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makefile -> Unix Makefiles
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.github/workflows/ci.yml
vendored
2
.github/workflows/ci.yml
vendored
@ -47,7 +47,7 @@ jobs:
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- { name: 'Emscripten', os: 'ubuntu-latest', generator: 'Ninja', dx5: false, config: false, emsdk: true, werror: true, clang-tidy: false, cmake-wrapper: 'emcmake' }
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- { name: 'Nintendo 3DS', os: 'ubuntu-latest', generator: 'Ninja', dx5: false, config: false, n3ds: true, werror: true, clang-tidy: false, container: 'devkitpro/devkitarm:latest', cmake-args: '-DCMAKE_TOOLCHAIN_FILE=/opt/devkitpro/cmake/3DS.cmake' }
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- { name: 'Xbox One', os: 'windows-latest', generator: 'Visual Studio 17 2022', dx5: false, config: false, msvc: true, werror: false, clang-tidy: false, vc-arch: 'amd64', cmake-args: '-DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0.26100.0', xbox-one: true}
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- { name: 'PlayStation Portable', os: 'ubuntu-latest', generator: 'Makefile', dx5: false, config: false, psp: true, werror: true, clang-tidy: false, container: 'pspdev/pspdev:latest', cmake-args: '-DCMAKE_TOOLCHAIN_FILE=/usr/local/pspdev/psp/share/pspdev.cmake' }
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- { name: 'PlayStation Portable', os: 'ubuntu-latest', generator: 'Unix Makefiles', dx5: false, config: false, psp: true, werror: true, clang-tidy: false, container: 'pspdev/pspdev:latest', cmake-args: '-DCMAKE_TOOLCHAIN_FILE=/usr/local/pspdev/psp/share/pspdev.cmake' }
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steps:
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- name: Setup vcvars
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if: ${{ !!matrix.msvc }}
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