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Add Spanish support
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d156ac0f48
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@ -263,7 +263,7 @@ class LegoGameState {
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Area m_previousArea; // 0x428
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Area m_previousArea; // 0x428
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Area m_unk0x42c; // 0x42c
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Area m_unk0x42c; // 0x42c
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static const InternationalCharacter g_intCharacters[7];
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static const InternationalCharacter g_intCharacters[8];
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};
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};
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MxBool ROIColorOverride(const char* p_input, char* p_output, MxU32 p_copyLen);
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MxBool ROIColorOverride(const char* p_input, char* p_output, MxU32 p_copyLen);
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@ -143,14 +143,15 @@ const char* g_strEnable = "enable";
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// STRING: LEGO1 0x100f3bf4
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// STRING: LEGO1 0x100f3bf4
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const char* g_strDisable = "disable";
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const char* g_strDisable = "disable";
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const InternationalCharacter LegoGameState::g_intCharacters[7] = {
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const InternationalCharacter LegoGameState::g_intCharacters[8] = {
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{0xe4, "Aum_Bitmap", 29},
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{0xe4, "Aum_Bitmap", 29},
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{0xf6, "Oum_Bitmap", 30},
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{0xf6, "Oum_Bitmap", 30},
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{0xdf, "Beta_Bitmap", 31},
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{0xdf, "Beta_Bitmap", 31},
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{0xfc, "Uum_Bitmap", 32},
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{0xfc, "Uum_Bitmap", 32},
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{0xe5, "Ao_Bitmap", 29},
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{0xe5, "Ao_Bitmap", 29},
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{0xe6, "Ae_Bitmap", 30},
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{0xe6, "Ae_Bitmap", 30},
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{0xf8, "Oz_Bitmap", 31}
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{0xf8, "Oz_Bitmap", 31},
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{0xf1, "Ene_Bitmap", 29}
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};
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};
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// FUNCTION: LEGO1 0x10039550
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// FUNCTION: LEGO1 0x10039550
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