTION: CONFIG 0x00402860
// FUNCTION: LEGO1 0x1009d0d0
// FUNCTION: BETA10 0x1011cdb4
int MxDeviceEnumerate::FUN_1009d0d0()
{
if (!IsInitialized()) {
return -1;
}
if (m_list.size() == 0) {
return -1;
}
int i = 0;
int j = 0;
int k = -1;
int cpu_mmx = SupportsMMX();
for (list<MxDriver>::iterator it = m_list.begin(); it != m_list.end(); it++, i++) {
MxDriver& driver = *it;
for (list<Direct3DDeviceInfo>::iterator it2 = driver.m_devices.begin(); it2 != driver.m_devices.end(); it2++) {
if ((*it2).m_HWDesc.dcmColorModel) {
return j;
}
else {
if (cpu_mmx && (*it2).m_HELDesc.dcmColorModel == D3DCOLOR_RGB && i == 0) {
k = j;
}
else if ((*it2).m_HELDesc.dcmColorModel == D3DCOLOR_MONO && i == 0 && k < 0) {
k = j;
}
}
j++;
}
}
return k;
}
// FUNCTION: CONFIG 0x00402930
// FUNCTION: LEGO1 0x1009d1a0
// FUNCTION: BETA10 0x1011cf54
int MxDeviceEnumerate::SupportsMMX()
{
if (!SupportsCPUID()) {
return 0;
}
int supports_mmx;
#ifdef _MSC_VER
#if defined(_M_IX86)
__asm {
mov eax, 0x0 ; EAX=0: Highest Function Parameter and Manufacturer ID
#if _MSC_VER > 1100
cpuid ; Run CPUID
#else
__emit 0x0f
__emit 0xa2
#endif
mov eax, 0x1 ; EAX=1: Processor Info and Feature Bits (unused)
#if _MSC_VER > 1100
cpuid ; Run CPUID
#else
__emit 0x0f
__emit 0xa2
#endif
xor eax, eax ; Zero EAX register
bt edx, 0x17 ; Test bit 0x17 (23): MMX instructions (64-bit SIMD) (Store in CF)
adc eax, eax ; Add with carry: EAX = EAX + EAX + CF = CF
mov supports_mmx, eax ; Save eax into C variable
}
#elif defined(_M_IX64)
supports_mmx = 1;
#else
supports_mmx = 0;
#endif
#else
__asm__("movl $0x0, %%eax\n\t" // EAX=0: Highest Function Parameter and Manufacturer ID
"cpuid\n\t" // Run CPUID\n"
"mov $0x1, %%eax\n\t" // EAX=1: Processor Info and Feature Bits (unused)
"cpuid\n\t" // Run CPUID
"xorl %%eax, %%eax\n\t" // Zero EAX register
"btl $0x15, %%edx\n\t" // Test bit 0x17 (23): MMX instructions (64-bit SIMD) (Store in CF)
"adc %%eax, %%eax" // Add with carry: EAX = EAX + EAX + CF = CF
: "=a"(supports_mmx) // supports_mmx == EAX
);
#endif
return supports_mmx;
}
// FUNCTION: CONFIG 0x00402970
// FUNCTION: LEGO1 0x1009d1e0
// FUNCTION: BETA10 0x1011cf97
int MxDeviceEnumerate::SupportsCPUID()
{
int has_cpuid;
#ifdef _MSC_VER
#if defined(_M_IX86)
__asm {
xor eax, eax ; Zero EAX register
pushfd ; Push EFLAGS register value on the stack
or dword ptr[esp], 0x200000 ; Set bit 0x200000: Able to use CPUID instruction (Pentium+)
popfd ; Write the updated value into the EFLAGS register
pushfd ; Push EFLAGS register value on the stack (again)
btr dword ptr[esp], 0x15 ; Test bit 0x15 (21) and reset (set CF)
adc eax, eax ; Add with carry: EAX = EAX + EAX + CF = CF
popfd ; Push EFLAGS register value on the stack (again, and makes sure the stack remains the same)
mov has_cpuid, eax ; Save eax into C variable
}
#elif defined(_M_X64)
has_cpuid = 1;
#else
has_cpuid = 0;
#endif
#else
#if defined(__i386__)
__asm__("xorl %%eax, %%eax\n\t" // Zero EAX register
"pushfl\n\t" // Push EFLAGS register value on the stack
"orl $0x200000, (%%esp)\n\t" // Set bit 0x200000: Able to use CPUID instruction (Pentium+)
"popfl\n\t" // Write the updated value into the EFLAGS register
"pushfl\n\t" // Push EFLAGS register value on the stack (again)
"btrl $0x15, (%%esp)\n\t" // Test bit 0x15 (21) and reset (set CF)
"adc %%eax, %%eax\n\t" // Add with carry: EAX = EAX + EAX + CF = CF
"popfl" // Push EFLAGS register value on the stack (again, and makes sure the stack remains the same)
: "=a"(has_cpuid) // has_cpuid == EAX
);
#elif defined(__x86_64__) || defined(__amd64__)
has_cpuid = 1;
#else
has_cpuid = 0;
#endif
#endif
return has_cpuid;
}
// FUNCTION: CONFIG 0x004029a0
// FUNCTION: LEGO1 0x1009d210
// FUNCTION: BETA10 0x1011cfc4
int MxDeviceEnumerate::FUN_1009d210()
{
if (!IsInitialized()) {
return -1;
}
for (list<MxDriver>::iterator it = m_list.begin(); it != m_list.end();) {
if (!DriverSupportsRequiredDisplayMode(*it)) {
m_list.erase(it++);
continue;
}
MxDriver& driver = *it;
for (list<Direct3DDeviceInfo>::iterator it2 = driver.m_devices.begin(); it2 != driver.m_devices.end();) {
if (!FUN_1009d3d0(*it2)) {
driver.m_devices.erase(it2++);
}
else {
it2++;
}
}
if (!driver.m_devices.size()) {
m_list.erase(it++);
}
else {
it++;
}
}
if (!m_list.size()) {
return -1;
}
return 0;
}
// FUNCTION: CONFIG 0x00402b00
// FUNCTION: LEGO1 0x1009d370
// FUNCTION: BETA10 0x1011d176
unsigned char MxDeviceEnumerate::DriverSupportsRequiredDisplayMode(MxDriver& p_driver)
{
for (list<MxDisplayMode>::iterator it = p_driver.m_displayModes.begin(); it != p_driver.m_displayModes.end();
it++) {
if ((*it).m_width == 640 && (*it).m_height == 480) {
if ((*it).m_bitsPerPixel == 8 || (*it).m_bitsPerPixel == 16) {
return TRUE;
}
}
}
return FALSE;
}
// FUNCTION: CONFIG 0x00402b60
// FUNCTION: LEGO1 0x1009d3d0
// FUNCTION: BETA10 0x1011d235
unsigned char MxDeviceEnumerate::FUN_1009d3d0(Direct3DDeviceInfo& p_device)
{
if (m_list.size() <= 0) {
return FALSE;
}
if (p_device.m_HWDesc.dcmColorModel) {
if (p_device.m_HWDesc.dwDeviceZBufferBitDepth & DDBD_16 &&
p_device.m_HWDesc.dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE) {
return TRUE;
}
else {
return FALSE;
}
}
MxDriver& front = m_list.front();
for (list<Direct3DDeviceInfo>::iterator it = front.m_devices.begin(); it != front.m_devices.end(); it++) {
if ((&*it) == &p_device) {
return TRUE;
}
}
return FALSE;
}
// FUNCTION: LEGO1 0x1009efb0
// FUNCTION: BETA10 0x10122ee2
DeviceModesInfo::DeviceModesInfo()

View File

@ -203,17 +203,6 @@ class MxDeviceEnumerate {
LPD3DDEVICEDESC p_HELDesc
);
const char* EnumerateErrorToString(HRESULT p_error);
int ParseDeviceName(const char* p_deviceId);
int ProcessDeviceBytes(int p_deviceNum, GUID& p_guid);
int GetDevice(int p_deviceNum, MxDriver*& p_driver, Direct3DDeviceInfo*& p_device);
int FormatDeviceName(char* p_buffer, const MxDriver* p_ddInfo, const Direct3DDeviceInfo* p_d3dInfo) const;
int BETA_1011cc65(int p_idx, char* p_buffer);
int FUN_1009d0d0();
int FUN_1009d210();
unsigned char DriverSupportsRequiredDisplayMode(MxDriver& p_driver);
unsigned char FUN_1009d3d0(Direct3DDeviceInfo& p_device);
static void BuildErrorString(const char*, ...);
static BOOL CALLBACK
DirectDrawEnumerateCallback(LPGUID p_guid, LPSTR p_driverDesc, LPSTR p_driverName, LPVOID p_context);
@ -226,8 +215,6 @@ class MxDeviceEnumerate {
LPD3DDEVICEDESC p_HELDesc,
LPVOID p_context
);
static int SupportsMMX();
static int SupportsCPUID();
friend class MxDirect3D;
@ -251,24 +238,11 @@ class MxDeviceEnumerate {
// FUNCTION: BETA10 0x1011d320
unsigned char IsInitialized() const { return m_initialized; }
private:
protected:
list<MxDriver> m_list; // 0x04
unsigned char m_initialized; // 0x10
};
// VTABLE: CONFIG 0x4060e4
// VTABLE: LEGO1 0x100d9cc8
// VTABLE: BETA10 0x101befb4
// SIZE 0x14
class LegoDeviceEnumerate : public MxDeviceEnumerate {};
// SYNTHETIC: BETA10 0x100d8d10
// LegoDeviceEnumerate::LegoDeviceEnumerate
// SYNTHETIC: LEGO1 0x1007b590
// SYNTHETIC: BETA10 0x100d8da0
// LegoDeviceEnumerate::~LegoDeviceEnumerate
// TEMPLATE: BETA10 0x1011c1b0
// list<Direct3DDeviceInfo,allocator<Direct3DDeviceInfo> >::iterator::operator*

View File

@ -4,6 +4,7 @@
#include "realtime/matrix.h"
// VTABLE: LEGO1 0x100d4300
// VTABLE: BETA10 0x101b82e0
// SIZE 0x48
class MxMatrix : public Matrix4 {
public:
@ -15,7 +16,9 @@ class MxMatrix : public Matrix4 {
MxMatrix(const Matrix4& p_matrix) : Matrix4(m_elements) { Equals(p_matrix); }
// FUNCTION: BETA10 0x10010860
float* operator[](int idx) { return m_data[idx]; }
const float* operator[](int idx) const { return m_data[idx]; }
// FUNCTION: LEGO1 0x10002850

View File

@ -14,8 +14,10 @@ class MxTimer : public MxCore {
MxLong GetRealTime();
// FUNCTION: BETA10 0x10017810
MxLong GetTime()
{
// Note that the BETA10 implementation differs - it only consists of the second branch of this `if` call
if (this->m_isRunning) {
return g_lastTimeTimerStarted;
}

View File

@ -13,6 +13,7 @@ struct UnknownMatrixType {
// The class needs to undergo a very careful refactoring to fix that (no matches should break).
// VTABLE: LEGO1 0x100d4350
// VTABLE: BETA10 0x101b8340
// SIZE 0x08
class Matrix4 {
public:

View File

@ -98,6 +98,7 @@ void OrientableROI::GetLocalTransform(Matrix4& p_transform)
}
// FUNCTION: LEGO1 0x100a58f0
// FUNCTION: BETA10 0x10167b77
void OrientableROI::FUN_100a58f0(const Matrix4& p_transform)
{
m_local2world = p_transform;

View File

@ -39,7 +39,9 @@ class OrientableROI : public ROI {
void FUN_100a58f0(const Matrix4& p_transform);
void FUN_100a5a30(const Vector3& p_world_velocity);
// FUNCTION: BETA10 0x1000fbf0
const Matrix4& GetLocal2World() const { return m_local2world; }
const float* GetWorldPosition() const { return m_local2world[3]; }
const float* GetWorldDirection() const { return m_local2world[2]; }
const float* GetWorldUp() const { return m_local2world[1]; }
@ -47,6 +49,7 @@ class OrientableROI : public ROI {
void SetParentROI(OrientableROI* p_parentROI) { m_parentROI = p_parentROI; }
// FUNCTION: BETA10 0x10168800
void ToggleUnknown0xd8(BOOL p_enable)
{
if (p_enable) {